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...

8 Commits

Author SHA1 Message Date
Markil3
929aeec7ba Gets ready for release 1.1 2021-04-01 12:57:15 -06:00
Markil3
2eff4a4bb2 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:25:55 -06:00
Markil3
83d17c1037 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:24:23 -06:00
Markil3
b2329a34a9 Fixes a ClassCastException (#1) 2021-03-25 17:11:44 -06:00
Markil3
be64f84832 Sets up for Fabric 1.14
Note that we had to remove the modmenu and cloth APIs, since we couldn't figure out how to get the dependency mess to work. Maybe we will fix it later, but at least the .toml config file still works.
2021-03-03 08:26:28 -07:00
Markil3
238d32a27a Fixes the configuration code not triggering. 2021-03-02 15:32:01 -07:00
Markil3
30d3eb9880 Stabilizes the mod for 1.15 2021-03-02 15:28:37 -07:00
Markil3
b9d0d3eaf9 Sets the mod to use 1.15 2021-03-02 15:28:16 -07:00
12 changed files with 612 additions and 462 deletions

View File

@@ -1,5 +1,5 @@
plugins { plugins {
id 'fabric-loom' version '0.5-SNAPSHOT' id 'fabric-loom' version '0.6-SNAPSHOT'
id 'maven-publish' id 'maven-publish'
} }
@@ -21,8 +21,9 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2" mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}" modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modApi "me.shedaniel.cloth:cloth-config-fabric:${project.cloth_version}" // modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}" modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs. // PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them. // You may need to force-disable transitiveness on them.

View File

@@ -3,14 +3,15 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties # Fabric Properties
# check these on https://fabricmc.net/use # check these on https://fabricmc.net/use
minecraft_version=1.16.4 minecraft_version=1.14.3
yarn_mappings=1.16.4+build.9 yarn_mappings=1.14.3+build.13
loader_version=0.11.1 loader_version=0.11.2
cloth_version=4.11.14 cloth_version=2.9.3
modmenu_version=1.16.8 modmenu_version=1.6.3-95
autoconfig_version=2.2.0
# Mod Properties # Mod Properties
mod_version = 1.0 mod_version = 1.1
maven_group = markil3 maven_group = markil3
archives_base_name = immersive_hud archives_base_name = immersive_hud

View File

@@ -2,7 +2,9 @@ package markil3.immersive_hud;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import me.shedaniel.autoconfig.AutoConfig; //import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND; import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
@@ -82,7 +84,9 @@ public class ConfigManager
private TimeValues hungerTime = new TimeValues(); private TimeValues hungerTime = new TimeValues();
private TimeValues effectTime = new TimeValues(); private TimeValues effectTime = new TimeValues();
private int crosshairTime = 6 * TICKS_PER_SECOND; private int crosshairTime = 6 * TICKS_PER_SECOND;
private boolean hideCrosshair = true;
private int handTime = 30 * TICKS_PER_SECOND; private int handTime = 30 * TICKS_PER_SECOND;
private boolean hideHands = true;
private boolean showArmor = true; private boolean showArmor = true;
private double minHealth = 0.5; private double minHealth = 0.5;
private int minHunger = 17; private int minHunger = 17;
@@ -96,7 +100,7 @@ public class ConfigManager
{ {
try try
{ {
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null) if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{ {
return AutoConfig.getConfigHolder(ConfigManagerCloth.class) return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig(); .getConfig();
@@ -184,6 +188,16 @@ public class ConfigManager
return this.crosshairTime; return this.crosshairTime;
} }
/**
* Checks whether the crosshairs should be hidden after a period of time.
*
* @return - Whether or not crosshairs will be hidden.
*/
public boolean hideCrosshair()
{
return this.hideCrosshair;
}
/** /**
* Obtains the time that the hands are allowed to display. * Obtains the time that the hands are allowed to display.
* *
@@ -194,6 +208,16 @@ public class ConfigManager
return this.handTime; return this.handTime;
} }
/**
* Checks whether hands should be hidden after a period of time.
*
* @return - Whether or not hands will be hidden.
*/
public boolean hideHands()
{
return this.hideHands;
}
/** /**
* Checks whether the armor bar should render. * Checks whether the armor bar should render.
* *
@@ -236,6 +260,16 @@ public class ConfigManager
this.crosshairTime = time; this.crosshairTime = time;
} }
/**
* Sets whether the crosshairs should be hidden after a period of time.
*
* @param hide - Whether or not crosshairs will be hidden.
*/
public void hideCrosshair(boolean hide)
{
this.hideCrosshair = hide;
}
/** /**
* Sets the time that the hands are allowed to display. * Sets the time that the hands are allowed to display.
* *
@@ -246,6 +280,16 @@ public class ConfigManager
this.handTime = time; this.handTime = time;
} }
/**
* Sets whether hands should be hidden after a period of time.
*
* @param hide - Whether or not hands will be hidden.
*/
public void hideHands(boolean hide)
{
this.hideHands = hide;
}
/** /**
* Determines whether the armor bar should render. * Determines whether the armor bar should render.
* *

