Compare commits
5 Commits
1.15.2-for
...
v1.1-1.14-
| Author | SHA1 | Date | |
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5219932076 | ||
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bb18357bfe | ||
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5e3b714190 | ||
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5059774b34 | ||
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ea97ade6cd |
@@ -4,12 +4,12 @@ org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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org.gradle.daemon=false
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# Forge Properties
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# Forge Properties
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minecraft_version=1.15.2
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minecraft_version=1.14.2
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mappings=20200514-1.15.1
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mappings=20190621-1.14.2
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forge_version=31.2.0
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forge_version=26.0.63
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# Mod Properties
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# Mod Properties
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mod_version = 1.1.1
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mod_version = 1.1
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maven_group = markil3
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maven_group = markil3
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archives_base_name = immersive_hud
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archives_base_name = immersive_hud
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2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -2,4 +2,4 @@ distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.3-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
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@@ -3,7 +3,6 @@ package markil3.immersive_hud;
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import com.electronwill.nightconfig.core.file.CommentedFileConfig;
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import com.electronwill.nightconfig.core.file.CommentedFileConfig;
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import com.electronwill.nightconfig.core.io.WritingMode;
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import com.electronwill.nightconfig.core.io.WritingMode;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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@@ -21,8 +20,7 @@ import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
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* <p>
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* <p>
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* The methods that change this mod's configuration do not automatically write
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* The methods that change this mod's configuration do not automatically write
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* those changes to the configuration file on disk. Instead, they only update
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* those changes to the configuration file on disk. Instead, they only update
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* the configuration in memory. To write any changes, use the {@link #save()}
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* the configuration in memory.
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* method.
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*
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*
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* @author Markil 3
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* @author Markil 3
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*/
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*/
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@@ -51,7 +49,7 @@ public class ConfigManager
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new ForgeConfigSpec.Builder().configure(ConfigManager::new);
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new ForgeConfigSpec.Builder().configure(ConfigManager::new);
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INSTANCE = specPair.getLeft();
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INSTANCE = specPair.getLeft();
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SPEC = specPair.getRight();
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SPEC = specPair.getRight();
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CommentedFileConfig config = CommentedFileConfig.builder(Minecraft.getInstance().gameDir.toPath().toAbsolutePath().resolve(CONFIG_PATH))
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CommentedFileConfig config = CommentedFileConfig.builder(CONFIG_PATH)
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.sync()
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.sync()
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.autoreload()
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.autoreload()
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.writingMode(WritingMode.REPLACE)
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.writingMode(WritingMode.REPLACE)
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@@ -133,20 +131,20 @@ public class ConfigManager
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return this.fadeOut.get();
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return this.fadeOut.get();
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}
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}
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public void setMaxTime(int time)
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// public void setMaxTime(int time)
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{
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// {
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this.maxTime.set(time);
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// this.maxTime.set(time);
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}
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// }
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//
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public void setFadeInTime(int time)
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// public void setFadeInTime(int time)
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{
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// {
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this.fadeIn.set(time);
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// this.fadeIn.set(time);
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}
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// }
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//
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public void setFadeOutTime(int time)
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// public void setFadeOutTime(int time)
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{
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// {
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this.fadeOut.set(time);
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// this.fadeOut.set(time);
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}
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// }
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}
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}
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private final TimeValues hotbarTime;
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private final TimeValues hotbarTime;
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@@ -355,83 +353,83 @@ public class ConfigManager
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return this.minHunger.get();
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return this.minHunger.get();
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}
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}
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/**
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// /**
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* Sets the time that the hands are allowed to display.
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// * Sets the time that the hands are allowed to display.
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*
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// *
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* @param time - The hand display time values.
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// * @param time - The hand display time values.
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*/
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// */
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public void setCrosshairTime(int time)
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// public void setCrosshairTime(int time)
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{
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// {
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this.crosshairTime.set(time);
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// this.crosshairTime.set(time);
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}
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// }
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//
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/**
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// /**
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* Sets whether the crosshairs should be hidden after a period of time.
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// * Sets whether the crosshairs should be hidden after a period of time.
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*
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// *
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* @param hide - Whether or not crosshairs will be hidden.
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// * @param hide - Whether or not crosshairs will be hidden.
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*/
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// */
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public void hideCrosshair(boolean hide)
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// public void hideCrosshair(boolean hide)
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{
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// {
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this.hideCrosshair.set(hide);
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// this.hideCrosshair.set(hide);
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}
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// }
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//
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/**
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// /**
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* Sets the time that the hands are allowed to display.
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// * Sets the time that the hands are allowed to display.
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*
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// *
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* @param time - The hand display time values.
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// * @param time - The hand display time values.
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*/
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// */
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public void setHandTime(int time)
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// public void setHandTime(int time)
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{
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// {
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this.handTime.set(time);
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// this.handTime.set(time);
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}
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// }
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//
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/**
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// /**
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* Sets whether hands should be hidden after a period of time.
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// * Sets whether hands should be hidden after a period of time.
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*
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// *
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* @param hide - Whether or not hands will be hidden.
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// * @param hide - Whether or not hands will be hidden.
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*/
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// */
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public void hideHands(boolean hide)
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// public void hideHands(boolean hide)
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{
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// {
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this.hideHands.set(hide);
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// this.hideHands.set(hide);
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}
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// }
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//
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/**
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// /**
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* Determines whether the armor bar should render.
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// * Determines whether the armor bar should render.
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*
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// *
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* @param show - Whether or not armor shows on the HUD.
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// * @param show - Whether or not armor shows on the HUD.
