Compare commits
31 Commits
v0.1-1.16.
...
1.18-fabri
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6
.github/workflows/build.yml
vendored
Normal file → Executable file
@@ -12,9 +12,9 @@ jobs:
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|||||||
matrix:
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matrix:
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||||||
# Use these Java versions
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# Use these Java versions
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||||||
java: [
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java: [
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||||||
1.8, # Minimum supported by Minecraft
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1.17, # Minimum supported by Minecraft
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||||||
11, # Current Java LTS
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17, # Current Java LTS
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||||||
15 # Latest version
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17 # Latest version
|
||||||
]
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]
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||||||
# and run on both Linux and Windows
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# and run on both Linux and Windows
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||||||
os: [ubuntu-20.04, windows-latest]
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os: [ubuntu-20.04, windows-latest]
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||||||
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|||||||
7
.gitignore
vendored
Normal file → Executable file
@@ -32,3 +32,10 @@ bin/
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|||||||
|
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||||||
run/
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run/
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||||||
/logs/
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/logs/
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||||||
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local.properties
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||||||
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remappedSrc/
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||||||
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MinecraftImmersiveHUD.mcpack
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||||||
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manifest.json
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||||||
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pack_icon.png
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||||||
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scripts/
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||||||
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subpacks/
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||||||
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|||||||
26
build.gradle
Normal file → Executable file
@@ -1,21 +1,18 @@
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|||||||
plugins {
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plugins {
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id 'fabric-loom' version '0.5-SNAPSHOT'
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id 'fabric-loom' version '0.11-SNAPSHOT'
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id 'maven-publish'
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id 'maven-publish'
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||||||
}
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}
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||||||
|
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||||||
sourceCompatibility = JavaVersion.VERSION_1_8
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sourceCompatibility = JavaVersion.VERSION_17
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||||||
targetCompatibility = JavaVersion.VERSION_1_8
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targetCompatibility = JavaVersion.VERSION_17
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||||||
|
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||||||
archivesBaseName = project.archives_base_name
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archivesBaseName = project.archives_base_name
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||||||
version = project.mod_version + "-" + project.minecraft_version + "-fabric"
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version = project.mod_version + "-" + project.minecraft_version + "-fabric"
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||||||
group = project.maven_group
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group = project.maven_group
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||||||
|
|
||||||
repositories {
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repositories {
|
||||||
// Add repositories to retrieve artifacts from in here.
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maven { url "https://maven.shedaniel.me/" }
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||||||
// You should only use this when depending on other mods because
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maven { url "https://maven.terraformersmc.com/" }
|
||||||
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
|
|
||||||
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
|
|
||||||
// for more information about repositories.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
dependencies {
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dependencies {
|
||||||
@@ -24,9 +21,11 @@ dependencies {
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|||||||
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
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mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
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||||||
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
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modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||||
|
|
||||||
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modApi "me.shedaniel.cloth:cloth-config-fabric:${project.cloth_version}"
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||||||
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modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
|
||||||
|
|
||||||
// Fabric API. This is technically optional, but you probably want it anyway.
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// Fabric API. This is technically optional, but you probably want it anyway.
|
||||||
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||||
|
|
||||||
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
|
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
|
||||||
// You may need to force-disable transitiveness on them.
|
// You may need to force-disable transitiveness on them.
|
||||||
}
|
}
|
||||||
@@ -46,13 +45,8 @@ tasks.withType(JavaCompile).configureEach {
|
|||||||
// If Javadoc is generated, this must be specified in that task too.
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// If Javadoc is generated, this must be specified in that task too.
|
||||||
it.options.encoding = "UTF-8"
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it.options.encoding = "UTF-8"
|
||||||
|
|
||||||
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
|
// Minecraft 1.18 (1.18-pre2) upwards uses Java 17.
|
||||||
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
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it.options.release = 17
|
||||||
// We'll use that if it's available, but otherwise we'll use the older option.
|
|
||||||
def targetVersion = 8
|
|
||||||
if (JavaVersion.current().isJava9Compatible()) {
|
|
||||||
it.options.release = targetVersion
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
java {
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java {
|
||||||
|
|||||||
0
demo.gif
Normal file → Executable file
|
Before Width: | Height: | Size: 37 MiB After Width: | Height: | Size: 37 MiB |
18
gradle.properties
Normal file → Executable file
@@ -1,17 +1,17 @@
|
|||||||
# Done to increase the memory available to gradle.
|
# Done to increase the memory available to gradle.
|
||||||
org.gradle.jvmargs=-Xmx1G
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org.gradle.jvmargs=-Xmx4G
|
||||||
|
|
||||||
# Fabric Properties
|
# Fabric Properties
|
||||||
# check these on https://fabricmc.net/use
|
# check these on https://fabricmc.net/use
|
||||||
minecraft_version=1.16.4
|
minecraft_version=1.18.1
|
||||||
yarn_mappings=1.16.4+build.9
|
yarn_mappings=1.18.1+build.22
|
||||||
loader_version=0.11.1
|
loader_version=0.12.12
|
||||||
|
|
||||||
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cloth_version=6.1.48
|
||||||
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modmenu_version=3.0.1
|
||||||
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fabric_version=0.46.2+1.18
|
||||||
|
|
||||||
# Mod Properties
|
# Mod Properties
|
||||||
mod_version = 0.1
|
mod_version = 1.3
|
||||||
maven_group = markil3
|
maven_group = markil3
|
||||||
archives_base_name = immersive_hud
|
archives_base_name = immersive_hud
|
||||||
|
|
||||||
# Dependencies
|
|
||||||
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
|
|
||||||
fabric_version=0.30.3+1.16
|
|
||||||
|
|||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,5 @@
|
|||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
|
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
|
|||||||
269
gradlew
vendored
@@ -1,7 +1,7 @@
|
|||||||
#!/usr/bin/env sh
|
#!/bin/sh
|
||||||
|
|
||||||
#
|
#
|
||||||
# Copyright 2015 the original author or authors.
|
# Copyright © 2015-2021 the original authors.
|
||||||
#
|
#
|
||||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
# you may not use this file except in compliance with the License.
|
# you may not use this file except in compliance with the License.
|
||||||
@@ -17,67 +17,101 @@
|
|||||||
#
|
#
|
||||||
|
|
||||||
##############################################################################
|
##############################################################################
|
||||||
##
|
#
|
||||||
## Gradle start up script for UN*X
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
##
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
##############################################################################
|
##############################################################################
|
||||||
|
|
||||||
# Attempt to set APP_HOME
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
# Resolve links: $0 may be a link
|
# Resolve links: $0 may be a link
|
||||||
PRG="$0"
|
app_path=$0
|
||||||
# Need this for relative symlinks.
|
|
||||||
while [ -h "$PRG" ] ; do
|
# Need this for daisy-chained symlinks.
|
||||||
ls=`ls -ld "$PRG"`
|
while
|
||||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
if expr "$link" : '/.*' > /dev/null; then
|
[ -h "$app_path" ]
|
||||||
PRG="$link"
|
do
|
||||||
else
|
ls=$( ls -ld "$app_path" )
|
||||||
PRG=`dirname "$PRG"`"/$link"
|
link=${ls#*' -> '}
|
||||||
fi
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
done
|
done
|
||||||
SAVED="`pwd`"
|
|
||||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
APP_HOME="`pwd -P`"
|
|
||||||
cd "$SAVED" >/dev/null
|
|
||||||
|
|
||||||
APP_NAME="Gradle"
|
APP_NAME="Gradle"
|
||||||
APP_BASE_NAME=`basename "$0"`
|
APP_BASE_NAME=${0##*/}
|
||||||
|
|
||||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
MAX_FD="maximum"
|
MAX_FD=maximum
|
||||||
|
|
||||||
warn () {
|
warn () {
|
||||||
echo "$*"
|
echo "$*"
|
||||||
}
|
} >&2
|
||||||
|
|
||||||
die () {
|
die () {
|
||||||
echo
|
echo
|
||||||
echo "$*"
|
echo "$*"
|
||||||
echo
|
echo
|
||||||
exit 1
|
exit 1
|
||||||
}
|
} >&2
|
||||||
|
|
||||||
# OS specific support (must be 'true' or 'false').
|
# OS specific support (must be 'true' or 'false').
|
||||||
cygwin=false
|
cygwin=false
|
||||||
msys=false
|
msys=false
|
||||||
darwin=false
|
darwin=false
|
||||||
nonstop=false
|
nonstop=false
|
||||||
case "`uname`" in
|
case "$( uname )" in #(
|
||||||
CYGWIN* )
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
cygwin=true
|
Darwin* ) darwin=true ;; #(
|
||||||
;;
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
Darwin* )
|
NONSTOP* ) nonstop=true ;;
|
||||||
darwin=true
|
|
||||||
;;
|
|
||||||
MINGW* )
|
|
||||||
msys=true
|
|
||||||
;;
|
|
||||||
NONSTOP* )
|
|
||||||
nonstop=true
|
|
||||||
;;
|
|
||||||
esac
|
esac
|
||||||
|
|
||||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
@@ -87,9 +121,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
|||||||
if [ -n "$JAVA_HOME" ] ; then
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
# IBM's JDK on AIX uses strange locations for the executables
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
else
|
else
|
||||||
JAVACMD="$JAVA_HOME/bin/java"
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
fi
|
fi
|
||||||
if [ ! -x "$JAVACMD" ] ; then
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
@@ -98,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
|
|||||||
location of your Java installation."
|
location of your Java installation."
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
JAVACMD="java"
|
JAVACMD=java
|
||||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
Please set the JAVA_HOME variable in your environment to match the
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
@@ -106,80 +140,95 @@ location of your Java installation."