View File

@@ -1,13 +1,13 @@
package markil3.immersive_hud; package markil3.immersive_hud;
import me.shedaniel.autoconfig.ConfigData; import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.shedaniel.autoconfig.annotation.Config; import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
@Config(name = "immersive_hud") @Config(name = "immersive_hud")
public class ConfigManagerCloth extends ConfigManager implements ConfigData public class ConfigManagerCloth extends ConfigManager implements ConfigData
{ {
@Override @Override
public void validatePostLoad() throws ValidationException public void validatePostLoad() throws ConfigData.ValidationException
{ {
this.setMinHealth(this.getMinHealth()); this.setMinHealth(this.getMinHealth());
} }

View File

@@ -19,8 +19,11 @@ package markil3.immersive_hud;
import net.fabricmc.api.ModInitializer; import net.fabricmc.api.ModInitializer;
import me.shedaniel.autoconfig.AutoConfig; import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer; import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
/** /**
* The main entry point for the Immersive HUD mod. * The main entry point for the Immersive HUD mod.
@@ -37,7 +40,7 @@ public class Main implements ModInitializer
{ {
try try
{ {
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null) if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{ {
AutoConfig.register(ConfigManagerCloth.class, AutoConfig.register(ConfigManagerCloth.class,
Toml4jConfigSerializer::new); Toml4jConfigSerializer::new);

View File

@@ -1,173 +0,0 @@
package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.text.TranslatableText;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general"));
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud" +
".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"),
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"),
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"),
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
return builder.build();
};
}
}