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*/
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// */
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public void shouldShowArmor(boolean show)
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// public void shouldShowArmor(boolean show)
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{
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// {
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this.showArmor.set(show);
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// this.showArmor.set(show);
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}
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// }
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//
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/**
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// /**
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* Sets the minimum health for fading. Anything below that and the health
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// * Sets the minimum health for fading. Anything below that and the health
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* always displays.
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// * always displays.
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*
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// *
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* @param boundary - The health boundary, from 0 to 1.
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// * @param boundary - The health boundary, from 0 to 1.
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*/
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// */
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public void setMinHealth(double boundary)
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// public void setMinHealth(double boundary)
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{
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// {
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this.minHealth.set(MathHelper.clamp(boundary, 0, 1));
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// this.minHealth.set(MathHelper.clamp(boundary, 0, 1));
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}
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// }
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//
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/**
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// /**
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* Sets the minimum hunger for fading. Anything below that and the hunger
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// * Sets the minimum hunger for fading. Anything below that and the hunger
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* always displays.
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// * always displays.
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*
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// *
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* @param boundary - The hunger boundary, from 0 to 20.
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// * @param boundary - The hunger boundary, from 0 to 20.
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*/
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// */
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public void setMinHunger(int boundary)
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// public void setMinHunger(int boundary)
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{
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// {
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this.minHunger.set(MathHelper.clamp(boundary, 0, 20));
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// this.minHunger.set(MathHelper.clamp(boundary, 0, 20));
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}
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// }
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/**
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/**
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* Saves changes to this mod's configuration.
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* Saves changes to this mod's configuration.
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*/
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*/
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public void save()
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// public void save()
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{
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// {
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SPEC.save();
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// SPEC.save();
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}
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// }
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}
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}
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@@ -16,14 +16,14 @@
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*/
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*/
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package markil3.immersive_hud;
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package markil3.immersive_hud;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.platform.GlStateManager;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderHandEvent;
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import net.minecraftforge.client.event.RenderSpecificHandEvent;
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import net.minecraftforge.event.entity.EntityMountEvent;
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import net.minecraftforge.event.entity.EntityMountEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@@ -116,12 +116,11 @@ public class EventBus
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* @param event - event data
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* @param event - event data
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*/
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*/
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@SubscribeEvent
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@SubscribeEvent
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public static void onRenderHand(final RenderHandEvent event)
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public static void onRenderHand(final RenderSpecificHandEvent event)
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{
|
{
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try
|
try
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{
|
{
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if (TimerUtils.onRenderHand(event.getHand(),
|
if (TimerUtils.onRenderHand(event.getHand(),
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event.getMatrixStack(),
|
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event.getPartialTicks()))
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event.getPartialTicks()))
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{
|
{
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event.setCanceled(true);
|
event.setCanceled(true);
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@@ -199,7 +198,7 @@ public class EventBus
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|||||||
}
|
}
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else if (event instanceof RenderGameOverlayEvent.Post)
|
else if (event instanceof RenderGameOverlayEvent.Post)
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{
|
{
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RenderSystem.popMatrix();
|
GlStateManager.popMatrix();
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resetAlpha();
|
resetAlpha();
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}
|
}
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break;
|
break;
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@@ -216,7 +215,7 @@ public class EventBus
|
|||||||
*/
|
*/
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||||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||||
{
|
{
|
||||||
RenderSystem.popMatrix();
|
GlStateManager.popMatrix();
|
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resetAlpha();
|
resetAlpha();
|
||||||
}
|
}
|
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break;