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
# Increase the maximum file descriptors if we can.
|
# Increase the maximum file descriptors if we can.
|
||||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
MAX_FD_LIMIT=`ulimit -H -n`
|
case $MAX_FD in #(
|
||||||
if [ $? -eq 0 ] ; then
|
max*)
|
||||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
MAX_FD="$MAX_FD_LIMIT"
|
warn "Could not query maximum file descriptor limit"
|
||||||
fi
|
esac
|
||||||
ulimit -n $MAX_FD
|
case $MAX_FD in #(
|
||||||
if [ $? -ne 0 ] ; then
|
'' | soft) :;; #(
|
||||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
*)
|
||||||
fi
|
ulimit -n "$MAX_FD" ||
|
||||||
else
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Darwin, add options to specify how the application appears in the dock
|
|
||||||
if $darwin; then
|
|
||||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
|
||||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
|
||||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
|
||||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
|
||||||
|
|
||||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
|
||||||
|
|
||||||
# We build the pattern for arguments to be converted via cygpath
|
|
||||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
|
||||||
SEP=""
|
|
||||||
for dir in $ROOTDIRSRAW ; do
|
|
||||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
|
||||||
SEP="|"
|
|
||||||
done
|
|
||||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
|
||||||
# Add a user-defined pattern to the cygpath arguments
|
|
||||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
|
||||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
|
||||||
fi
|
|
||||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
|
||||||
i=0
|
|
||||||
for arg in "$@" ; do
|
|
||||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
|
||||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
|
||||||
|
|
||||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
|
||||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
|
||||||
else
|
|
||||||
eval `echo args$i`="\"$arg\""
|
|
||||||
fi
|
|
||||||
i=`expr $i + 1`
|
|
||||||
done
|
|
||||||
case $i in
|
|
||||||
0) set -- ;;
|
|
||||||
1) set -- "$args0" ;;
|
|
||||||
2) set -- "$args0" "$args1" ;;
|
|
||||||
3) set -- "$args0" "$args1" "$args2" ;;
|
|
||||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
|
||||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
|
||||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
|
||||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
|
||||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
|
||||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
|
||||||
esac
|
esac
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Escape application args
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
save () {
|
# * args from the command line
|
||||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
# * the main class name
|
||||||
echo " "
|
# * -classpath
|
||||||
}
|
# * -D...appname settings
|
||||||
APP_ARGS=`save "$@"`
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command;
|
||||||
|
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||||
|
# shell script including quotes and variable substitutions, so put them in
|
||||||
|
# double quotes to make sure that they get re-expanded; and
|
||||||
|
# * put everything else in single quotes, so that it's not re-expanded.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
exec "$JAVACMD" "$@"
|
exec "$JAVACMD" "$@"
|
||||||
|
|||||||
178
gradlew.bat
vendored
@@ -1,89 +1,89 @@
|
|||||||
@rem
|
@rem
|
||||||
@rem Copyright 2015 the original author or authors.
|
@rem Copyright 2015 the original author or authors.
|
||||||
@rem
|
@rem
|
||||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
@rem you may not use this file except in compliance with the License.
|
@rem you may not use this file except in compliance with the License.
|
||||||
@rem You may obtain a copy of the License at
|
@rem You may obtain a copy of the License at
|
||||||
@rem
|
@rem
|
||||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
@rem
|
@rem
|
||||||
@rem Unless required by applicable law or agreed to in writing, software
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
@rem See the License for the specific language governing permissions and
|
@rem See the License for the specific language governing permissions and
|
||||||
@rem limitations under the License.
|
@rem limitations under the License.
|
||||||
@rem
|
@rem
|
||||||
|
|
||||||
@if "%DEBUG%" == "" @echo off
|
@if "%DEBUG%" == "" @echo off
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
@rem
|
@rem
|
||||||
@rem Gradle startup script for Windows
|
@rem Gradle startup script for Windows
|
||||||
@rem
|
@rem
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
|
|
||||||
@rem Set local scope for the variables with windows NT shell
|
@rem Set local scope for the variables with windows NT shell
|
||||||
if "%OS%"=="Windows_NT" setlocal
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
set DIRNAME=%~dp0
|
||||||
if "%DIRNAME%" == "" set DIRNAME=.
|
if "%DIRNAME%" == "" set DIRNAME=.
|
||||||
set APP_BASE_NAME=%~n0
|
set APP_BASE_NAME=%~n0
|
||||||
set APP_HOME=%DIRNAME%
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
@rem Find java.exe
|
@rem Find java.exe
|
||||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
set JAVA_EXE=java.exe
|
set JAVA_EXE=java.exe
|
||||||
%JAVA_EXE% -version >NUL 2>&1
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
if "%ERRORLEVEL%" == "0" goto execute
|
if "%ERRORLEVEL%" == "0" goto execute
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
echo.
|
echo.
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
echo location of your Java installation.
|
echo location of your Java installation.
|
||||||
|
|
||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:findJavaFromJavaHome
|
:findJavaFromJavaHome
|
||||||
set JAVA_HOME=%JAVA_HOME:"=%
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
if exist "%JAVA_EXE%" goto execute
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
echo.
|
echo.
|
||||||
echo Please set the JAVA_HOME variable in your environment to match the
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
echo location of your Java installation.
|
echo location of your Java installation.
|
||||||
|
|
||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:execute
|
:execute
|
||||||
@rem Setup the command line
|
@rem Setup the command line
|
||||||
|
|
||||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
@rem Execute Gradle
|
@rem Execute Gradle
|
||||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
:end
|
:end
|
||||||
@rem End local scope for the variables with windows NT shell
|
@rem End local scope for the variables with windows NT shell
|
||||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||||
|
|
||||||
:fail
|
:fail
|
||||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
rem the _cmd.exe /c_ return code!
|
rem the _cmd.exe /c_ return code!
|
||||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||||
exit /b 1
|
exit /b 1
|
||||||
|
|
||||||
:mainEnd
|
:mainEnd
|
||||||
if "%OS%"=="Windows_NT" endlocal
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
:omega
|
:omega
|
||||||
|
|||||||
0
screenshot1.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.3 MiB |
0
screenshot2.png
Normal file → Executable file
|
Before Width: | Height: | Size: 767 KiB After Width: | Height: | Size: 767 KiB |
0
screenshot3.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.4 MiB |
0
screenshot4.png
Normal file → Executable file
|
Before Width: | Height: | Size: 983 KiB After Width: | Height: | Size: 983 KiB |
0
screenshot5.png
Normal file → Executable file
|
Before Width: | Height: | Size: 405 KiB After Width: | Height: | Size: 405 KiB |
0
settings.gradle
Normal file → Executable file
450
src/main/java/markil3/immersive_hud/ConfigManager.java
Executable file
@@ -0,0 +1,450 @@
|
|||||||
|
package markil3.immersive_hud;
|
||||||
|
|
||||||
|
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.Items;
|
||||||
|
import net.minecraft.util.Identifier;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.registry.Registry;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
import me.shedaniel.autoconfig.AutoConfig;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Configuration manager of this mod, which reads from and writes to this mod's
|
||||||
|
* configuration file.
|
||||||
|
* <p>
|
||||||
|
* The methods that change this mod's configuration do not automatically write
|
||||||
|
* those changes to the configuration file on disk. Instead, they only update
|
||||||
|
* the configuration in memory.
|
||||||
|
*
|
||||||
|
* @author Markil 3
|
||||||
|
*/
|
||||||
|
public class ConfigManager
|
||||||
|
{
|
||||||
|
public static class TimeValues
|
||||||
|
{
|
||||||
|
private static final int SHOW_TIME = 6 * TICKS_PER_SECOND;
|
||||||
|
private static final int FADE_IN = TICKS_PER_SECOND / 2;
|
||||||
|
private static final int FADE_OUT = TICKS_PER_SECOND;
|
||||||
|
|
||||||
|
private int maxTime = SHOW_TIME;
|
||||||
|
private int fadeIn = FADE_IN;
|
||||||
|
private int fadeOut = FADE_OUT;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the maximum time that the hotbar can be on the screen,
|
||||||
|
* including fading.
|
||||||
|
*
|
||||||
|
* @return The maximum hotbar display time.
|
||||||
|
*/
|
||||||
|
public int getMaxTime()
|
||||||
|
{
|
||||||
|
return this.maxTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the time that the hotbar takes to fade in.
|
||||||
|
*
|
||||||
|
* @return The hotbar fade in time.
|
||||||
|
*/
|
||||||
|
public int getFadeInTime()
|
||||||
|
{
|
||||||
|
return this.fadeIn;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the time that the hotbar takes to fade out.
|
||||||
|
*
|
||||||
|
* @return The hotbar fade out time.
|
||||||
|
*/
|
||||||
|
public int getFadeOutTime()
|
||||||
|
{
|
||||||
|
return this.fadeOut;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaxTime(int time)
|
||||||
|
{
|
||||||
|
this.maxTime = time;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setFadeInTime(int time)
|
||||||
|
{
|
||||||
|
this.fadeIn = time;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setFadeOutTime(int time)
|
||||||
|
{
|
||||||
|
this.fadeOut = time;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private TimeValues hotbarTime = new TimeValues();
|
||||||
|
private TimeValues experienceTime = new TimeValues();
|
||||||
|
private TimeValues jumpTime = new TimeValues();
|
||||||
|
private TimeValues healthTime = new TimeValues();
|
||||||
|
private TimeValues hungerTime = new TimeValues();
|
||||||
|
private TimeValues airTime = new TimeValues();
|
||||||
|
private TimeValues effectTime = new TimeValues();
|
||||||
|
private int crosshairTime = 6 * TICKS_PER_SECOND;
|
||||||
|
private boolean hideCrosshair = true;
|
||||||
|
private int handTime = 30 * TICKS_PER_SECOND;
|
||||||
|
private boolean hideHands = true;
|
||||||
|
private boolean showArmor = true;
|
||||||
|
private double minHealth = 0.5;
|
||||||
|
private int minHunger = 17;
|
||||||
|
private int minAir = 300;
|
||||||
|
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
|
||||||
|
private Identifier[] enchantingBlocks = new Identifier[]{Registry.BLOCK.getId(Blocks.ENCHANTING_TABLE), Registry.BLOCK.getId(Blocks.ANVIL), Registry.BLOCK.getId(Blocks.BOOKSHELF), Registry.BLOCK.getId(Blocks.FURNACE), Registry.BLOCK.getId(Blocks.BLAST_FURNACE), Registry.BLOCK.getId(Blocks.SMOKER), Registry.BLOCK.getId(Blocks.GRINDSTONE)};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the instance of this class.
