Adds some versioning information.
This commit is contained in:
23
build.gradle
23
build.gradle
@@ -13,9 +13,9 @@ apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'eclipse'
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apply plugin: 'maven-publish'
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version = '0.1-1.16.4-alpha'
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group = 'markil3.immersive_hud' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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archivesBaseName = 'immersive_hud'
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archivesBaseName = project.archives_base_name
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version = project.mod_version + "-" + project.minecraft_version + "-forge"
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group = project.maven_group // http://maven.apache.org/guides/mini/guide-naming-conventions.html
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sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
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@@ -26,7 +26,7 @@ minecraft {
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// stable_# Stables are built at the discretion of the MCP team.
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// Use non-default mappings at your own risk. they may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: 'snapshot', version: '20201028-1.16.3'
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mappings channel: 'snapshot', version: project.mappings
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// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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@@ -94,7 +94,7 @@ dependencies {
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// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
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// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
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// The userdev artifact is a special name and will get all sorts of transformations applied to it.
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minecraft 'net.minecraftforge:forge:1.16.4-35.1.37'
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minecraft "net.minecraftforge:forge:${project.minecraft_version}-${project.forge_version}"
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// You may put jars on which you depend on in ./libs or you may define them like so..
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// compile "some.group:artifact:version:classifier"
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@@ -116,13 +116,22 @@ dependencies {
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}
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task sourcesJar(type: Jar, dependsOn: classes) {
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classifier = 'sources'
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from sourceSets.main.allSource
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}
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artifacts {
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archives sourcesJar
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}
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// Example for how to get properties into the manifest for reading by the runtime..
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jar {
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manifest {
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attributes([
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"Specification-Title": "immersive_hud",
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"Specification-Title": project.archivesBaseName,
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"Specification-Vendor": "Markil 3",
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"Specification-Version": "0.1-alpha", // We are version 1 of ourselves
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"Specification-Version": project.version,
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"Implementation-Title": project.name,
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"Implementation-Version": "${version}",
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"Implementation-Vendor" :"Markil 3",
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@@ -2,3 +2,13 @@
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# This is required to provide enough memory for the Minecraft decompilation process.
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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# Forge Properties
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minecraft_version=1.16.4
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mappings=20201028-1.16.3
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forge_version=35.1.37
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# Mod Properties
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mod_version = 0.1
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maven_group = markil3
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archives_base_name = immersive_hud
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@@ -55,7 +55,7 @@ import java.util.Optional;
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* Contains the logic for changing the HUD.
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*
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* @author Markil 3
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* @version 0.1
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* @version 0.1-1.16.4-forge
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*/
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@Mod.EventBusSubscriber(Dist.CLIENT)
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public class EventBus
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@@ -1,20 +1,19 @@
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/**
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* This Minecraft mod aims to move the ingame HUD out of the way whenever
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* possible.
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* Copyright (C) 2021 Markil 3
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* possible. Copyright (C) 2021 Markil 3
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* <p>
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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* <p>
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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* <p>
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package markil3.immersive_hud;
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@@ -29,22 +28,25 @@ import org.apache.logging.log4j.Logger;
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/**
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* The main entry point for the Immersive HUD mod.
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*
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* @author Markil 3
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* @version 0.1-1.16.4-forge
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*/
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@Mod("immersive_hud")
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public class Main
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{
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/**
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/**
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* Class logger.
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*/
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Logger LOGGER = LogManager.getLogger();
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public Main()
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{
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//Make sure the mod being absent on the other network side does not
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// cause the client to display the server as incompatible
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ModLoadingContext.get()
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.registerExtensionPoint(ExtensionPoint.DISPLAYTEST, () -> Pair
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.of(() -> FMLNetworkConstants.IGNORESERVERONLY,
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(a, b) -> true));
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}
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public Main()
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{
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//Make sure the mod being absent on the other network side does not
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// cause the client to display the server as incompatible
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ModLoadingContext.get()
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.registerExtensionPoint(ExtensionPoint.DISPLAYTEST, () -> Pair
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.of(() -> FMLNetworkConstants.IGNORESERVERONLY,
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(a, b) -> true));
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}
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}
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@@ -47,6 +47,7 @@ import net.minecraft.world.World;
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*
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* @author Mojang Studios
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* @author Markil 3
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* @version 0.1-1.16.4-forge
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*/
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public class RenderUtils
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{
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