|
break;
|
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@@ -233,7 +232,7 @@ public class EventBus
|
|||||||
*/
|
*/
|
||||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||||
{
|
{
|
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RenderSystem.popMatrix();
|
GlStateManager.popMatrix();
|
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resetAlpha();
|
resetAlpha();
|
||||||
}
|
}
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break;
|
break;
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@@ -250,7 +249,7 @@ public class EventBus
|
|||||||
*/
|
*/
|
||||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||||
{
|
{
|
||||||
RenderSystem.popMatrix();
|
GlStateManager.popMatrix();
|
||||||
resetAlpha();
|
resetAlpha();
|
||||||
}
|
}
|
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break;
|
break;
|
||||||
@@ -264,7 +263,7 @@ public class EventBus
|
|||||||
}
|
}
|
||||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||||
{
|
{
|
||||||
RenderSystem.popMatrix();
|
GlStateManager.popMatrix();
|
||||||
resetAlpha();
|
resetAlpha();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -16,39 +16,34 @@ package markil3.immersive_hud;
|
|||||||
|
|
||||||
import com.google.common.collect.Lists;
|
import com.google.common.collect.Lists;
|
||||||
import com.google.common.collect.Ordering;
|
import com.google.common.collect.Ordering;
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.AbstractGui;
|
import net.minecraft.client.gui.AbstractGui;
|
||||||
import net.minecraft.client.gui.IngameGui;
|
import net.minecraft.client.gui.IngameGui;
|
||||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
import net.minecraft.client.renderer.ItemRenderer;
|
||||||
import net.minecraft.client.renderer.RenderHelper;
|
import net.minecraft.client.renderer.RenderHelper;
|
||||||
import net.minecraft.client.renderer.model.IBakedModel;
|
import net.minecraft.client.renderer.model.IBakedModel;
|
||||||
import net.minecraft.client.renderer.model.ItemCameraTransforms;
|
import net.minecraft.client.renderer.model.ItemCameraTransforms;
|
||||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
|
||||||
import net.minecraft.client.renderer.texture.PotionSpriteUploader;
|
import net.minecraft.client.renderer.texture.PotionSpriteUploader;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.texture.TextureManager;
|
|
||||||
import net.minecraft.client.settings.AttackIndicatorStatus;
|
import net.minecraft.client.settings.AttackIndicatorStatus;
|
||||||
import net.minecraft.crash.CrashReport;
|
import net.minecraft.crash.CrashReport;
|
||||||
import net.minecraft.crash.CrashReportCategory;
|
import net.minecraft.crash.CrashReportCategory;
|
||||||
import net.minecraft.crash.ReportedException;
|
import net.minecraft.crash.ReportedException;
|
||||||
import net.minecraft.entity.LivingEntity;
|
import net.minecraft.entity.LivingEntity;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.item.Items;
|
|
||||||
import net.minecraft.potion.Effect;
|
import net.minecraft.potion.Effect;
|
||||||
import net.minecraft.potion.EffectInstance;
|
import net.minecraft.potion.EffectInstance;
|
||||||
import net.minecraft.util.HandSide;
|
import net.minecraft.util.HandSide;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.MathHelper;
|
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
|
import java.lang.reflect.Field;
|
||||||
|
import java.lang.reflect.Method;
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@@ -63,18 +58,79 @@ import java.util.List;
|
|||||||
*/
|
*/
|
||||||
public class RenderUtils
|
public class RenderUtils
|
||||||
{
|
{
|
||||||
|
private static int getBlitOffset(IngameGui gui)
|
||||||
|
{
|
||||||
|
Field blitAccessField = null;
|
||||||
|
int blitAccess = 0;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
blitAccessField = AbstractGui.class.getDeclaredField("blitOffset");
|
||||||
|
}
|
||||||
|
catch (NoSuchFieldException e)
|
||||||
|
{
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
if (!blitAccessField.isAccessible())
|
||||||
|
{
|
||||||
|
blitAccessField.setAccessible(true);
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
blitAccess = (int) blitAccessField.get(gui);
|
||||||
|
}
|
||||||
|
catch (IllegalAccessException e)
|
||||||
|
{
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
|
||||||
|
return blitAccess;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean setBlitOffset(IngameGui gui, int value)
|
||||||
|
{
|
||||||
|
Field blitAccessField = null;
|
||||||
|
int blitAccess = 0;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
blitAccessField = AbstractGui.class.getDeclaredField("blitOffset");
|
||||||
|
}
|
||||||
|
catch (NoSuchFieldException e)
|
||||||
|
{
|
||||||
|
e.printStackTrace();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!blitAccessField.isAccessible())
|
||||||
|
{
|
||||||
|
blitAccessField.setAccessible(true);
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
blitAccessField.set(gui, value);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch (IllegalAccessException e)
|
||||||
|
{
|
||||||
|
e.printStackTrace();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static void renderPotionIcons(Minecraft mc,
|
public static void renderPotionIcons(Minecraft mc,
|
||||||
IngameGui gui,
|
IngameGui gui,
|
||||||
float ticks)
|
float ticks)
|
||||||
{
|
{
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||||
|
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||||
|
|
||||||
Collection<EffectInstance> collection =
|
Collection<EffectInstance> collection =
|
||||||
mc.player.getActivePotionEffects();
|
mc.player.getActivePotionEffects();
|
||||||
|
|
||||||
|
|
||||||
if (!collection.isEmpty())
|
if (!collection.isEmpty())
|
||||||
{
|
{
|
||||||
RenderSystem.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
int i = 0;
|
int i = 0;
|
||||||
int j = 0;
|
int j = 0;
|
||||||
PotionSpriteUploader potionspriteuploader =
|
PotionSpriteUploader potionspriteuploader =
|
||||||
@@ -92,7 +148,7 @@ public class RenderUtils
|
|||||||
float effectAlpha = TimerUtils.getPotionAlpha(mc.player,
|
float effectAlpha = TimerUtils.getPotionAlpha(mc.player,
|
||||||
effectinstance,
|
effectinstance,
|
||||||
ticks);
|
ticks);
|
||||||
if (!effectinstance.shouldRenderHUD() || effectAlpha < 0.01F)
|
if (!effectinstance.isShowIcon() || effectAlpha < 0.01F)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -120,7 +176,7 @@ public class RenderUtils
|
|||||||
l += 26;
|
l += 26;
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, effectAlpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, effectAlpha);
|
||||||
if (effectinstance.isAmbient())
|
if (effectinstance.isAmbient())
|
||||||
{
|
{
|
||||||
gui.blit(k, l, 165, 166, 24, 24);
|
gui.blit(k, l, 165, 166, 24, 24);
|
||||||
@@ -130,31 +186,25 @@ public class RenderUtils
|
|||||||
gui.blit(k, l, 141, 166, 24, 24);
|
gui.blit(k, l, 141, 166, 24, 24);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float f_f = effectAlpha;
|
||||||
|
int k_f = k;
|
||||||
|
int l_f = l;
|
||||||
|
|
||||||
TextureAtlasSprite textureatlassprite =
|
TextureAtlasSprite textureatlassprite =
|
||||||
potionspriteuploader.getSprite(effect);
|
potionspriteuploader.func_215288_a(effect);
|
||||||
int j1 = k;
|
|
||||||
int k1 = l;
|
|
||||||
float f1 = effectAlpha;
|
|
||||||
list.add(() -> {
|
list.add(() -> {
|
||||||
mc.getTextureManager()
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, f_f);
|
||||||
.bindTexture(textureatlassprite.getAtlasTexture()
|
gui.blit(k_f + 3, l_f + 3, getBlitOffset(gui), 18, 18, textureatlassprite);
|
||||||
.getTextureLocation());
|
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1);
|
|
||||||
gui.blit(j1 + 3,
|
|
||||||
k1 + 3,
|
|
||||||
gui.getBlitOffset(),
|
|
||||||
18,
|
|
||||||
18,
|
|
||||||
textureatlassprite);
|
|
||||||
});
|
});
|
||||||
effectinstance.renderHUDEffect(gui,
|
effect.renderHUDEffect(effectinstance, gui,
|
||||||
k,
|
k,
|
||||||
l,
|
l,
|
||||||
gui.getBlitOffset(),
|
getBlitOffset(gui),
|
||||||
effectAlpha);
|
effectAlpha);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_EFFECTS_TEXTURE);
|
||||||
list.forEach(Runnable::run);
|
list.forEach(Runnable::run);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -168,7 +218,7 @@ public class RenderUtils
|
|||||||
* @param renderTime - How much time before this element becomes fully
|
* @param renderTime - How much time before this element becomes fully
|
||||||
* transparent.
