2 Commits

Author SHA1 Message Date
William Hubbard
47a591032b Update README.md
Adds a note on the future of the project.
2022-03-11 22:50:58 +00:00
Markil3
b08fc29734 Updated for the 3.4 release. 2021-10-07 09:11:38 -06:00
2 changed files with 14 additions and 1 deletions

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@@ -5,6 +5,19 @@ There are two screens included in the library. The JoystickPreviewScreen state w
The CalibrateInputScreen state will show a series of prompts that will guide users through the process of creating a controller remapping properties file compatible with com.jme3.input.JoystickCompatibilityMappings.
# A message on the future of this project.
*Hello, everyone.*
*Ive recently taken on a new job, and, due to the demands of a full-time developer job, I will no longer be able to maintain this project. Ive had a lot of fun with it, but continuing it for the future is simply unfeasible.*
*With that said, this application is fully open-source, and anyone is available to freely use it, modify it, or maintain their own copy. The only thing I require is that the copyright and license is preserved. I hope that you find this useful.*
*I am archiving the repository at the moment. However, if anyone wishes to take over development, I will be willing to transfer full ownership of the project, copyright and all, to the new maintainer. If there is anyone who wishes to take ownership of this, message [markil3](https://hub.jmonkeyengine.org/u/markil3/summary) on the jmonkey forums and we can discuss it.*
*Thank you all for a great year. May God bless you all,*
*Markil 3*
## Getting started
Download the [latest release build](https://github.com/Markil3/JMEControllerConfig/releases) and store it in your project's library folder. Point your build tool to use the library. Then, ensure that your jMonkey application's settings (com.jme3.system.AppSettings#setUseJoysticks) are set to enable joypad support After that, just attach the markil3.controller.JoystickPreviewScreen to the jMonkey applications state manager to display the gamepad information, or attach CalibrateInputScreen with a link to the output file to configure gamepads. Simply detach the state you used to remove the information.

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@@ -9,7 +9,7 @@
*/
ext {
jme3 = [version: '3.3.2-stable', g: 'org.jmonkeyengine']
jme3 = [version: '3.4.0-stable', g: 'org.jmonkeyengine']
versionNumber = 2
}
version = "1.2"