View File

@@ -16,11 +16,10 @@
*/ */
package markil3.immersive_hud; package markil3.immersive_hud;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity; import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity; import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect; import net.minecraft.entity.effect.StatusEffect;
@@ -35,10 +34,11 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem; import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem; import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem; import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem; import net.minecraft.item.SnowballItem;
import net.minecraft.item.ThrowablePotionItem; import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.TridentItem; import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult; import net.minecraft.util.hit.EntityHitResult;
@@ -173,7 +173,7 @@ public class TimerUtils
*/ */
public static void setAlpha(float alpha) public static void setAlpha(float alpha)
{ {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
} }
/** /**
@@ -337,10 +337,6 @@ public class TimerUtils
0); 0);
} }
} }
else
{
System.out.println("Unusing hand " + hand);
}
} }
/** /**
@@ -348,18 +344,19 @@ public class TimerUtils
* hands into and out of view as needed. * hands into and out of view as needed.
* *
* @param hand - The hand being rendered. * @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
* *
* @return If true, then don't render this hand at all. * @return If true, then don't render this hand at all.
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean onRenderHand(Hand hand, public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks) float ticks)
{ {
final float HAND_UP_TIME = 20F; final float HAND_UP_TIME = 20F;
boolean hideHands = ConfigManager.getInstance().hideHands();
if (hideHands)
{
switch (hand) switch (hand)
{ {
case OFF_HAND: case OFF_HAND:
@@ -375,10 +372,9 @@ public class TimerUtils
} }
if (offHandTime < HAND_UP_TIME) if (offHandTime < HAND_UP_TIME)
{ {
matrixStack GlStateManager.translatef(0,
.translate(0, (float) (-1.0F * (HAND_UP_TIME - offHandTime) /
-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
HAND_UP_TIME,
0); 0);
} }
} }
@@ -396,15 +392,15 @@ public class TimerUtils
} }
if (mainHandTime < HAND_UP_TIME) if (mainHandTime < HAND_UP_TIME)
{ {
matrixStack GlStateManager.translatef(0,
.translate(0, (float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
HAND_UP_TIME,
0); 0);
} }
} }
break; break;
} }
}
return false; return false;
} }
@@ -426,13 +422,16 @@ public class TimerUtils
boolean changed = false; boolean changed = false;
boolean canceled = false; boolean canceled = false;
if (mc.crosshairTarget != null && mc.crosshairTarget boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.hitResult != null && mc.hitResult
.getType() != HitResult.Type.MISS) .getType() != HitResult.Type.MISS)
{ {
if (mc.crosshairTarget.getType() == HitResult.Type if (mc.hitResult.getType() == HitResult.Type
.ENTITY) .ENTITY)
{ {
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity if (((EntityHitResult) mc.hitResult).getEntity() != entity
.getVehicle()) .getVehicle())
{ {
changed = true; changed = true;
@@ -458,6 +457,7 @@ public class TimerUtils
{ {
crosshairTime -= ticks; crosshairTime -= ticks;
} }
}
return canceled; return canceled;
} }
@@ -469,7 +469,7 @@ public class TimerUtils
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawMountHealth(MatrixStack stack, float ticks) public static boolean drawMountHealth(float ticks)
{ {
/* /*
* When the health percentage falls to this level or below, the * When the health percentage falls to this level or below, the
@@ -488,7 +488,7 @@ public class TimerUtils
LivingEntity mount; LivingEntity mount;
boolean changed = false; boolean changed = false;
if (tmp == null) if (tmp == null || !(tmp instanceof LivingEntity))
{ {
mountHealth = -1; mountHealth = -1;
mountMaxHealth = -1; mountMaxHealth = -1;
@@ -501,9 +501,9 @@ public class TimerUtils
mountHealth = mount.getHealth(); mountHealth = mount.getHealth();
changed = true; changed = true;
} }
if (mountMaxHealth != mount.getMaxHealth()) if (mountMaxHealth != mount.getHealthMaximum())
{ {
mountMaxHealth = mount.getMaxHealth(); mountMaxHealth = mount.getHealthMaximum();