|
* transparent.
|
||||||
*
|
*
|
||||||
* @see IngameGui#renderHorseJumpBar(MatrixStack, int)
|
* @see IngameGui#renderHorseJumpBar(int)
|
||||||
*/
|
*/
|
||||||
public static void renderHorseJumpBar(Minecraft mc,
|
public static void renderHorseJumpBar(Minecraft mc,
|
||||||
IngameGui gui,
|
IngameGui gui,
|
||||||
@@ -185,13 +235,13 @@ public class RenderUtils
|
|||||||
jump.getMaxTime(),
|
jump.getMaxTime(),
|
||||||
jump.getFadeInTime(),
|
jump.getFadeInTime(),
|
||||||
jump.getFadeOutTime());
|
jump.getFadeOutTime());
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||||
int xPosition = scaledWidth / 2 - 91;
|
int xPosition = scaledWidth / 2 - 91;
|
||||||
|
|
||||||
mc.getProfiler().startSection("jumpBar");
|
mc.getProfiler().startSection("jumpBar");
|
||||||
RenderSystem.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
mc.getTextureManager().bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
mc.getTextureManager().bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
||||||
float f = mc.player.getHorseJumpPower();
|
float f = mc.player.getHorseJumpPower();
|
||||||
int i = 182;
|
int i = 182;
|
||||||
@@ -202,9 +252,9 @@ public class RenderUtils
|
|||||||
{
|
{
|
||||||
gui.blit(xPosition, k, 0, 89, j, 5);
|
gui.blit(xPosition, k, 0, 89, j, 5);
|
||||||
}
|
}
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
|
||||||
RenderSystem.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
mc.getProfiler().endSection();
|
mc.getProfiler().endSection();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -217,7 +267,7 @@ public class RenderUtils
|
|||||||
* @param renderTime - How much time before this element becomes fully
|
* @param renderTime - How much time before this element becomes fully
|
||||||
* transparent.
|
* transparent.
|
||||||
*
|
*
|
||||||
* @see IngameGui#func_238454_b_(MatrixStack, int)
|
* @see IngameGui#func_238454_b_(int)
|
||||||
*/
|
*/
|
||||||
public static void renderExperience(Minecraft mc,
|
public static void renderExperience(Minecraft mc,
|
||||||
IngameGui gui,
|
IngameGui gui,
|
||||||
@@ -236,16 +286,16 @@ public class RenderUtils
|
|||||||
experience.getMaxTime(),
|
experience.getMaxTime(),
|
||||||
experience.getFadeInTime(),
|
experience.getFadeInTime(),
|
||||||
experience.getFadeOutTime());
|
experience.getFadeOutTime());
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
|
|
||||||
if (mc.playerController.gameIsSurvivalOrAdventure())
|
if (mc.playerController.gameIsSurvivalOrAdventure())
|
||||||
{
|
{
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||||
int x = scaledWidth / 2 - 91;
|
int x = scaledWidth / 2 - 91;
|
||||||
|
|
||||||
mc.getProfiler().startSection("expBar");
|
mc.getProfiler().startSection("expBar");
|
||||||
RenderSystem.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
mc.getTextureManager().bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
mc.getTextureManager().bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
||||||
int i = mc.player.xpBarCap();
|
int i = mc.player.xpBarCap();
|
||||||
if (i > 0)
|
if (i > 0)
|
||||||
@@ -260,12 +310,12 @@ public class RenderUtils
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderSystem.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
mc.getProfiler().endSection();
|
mc.getProfiler().endSection();
|
||||||
if (mc.player.experienceLevel > 0)
|
if (mc.player.experienceLevel > 0)
|
||||||
{
|
{
|
||||||
mc.getProfiler().startSection("expLevel");
|
mc.getProfiler().startSection("expLevel");
|
||||||
RenderSystem.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
String s = "" + mc.player.experienceLevel;
|
String s = "" + mc.player.experienceLevel;
|
||||||
int i1 = (scaledWidth - gui.getFontRenderer()
|
int i1 = (scaledWidth - gui.getFontRenderer()
|
||||||
.getStringWidth(s)) / 2;
|
.getStringWidth(s)) / 2;
|
||||||
@@ -299,11 +349,11 @@ public class RenderUtils
|
|||||||
(float) i1,
|
(float) i1,
|
||||||
(float) j1,
|
(float) j1,
|
||||||
8453920);
|
8453920);
|
||||||
RenderSystem.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
mc.getProfiler().endSection();
|
mc.getProfiler().endSection();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -339,25 +389,21 @@ public class RenderUtils
|
|||||||
hotbar.getFadeInTime(),
|
hotbar.getFadeInTime(),
|
||||||
hotbar.getFadeOutTime());
|
hotbar.getFadeOutTime());
|
||||||
|
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||||