|
||||||
|
*
|
||||||
|
* @return the instance of this class
|
||||||
|
*/
|
||||||
|
public static ConfigManager getInstance()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
|
||||||
|
{
|
||||||
|
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
|
||||||
|
.getConfig();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new ClassNotFoundException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (ClassNotFoundException e)
|
||||||
|
{
|
||||||
|
return new ConfigManager();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Validations
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to the hotbar.
|
||||||
|
*
|
||||||
|
* @return The hotbar display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getHotbarTime()
|
||||||
|
{
|
||||||
|
return this.hotbarTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to the experience bar.
|
||||||
|
*
|
||||||
|
* @return The experience bar display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getExperienceTime()
|
||||||
|
{
|
||||||
|
return this.experienceTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to the jump bar.
|
||||||
|
*
|
||||||
|
* @return The jump display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getJumpTime()
|
||||||
|
{
|
||||||
|
return this.jumpTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to the health bar.
|
||||||
|
*
|
||||||
|
* @return The health display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getHealthTime()
|
||||||
|
{
|
||||||
|
return this.healthTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to the hunger bar.
|
||||||
|
*
|
||||||
|
* @return The hunger display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getHungerTime()
|
||||||
|
{
|
||||||
|
return this.hungerTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TimeValues getAirTime()
|
||||||
|
{
|
||||||
|
return this.airTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains time values related to potion effects.
|
||||||
|
*
|
||||||
|
* @return Potion display time values.
|
||||||
|
*/
|
||||||
|
public TimeValues getPotionTime()
|
||||||
|
{
|
||||||
|
return this.effectTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the time that the crosshairs are allowed to display.
|
||||||
|
*
|
||||||
|
* @return The crosshair display time values.
|
||||||
|
*/
|
||||||
|
public int getCrosshairTime()
|
||||||
|
{
|
||||||
|
return this.crosshairTime;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Checks whether the crosshairs should be hidden after a period of time.
|
||||||
|
*
|
||||||
|
* @return - Whether or not crosshairs will be hidden.
|
||||||
|
*/
|
||||||
|
public boolean hideCrosshair()
|
||||||
|
{
|
||||||
|
return this.hideCrosshair;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the time that the hands are allowed to display.
|
||||||
|
*
|
||||||
|
* @return The hand display time values.
|
||||||
|
*/
|
||||||
|
public int getHandTime()
|
||||||
|
{
|
||||||
|
return this.handTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks whether hands should be hidden after a period of time.
|
||||||
|
*
|
||||||
|
* @return - Whether or not hands will be hidden.
|
||||||
|
*/
|
||||||
|
public boolean hideHands()
|
||||||
|
{
|
||||||
|
return this.hideHands;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks whether the armor bar should render.
|
||||||
|
*
|
||||||
|
* @return Whether or not armor shows on the HUD.
|
||||||
|
*/
|
||||||
|
public boolean shouldShowArmor()
|
||||||
|
{
|
||||||
|
return this.showArmor;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the minimum health for fading. Anything below that and the health
|
||||||
|
* always displays.
|
||||||
|
*
|
||||||
|
* @return The health boundary, from 0 to 1.
|
||||||
|
*/
|
||||||
|
public double getMinHealth()
|
||||||
|
{
|
||||||
|
return this.minHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the minimum hunger for fading. Anything below that and the hunger
|
||||||
|
* always displays.
|
||||||
|
*
|
||||||
|
* @return The hunger boundary, from 0 to 20.
|
||||||
|
*/
|
||||||
|
public int getMinHunger()
|
||||||
|
{
|
||||||
|
return this.minHunger;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains the minimum oxygen for fading. Anything below that and the oxygen
|
||||||
|
* always displays.
|
||||||
|
*
|
||||||
|
* @return The oxygen boundary, from 0 to 20.
|
||||||
|
*/
|
||||||
|
public int getMinAir()
|
||||||
|
{
|
||||||
|
return this.minAir;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
|
||||||
|
*
|
||||||
|
* @return A set of ignored items.
|
||||||
|
*/
|
||||||
|
public Set<Item> getIgnoredItems()
|
||||||
|
{
|
||||||
|
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
|
||||||
|
*
|
||||||
|
* @return An array of identifiers.
|
||||||
|
*/
|
||||||
|
public Identifier[] getIgnoredIdentifiers()
|
||||||
|
{
|
||||||
|
return this.ignoredItems;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains a collection of items that will display the enchantment bar when hovered over.
|
||||||
|
*
|
||||||
|
* @return A set of blocks.
|
||||||
|
*/
|
||||||
|
public Set<Block> getEnchantingItems()
|
||||||
|
{
|
||||||
|
return Arrays.stream(enchantingBlocks).map(Registry.BLOCK::get).collect(Collectors.toSet());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Obtains a collection of items that will display the enchantment bar when hovered over.
|
||||||
|
*
|
||||||
|
* @return An array blocks.
|
||||||
|
*/
|
||||||
|
public Identifier[] getEnchantingdentifiers()
|
||||||
|
{
|
||||||
|
return this.enchantingBlocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the time that the hands are allowed to display.
|
||||||
|
*
|
||||||
|
* @param time - The hand display time values.
|
||||||
|
*/
|
||||||
|
public void setCrosshairTime(int time)
|
||||||
|
{
|
||||||
|
this.crosshairTime = time;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets whether the crosshairs should be hidden after a period of time.
|
||||||
|
*
|
||||||
|
* @param hide - Whether or not crosshairs will be hidden.
|
||||||
|
*/
|
||||||
|
public void hideCrosshair(boolean hide)
|
||||||
|
{
|
||||||
|
this.hideCrosshair = hide;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the time that the hands are allowed to display.
|
||||||
|
*
|
||||||
|
* @param time - The hand display time values.
|
||||||
|
*/
|
||||||
|
public void setHandTime(int time)
|
||||||
|
{
|
||||||
|
this.handTime = time;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets whether hands should be hidden after a period of time.
|
||||||
|
*
|
||||||
|
* @param hide - Whether or not hands will be hidden.
|
||||||
|
*/
|
||||||
|
public void hideHands(boolean hide)
|
||||||
|
{
|
||||||
|
this.hideHands = hide;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determines whether the armor bar should render.
|
||||||
|
*
|
||||||
|
* @param show - Whether or not armor shows on the HUD.
|
||||||
|
*/
|
||||||
|
public void shouldShowArmor(boolean show)
|
||||||
|
{
|
||||||
|
this.showArmor = show;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the minimum health for fading. Anything below that and the health
|
||||||
|
* always displays.
|
||||||
|
*
|
||||||
|
* @param boundary - The health boundary, from 0 to 1.
|
||||||
|
*/
|
||||||
|
public void setMinHealth(double boundary)
|
||||||
|
{
|
||||||
|
this.minHealth = MathHelper.clamp(boundary, 0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the minimum hunger for fading. Anything below that and the hunger
|
||||||
|
* always displays.
|
||||||
|
*
|
||||||
|
* @param boundary - The hunger boundary, from 0 to 20.
|
||||||
|
*/
|
||||||
|
public void setMinHunger(int boundary)
|
||||||
|
{
|
||||||
|
this.minHunger = MathHelper.clamp(boundary, 0, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the minimum oxygen value for fading. Anything below that and the
|
||||||
|
* air bar always displays.
|
||||||
|
*
|
||||||
|
* @param boundary - The air boundary, from 0 to 20.
|
||||||
|
*/
|
||||||
|
public void setMinAir(int boundary)
|
||||||
|
{
|
||||||
|
this.minAir = MathHelper.clamp(boundary, 0, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets which items won't cause the hands and crosshairs to show when used.
|
||||||
|
*
|
||||||
|
* @param items - A set of ignored items.
|
||||||
|
*/
|
||||||
|
public void setIgnoredItems(Item... items)
|
||||||
|
{
|
||||||
|
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets which items won't cause the hands and crosshairs to show when used.
|
||||||
|
*
|
||||||
|
* @param items - A set of ignored items.
|
||||||
|
*/
|
||||||
|
public void setIgnoredItems(String... items)
|
||||||
|
{
|
||||||
|
this.ignoredItems = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.ITEM.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets which items will display the experience bar when hovered over.
|
||||||
|
*
|
||||||
|
* @param items - A set of ignored items.
|
||||||
|
*/
|
||||||
|
public void setEnchantingItems(Block... items)
|
||||||
|
{
|
||||||
|
this.enchantingBlocks = Arrays.stream(items).map(Registry.BLOCK::getId).toArray(Identifier[]::new);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets which items won't cause the hands and crosshairs to show when used.
|
||||||
|
*
|
||||||
|
* @param items - A set of ignored items.
|
||||||
|
*/
|
||||||
|
public void setEnchantingItems(String... items)
|
||||||
|
{
|
||||||
|
this.enchantingBlocks = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.BLOCK.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Saves changes to this mod's configuration.
|
||||||
|
*/
|
||||||
|
// public void save()
|
||||||
|
// {
|
||||||
|
// SPEC.save();
|
||||||
|
// }
|
||||||
|
}
|
||||||
14
src/main/java/markil3/immersive_hud/ConfigManagerCloth.java
Executable file
@@ -0,0 +1,14 @@
|
|||||||
|
package markil3.immersive_hud;
|
||||||
|
|
||||||
|
import me.shedaniel.autoconfig.ConfigData;
|
||||||
|
import me.shedaniel.autoconfig.annotation.Config;
|
||||||
|
|
||||||
|
@Config(name = "immersive_hud")
|
||||||
|
public class ConfigManagerCloth extends ConfigManager implements ConfigData
|
||||||
|
{
|
||||||
|
@Override
|
||||||
|
public void validatePostLoad() throws ValidationException
|
||||||
|
{
|
||||||
|
this.setMinHealth(this.getMinHealth());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,910 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (C) 2021 Markil 3
|
|
||||||
* <p>
|
|
||||||
* This program is free software: you can redistribute it and/or modify it under
|
|
||||||
* the terms of the GNU General Public License as published by the Free Software
|
|
||||||
* Foundation, either version 3 of the License, or (at your option) any later
|
|
||||||
* version.
