Set getAlpha to use custom fade times.
This is in preparation for configurable times.
This commit is contained in:
@@ -34,10 +34,7 @@ import org.apache.logging.log4j.Logger;
|
|||||||
*/
|
*/
|
||||||
@Mod("immersive_hud")
|
@Mod("immersive_hud")
|
||||||
public class Main
|
public class Main
|
||||||
{
|
{ /**
|
||||||
public static final int FADE_IN_TIME = 5;
|
|
||||||
public static final int FADE_OUT_TIME = 20;
|
|
||||||
/**
|
|
||||||
* Class logger.
|
* Class logger.
|
||||||
*/
|
*/
|
||||||
private static final Logger LOGGER = LogManager.getLogger();
|
private static final Logger LOGGER = LogManager.getLogger();
|
||||||
@@ -62,15 +59,15 @@ public class Main
|
|||||||
*
|
*
|
||||||
* @return The proper transparency to render something.
|
* @return The proper transparency to render something.
|
||||||
*/
|
*/
|
||||||
static float getAlpha(int renderTime, int maxTime)
|
static float getAlpha(int renderTime, int maxTime, int fadeInTime, int fadeOutTime)
|
||||||
{
|
{
|
||||||
if (renderTime <= FADE_OUT_TIME)
|
if (renderTime <= fadeOutTime)
|
||||||
{
|
{
|
||||||
return renderTime / (float) FADE_OUT_TIME;
|
return renderTime / (float) fadeOutTime;
|
||||||
}
|
}
|
||||||
else if (renderTime > maxTime - FADE_IN_TIME)
|
else if (renderTime > maxTime - fadeInTime)
|
||||||
{
|
{
|
||||||
return (maxTime - renderTime) / (float) FADE_IN_TIME;
|
return (maxTime - renderTime) / (float) fadeInTime;
|
||||||
}
|
}
|
||||||
return 1F;
|
return 1F;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -49,6 +49,9 @@ import net.minecraft.world.World;
|
|||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import static markil3.immersive_hud.TimerUtils.FADE_IN_TIME;
|
||||||
|
import static markil3.immersive_hud.TimerUtils.FADE_OUT_TIME;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Contains methods for rendering various HUD elements. Most of these methods
|
* Contains methods for rendering various HUD elements. Most of these methods
|
||||||
* come from {@link IngameGui} and
|
* come from {@link IngameGui} and
|
||||||
@@ -177,7 +180,7 @@ public class RenderUtils
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float alpha = Main.getAlpha(renderTime, maxRenderTime);
|
float alpha = Main.getAlpha(renderTime, maxRenderTime, FADE_IN_TIME, FADE_OUT_TIME);
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||||
int xPosition = scaledWidth / 2 - 91;
|
int xPosition = scaledWidth / 2 - 91;
|
||||||
@@ -222,7 +225,7 @@ public class RenderUtils
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float alpha = Main.getAlpha(renderTime, maxRenderTime);
|
float alpha = Main.getAlpha(renderTime, maxRenderTime, FADE_IN_TIME, FADE_OUT_TIME);
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
|
|
||||||
if (mc.playerController.gameIsSurvivalOrAdventure())
|
if (mc.playerController.gameIsSurvivalOrAdventure())
|
||||||
@@ -256,7 +259,7 @@ public class RenderUtils
|
|||||||
String s = "" + mc.player.experienceLevel;
|
String s = "" + mc.player.experienceLevel;
|
||||||
int i1 = (scaledWidth - gui.getFontRenderer()
|
int i1 = (scaledWidth - gui.getFontRenderer()
|
||||||
.getStringWidth(s)) / 2;
|
.getStringWidth(s)) / 2;
|
||||||
int j1 = scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime, maxRenderTime) + 9F) * alpha) - (int) (4F * alpha);
|
int j1 = scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime, maxRenderTime, FADE_IN_TIME, FADE_OUT_TIME) + 9F) * alpha) - (int) (4F * alpha);
|
||||||
gui.getFontRenderer()
|
gui.getFontRenderer()
|
||||||
.drawString(matrixStack,
|
.drawString(matrixStack,
|
||||||
s,
|
s,
|
||||||
@@ -320,7 +323,7 @@ public class RenderUtils
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
float alpha = Main.getAlpha(renderTime, maxRenderTime);
|
float alpha = Main.getAlpha(renderTime, maxRenderTime, FADE_IN_TIME, FADE_OUT_TIME);
|
||||||
|
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||||
|
|||||||
@@ -32,15 +32,13 @@ import java.util.Collections;
|
|||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Optional;
|
import java.util.Optional;
|
||||||
|
|
||||||
import static markil3.immersive_hud.Main.FADE_IN_TIME;
|
|
||||||
|
|
||||||
public class TimerUtils
|
public class TimerUtils
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
* The number of ticks that the hand will be onscreen. Every tick is 1/20th
|
* The number of ticks that the hand will be onscreen. Every tick is 1/20th
|
||||||
* of a second.
|
* of a second.