changed = true; changed = true;
} }
} }
@@ -524,10 +524,10 @@ public class TimerUtils
*/ */
if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY) if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY)
{ {
if (mountTime > 0) if (tmp != null && mountTime > 0)
{ {
stack.push(); GlStateManager.pushMatrix();
stack.translate(0F, GlStateManager.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
setAlpha(Main.getAlpha(mountTime, setAlpha(Main.getAlpha(mountTime,
@@ -538,8 +538,8 @@ public class TimerUtils
} }
return true; return true;
} }
stack.push(); GlStateManager.pushMatrix();
stack.translate(0F, GlStateManager.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
@@ -699,9 +699,9 @@ public class TimerUtils
health = entity.getHealth(); health = entity.getHealth();
changed = true; changed = true;
} }
if (maxHealth != entity.getMaxHealth()) if (maxHealth != entity.getHealthMaximum())
{ {
maxHealth = entity.getMaxHealth(); maxHealth = entity.getHealthMaximum();
changed = true; changed = true;
} }
if (changed) if (changed)
@@ -817,13 +817,11 @@ public class TimerUtils
* Determines whether or not to draw the horse jump bar, adjusting the alpha * Determines whether or not to draw the horse jump bar, adjusting the alpha
* as needed. * as needed.
* *
* @param stack
*
* @return If true, then cancel drawing the jump bar. * @return If true, then cancel drawing the jump bar.
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawJumpbar(MatrixStack stack, float ticks) public static boolean drawJumpbar(float ticks)
{ {
ConfigManager.TimeValues jump = ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime(); ConfigManager.getInstance().getJumpTime();
@@ -851,8 +849,8 @@ public class TimerUtils
} }
if (jumpTime > 0) if (jumpTime > 0)
{ {
stack.push(); GlStateManager.pushMatrix();
stack.translate(0F, TimerUtils.getJumpTranslation(), 0F); GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime, setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(), jump.getMaxTime(),
jump.getFadeInTime(), jump.getFadeInTime(),
@@ -870,7 +868,7 @@ public class TimerUtils
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawExperience(MatrixStack stack, float ticks) public static boolean drawExperience(float ticks)
{ {
ConfigManager.TimeValues experience = ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime(); ConfigManager.getInstance().getExperienceTime();
@@ -905,8 +903,10 @@ public class TimerUtils
} }
if (experienceTime > 0) if (experienceTime > 0)
{ {
stack.push(); GlStateManager.pushMatrix();
stack.translate(0F, TimerUtils.getExperienceTranslation(), 0F); GlStateManager.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
setAlpha(Main.getAlpha(experienceTime, setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(), experience.getMaxTime(),
experience.getFadeInTime(), experience.getFadeInTime(),
@@ -923,7 +923,7 @@ public class TimerUtils
* *
* @return If true, then cancel drawing the hotbar. * @return If true, then cancel drawing the hotbar.
* *
* @see #recolorHotbar(MatrixStack) * @see #recolorHotbar()
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean updateHotbar(float ticks) public static boolean updateHotbar(float ticks)
@@ -1048,7 +1048,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long * Items that have the crosshairs enabled for as long
* as the item is being held at all. * as the item is being held at all.
*/ */
else if (item instanceof ThrowablePotionItem || else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
item instanceof SnowballItem || item instanceof item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem) instanceof FishingRodItem)
@@ -1146,13 +1146,12 @@ public class TimerUtils
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static void recolorHotbar(MatrixStack stack) public static void recolorHotbar()
{ {
ConfigManager.TimeValues hotbar = ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime(); ConfigManager.getInstance().getHotbarTime();
RenderSystem.pushMatrix(); GlStateManager.pushMatrix();
stack.push(); GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime, setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(), hotbar.getMaxTime(),
hotbar.getFadeInTime(), hotbar.getFadeInTime(),