|
|
||||||
* <p>
|
|
||||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
||||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
||||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
||||||
* details.
|
|
||||||
* <p>
|
|
||||||
* You should have received a copy of the GNU General Public License along with
|
|
||||||
* this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
package markil3.immersive_hud;
|
|
||||||
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
|
|
||||||
import net.minecraft.client.MinecraftClient;
|
|
||||||
import net.minecraft.client.network.ClientPlayerEntity;
|
|
||||||
import net.minecraft.client.util.math.MatrixStack;
|
|
||||||
import net.minecraft.entity.Entity;
|
|
||||||
import net.minecraft.entity.LivingEntity;
|
|
||||||
import net.minecraft.entity.effect.StatusEffects;
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
|
||||||
import net.minecraft.item.BowItem;
|
|
||||||
import net.minecraft.item.CrossbowItem;
|
|
||||||
import net.minecraft.item.EggItem;
|
|
||||||
import net.minecraft.item.EnderPearlItem;
|
|
||||||
import net.minecraft.item.FilledMapItem;
|
|
||||||
import net.minecraft.item.FishingRodItem;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.item.RangedWeaponItem;
|
|
||||||
import net.minecraft.item.ShieldItem;
|
|
||||||
import net.minecraft.item.SnowballItem;
|
|
||||||
import net.minecraft.item.ThrowablePotionItem;
|
|
||||||
import net.minecraft.item.TridentItem;
|
|
||||||
import net.minecraft.util.Hand;
|
|
||||||
import net.minecraft.util.hit.EntityHitResult;
|
|
||||||
import net.minecraft.util.hit.HitResult;
|
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
|
||||||
import org.apache.logging.log4j.Logger;
|
|
||||||
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.Optional;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Contains the logic for changing the HUD.
|
|
||||||
*
|
|
||||||
* @author Markil 3
|
|
||||||
* @version 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public class EventBus
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* The number of ticks that the hand will be onscreen. Every tick is 1/20th
|
|
||||||
* of a second.
|
|
||||||
*/
|
|
||||||
static final int HAND_TIME = 10 * 20;
|
|
||||||
/**
|
|
||||||
* The number of ticks most elements will be onscreen. Every tick is 1/20th
|
|
||||||
* of a second.
|
|
||||||
*/
|
|
||||||
static final int VISUAL_TIME = 6 * 20;
|
|
||||||
/**
|
|
||||||
* The number of ticks that the health and hunger bars will be onscreen.
|
|
||||||
* Every tick is 1/20th of a second.
|
|
||||||
*/
|
|
||||||
static final int HEALTH_TIME = (int) ((float) VISUAL_TIME * 2.5);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the hand will be onscreen. Every tick is 1/20th of a
|
|
||||||
* second.
|
|
||||||
*/
|
|
||||||
private static int mainHandTime, offHandTime;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the crosshair will be onscreen. Every tick is 1/20th
|
|
||||||
* of a second.
|
|
||||||
*/
|
|
||||||
private static int crosshairTime;
|
|
||||||
/**
|
|
||||||
* If true, then the hand (and crosshairs) will be locked onto the screen
|
|
||||||
* without disappearing until this flag is updated.
|
|
||||||
*/
|
|
||||||
private static boolean mainHandLock, offHandLock;
|
|
||||||
/**
|
|
||||||
* A bitmask that will lock the corresponding hand without necessarily
|
|
||||||
* showing the crosshairs. The first bit will be the main hand, and the
|
|
||||||
* second will be the offhand.
|
|
||||||
*/
|
|
||||||
private static int mapLock;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the hotbar will be onscreen. Every tick is 1/20th of
|
|
||||||
* a second.
|
|
||||||
*/
|
|
||||||
private static int hotbarTime;
|
|
||||||
/**
|
|
||||||
* The last hotbar slot that was selected. This is used to check for a
|
|
||||||
* change in the hotbar slot.
|
|
||||||
*/
|
|
||||||
private static int selectedHotbarSlot = -1;
|
|
||||||
/**
|
|
||||||
* The last item that was in this hand. This is used to check for a change
|
|
||||||
* in what was equipped.
|
|
||||||
*/
|
|
||||||
private static Item mainHandItem = null, offHandItem = null;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the health bar will be onscreen. Every tick is 1/20th
|
|
||||||
* of a second.
|
|
||||||
*/
|
|
||||||
private static int healthTime;
|
|
||||||
/**
|
|
||||||
* Records what the health was previously. Used to check for a change in the
|
|
||||||
* health.
|
|
||||||
* <p>
|
|
||||||
* Note that the display of the armor is linked to this.
|
|
||||||
*/
|
|
||||||
private static float health = -1;
|
|
||||||
/**
|
|
||||||
* Records what the maximum health was previously. Used to check for a
|
|
||||||
* change in the health.
|
|
||||||
*/
|
|
||||||
private static float maxHealth = -1;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the hunger bar will be onscreen. Every tick is 1/20th
|
|
||||||
* of a second.
|
|
||||||
*/
|
|
||||||
private static int hungerTime;
|
|
||||||
/**
|
|
||||||
* Records what the hunger level was previously. Used to check for a change
|
|
||||||
* in hunger.
|
|
||||||
*/
|
|
||||||
private static int hunger = -1;
|
|
||||||
/**
|
|
||||||
* Records whether or not there was food poisoning. Used to check for a
|
|
||||||
* change in hunger.
|
|
||||||
*/
|
|
||||||
private static boolean isFoodPoisoned = false;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the mount's health bar will be onscreen. Every tick
|
|
||||||
* is 1/20th of a second.
|
|
||||||
*/
|
|
||||||
private static int mountTime;
|
|
||||||
/**
|
|
||||||
* Records what the health of the mount was previously. Used to check for a
|
|
||||||
* change in the health.
|
|
||||||
*/
|
|
||||||
private static float mountHealth = -1;
|
|
||||||
/**
|
|
||||||
* Records what the maximum health of the mount was previously. Used to
|
|
||||||
* check for a change in the health.
|
|
||||||
*/
|
|
||||||
private static float mountMaxHealth = -1;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the mount's jump bar will be onscreen. Every tick is
|
|
||||||
* 1/20th of a second.
|
|
||||||
*/
|
|
||||||
private static int jumpTime;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* How many more ticks the experience bar will be onscreen. Every tick is
|
|
||||||
* 1/20th of a second.
|
|
||||||
*/
|
|
||||||
private static int experienceTime;
|
|
||||||
/**
|
|
||||||
* Records what the experience was previously. Used to check for a change in
|
|
||||||
* the health.
|
|
||||||
*/
|
|
||||||
private static float experienceProgress = -1;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Run whenever the player clicks a mouse button. This brings the hands into
|
|
||||||
* view, and briefly brings the health and hunger into view if the held item
|
|
||||||
* is food.
|
|
||||||
*
|
|
||||||
* @param hand - The hand being triggered
|
|
||||||
* @param clear - Whether the hand it being enabled or disabled.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static void onClick(Hand hand, boolean clear)
|
|
||||||
{
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
LivingEntity entity;
|
|
||||||
Item item;
|
|
||||||
Iterator<ItemStack> hands;
|
|
||||||
if (mc.getCameraEntity() instanceof LivingEntity)
|
|
||||||
{
|
|
||||||
entity = (LivingEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (clear)
|
|
||||||
{
|
|
||||||
item = null;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
hands = entity.getItemsHand().iterator();
|
|
||||||
if (hand == Hand.OFF_HAND)
|
|
||||||
{
|
|
||||||
hands.next();
|
|
||||||
}
|
|
||||||
item =
|
|
||||||
Optional.ofNullable(hands.next())
|
|
||||||
.filter(stack -> !stack.isEmpty())
|
|
||||||
.map(ItemStack::getItem)
|
|
||||||
.orElse(null);
|
|
||||||
}
|
|
||||||
crosshairTime = VISUAL_TIME;
|
|
||||||
if (hand == Hand.MAIN_HAND)
|
|
||||||
{
|
|
||||||
mainHandTime = HAND_TIME;
|
|
||||||
mainHandLock = item != null;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
offHandTime = HAND_TIME;
|
|
||||||
offHandLock = item != null;
|
|
||||||
}
|
|
||||||
if (item != null)
|
|
||||||
{
|
|
||||||
if (item.isFood())
|
|
||||||
{
|
|
||||||
healthTime = HEALTH_TIME;
|
|
||||||
hungerTime = HEALTH_TIME;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
System.out.println("Unusing hand " + hand);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Run whenever a hand is rendered in 1st person. This brings the player
|
|
||||||
* hands into and out of view as needed.
|
|
||||||
*
|
|
||||||
* @param hand - The hand being rendered.
|
|
||||||
* @param matrixStack - The rendering stack.
