Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
This commit is contained in:
@@ -58,6 +58,8 @@ public class EventBus
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*/
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@SubscribeEvent
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public static void onClick(final PlayerInteractEvent event)
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{
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try
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{
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DistExecutor.safeRunWhenOn(Dist.CLIENT,
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(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
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@@ -73,6 +75,14 @@ public class EventBus
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}
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onClick " +
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"event",
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e);
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}
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}
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/**
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* Run whenever the player mounts something. This brings the mount's health
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@@ -85,6 +95,8 @@ public class EventBus
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*/
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@SubscribeEvent
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public static void onMount(final EntityMountEvent event)
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{
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try
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{
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DistExecutor.safeRunWhenOn(Dist.CLIENT,
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(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
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@@ -96,6 +108,14 @@ public class EventBus
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}
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onMount " +
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"event",
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e);
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}
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}
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/**
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* Run whenever a hand is rendered in 1st person. This brings the player
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@@ -106,11 +126,23 @@ public class EventBus
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@SubscribeEvent
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public static void onRenderHand(final RenderHandEvent event)
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{
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if (TimerUtils.onRenderHand(event.getHand(), event.getMatrixStack(), event.getPartialTicks()))
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try
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{
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if (TimerUtils.onRenderHand(event.getHand(),
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event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud" +
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".EventBus#onRenderHand event",
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e);
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}
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}
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/**
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* Called whenever we are drawing a part of the GUI. This is where most of
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@@ -120,6 +152,8 @@ public class EventBus
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*/
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@SubscribeEvent
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public static void onGUIDraw(final RenderGameOverlayEvent event)
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{
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try
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{
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Minecraft mc = Minecraft.getInstance();
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boolean fadeIn = false;
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@@ -168,7 +202,8 @@ public class EventBus
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case HEALTH:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawHealth(event.getMatrixStack(), event.getPartialTicks()))
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if (TimerUtils.drawHealth(event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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@@ -182,7 +217,8 @@ public class EventBus
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case FOOD:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawHunger(event.getMatrixStack(), event.getPartialTicks()))
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if (TimerUtils.drawHunger(event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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@@ -199,7 +235,8 @@ public class EventBus
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case ARMOR:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawArmor(event.getMatrixStack(), event.getPartialTicks()))
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if (TimerUtils.drawArmor(event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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@@ -216,7 +253,8 @@ public class EventBus
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case AIR:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawAir(event.getMatrixStack(), event.getPartialTicks()))
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if (TimerUtils.drawAir(event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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@@ -233,7 +271,8 @@ public class EventBus
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case HEALTHMOUNT:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawMountHealth(event.getMatrixStack(), event.getPartialTicks()))
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if (TimerUtils.drawMountHealth(event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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@@ -250,8 +289,11 @@ public class EventBus
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event.setCanceled(true);
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if (!TimerUtils.drawJumpbar(event.getPartialTicks()))
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{
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RenderUtils.renderHorseJumpBar(mc, mc.ingameGUI,
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event.getMatrixStack(), event.getPartialTicks(), TimerUtils.jumpTime);
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RenderUtils.renderHorseJumpBar(mc,
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mc.ingameGUI,
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event.getMatrixStack(),
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event.getPartialTicks(),
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TimerUtils.jumpTime);
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}
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}
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break;
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@@ -261,11 +303,21 @@ public class EventBus
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event.setCanceled(true);
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if (!TimerUtils.drawExperience(event.getPartialTicks()))
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{
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RenderUtils.renderExperience(mc, mc.ingameGUI,
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event.getMatrixStack(), event.getPartialTicks(), TimerUtils.experienceTime);
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RenderUtils.renderExperience(mc,
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mc.ingameGUI,
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event.getMatrixStack(),
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event.getPartialTicks(),
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TimerUtils.experienceTime);
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}
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}
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break;
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}
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onGUIDraw event",
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e);
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}
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}
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}
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