View File

@@ -21,6 +21,8 @@ import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.LivingEntity; import net.minecraft.entity.LivingEntity;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
@@ -38,6 +40,9 @@ import markil3.immersive_hud.TimerUtils;
@Mixin(ClientPlayerEntity.class) @Mixin(ClientPlayerEntity.class)
public class ClientPlayerHook public class ClientPlayerHook
{ {
private static final Logger LOGGER =
LogManager.getLogger(ClientPlayerHook.class);
/** /**
* Updates hand timing every time an attack is initiated. * Updates hand timing every time an attack is initiated.
* *
@@ -48,9 +53,20 @@ public class ClientPlayerHook
*/ */
@Inject(method = "swingHand", at = @At(value = "TAIL")) @Inject(method = "swingHand", at = @At(value = "TAIL"))
public void swingHand(Hand hand, CallbackInfo callbackInfo) public void swingHand(Hand hand, CallbackInfo callbackInfo)
{
try
{ {
TimerUtils.onClick(hand, hand == null); TimerUtils.onClick(hand, hand == null);
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#swingHand " +
"event",
e);
}
}
/** /**
* Updates hand timing every time an item is used. * Updates hand timing every time an item is used.
@@ -62,9 +78,20 @@ public class ClientPlayerHook
*/ */
@Inject(method = "setCurrentHand", at = @At(value = "TAIL")) @Inject(method = "setCurrentHand", at = @At(value = "TAIL"))
public void setCurrentHand(Hand hand, CallbackInfo callbackInfo) public void setCurrentHand(Hand hand, CallbackInfo callbackInfo)
{
try
{ {
TimerUtils.onClick(hand, hand == null); TimerUtils.onClick(hand, hand == null);
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#setCurrentHand " +
"event",
e);
}
}
/** /**
* Updates hand timing every the hand is no longer being used. * Updates hand timing every the hand is no longer being used.
@@ -75,6 +102,8 @@ public class ClientPlayerHook
*/ */
@Inject(method = "clearActiveItem", at = @At(value = "HEAD")) @Inject(method = "clearActiveItem", at = @At(value = "HEAD"))
public void clearActiveItem(CallbackInfo callbackInfo) public void clearActiveItem(CallbackInfo callbackInfo)
{
try
{ {
if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity) if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity)
{ {
@@ -82,4 +111,13 @@ public class ClientPlayerHook
.getActiveHand(), true); .getActiveHand(), true);
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#clearActiveItem " +
"event",
e);
}
}
} }

View File

@@ -17,12 +17,12 @@
package markil3.immersive_hud.mixin; package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity; import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider; import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
@@ -37,45 +37,49 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3 * @author Markil 3
* @version 0.1-1.16.4-fabric * @version 0.1-1.16.4-fabric
*/ */
@Mixin(HeldItemRenderer.class) @Mixin(FirstPersonRenderer.class)
public class HeldItemHook public class HeldItemHook
{ {
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
/** /**
* Determines whether or not to render a certain hand. * Determines whether or not to render a certain hand.
* *
* @param player
* @param tickDelta
* @param pitch
* @param hand * @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo * @param callbackInfo
* *
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE", @Inject(method = "renderFirstPersonItem" +
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V", "(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
shift = At.Shift.AFTER), cancellable = true) "FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
public void renderHand(AbstractClientPlayerEntity player, at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
float tickDelta, "/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
float pitch, cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
Hand hand, Hand hand,
float swingProgress, float h,
ItemStack item, ItemStack itemStack,
float equipProgress, float i,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
CallbackInfo callbackInfo) CallbackInfo callbackInfo)
{ {
if (TimerUtils.onRenderHand(hand, matrices, tickDelta)) try
{
if (TimerUtils.onRenderHand(hand, f))
{ {
callbackInfo.cancel(); callbackInfo.cancel();
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"event",
e);
}
}
} }