if (playerentity != null)
|
if (playerentity != null)
|
||||||
{
|
{
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
mc.getTextureManager().bindTexture(WIDGETS_TEX_PATH);
|
mc.getTextureManager().bindTexture(WIDGETS_TEX_PATH);
|
||||||
ItemStack itemstack = playerentity.getHeldItemOffhand();
|
ItemStack itemstack = playerentity.getHeldItemOffhand();
|
||||||
HandSide handside = playerentity.getPrimaryHand().opposite();
|
HandSide handside = playerentity.getPrimaryHand().opposite();
|
||||||
int i = scaledWidth / 2;
|
int i = scaledWidth / 2;
|
||||||
int j = gui.getBlitOffset();
|
int j = getBlitOffset(gui);
|
||||||
int k = 182;
|
int k = 182;
|
||||||
int l = 91;
|
int l = 91;
|
||||||
gui.setBlitOffset(-90);
|
setBlitOffset(gui, -90);
|
||||||
gui.blit(i - 91,
|
gui.blit(i - 91, scaledHeight - TimerUtils.getHotbarTranslation(), 0, 0, 182, 22);
|
||||||
scaledHeight - TimerUtils.getHotbarTranslation(),
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
182,
|
|
||||||
22);
|
|
||||||
gui.blit(i - 91 - 1 + playerentity.inventory.currentItem * 20,
|
gui.blit(i - 91 - 1 + playerentity.inventory.currentItem * 20,
|
||||||
scaledHeight - (int) (22F * alpha) - 1,
|
scaledHeight - (int) (22F * alpha) - 1,
|
||||||
0,
|
0,
|
||||||
@@ -369,7 +415,7 @@ public class RenderUtils
|
|||||||
if (handside == HandSide.LEFT)
|
if (handside == HandSide.LEFT)
|
||||||
{
|
{
|
||||||
gui.blit(i - 91 - 29,
|
gui.blit(i - 91 - 29,
|
||||||
scaledHeight - (int) (23F * alpha),
|
scaledHeight - (int) (23 * alpha),
|
||||||
24,
|
24,
|
||||||
22,
|
22,
|
||||||
29,
|
29,
|
||||||
@@ -377,25 +423,26 @@ public class RenderUtils
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gui.blit(i + 91,
|
gui.blit(i + 91, scaledHeight - (int) (23 * alpha), 53, 22, 29, 24);
|
||||||
scaledHeight - (int) (23F * alpha),
|
|
||||||
53,
|
|
||||||
22,
|
|
||||||
29,
|
|
||||||
24);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
gui.setBlitOffset(j);
|
setBlitOffset(gui, j);
|
||||||
RenderSystem.enableRescaleNormal();
|
GlStateManager.enableRescaleNormal();
|
||||||
RenderSystem.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
RenderSystem.defaultBlendFunc();
|
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA,
|
||||||
|
GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA,
|
||||||
|
GlStateManager.SourceFactor.ONE,
|
||||||
|
GlStateManager.DestFactor.ZERO);
|
||||||
|
RenderHelper.enableGUIStandardItemLighting();
|
||||||
|
|
||||||
for (int i1 = 0; i1 < 9; ++i1)
|
for (int i1 = 0; i1 < 9; ++i1)
|
||||||
{
|
{
|
||||||
int j1 = i - 90 + i1 * 20 + 2;
|
int j1 = i - 90 + i1 * 20 + 2;
|
||||||
int k1 = scaledHeight - (int) (16F * alpha) - 3;
|
int k1 = scaledHeight - (int) (16 * alpha) - 3;
|
||||||
renderHotbarItem(mc, alpha, j1,
|
renderHotbarItem(mc,
|
||||||
|
alpha,
|
||||||
|
j1,
|
||||||
k1,
|
k1,
|
||||||
partialTicks,
|
partialTicks,
|
||||||
playerentity,
|
playerentity,
|
||||||
@@ -404,10 +451,12 @@ public class RenderUtils
|
|||||||
|
|
||||||
if (!itemstack.isEmpty())
|
if (!itemstack.isEmpty())
|
||||||
{
|
{
|
||||||
int i2 = scaledHeight - (int) (16F * alpha) - 3;
|
int i2 = scaledHeight - (int) (16 * alpha) - 3;
|
||||||
if (handside == HandSide.LEFT)
|
if (handside == HandSide.LEFT)
|
||||||
{
|
{
|
||||||
renderHotbarItem(mc, alpha, i - 91 - 26,
|
renderHotbarItem(mc,
|
||||||
|
alpha,
|
||||||
|
i - 91 - 26,
|
||||||
i2,
|
i2,
|
||||||
partialTicks,
|
partialTicks,
|
||||||
playerentity,
|
playerentity,
|
||||||
@@ -415,7 +464,9 @@ public class RenderUtils
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
renderHotbarItem(mc, alpha, i + 91 + 10,
|
renderHotbarItem(mc,
|
||||||
|
alpha,
|
||||||
|
i + 91 + 10,
|
||||||
i2,
|
i2,
|
||||||
partialTicks,
|
partialTicks,
|
||||||
playerentity,
|
playerentity,
|
||||||
@@ -438,19 +489,15 @@ public class RenderUtils
|
|||||||
mc.getTextureManager()
|
mc.getTextureManager()
|
||||||
.bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
.bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
||||||
int l1 = (int) (f * 19.0F);
|
int l1 = (int) (f * 19.0F);
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
gui.blit(k2, j2, 0, 94, 18, 18);
|
gui.blit(k2, j2, 0, 94, 18, 18);
|
||||||
gui.blit(k2,
|
gui.blit(k2, j2 + 18 - l1, 18, 112 - l1, 18, l1);
|
||||||
j2 + 18 - l1,
|
|
||||||
18,
|
|
||||||
112 - l1,
|
|
||||||
18,
|
|
||||||