|
|
||||||
*
|
|
||||||
* @return If true, then don't render this hand at all.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean onRenderHand(Hand hand, MatrixStack matrixStack)
|
|
||||||
{
|
|
||||||
final int HAND_UP_TIME = 20;
|
|
||||||
switch (hand)
|
|
||||||
{
|
|
||||||
case OFF_HAND:
|
|
||||||
if (offHandTime == 0 && !offHandLock)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else if (!offHandLock && (mapLock & 0b01) == 0)
|
|
||||||
{
|
|
||||||
offHandTime--;
|
|
||||||
if (offHandTime < HAND_UP_TIME)
|
|
||||||
{
|
|
||||||
matrixStack
|
|
||||||
.translate(0,
|
|
||||||
-1.0F * (HAND_UP_TIME - offHandTime) /
|
|
||||||
HAND_UP_TIME,
|
|
||||||
0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case MAIN_HAND:
|
|
||||||
if (mainHandTime == 0 && !mainHandLock)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else if (!mainHandLock && (mapLock & 0b10) == 0)
|
|
||||||
{
|
|
||||||
System.out.println("Decreasing main hand time");
|
|
||||||
mainHandTime--;
|
|
||||||
if (mainHandTime < HAND_UP_TIME)
|
|
||||||
{
|
|
||||||
matrixStack
|
|
||||||
.translate(0,
|
|
||||||
-1.0F * (HAND_UP_TIME - mainHandTime) /
|
|
||||||
HAND_UP_TIME,
|
|
||||||
0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the crosshair, adjusting the alpha as
|
|
||||||
* needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the crosshair.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawCrosshair()
|
|
||||||
{
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
Entity entity = mc.getCameraEntity();
|
|
||||||
boolean changed = false;
|
|
||||||
if (mc.crosshairTarget != null && mc.crosshairTarget
|
|
||||||
.getType() != HitResult.Type.MISS)
|
|
||||||
{
|
|
||||||
if (mc.crosshairTarget.getType() == HitResult.Type
|
|
||||||
.ENTITY)
|
|
||||||
{
|
|
||||||
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
|
|
||||||
.getVehicle())
|
|
||||||
{
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (changed || mainHandLock || offHandLock || crosshairTime
|
|
||||||
> 0)
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(crosshairTime > 0 ?
|
|
||||||
crosshairTime :
|
|
||||||
VISUAL_TIME));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
0F);
|
|
||||||
}
|
|
||||||
if (crosshairTime > 0)
|
|
||||||
{
|
|
||||||
crosshairTime--;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the mount's health, adjusting the alpha
|
|
||||||
* as needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the mount health bar.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawMountHealth()
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* When the health percentage falls to this level or below, the
|
|
||||||
* health bar won't disappear, allowing the player to be constantly
|
|
||||||
* reminded of their low health.
|
|
||||||
*/
|
|
||||||
final float CONST_BOUNDARY = 0.5F;
|
|
||||||
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
Entity entity = mc.getCameraEntity();
|
|
||||||
Entity tmp = entity.getVehicle();
|
|
||||||
LivingEntity mount;
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
if (tmp == null)
|
|
||||||
{
|
|
||||||
mountHealth = -1;
|
|
||||||
mountMaxHealth = -1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mount = (LivingEntity) tmp;
|
|
||||||
if (mountHealth != mount.getHealth())
|
|
||||||
{
|
|
||||||
mountHealth = mount.getHealth();
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (mountMaxHealth != mount.getMaxHealth())
|
|
||||||
{
|
|
||||||
mountMaxHealth = mount.getMaxHealth();
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (changed)
|
|
||||||
{
|
|
||||||
mountTime = VISUAL_TIME;
|
|
||||||
}
|
|
||||||
else if (mountTime > 0)
|
|
||||||
{
|
|
||||||
mountTime--;
|
|
||||||
}
|
|
||||||
if (mountTime > 0)
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* Renders it along with health.
|
|
||||||
*/
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(mountTime));
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the armor bar, adjusting the alpha as
|
|
||||||
* needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the armor bar.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawArmor()
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* Sets the armor to fade in and out in sync with the health.
|
|
||||||
* Technically, since this method gets called before health, it will
|
|
||||||
* be 1 tick behind, but I'm not too concerned about it.
|
|
||||||
*/
|
|
||||||
if (healthTime > 0)
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(healthTime));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
0.0F);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the health bar, adjusting the alpha as
|
|
||||||
* needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the health.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawHealth()
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* When the health percentage falls to this level or below, the
|
|
||||||
* health bar won't disappear, allowing the player to be constantly
|
|
||||||
* reminded of their low health.
|
|
||||||
*/
|
|
||||||
final float CONST_BOUNDARY = 0.5F;
|
|
||||||
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
LivingEntity entity;
|
|
||||||
if (mc.getCameraEntity() instanceof LivingEntity)
|
|
||||||
{
|
|
||||||
entity = (LivingEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Resets the transparency from the armor call.
|
|
||||||
*/
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
1F);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks for a change in current or max health.
|
|
||||||
*/
|
|
||||||
if (health != entity.getHealth())
|
|
||||||
{
|
|
||||||
health = entity.getHealth();
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (maxHealth != entity.getMaxHealth())
|
|
||||||
{
|
|
||||||
maxHealth = entity.getMaxHealth();
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (changed)
|
|
||||||
{
|
|
||||||
healthTime = HEALTH_TIME;
|
|
||||||
}
|
|
||||||
else if (healthTime > 0)
|
|
||||||
{
|
|
||||||
healthTime--;
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
* Only makes a change if the player is healthy. Otherwise,
|
|
||||||
* the bar is shown.
|
|
||||||
*/
|
|
||||||
if (health / maxHealth > CONST_BOUNDARY)
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(healthTime));
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the hunger bar, adjusting the alpha as
|
|
||||||
* needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the hunger bar.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawHunger()
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* When hunger falls to this level or below, the hunger bar won't
|
|
||||||
* disappear, allowing the player to be constantly reminded of their
|
|
||||||
* low hunger.
|
|
||||||
*/
|
|
||||||
final int HUNGER_BOUNDARY = 15;
|
|
||||||
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
PlayerEntity entity;
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Resets the transparency from last time.
|
|
||||||
*/
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
1F);
|
|
||||||
if (mc.getCameraEntity() instanceof PlayerEntity)
|
|
||||||
{
|
|
||||||
entity = (PlayerEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hunger != entity.getHungerManager().getFoodLevel())
|
|
||||||
{
|
|
||||||
hunger = entity.getHungerManager().getFoodLevel();
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (isFoodPoisoned != entity.hasStatusEffect(StatusEffects
|
|
||||||
.HUNGER))
|
|
||||||
{
|
|
||||||
isFoodPoisoned =
|
|
||||||
entity.hasStatusEffect(StatusEffects.HUNGER);
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (hunger <= HUNGER_BOUNDARY)
|
|
||||||
{
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (changed)
|
|
||||||
{
|
|
||||||
hungerTime = HEALTH_TIME;
|
|
||||||
}
|
|
||||||
else if (hungerTime > 0)
|
|
||||||
{
|
|
||||||
hungerTime--;
|
|
||||||
}
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(hungerTime));
|
|
||||||
/*
|
|
||||||
* Only makes a change if the player is satisfied. Otherwise,
|
|
||||||
* the bar is shown.
|
|
||||||
*/
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the horse jump bar, adjusting the alpha
|
|
||||||
* as needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the jump bar.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawJumpbar()
|
|
||||||
{
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
ClientPlayerEntity entity;
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
if (mc.getCameraEntity() instanceof ClientPlayerEntity)
|
|
||||||
{
|
|
||||||
entity = (ClientPlayerEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (entity.method_3151() > 0)
|
|
||||||
{
|
|
||||||
jumpTime = VISUAL_TIME;
|
|
||||||
}
|
|
||||||
else if (jumpTime > 0)
|
|
||||||
{
|
|
||||||
jumpTime--;
|
|
||||||
}
|
|
||||||
if (experienceTime > 0)
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(jumpTime));
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the experience bar, adjusting the alpha
|
|
||||||
* as needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the experience bar.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean drawExperience()
|
|
||||||
{
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
ClientPlayerEntity entity;
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
if (mc.getCameraEntity() instanceof ClientPlayerEntity)
|
|
||||||
{
|
|
||||||
entity = (ClientPlayerEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (experienceProgress != entity.totalExperience)
|
|
||||||
{
|
|
||||||
experienceProgress = entity.totalExperience;
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
if (changed)
|
|
||||||
{
|
|
||||||
experienceTime = VISUAL_TIME;
|
|
||||||
}
|
|
||||||
else if (experienceTime > 0)
|
|
||||||
{
|
|
||||||
experienceTime--;
|
|
||||||
}
|
|
||||||
if (experienceTime > 0)
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(experienceTime));
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the hotbar. Note that this method does
|
|
||||||
* not directly change the transparency of the hotbar, only checking whether
|
|
||||||
* or not to draw it.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the hotbar.
|
|
||||||
*
|
|
||||||
* @see #recolorHotbar()
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static boolean updateHotbar()
|
|
||||||
{
|
|
||||||
MinecraftClient mc = MinecraftClient.getInstance();
|
|
||||||
ClientPlayerEntity entity;
|
|
||||||
Item item, handItem = null;
|
|
||||||
boolean changed = false;
|
|
||||||
|
|
||||||
if (mc.getCameraEntity() instanceof ClientPlayerEntity)
|
|
||||||
{
|
|
||||||
entity = (ClientPlayerEntity) mc.getCameraEntity();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
mainHandLock = offHandLock = false;
|
|
||||||
mapLock = 0;
|
|
||||||
int i = 0;
|
|
||||||
for (ItemStack stack : entity.getItemsHand())
|
|
||||||
{
|
|
||||||
item =
|
|
||||||
Optional.ofNullable(stack)
|
|
||||||
.map(ItemStack::getItem)
|
|
||||||
.orElse(null);
|
|
||||||
if (item != null)
|
|
||||||
{
|
|
||||||
if (item instanceof RangedWeaponItem)
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
* Enables the crosshairs and lock the hand
|
|
||||||
* whenever the bow is drawn.
|
|
||||||
*/
|
|
||||||
if (item instanceof BowItem)
|
|
||||||
{
|
|
||||||
if (entity.isUsingItem() && entity
|
|
||||||
.getActiveHand()
|
|
||||||
.ordinal() == i)
|
|
||||||
{
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
mainHandLock = true;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
offHandLock = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
* Enables the crosshairs and lock the hand
|
|
||||||
* whenever a loaded crossbow is equipped.
|
|
||||||
*/
|
|
||||||
else if (item instanceof CrossbowItem)
|
|
||||||
{
|
|
||||||
if (CrossbowItem.isCharged(stack))
|
|
||||||
{
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
mainHandLock = true;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
offHandLock = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
* We don't know how modded items behave
|
|
||||||
* exactly, so we keep it safe and enable the
|
|
||||||
* crosshairs at all times for any shootable
|
|
||||||
* items.
