Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
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@@ -250,6 +250,8 @@ public class TimerUtils
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ConfigManager.getInstance().getExperienceTime();
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ConfigManager.TimeValues jump =
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ConfigManager.getInstance().getJumpTime();
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ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
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ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
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float hotbarAlpha = Main.getAlpha(hotbarTime,
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hotbar.getMaxTime(),
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@@ -263,8 +265,21 @@ public class TimerUtils
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jump.getMaxTime(),
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jump.getFadeInTime(),
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jump.getFadeOutTime());
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float statusAlpha = Main.getAlpha(healthTime,
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healthTimes.getMaxTime(),
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healthTimes.getFadeInTime(),
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healthTimes.getFadeOutTime());
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statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
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hungerTimes.getMaxTime(),
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hungerTimes.getFadeInTime(),
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hungerTimes.getFadeOutTime()));
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/*
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* Draw it in its standard location until it is completely transparent, then move it
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* instantly.
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*/
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statusAlpha = (float) Math.ceil(statusAlpha);
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return 7 * (1 - Math.max(experienceAlpha,
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jumpAlpha)) + 22 * (1 - hotbarAlpha);
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jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha);
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}
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/**
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@@ -329,7 +329,7 @@ public class HudHook
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@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
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target = "Lnet" +
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"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
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ordinal = 1))
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ordinal = 1, shift = At.Shift.BY, by = 3))
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public void renderFood(CallbackInfo callbackInfo)
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{
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LOGGER.debug("Rendering food");
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