l1);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderSystem.disableRescaleNormal();
|
RenderHelper.disableStandardItemLighting();
|
||||||
RenderSystem.disableBlend();
|
GlStateManager.disableRescaleNormal();
|
||||||
|
GlStateManager.disableBlend();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -473,71 +520,114 @@ public class RenderUtils
|
|||||||
PlayerEntity player,
|
PlayerEntity player,
|
||||||
ItemStack stack)
|
ItemStack stack)
|
||||||
{
|
{
|
||||||
if (!stack.isEmpty()) {
|
if (!stack.isEmpty())
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
{
|
||||||
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
float f = (float) stack.getAnimationsToGo() - partialTicks;
|
float f = (float) stack.getAnimationsToGo() - partialTicks;
|
||||||
if (f > 0.0F) {
|
if (f > 0.0F)
|
||||||
RenderSystem.pushMatrix();
|
{
|
||||||
|
GlStateManager.pushMatrix();
|
||||||
float f1 = 1.0F + f / 5.0F;
|
float f1 = 1.0F + f / 5.0F;
|
||||||
RenderSystem.translatef((float)(x + 8), (float)(y + 12), 0.0F);
|
GlStateManager.translatef((float) (x + 8),
|
||||||
RenderSystem.scalef(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F);
|
(float) (y + 12),
|
||||||
RenderSystem.translatef((float)(-(x + 8)), (float)(-(y + 12)), 0.0F);
|
0.0F);
|
||||||
|
GlStateManager.scalef(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F);
|
||||||
|
GlStateManager.translatef((float) (-(x + 8)),
|
||||||
|
(float) (-(y + 12)),
|
||||||
|
0.0F);
|
||||||
}
|
}
|
||||||
|
|
||||||
renderItemAndEffectIntoGUI(mc, player, stack, x, y, alpha);
|
renderItemAndEffectIntoGUI(mc, player, stack, x, y, alpha);
|
||||||
if (f > 0.0F) {
|
if (f > 0.0F)
|
||||||
RenderSystem.popMatrix();
|
{
|
||||||
}
|
GlStateManager.popMatrix();
|
||||||
|
}
|
||||||
mc.getItemRenderer().renderItemOverlays(mc.fontRenderer, stack, x, y);
|
|
||||||
}
|
mc.getItemRenderer()
|
||||||
}
|
.renderItemOverlays(mc.fontRenderer, stack, x, y);
|
||||||
|
}
|
||||||
private static void renderItemAndEffectIntoGUI(Minecraft mc, LivingEntity entityIn, ItemStack itemIn, int x, int y, float alpha)
|
}
|
||||||
|
|
||||||
|
private static void renderItemAndEffectIntoGUI(Minecraft mc,
|
||||||
|
LivingEntity entityIn,
|
||||||
|
ItemStack itemIn,
|
||||||
|
int x,
|
||||||
|
int y,
|
||||||
|
float alpha)
|
||||||
|
{
|
||||||
|
if (!itemIn.isEmpty())
|
||||||
{
|
{
|
||||||
if (!itemIn.isEmpty()) {
|
|
||||||
float zLevel = 50.0F;
|
float zLevel = 50.0F;
|
||||||
|
|
||||||
try {
|
try
|
||||||
IBakedModel bakedmodel = mc.getItemRenderer().getItemModelWithOverrides(itemIn, (World)null, entityIn);
|
{
|
||||||
RenderSystem.pushMatrix();
|
IBakedModel bakedmodel = mc.getItemRenderer()
|
||||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
.getItemModelWithOverrides(itemIn,
|
||||||
mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
(World) null,
|
||||||
RenderSystem.enableRescaleNormal();
|
entityIn);
|
||||||
RenderSystem.enableAlphaTest();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.defaultAlphaFunc();
|
mc.getTextureManager()
|
||||||
RenderSystem.enableBlend();
|
.bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||||
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
mc.getTextureManager()
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
|
||||||
RenderSystem.translatef((float)x, (float)y, 100.0F + zLevel);
|
.setBlurMipmap(false, false);
|
||||||
RenderSystem.translatef(8.0F, 8.0F, 0.0F);
|
GlStateManager.enableRescaleNormal();
|
||||||
RenderSystem.scalef(1.0F, -1.0F, 1.0F);
|
GlStateManager.enableAlphaTest();
|
||||||
RenderSystem.scalef(16.0F, 16.0F, 16.0F);
|
GlStateManager.alphaFunc(516, 0.1F);
|
||||||
MatrixStack matrixstack = new MatrixStack();
|
GlStateManager.enableBlend();
|
||||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA,
|
||||||
Item item = itemIn.getItem();
|
GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||||
boolean flag = !bakedmodel.isGui3d() || item == Items.SHIELD || item == Items.TRIDENT;
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
if (flag) {
|
Method transformMethod = null;
|
||||||
RenderHelper.setupGuiFlatDiffuseLighting();
|
try
|
||||||
|
{
|
||||||
|
transformMethod = ItemRenderer.class.getDeclaredMethod("setupGuiTransform", int.class, int.class, boolean.class);
|
||||||
}
|
}
|
||||||
|
catch (NoSuchMethodException e)
|
||||||
mc.getItemRenderer().renderItem(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.NO_OVERLAY, bakedmodel);