|
|
||||||
*/
|
|
||||||
else
|
|
||||||
{
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
mainHandLock = true;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
offHandLock = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Items that have the crosshairs enabled for as long
|
|
||||||
* as the item is actively being used.
|
|
||||||
*/
|
|
||||||
else if (item instanceof TridentItem || item
|
|
||||||
instanceof ShieldItem)
|
|
||||||
{
|
|
||||||
if (entity.isUsingItem() && entity
|
|
||||||
.getActiveHand() != null && entity.getActiveHand()
|
|
||||||
.ordinal() == i)
|
|
||||||
{
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
mainHandLock = true;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
offHandLock = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Items that have the crosshairs enabled for as long
|
|
||||||
* as the item is being held at all.
|
|
||||||
*/
|
|
||||||
else if (item instanceof ThrowablePotionItem ||
|
|
||||||
item instanceof SnowballItem || item instanceof
|
|
||||||
EggItem || item instanceof EnderPearlItem || item
|
|
||||||
instanceof FishingRodItem)
|
|
||||||
{
|
|
||||||
switch (i)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
mainHandLock = true;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
offHandLock = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Maps get special treatment. The hand is locked,
|
|
||||||
* but the crosshairs are not enabled.
|
|
||||||
*/
|
|
||||||
else if (item instanceof FilledMapItem)
|
|
||||||
{
|
|
||||||
mapLock = mapLock | (2 - i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Checks for a change in the item
|
|
||||||
*/
|
|
||||||
if (i == 0)
|
|
||||||
{
|
|
||||||
handItem = mainHandItem;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
handItem = offHandItem;
|
|
||||||
}
|
|
||||||
if (item != handItem)
|
|
||||||
{
|
|
||||||
changed = true;
|
|
||||||
/*
|
|
||||||
* Briefly shows the health and hunger bar whenever
|
|
||||||
* food is switched to.
|
|
||||||
*/
|
|
||||||
if (item.isFood())
|
|
||||||
{
|
|
||||||
healthTime = HEALTH_TIME;
|
|
||||||
hungerTime = HEALTH_TIME;
|
|
||||||
}
|
|
||||||
if (i == 0)
|
|
||||||
{
|
|
||||||
mainHandItem = item;
|
|
||||||
mainHandTime = HAND_TIME;
|
|
||||||
}
|
|
||||||
else if (i == 1)
|
|
||||||
{
|
|
||||||
offHandItem = item;
|
|
||||||
offHandTime = HAND_TIME;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Checks for a change in what slot is used.
|
|
||||||
*/
|
|
||||||
if (selectedHotbarSlot != entity.inventory.selectedSlot)
|
|
||||||
{
|
|
||||||
selectedHotbarSlot = entity.inventory.selectedSlot;
|
|
||||||
mainHandTime = HAND_TIME;
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (changed)
|
|
||||||
{
|
|
||||||
hotbarTime = VISUAL_TIME;
|
|
||||||
}
|
|
||||||
else if (hotbarTime > 0)
|
|
||||||
{
|
|
||||||
hotbarTime--;
|
|
||||||
}
|
|
||||||
|
|
||||||
return hotbarTime == 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines whether or not to draw the crosshair, adjusting the alpha as
|
|
||||||
* needed.
|
|
||||||
*
|
|
||||||
* @return If true, then cancel drawing the crosshair.
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
public static void recolorHotbar()
|
|
||||||
{
|
|
||||||
RenderSystem.color4f(1.0F,
|
|
||||||
1.0F,
|
|
||||||
1.0F,
|
|
||||||
Main.getAlpha(hotbarTime));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
35
src/main/java/markil3/immersive_hud/Main.java
Normal file → Executable file
@@ -18,8 +18,9 @@
|
|||||||
package markil3.immersive_hud;
|
package markil3.immersive_hud;
|
||||||
|
|
||||||
import net.fabricmc.api.ModInitializer;
|
import net.fabricmc.api.ModInitializer;
|
||||||
import net.minecraft.client.gui.DrawableHelper;
|
|
||||||
import net.minecraft.client.util.math.MatrixStack;
|
import me.shedaniel.autoconfig.AutoConfig;
|
||||||
|
import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The main entry point for the Immersive HUD mod.
|
* The main entry point for the Immersive HUD mod.
|
||||||
@@ -29,9 +30,23 @@ import net.minecraft.client.util.math.MatrixStack;
|
|||||||
*/
|
*/
|
||||||
public class Main implements ModInitializer
|
public class Main implements ModInitializer
|
||||||
{
|
{
|
||||||
|
public static final int TICKS_PER_SECOND = 20;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onInitialize()
|
public void onInitialize()
|
||||||
{
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
|
||||||
|
{
|
||||||
|
AutoConfig.register(ConfigManagerCloth.class,
|
||||||
|
Toml4jConfigSerializer::new);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (ClassNotFoundException e)
|
||||||
|
{
|
||||||
|
// Do nothing
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -45,9 +60,19 @@ public class Main implements ModInitializer
|
|||||||
*
|
*
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
static float getAlpha(int renderTime)
|
static float getAlpha(double renderTime,
|
||||||
|
double maxTime,
|
||||||
|
double fadeInTime,
|
||||||
|
double fadeOutTime)
|
||||||
{
|
{
|
||||||
return Math.min(renderTime / 20.0F,
|
if (renderTime <= fadeOutTime)
|
||||||
1.0F);
|
{
|
||||||
|
return (float) (renderTime / fadeOutTime);
|
||||||
|
}
|
||||||
|
else if (renderTime > maxTime - fadeInTime)
|
||||||
|
{
|
||||||
|
return (float) ((maxTime - renderTime) / fadeInTime);
|
||||||
|
}
|
||||||
|
return 1F;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
262
src/main/java/markil3/immersive_hud/ModMenu.java
Executable file
@@ -0,0 +1,262 @@
|
|||||||
|
package markil3.immersive_hud;
|
||||||
|
|
||||||
|
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
|
||||||
|
import com.terraformersmc.modmenu.api.ModMenuApi;
|
||||||
|
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.item.Items;
|
||||||
|
import net.minecraft.text.TranslatableText;
|
||||||
|
import net.minecraft.util.Identifier;
|
||||||
|
import net.minecraft.util.InvalidIdentifierException;
|
||||||
|
import net.minecraft.util.registry.Registry;
|
||||||
|
|
||||||
|
import me.shedaniel.autoconfig.AutoConfig;
|
||||||
|
import me.shedaniel.clothconfig2.api.ConfigBuilder;
|
||||||
|
import me.shedaniel.clothconfig2.api.ConfigCategory;
|
||||||
|
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
|
||||||
|
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
|
||||||
|
|
||||||
|
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
public class ModMenu implements ModMenuApi
|
||||||
|
{
|
||||||
|
|
||||||
|
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
|
||||||
|
ConfigCategory cat,
|
||||||
|
ConfigManager.TimeValues value)
|
||||||
|
{
|
||||||
|
final float SHOW_TIME = 6;
|
||||||
|
final float FADE_IN = 0.25F;
|
||||||
|
final float FADE_OUT = 0.5F;
|
||||||
|
|
||||||
|
DoubleListEntry maxTime =
|
||||||
|
entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud." + name +
|
||||||
|
"MaxTime"),
|
||||||
|
(float) value.getMaxTime() / TICKS_PER_SECOND)
|
||||||
|
.setDefaultValue(SHOW_TIME)
|
||||||
|
.setMin(0)
|
||||||
|
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud." + name +
|
||||||
|
"MaxTime"))
|
||||||
|
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
|
||||||
|
.build();
|
||||||
|
|
||||||
|
DoubleListEntry fadeIn =
|
||||||
|
entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud." + name +
|
||||||
|
"FadeIn"),
|
||||||
|
(float) value.getFadeInTime() / TICKS_PER_SECOND)
|
||||||
|
.setDefaultValue(FADE_IN)
|
||||||
|
.setMin(0)
|
||||||
|
.setMax(10 * 60 * TICKS_PER_SECOND)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud." + name +
|
||||||
|
"FadeIn"))
|
||||||
|
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
|
||||||
|
.build();
|
||||||
|
|
||||||
|
DoubleListEntry fadeOut =
|
||||||
|
entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud." + name +
|
||||||
|
"FadeOut"),
|
||||||
|
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
|
||||||
|
.setDefaultValue(FADE_OUT)
|
||||||
|
.setMin(0)
|
||||||
|
.setMax(10 * 60 * TICKS_PER_SECOND)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud." + name +
|
||||||
|
"FadeOut"))
|
||||||
|
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
|
||||||
|
.build();
|
||||||
|
|
||||||
|
cat.addEntry(maxTime);
|
||||||
|
cat.addEntry(fadeIn);
|
||||||
|
cat.addEntry(fadeOut);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ConfigScreenFactory<?> getModConfigScreenFactory()
|
||||||
|
{
|
||||||
|
return screen -> {
|
||||||
|
ConfigCategory general;
|
||||||
|
ConfigEntryBuilder entryBuilder;
|
||||||
|
ConfigManager instance = ConfigManager.getInstance();
|
||||||
|
final ConfigBuilder builder = ConfigBuilder.create()
|
||||||
|
.setParentScreen(screen)
|
||||||
|
.setTitle(new TranslatableText(
|
||||||
|
"immersive_hud.configGui.title"))
|
||||||
|
.setSavingRunnable(() -> {
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
|
||||||
|
{
|
||||||
|
AutoConfig.getConfigHolder(ConfigManagerCloth.class)
|
||||||
|
.save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (ClassNotFoundException e)
|
||||||
|
{
|
||||||
|
// Do nothing
|
||||||
|
}
|
||||||
|
});
|
||||||
|
general =
|
||||||
|
builder.getOrCreateCategory(new TranslatableText(
|
||||||
|
"category.immersive_hud.general"));
|
||||||
|
entryBuilder = builder.entryBuilder();
|
||||||
|
|
||||||
|
startTimeField("hotbar", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getHotbarTime());
|
||||||
|
startTimeField("experience", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getExperienceTime());
|
||||||
|
startTimeField("jump", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getJumpTime());
|
||||||
|
startTimeField("jump", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getHealthTime());
|
||||||
|
startTimeField("hunger", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getHungerTime());
|
||||||
|
startTimeField("air", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getAirTime());
|
||||||
|
startTimeField("effect", entryBuilder,
|
||||||
|
general,