|
||||||
*/
|
*/
|
||||||
static final int HAND_TIME = 10 * 20;
|
private static final int HAND_TIME = 10 * 20;
|
||||||
/**
|
/**
|
||||||
* The number of ticks most elements will be onscreen. Every tick is 1/20th
|
* The number of ticks most elements will be onscreen. Every tick is 1/20th
|
||||||
* of a second.
|
* of a second.
|
||||||
@@ -50,7 +48,9 @@ public class TimerUtils
|
|||||||
* The number of ticks that the health and hunger bars will be onscreen.
|
* The number of ticks that the health and hunger bars will be onscreen.
|
||||||
* Every tick is 1/20th of a second.
|
* Every tick is 1/20th of a second.
|
||||||
*/
|
*/
|
||||||
static final int HEALTH_TIME = (int) ((float) VISUAL_TIME * 2.5);
|
private static final int HEALTH_TIME = (int) ((float) VISUAL_TIME * 2.5);
|
||||||
|
public static final int FADE_IN_TIME = 5;
|
||||||
|
public static final int FADE_OUT_TIME = 20;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* How many more ticks the hand will be onscreen. Every tick is 1/20th of a
|
* How many more ticks the hand will be onscreen. Every tick is 1/20th of a
|
||||||
@@ -188,7 +188,7 @@ public class TimerUtils
|
|||||||
*/
|
*/
|
||||||
public static int getHotbarTranslation()
|
public static int getHotbarTranslation()
|
||||||
{
|
{
|
||||||
return (int) (22F * Main.getAlpha(hotbarTime, VISUAL_TIME));
|
return (int) (22F * Main.getAlpha(hotbarTime, VISUAL_TIME, FADE_IN_TIME, FADE_OUT_TIME));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -201,7 +201,7 @@ public class TimerUtils
|
|||||||
public static int getExperienceTranslation()
|
public static int getExperienceTranslation()
|
||||||
{
|
{
|
||||||
return (int) ((getHotbarTranslation() + 10F) * Main.getAlpha(
|
return (int) ((getHotbarTranslation() + 10F) * Main.getAlpha(
|
||||||
experienceTime, VISUAL_TIME)) - 3;
|
experienceTime, VISUAL_TIME, FADE_IN_TIME, FADE_OUT_TIME)) - 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -213,7 +213,7 @@ public class TimerUtils
|
|||||||
*/
|
*/
|
||||||
public static int getJumpTranslation()
|
public static int getJumpTranslation()
|
||||||
{
|
{
|
||||||
return (int) ((getHotbarTranslation() + 10F) * Main.getAlpha(jumpTime, VISUAL_TIME)) - 3;
|
return (int) ((getHotbarTranslation() + 10F) * Main.getAlpha(jumpTime, VISUAL_TIME, FADE_IN_TIME, FADE_OUT_TIME)) - 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -357,7 +357,7 @@ public class TimerUtils
|
|||||||
{
|
{
|
||||||
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
||||||
crosshairTime :
|
crosshairTime :
|
||||||
VISUAL_TIME - FADE_IN_TIME, VISUAL_TIME));
|
VISUAL_TIME, VISUAL_TIME, 0, 0));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -429,7 +429,7 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
effectAlpha = Main.getAlpha(time, VISUAL_TIME);
|
effectAlpha = Main.getAlpha(time, VISUAL_TIME, FADE_IN_TIME, FADE_OUT_TIME);
|
||||||
}
|
}
|
||||||
return effectAlpha;
|
return effectAlpha;
|
||||||
}
|
}
|
||||||
@@ -693,7 +693,7 @@ public class TimerUtils
|
|||||||
stack.translate(0F,
|
stack.translate(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
setAlpha(Main.getAlpha(healthTime, HEALTH_TIME));
|
setAlpha(Main.getAlpha(healthTime, HEALTH_TIME, FADE_IN_TIME, FADE_OUT_TIME));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -754,7 +754,7 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
setAlpha(Main.getAlpha(hungerTime, HEALTH_TIME));
|
setAlpha(Main.getAlpha(hungerTime, HEALTH_TIME, FADE_IN_TIME, FADE_OUT_TIME));
|
||||||
stack.push();
|
stack.push();
|
||||||
stack.translate(0F,
|
stack.translate(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
@@ -780,7 +780,7 @@ public class TimerUtils
|
|||||||
*/
|
*/
|
||||||
if (healthTime > 0)
|
if (healthTime > 0)
|
||||||
{
|
{
|
||||||
setAlpha(Main.getAlpha(healthTime, HEALTH_TIME));
|
setAlpha(Main.getAlpha(healthTime, HEALTH_TIME, FADE_IN_TIME, FADE_OUT_TIME));
|
||||||
stack.push();
|
stack.push();
|
||||||
stack.translate(0F,
|
stack.translate(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
@@ -859,7 +859,7 @@ public class TimerUtils
|
|||||||
stack.translate(0F,
|
stack.translate(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
setAlpha(Main.getAlpha(mountTime, VISUAL_TIME));
|
setAlpha(Main.getAlpha(mountTime, VISUAL_TIME, FADE_IN_TIME, FADE_OUT_TIME));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
Reference in New Issue
Block a user