|
{
|
||||||
irendertypebuffer$impl.finish();
|
try
|
||||||
RenderSystem.enableDepthTest();
|
{
|
||||||
if (flag) {
|
transformMethod = ItemRenderer.class.getDeclaredMethod("func_180452_a", int.class, int.class, boolean.class);
|
||||||
RenderHelper.setupGui3DDiffuseLighting();
|
|
||||||
}
|
}
|
||||||
|
catch (NoSuchMethodException e1)
|
||||||
RenderSystem.disableAlphaTest();
|
{
|
||||||
RenderSystem.disableRescaleNormal();
|
e.printStackTrace();
|
||||||
RenderSystem.popMatrix();
|
}
|
||||||
} catch (Throwable throwable) {
|
}
|
||||||
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering item");
|
if (transformMethod != null)
|
||||||
CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being rendered");
|
{
|
||||||
|
if (!transformMethod.isAccessible())
|
||||||
|
{
|
||||||
|
transformMethod.setAccessible(true);
|
||||||
|
}
|
||||||
|
transformMethod.invoke(mc.getItemRenderer(), x, y, bakedmodel.isGui3d());
|
||||||
|
}
|
||||||
|
bakedmodel =
|
||||||
|
net.minecraftforge.client.ForgeHooksClient.handleCameraTransforms(
|
||||||
|
bakedmodel,
|
||||||
|
ItemCameraTransforms.TransformType.GUI,
|
||||||
|
false);
|
||||||
|
mc.getItemRenderer().renderItem(itemIn, bakedmodel);
|
||||||
|
GlStateManager.disableAlphaTest();
|
||||||
|
GlStateManager.disableRescaleNormal();
|
||||||
|
GlStateManager.disableLighting();
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
mc.textureManager.bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||||
|
mc.textureManager.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
|
||||||
|
.restoreLastBlurMipmap();
|
||||||
|
}
|
||||||
|
catch (Throwable throwable)
|
||||||
|
{
|
||||||
|
CrashReport crashreport = CrashReport.makeCrashReport(throwable,
|
||||||
|
"Rendering item");
|
||||||
|
CrashReportCategory crashreportcategory =
|
||||||
|
crashreport.makeCategory("Item being rendered");
|
||||||
crashreportcategory.addDetail("Item Type", () -> {
|
crashreportcategory.addDetail("Item Type", () -> {
|
||||||
return String.valueOf((Object) itemIn.getItem());
|
return String.valueOf((Object) itemIn.getItem());
|
||||||
});
|
});
|
||||||
crashreportcategory.addDetail("Registry Name", () -> String.valueOf(itemIn.getItem().getRegistryName()));
|
crashreportcategory.addDetail("Registry Name",
|
||||||
|
() -> String.valueOf(itemIn.getItem()
|
||||||
|
.getRegistryName()));
|
||||||
crashreportcategory.addDetail("Item Damage", () -> {
|
crashreportcategory.addDetail("Item Damage", () -> {
|
||||||
return String.valueOf(itemIn.getDamage());
|
return String.valueOf(itemIn.getDamage());
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
package markil3.immersive_hud;
|
package markil3.immersive_hud;
|
||||||
|
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
@@ -15,10 +14,11 @@ import net.minecraft.item.FilledMapItem;
|
|||||||
import net.minecraft.item.FishingRodItem;
|
import net.minecraft.item.FishingRodItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.item.LingeringPotionItem;
|
||||||
import net.minecraft.item.ShieldItem;
|
import net.minecraft.item.ShieldItem;
|
||||||
import net.minecraft.item.ShootableItem;
|
import net.minecraft.item.ShootableItem;
|
||||||
import net.minecraft.item.SnowballItem;
|
import net.minecraft.item.SnowballItem;
|
||||||
import net.minecraft.item.ThrowablePotionItem;
|
import net.minecraft.item.SplashPotionItem;
|
||||||
import net.minecraft.item.TridentItem;
|
import net.minecraft.item.TridentItem;
|
||||||
import net.minecraft.potion.Effect;
|
import net.minecraft.potion.Effect;
|
||||||
import net.minecraft.potion.EffectInstance;
|
import net.minecraft.potion.EffectInstance;
|
||||||
@@ -169,7 +169,7 @@ public class TimerUtils
|
|||||||
*/
|
*/
|
||||||
public static void setAlpha(float alpha)
|
public static void setAlpha(float alpha)
|
||||||
{
|
{
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -283,7 +283,6 @@ public class TimerUtils
|
|||||||
* hands into and out of view as needed.
|
* hands into and out of view as needed.
|
||||||
*
|
*
|
||||||
* @param hand - The hand being rendered.
|
* @param hand - The hand being rendered.
|
||||||
* @param matrixStack - The rendering stack.
|
|
||||||
* @param ticks
|
* @param ticks
|
||||||
*
|
*
|
||||||
* @return If true, then don't render this hand at all.
|
* @return If true, then don't render this hand at all.