View File

@@ -16,14 +16,15 @@
*/ */
package markil3.immersive_hud.mixin; package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud; import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.ClientPlayerEntity; import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.effect.StatusEffectInstance; import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
@@ -43,12 +44,13 @@ import markil3.immersive_hud.TimerUtils;
@Mixin(InGameHud.class) @Mixin(InGameHud.class)
public class HudHook public class HudHook
{ {
private static final Logger LOGGER = LogManager.getLogger(HudHook.class);
private StatusEffectInstance currentEffect; private StatusEffectInstance currentEffect;
/** /**
* Determines whether or not to draw the crosshair. * Determines whether or not to draw the crosshair.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -56,7 +58,10 @@ public class HudHook
*/ */
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"), @Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true) cancellable = true)
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo) public void startCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Starting crosshair");
try
{ {
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance() if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
.getTickDelta())) .getTickDelta()))
@@ -64,29 +69,48 @@ public class HudHook
callbackInfo.cancel(); callbackInfo.cancel();
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/** /**
* Resets any changes from drawing the crosshair. * Resets any changes from drawing the crosshair.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderCrosshair", at = @At(value = "TAIL")) @Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo) public void finishCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{ {
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/** /**
* Determines whether or not to draw the horse jump bar. * Determines whether or not to draw the horse jump bar.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -94,42 +118,62 @@ public class HudHook
*/ */
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"), @Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true) cancellable = true)
public void startJumpbar(MatrixStack stack, public void startJumpbar(int x, CallbackInfo callbackInfo)
int x,
CallbackInfo callbackInfo)
{ {
if (TimerUtils.drawJumpbar(stack, LOGGER.debug("Starting jumpbar");
MinecraftClient.getInstance().getTickDelta())) try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
{ {
callbackInfo.cancel(); callbackInfo.cancel();
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/** /**
* Resets any changes from drawing the horse jump bar. * Resets any changes from drawing the horse jump bar.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL")) @Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(MatrixStack stack, public void finishJumpbar(
int x, int x,
CallbackInfo callbackInfo) CallbackInfo callbackInfo)
{ {
stack.pop(); LOGGER.debug("Finishing jumpbar");
try
{
GlStateManager.popMatrix();
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/** /**
* Determines whether or not to draw the experience bar. * Determines whether or not to draw the experience bar.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -137,146 +181,234 @@ public class HudHook
*/ */
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"), @Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true) cancellable = true)
public void startExperience(MatrixStack stack, public void startExperience(int x, CallbackInfo callbackInfo)
int x,
CallbackInfo callbackInfo)
{ {
if (TimerUtils.drawExperience(stack, LOGGER.debug("Starting experience bar");
MinecraftClient.getInstance().getTickDelta())) try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
{ {
callbackInfo.cancel(); callbackInfo.cancel();
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/** /**
* Resets any changes from drawing the experience bar. * Resets any changes from drawing the experience bar.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL")) @Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(MatrixStack stack, public void finishExperience(int x, CallbackInfo callbackInfo)
int x,
CallbackInfo callbackInfo)
{ {
stack.pop(); LOGGER.debug("Finishing experience bar");
try
{
GlStateManager.popMatrix();
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/** /**
* Changes the position of the status bars as the ones below them move up * Changes the position of the status bars as the ones below them move up
* and down. * and down.
* *
* @param stack - The matrix stack used.
*
* @return The same matrix stack, with a new matrix pushed onto it. * @return The same matrix stack, with a new matrix pushed onto it.
*/ */
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars", at = @At("HEAD"))
"/math/MatrixStack;)V", at = @At("HEAD")) public void startStatus(CallbackInfo info)
public MatrixStack startStatus(MatrixStack stack)
{ {
stack.push(); LOGGER.debug("Starting status bars");
stack.translate(0F, TimerUtils.getHealthTranslation(), 0F); try
return stack; {
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
} }
/** /**
* Adjusts the armor GUI. * Adjusts the armor GUI.
* *
* @param matrices
* @param callbackInfo * @param callbackInfo
*/ */
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + target = "Lnet" +
"/minecraft/util/profiler/Profiler;push(Ljava/lang/String;)V")) "/minecraft/util/profiler/Profiler;push" +