|
||||||
|
instance.getPotionTime());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud" +
|
||||||
|
".crosshairTime"),
|
||||||
|
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
|
||||||
|
.setDefaultValue(6)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud" +
|
||||||
|
".crosshairTime"))
|
||||||
|
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
|
||||||
|
"option.immersive_hud.hideCrosshair"),
|
||||||
|
instance.hideCrosshair())
|
||||||
|
.setDefaultValue(true)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.hideCrosshair"))
|
||||||
|
.setSaveConsumer(val -> instance.hideCrosshair(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud.handTime"),
|
||||||
|
(float) instance.getHandTime() / TICKS_PER_SECOND)
|
||||||
|
.setDefaultValue(30)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.handTime"))
|
||||||
|
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
|
||||||
|
"option.immersive_hud.hideHands"),
|
||||||
|
instance.hideHands())
|
||||||
|
.setDefaultValue(true)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.hideHands"))
|
||||||
|
.setSaveConsumer(val -> instance.hideHands(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
|
||||||
|
"option.immersive_hud.minHealth"),
|
||||||
|
instance.getMinHealth())
|
||||||
|
.setDefaultValue(0.5)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.minHealth"))
|
||||||
|
.setSaveConsumer(val -> instance.setMinHealth(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startIntField(new TranslatableText(
|
||||||
|
"option.immersive_hud.minHunger"),
|
||||||
|
instance.getMinHunger())
|
||||||
|
.setDefaultValue(17)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.minHunger"))
|
||||||
|
.setSaveConsumer(val -> instance.setMinHunger(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startIntField(new TranslatableText(
|
||||||
|
"option.immersive_hud.minAir"),
|
||||||
|
instance.getMinAir())
|
||||||
|
.setDefaultValue(300)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.minAir"))
|
||||||
|
.setSaveConsumer(val -> instance.setMinAir(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
|
||||||
|
"option.immersive_hud.showArmor"),
|
||||||
|
instance.shouldShowArmor())
|
||||||
|
.setDefaultValue(true)
|
||||||
|
.setTooltip(new TranslatableText(
|
||||||
|
"tooltip.immersive_hud.showArmor"))
|
||||||
|
.setSaveConsumer(val -> instance.shouldShowArmor(val))
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder
|
||||||
|
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays
|
||||||
|
.asList(instance
|
||||||
|
.getIgnoredIdentifiers()).stream().map(Identifier::toString)
|
||||||
|
.collect(Collectors.toList()))
|
||||||
|
.setDefaultValue(Arrays
|
||||||
|
.asList(Registry.ITEM.getId(Items.FIREWORK_ROCKET).toString()))
|
||||||
|
.setTooltip(new TranslatableText("tooltip.immersive_hud.ignoreList"))
|
||||||
|
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Optional<String> item = val.stream().filter(i -> !Registry.ITEM.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
|
||||||
|
if (item.isPresent())
|
||||||
|
{
|
||||||
|
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (InvalidIdentifierException e)
|
||||||
|
{
|
||||||
|
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
})
|
||||||
|
.build());
|
||||||
|
|
||||||
|
general.addEntry(entryBuilder
|
||||||
|
.startStrList(new TranslatableText("option.immersive_hud.enchantingList"), Arrays
|
||||||
|
.asList(instance
|
||||||
|
.getEnchantingdentifiers()).stream().map(Identifier::toString)
|
||||||
|
.collect(Collectors.toList()))
|
||||||
|
.setDefaultValue(Arrays
|
||||||
|
.asList(Blocks.ENCHANTING_TABLE, Blocks.ANVIL, Blocks.BOOKSHELF, Blocks.FURNACE, Blocks.BLAST_FURNACE, Blocks.SMOKER, Blocks.GRINDSTONE).stream().map(b -> Registry.BLOCK.getId(b).toString()).toList())
|
||||||
|
.setTooltip(new TranslatableText("tooltip.immersive_hud.enchantingList"))
|
||||||
|
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Optional<String> item = val.stream().filter(i -> !Registry.BLOCK.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
|
||||||
|
if (item.isPresent())
|
||||||
|
{
|
||||||
|
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (InvalidIdentifierException e)
|
||||||
|
{
|
||||||
|
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
|
||||||
|
}
|
||||||
|
return Optional.empty();
|
||||||
|
})
|
||||||
|
.build());
|
||||||
|
|
||||||
|
return builder.build();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
1324
src/main/java/markil3/immersive_hud/TimerUtils.java
Executable file
57
src/main/java/markil3/immersive_hud/mixin/ClientPlayerHook.java
Normal file → Executable file
@@ -17,25 +17,22 @@
|
|||||||
package markil3.immersive_hud.mixin;
|
package markil3.immersive_hud.mixin;
|
||||||
|
|
||||||
import net.minecraft.client.MinecraftClient;
|
import net.minecraft.client.MinecraftClient;
|
||||||
import net.minecraft.client.network.AbstractClientPlayerEntity;
|
|
||||||
import net.minecraft.client.network.ClientPlayerEntity;
|
import net.minecraft.client.network.ClientPlayerEntity;
|
||||||
import net.minecraft.client.render.VertexConsumerProvider;
|
|
||||||
import net.minecraft.client.render.item.HeldItemRenderer;
|
|
||||||
import net.minecraft.client.util.math.MatrixStack;
|
|
||||||
import net.minecraft.entity.LivingEntity;
|
import net.minecraft.entity.LivingEntity;
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.util.Hand;
|
||||||
|
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
|
||||||
import markil3.immersive_hud.EventBus;
|
import markil3.immersive_hud.TimerUtils;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This mixin hooks into the client player class to check for when the hands
|
* This mixin hooks into the client player class to check for when the hands
|
||||||
* move. Note that most of the logic can be found in {@link EventBus}.
|
* move. Note that most of the logic can be found in {@link TimerUtils}.
|
||||||
*
|
*
|
||||||
* @author Markil 3
|
* @author Markil 3
|
||||||
* @version 0.1-1.16.4-fabric
|
* @version 0.1-1.16.4-fabric
|
||||||
@@ -43,6 +40,9 @@ import markil3.immersive_hud.EventBus;
|
|||||||
@Mixin(ClientPlayerEntity.class)
|
@Mixin(ClientPlayerEntity.class)
|
||||||
public class ClientPlayerHook
|
public class ClientPlayerHook
|
||||||
{
|
{
|
||||||
|
private static final Logger LOGGER =
|
||||||
|
LogManager.getLogger(ClientPlayerHook.class);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Updates hand timing every time an attack is initiated.
|
* Updates hand timing every time an attack is initiated.
|
||||||
*
|
*
|
||||||
@@ -54,7 +54,18 @@ public class ClientPlayerHook
|
|||||||
@Inject(method = "swingHand", at = @At(value = "TAIL"))
|
@Inject(method = "swingHand", at = @At(value = "TAIL"))
|
||||||
public void swingHand(Hand hand, CallbackInfo callbackInfo)
|
public void swingHand(Hand hand, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.onClick(hand, hand == null);
|
try
|
||||||
|
{
|
||||||
|
TimerUtils.onClick(hand, hand == null);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.network" +
|
||||||
|
".ClientPlayerEntity#swingHand " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -68,7 +79,18 @@ public class ClientPlayerHook
|
|||||||
@Inject(method = "setCurrentHand", at = @At(value = "TAIL"))
|
@Inject(method = "setCurrentHand", at = @At(value = "TAIL"))
|
||||||
public void setCurrentHand(Hand hand, CallbackInfo callbackInfo)
|
public void setCurrentHand(Hand hand, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.onClick(hand, hand == null);
|
try
|
||||||
|
{
|
||||||
|
TimerUtils.onClick(hand, hand == null);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.network" +
|
||||||
|
".ClientPlayerEntity#setCurrentHand " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -81,10 +103,21 @@ public class ClientPlayerHook
|
|||||||
@Inject(method = "clearActiveItem", at = @At(value = "HEAD"))
|
@Inject(method = "clearActiveItem", at = @At(value = "HEAD"))
|
||||||
public void clearActiveItem(CallbackInfo callbackInfo)
|
public void clearActiveItem(CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity)
|
try
|
||||||
{
|
{
|
||||||
EventBus.onClick(((LivingEntity) MinecraftClient.getInstance().cameraEntity)
|
if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity)
|
||||||
.getActiveHand(), true);
|
{
|
||||||
|
TimerUtils.onClick(((LivingEntity) MinecraftClient.getInstance().cameraEntity)
|
||||||
|
.getActiveHand(), true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.network" +
|
||||||
|
".ClientPlayerEntity#clearActiveItem " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
27
src/main/java/markil3/immersive_hud/mixin/HeldItemHook.java
Normal file → Executable file
@@ -16,9 +16,6 @@
|
|||||||
*/
|
*/
|
||||||
package markil3.immersive_hud.mixin;
|
package markil3.immersive_hud.mixin;
|
||||||
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
|
|
||||||
import net.minecraft.client.gui.hud.InGameHud;
|
|
||||||
import net.minecraft.client.network.AbstractClientPlayerEntity;
|
import net.minecraft.client.network.AbstractClientPlayerEntity;
|
||||||
import net.minecraft.client.render.VertexConsumerProvider;
|
import net.minecraft.client.render.VertexConsumerProvider;
|
||||||
import net.minecraft.client.render.item.HeldItemRenderer;
|
import net.minecraft.client.render.item.HeldItemRenderer;
|
||||||
@@ -26,16 +23,18 @@ import net.minecraft.client.util.math.MatrixStack;
|
|||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.util.Hand;
|
||||||
|
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
|
||||||
import markil3.immersive_hud.EventBus;
|
import markil3.immersive_hud.TimerUtils;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This mixin hooks into the hand renderer to make the hands move in and out of
|
* This mixin hooks into the hand renderer to make the hands move in and out of
|
||||||
* view. Note that most of the logic can be found in {@link EventBus}.
