Commit Graph

9 Commits

Author SHA1 Message Date
Markil3
e2a8d1304b Removed the Lemur dependency (again).
Again, we want this to be as accessible to users as possible, and not everyone uses Lemur in their game.
2020-12-18 09:51:25 -07:00
Markil3
7ac6b8dd68 Adds a screen that prompts for the inputs needed for calibration.
We needed to add Lemur back in as a dependency in order to properly port this. We'll remove it again in a future commit.
2020-12-17 12:32:53 -07:00
Markil3
bd4242a79b Removes some repositories from the build.
We really didn't need those. Might as well keep it clean.
2020-12-16 09:08:40 -07:00
Markil3
a052c47573 Changes the build structure to put the library in its own project.
This cleans up dependencies some.
2020-12-14 11:56:48 -07:00
Markil3
b7bfb13745 Cleaned up the gradle build file. 2020-12-14 10:49:13 -07:00
Markil3
a8d76ed11d Adds some documentation to the joystick state. 2020-12-13 22:58:58 -07:00
Markil3
8595a875f4 Removed the dependency on Lemur.
At this point, the only external dependencies is the core JME as well as the test data for the sake of the controller textures.
2020-12-13 22:58:58 -07:00
Markil3
e03af51904 Adds an application state that displays connected controllers.
It still relies pretty heavily on Lemur. I'm going to have to fix that.
2020-12-13 22:58:37 -07:00
Markil3
fc880fac41 Sets up the gradle and jMonkey environment. 2020-12-11 18:47:36 -07:00