public void renderArmor(MatrixStack matrices, CallbackInfo callbackInfo) "(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{ {
if (TimerUtils.drawArmor()) if (TimerUtils.drawArmor())
{ {
TimerUtils.setAlpha(0F); TimerUtils.setAlpha(0F);
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/** /**
* Adjusts the health GUI. * Adjusts the health GUI.
* *
* @param matrices
* @param callbackInfo * @param callbackInfo
*/ */
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", "/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 0)) ordinal = 0))
public void renderHealth(MatrixStack matrices, CallbackInfo callbackInfo) public void renderHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{ {
/* /*
* Resets the transparency from the previous call. * Resets the transparency from the previous call.
*/ */
TimerUtils.setAlpha(1F); TimerUtils.setAlpha(1F);
if (TimerUtils.drawHealth(MinecraftClient.getInstance().getTickDelta())) if (TimerUtils.drawHealth(MinecraftClient.getInstance()
.getTickDelta()))
{ {
TimerUtils.setAlpha(0F); TimerUtils.setAlpha(0F);
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/** /**
* Adjusts the food GUI. * Adjusts the food GUI.
* *
* @param matrices
* @param callbackInfo * @param callbackInfo
*/ */
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", "/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 1)) ordinal = 1))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo) public void renderFood(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{ {
/* /*
* Resets the transparency from the previous call. * Resets the transparency from the previous call.
*/ */
TimerUtils.setAlpha(1F); TimerUtils.setAlpha(1F);
if (TimerUtils.drawHunger(MinecraftClient.getInstance().getTickDelta())) if (TimerUtils.drawHunger(MinecraftClient.getInstance()
.getTickDelta()))
{ {
TimerUtils.setAlpha(0F); TimerUtils.setAlpha(0F);
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/** /**
* Resets the air GUI. * Resets the air GUI.
* *
* @param matrices
* @param callbackInfo * @param callbackInfo
*/ */
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", "/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 2)) ordinal = 2))
public void renderAir(MatrixStack matrices, CallbackInfo callbackInfo) public void renderAir(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{ {
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.setAlpha(1F); TimerUtils.setAlpha(1F);
} }
catch (Exception e)
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("TAIL"))
public MatrixStack finishStatus(MatrixStack stack)
{ {
stack.pop(); LOGGER.error(
return stack; "Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
{
LOGGER.debug("Finishing status bars");
try
{
GlStateManager.popMatrix();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
} }
/** /**
* Determines whether or not to draw the mount's health. * Determines whether or not to draw the mount's health.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -284,33 +416,59 @@ public class HudHook
*/ */
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"), @Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true) cancellable = true)
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo) public void startMountHealth(CallbackInfo callbackInfo)
{ {
if (TimerUtils.drawMountHealth(stack, try
MinecraftClient.getInstance().getTickDelta())) {
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
{ {
callbackInfo.cancel(); callbackInfo.cancel();
} }
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
} }
/** /**
* Resets any changes from drawing the mount's health. * Resets any changes from drawing the mount's health.
* *
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderMountHealth", at = @At(value = "TAIL")) @Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo) public void finishMountHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{ {
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
stack.pop(); GlStateManager.popMatrix();
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/** /**
* Makes the actual adjustment to the hotbar as needed. * Makes the actual adjustment to the hotbar as needed.
@@ -318,15 +476,26 @@ public class HudHook
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderStatusEffectOverlay" + @Inject(method = "renderStatusEffectOverlay()V", at =
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "HEAD", shift = At.Shift.AFTER)) @At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(MatrixStack effect, CallbackInfo info) public void startPotion(CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{ {
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ? TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) : ((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) :
null); null);
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/** /**
* Makes the actual adjustment to the hotbar as needed. * Makes the actual adjustment to the hotbar as needed.
@@ -334,61 +503,92 @@ public class HudHook
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Redirect(method = "renderStatusEffectOverlay" + @Redirect(method = "renderStatusEffectOverlay()V", at =
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "INVOKE", @At(value = "INVOKE",
target = target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" + "Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z")) "shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect) public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{ {