|
||||||
@@ -291,7 +290,6 @@ public class TimerUtils
|
|||||||
* @since 0.2-1.16.4-forge
|
* @since 0.2-1.16.4-forge
|
||||||
*/
|
*/
|
||||||
public static boolean onRenderHand(Hand hand,
|
public static boolean onRenderHand(Hand hand,
|
||||||
MatrixStack matrixStack,
|
|
||||||
float ticks)
|
float ticks)
|
||||||
{
|
{
|
||||||
float HAND_UP_TIME = 20F;
|
float HAND_UP_TIME = 20F;
|
||||||
@@ -308,7 +306,7 @@ public class TimerUtils
|
|||||||
/*
|
/*
|
||||||
* Undo the transformation of the previous hand
|
* Undo the transformation of the previous hand
|
||||||
*/
|
*/
|
||||||
matrixStack.translate(0,
|
GlStateManager.translatef(0,
|
||||||
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||||
0);
|
0);
|
||||||
}
|
}
|
||||||
@@ -324,8 +322,7 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
if (offHandTime < HAND_UP_TIME)
|
if (offHandTime < HAND_UP_TIME)
|
||||||
{
|
{
|
||||||
matrixStack
|
GlStateManager.translatef(0,
|
||||||
.translate(0,
|
|
||||||
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
||||||
0);
|
0);
|
||||||
}
|
}
|
||||||
@@ -344,8 +341,7 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
if (mainHandTime < HAND_UP_TIME)
|
if (mainHandTime < HAND_UP_TIME)
|
||||||
{
|
{
|
||||||
matrixStack
|
GlStateManager.translatef(0,
|
||||||
.translate(0,
|
|
||||||
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||||
0);
|
0);
|
||||||
}
|
}
|
||||||
@@ -612,7 +608,7 @@ public class TimerUtils
|
|||||||
* Items that have the crosshairs enabled for as long
|
* Items that have the crosshairs enabled for as long
|
||||||
* as the item is being held at all.
|
* as the item is being held at all.
|
||||||
*/
|
*/
|
||||||
else if (item instanceof ThrowablePotionItem || item instanceof SnowballItem || item instanceof EggItem || item instanceof EnderPearlItem || item instanceof FishingRodItem)
|
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem || item instanceof SnowballItem || item instanceof EggItem || item instanceof EnderPearlItem || item instanceof FishingRodItem)
|
||||||
{
|
{
|
||||||
switch (i)
|
switch (i)
|
||||||
{
|
{
|
||||||
@@ -772,8 +768,8 @@ public class TimerUtils
|
|||||||
{
|
{
|
||||||
if (healthTime > 0)
|
if (healthTime > 0)
|
||||||
{
|
{
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
setAlpha(Main.getAlpha(healthTime,
|
setAlpha(Main.getAlpha(healthTime,
|
||||||
@@ -784,8 +780,8 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
@@ -846,16 +842,16 @@ public class TimerUtils
|
|||||||
hungerTimes.getMaxTime(),
|
hungerTimes.getMaxTime(),
|
||||||
hungerTimes.getFadeInTime(),
|
hungerTimes.getFadeInTime(),
|
||||||
hungerTimes.getFadeOutTime()));
|
hungerTimes.getFadeOutTime()));
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
@@ -884,8 +880,8 @@ public class TimerUtils
|
|||||||
healthTimes.getMaxTime(),
|
healthTimes.getMaxTime(),
|
||||||
healthTimes.getFadeInTime(),
|
healthTimes.getFadeInTime(),
|
||||||
healthTimes.getFadeOutTime()));
|
healthTimes.getFadeOutTime()));
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
@@ -904,8 +900,8 @@ public class TimerUtils
|
|||||||
*/
|
*/
|
||||||
public static boolean drawAir(float ticks)
|
public static boolean drawAir(float ticks)
|
||||||
{
|
{
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
@@ -976,8 +972,8 @@ public class TimerUtils
|
|||||||
{
|
{
|
||||||
if (mountTime > 0)
|
if (mountTime > 0)
|
||||||
{
|
{
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
setAlpha(Main.getAlpha(mountTime,
|
setAlpha(Main.getAlpha(mountTime,
|
||||||
@@ -988,8 +984,8 @@ public class TimerUtils
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
RenderSystem.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
RenderSystem.translatef(0F,
|
GlStateManager.translatef(0F,
|
||||||
getHealthTranslation(),
|
getHealthTranslation(),
|
||||||
0F);
|
0F);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||||
modLoader="javafml" #mandatory
|
modLoader="javafml" #mandatory
|
||||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||||
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
loaderVersion="[26,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||||
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
||||||
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
||||||
license="GPL-3.0-only"
|
license="GPL-3.0-only"
|
||||||
@@ -57,7 +57,7 @@ The following elements will only show up under certain conditions:
|
|||||||
# Does this dependency have to exist - if not, ordering below must be specified
|
# Does this dependency have to exist - if not, ordering below must be specified
|
||||||
mandatory=true #mandatory
|
mandatory=true #mandatory
|
||||||
# The version range of the dependency
|
# The version range of the dependency
|
||||||
versionRange="[31,)" #mandatory
|
versionRange="[26,)" #mandatory
|
||||||
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||||
ordering="NONE"
|
ordering="NONE"
|
||||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||||
@@ -78,6 +78,6 @@ The following elements will only show up under certain conditions:
|
|||||||
[[dependencies.immersive_hud]]
|
[[dependencies.immersive_hud]]
|
||||||
modId="minecraft"
|
modId="minecraft"
|
||||||
mandatory=true
|
mandatory=true
|
||||||
versionRange="[1.15.2,1.16)"
|
versionRange="[1.14,1.15)"
|
||||||
ordering="NONE"
|
ordering="NONE"
|
||||||
side="CLIENT"
|
side="CLIENT"
|
||||||
|
|||||||
Reference in New Issue
Block a user