currentEffect = effect; currentEffect = effect;
return TimerUtils.updatePotion(effect, return TimerUtils.updatePotion(effect,
MinecraftClient.getInstance().getTickDelta()); MinecraftClient.getInstance().getTickDelta());
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return true;
}
/** /**
* Makes the actual adjustment to the hotbar as needed. * Makes the actual adjustment to the hotbar as needed.
* *
* @param f - The original transparency * @param f - The original transparency
* @param stack - The matrix stack
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@ModifyVariable(method = "renderStatusEffectOverlay" + @ModifyVariable(method = "renderStatusEffectOverlay()V", at =
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "STORE")) @At(value = "STORE"))
public float updatePotion(float f, public float updatePotion(float f)
MatrixStack stack) {
LOGGER.debug("Adjusting potions");
try
{ {
return TimerUtils.getPotionAlpha(currentEffect); return TimerUtils.getPotionAlpha(currentEffect);
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return 1F;
}
/** /**
* Resets any changes from drawing the potion effects. * Resets any changes from drawing the potion effects.
* *
* @param matrices - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric * @since 0.2-1.16.4-fabric
*/ */
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL")) @Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(MatrixStack matrices, public void finishPotion(CallbackInfo callbackInfo)
CallbackInfo callbackInfo) {
LOGGER.debug("Finishing potions");
try
{ {
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/** /**
* Determines whether or not to draw the hotbar. * Determines whether or not to draw the hotbar.
* *
* @param tickDelta * @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -397,40 +597,60 @@ public class HudHook
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable = @Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true) true)
public void startHotbar(float tickDelta, public void startHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo) CallbackInfo callbackInfo)
{
LOGGER.debug("Starting hotbar");
try
{ {
if (TimerUtils.updateHotbar(tickDelta)) if (TimerUtils.updateHotbar(tickDelta))
{ {
callbackInfo.cancel(); callbackInfo.cancel();
} }
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/** /**
* Makes the actual adjustment to the hotbar as needed. * Makes the actual adjustment to the hotbar as needed.
* *
* @param tickDelta * @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target = @Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift "Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
= At.Shift.AFTER)) = At.Shift.AFTER))
public void adjustHotbar(float tickDelta, public void adjustHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo) CallbackInfo callbackInfo)
{ {
TimerUtils.recolorHotbar(matrices); LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
} }
/** /**
* Resets any changes from drawing the hotbar. * Resets any changes from drawing the hotbar.
* *
* @param tickDelta * @param tickDelta
* @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 0.2-1.16.4-fabric * @version 0.2-1.16.4-fabric
@@ -438,14 +658,23 @@ public class HudHook
*/ */
@Inject(method = "renderHotbar", at = @At(value = "TAIL")) @Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta, public void finishHotbar(float tickDelta,
MatrixStack stack,
CallbackInfo callbackInfo) CallbackInfo callbackInfo)
{ {
RenderSystem.popMatrix(); LOGGER.debug("Finishing hotbar");
stack.pop(); try
{
GlStateManager.popMatrix();
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */
TimerUtils.resetAlpha(); TimerUtils.resetAlpha();
} }
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"event",
e);
}
}
} }

View File

@@ -19,7 +19,9 @@
"option.immersive_hud.effectFadeIn": "Potion Fade In Time", "option.immersive_hud.effectFadeIn": "Potion Fade In Time",
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time", "option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
"option.immersive_hud.crosshairTime": "Crosshair Display Time", "option.immersive_hud.crosshairTime": "Crosshair Display Time",
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
"option.immersive_hud.handTime": "Hand Display Time", "option.immersive_hud.handTime": "Hand Display Time",
"option.immersive_hud.hideHands": "Hide Hands",
"option.immersive_hud.minHealth": "Minimum Health Fade", "option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade", "option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor", "option.immersive_hud.showArmor": "Show Armor",
@@ -42,7 +44,9 @@
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in", "tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out", "tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen", "tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen", "tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away", "tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away", "tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD" "tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"

View File

@@ -35,7 +35,7 @@
"depends": { "depends": {
"fabricloader": ">=0.7.4", "fabricloader": ">=0.7.4",
"minecraft": "1.16.x" "minecraft": "1.14.x"
}, },
"suggests": { "suggests": {
"modmenu": "*", "modmenu": "*",