|
* view. Note that most of the logic can be found in {@link TimerUtils}.
|
||||||
*
|
*
|
||||||
* @author Markil 3
|
* @author Markil 3
|
||||||
* @version 0.1-1.16.4-fabric
|
* @version 0.1-1.16.4-fabric
|
||||||
@@ -43,6 +42,9 @@ import markil3.immersive_hud.EventBus;
|
|||||||
@Mixin(HeldItemRenderer.class)
|
@Mixin(HeldItemRenderer.class)
|
||||||
public class HeldItemHook
|
public class HeldItemHook
|
||||||
{
|
{
|
||||||
|
private static final Logger LOGGER =
|
||||||
|
LogManager.getLogger(HeldItemHook.class);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Determines whether or not to render a certain hand.
|
* Determines whether or not to render a certain hand.
|
||||||
*
|
*
|
||||||
@@ -75,9 +77,20 @@ public class HeldItemHook
|
|||||||
int light,
|
int light,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
if (EventBus.onRenderHand(hand, matrices))
|
try
|
||||||
{
|
{
|
||||||
callbackInfo.cancel();
|
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.render.item" +
|
||||||
|
".HeldItemRenderer#renderFirstPersonItem " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
537
src/main/java/markil3/immersive_hud/mixin/HudHook.java
Normal file → Executable file
@@ -18,39 +18,66 @@ package markil3.immersive_hud.mixin;
|
|||||||
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
import net.minecraft.client.gui.hud.InGameHud;
|
import net.minecraft.client.gui.hud.InGameHud;
|
||||||
|
import net.minecraft.client.network.ClientPlayerEntity;
|
||||||
import net.minecraft.client.util.math.MatrixStack;
|
import net.minecraft.client.util.math.MatrixStack;
|
||||||
import net.minecraft.util.profiler.DummyProfiler;
|
import net.minecraft.entity.effect.StatusEffectInstance;
|
||||||
|
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
|
import org.spongepowered.asm.mixin.injection.ModifyVariable;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
|
||||||
import markil3.immersive_hud.EventBus;
|
import markil3.immersive_hud.TimerUtils;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This mixin hooks into the HUD class to modify most of the HUD elements. Note
|
* This mixin hooks into the HUD class to modify most of the HUD elements. Note
|
||||||
* that most of the logic can be found in {@link EventBus}.
|
* that most of the logic can be found in {@link TimerUtils}.
|
||||||
*
|
*
|
||||||
* @author Markil 3
|
* @author Markil 3
|
||||||
* @version 0.1-1.16.4-fabric
|
* @version 1.1.1-1.17-fabric
|
||||||
*/
|
*/
|
||||||
@Mixin(InGameHud.class)
|
@Mixin(InGameHud.class)
|
||||||
public class HudHook
|
public class HudHook
|
||||||
{
|
{
|
||||||
|
private static final Logger LOGGER = LogManager.getLogger(HudHook.class);
|
||||||
|
|
||||||
|
private StatusEffectInstance currentEffect;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Determines whether or not to draw the crosshair.
|
* Determines whether or not to draw the crosshair.
|
||||||
*
|
*
|
||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"))
|
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
|
||||||
|
cancellable = true)
|
||||||
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
|
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.drawCrosshair();
|
try
|
||||||
|
{
|
||||||
|
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
|
||||||
|
.getTickDelta()))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#startCrosshair " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -59,15 +86,27 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
|
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
|
||||||
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
|
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
/*
|
try
|
||||||
* Resets the color so that nothing else is bothered.
|
{
|
||||||
*/
|
/*
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderCrosshair " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -76,14 +115,31 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"))
|
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
|
||||||
|
cancellable = true)
|
||||||
public void startJumpbar(MatrixStack stack,
|
public void startJumpbar(MatrixStack stack,
|
||||||
int x,
|
int x,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.drawJumpbar();
|
try
|
||||||
|
{
|
||||||
|
if (TimerUtils.drawJumpbar(stack,
|
||||||
|
MinecraftClient.getInstance().getTickDelta()))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderMountJumpBar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -92,6 +148,7 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
|
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
|
||||||
@@ -99,10 +156,22 @@ public class HudHook
|
|||||||
int x,
|
int x,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
/*
|
try
|
||||||
* Resets the color so that nothing else is bothered.
|
{
|
||||||
*/
|
stack.pop();
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
/*
|
||||||
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderMountJumpBar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -111,6 +180,7 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
|
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
|
||||||
@@ -119,9 +189,21 @@ public class HudHook
|
|||||||
int x,
|
int x,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
if (EventBus.drawExperience())
|
try
|
||||||
{
|
{
|
||||||
callbackInfo.cancel();
|
if (TimerUtils.drawExperience(stack,
|
||||||
|
MinecraftClient.getInstance().getTickDelta()))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderExperienceBar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -131,6 +213,7 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
|
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
|
||||||
@@ -138,10 +221,200 @@ public class HudHook
|
|||||||
int x,
|
int x,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
/*
|
try
|
||||||
* Resets the color so that nothing else is bothered.
|
{
|
||||||
*/
|
stack.pop();
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
/*
|
||||||
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderExperienceBar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Changes the position of the status bars as the ones below them move up
|
||||||
|
* and down.
|
||||||
|
*
|
||||||
|
* @param stack - The matrix stack used.
|
||||||
|
*
|
||||||
|
* @return The same matrix stack, with a new matrix pushed onto it.
|
||||||
|
*/
|
||||||
|
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At("HEAD"))
|
||||||
|
public MatrixStack startStatus(MatrixStack stack)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
float trans = TimerUtils.getHealthTranslation();
|
||||||
|
stack.push();
|
||||||
|
stack.translate(0F, trans, 0F);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
return stack;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adjusts the armor GUI.
|
||||||
|
*
|
||||||
|
* @param matrices
|
||||||
|
* @param callbackInfo
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
|
||||||
|
"/minecraft/util/profiler/Profiler;push(Ljava/lang/String;)V"))
|
||||||
|
public void renderArmor(MatrixStack matrices, CallbackInfo callbackInfo)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (TimerUtils.drawArmor())
|
||||||
|
{
|
||||||
|
TimerUtils.setAlpha(0F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adjusts the health GUI.
|
||||||
|
*
|
||||||
|
* @param matrices
|
||||||
|
* @param callbackInfo
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
|
||||||
|
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
|
||||||
|
ordinal = 0))
|
||||||
|
public void renderHealth(MatrixStack matrices, CallbackInfo callbackInfo)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* Resets the transparency from the previous call.
|
||||||
|
*/
|
||||||
|
TimerUtils.setAlpha(1F);
|
||||||
|
if (TimerUtils.drawHealth(MinecraftClient.getInstance()
|
||||||
|
.getTickDelta()))
|
||||||
|
{
|
||||||
|
TimerUtils.setAlpha(0F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adjusts the food GUI.
|
||||||
|
*
|
||||||
|
* @param matrices
|
||||||
|
* @param callbackInfo
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
|
||||||
|
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
|
||||||
|
ordinal = 1, shift = At.Shift.BY, by = 3))
|
||||||
|
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* Resets the transparency from the previous call.
|
||||||
|
*/
|
||||||
|
TimerUtils.setAlpha(1F);
|
||||||
|
if (TimerUtils.drawHunger(MinecraftClient.getInstance()
|
||||||
|
.getTickDelta()))
|
||||||
|
{
|
||||||
|
TimerUtils.setAlpha(0F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resets the air GUI.
|
||||||
|
*
|
||||||
|
* @param matrices
|
||||||
|
* @param callbackInfo
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
|
||||||
|
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
|
||||||
|
ordinal = 2))
|
||||||
|
public void renderAir(MatrixStack matrices, CallbackInfo callbackInfo)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.setAlpha(1F);
|
||||||
|
if (TimerUtils.drawAir(MinecraftClient.getInstance().getTickDelta()))
|
||||||
|
{
|
||||||
|
TimerUtils.setAlpha(0F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
|
||||||
|
"/math/MatrixStack;)V", at = @At("TAIL"))
|
||||||
|
public MatrixStack finishStatus(MatrixStack stack)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
TimerUtils.setAlpha(1F);
|
||||||
|
stack.pop();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusBars " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -150,12 +423,29 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"))
|
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
|
||||||
|
cancellable = true)
|
||||||
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
|
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.drawMountHealth();
|
try
|
||||||
|
{
|
||||||
|
if (TimerUtils.drawMountHealth(stack,
|
||||||
|
MinecraftClient.getInstance().getTickDelta()))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderMountHealth " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -164,15 +454,146 @@ public class HudHook
|
|||||||
* @param stack - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
|
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
|
||||||
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
|
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
/*
|
try
|
||||||
* Resets the color so that nothing else is bothered.
|
{
|
||||||
*/
|
/*
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
stack.pop();
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderMountHealth " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Makes the actual adjustment to the hotbar as needed.
|
||||||
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
|
* @since 0.1-1.16.4-fabric
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusEffectOverlay" +
|
||||||
|
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
|
||||||
|
@At(value = "HEAD", shift = At.Shift.AFTER))
|
||||||
|
public void startPotion(MatrixStack effect, CallbackInfo info)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
|
||||||
|
((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) :
|
||||||
|
null);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusEffectOverlay " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Makes the actual adjustment to the hotbar as needed.
|
||||||
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
|
* @since 0.1-1.16.4-fabric
|
||||||
|
*/
|
||||||
|
@Redirect(method = "renderStatusEffectOverlay" +
|
||||||
|
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
|
||||||
|
@At(value = "INVOKE",
|
||||||
|
target =
|
||||||
|
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
|
||||||
|
"shouldShowIcon()Z"))
|
||||||
|
public boolean shouldRenderPotion(StatusEffectInstance effect)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
currentEffect = effect;
|
||||||
|
return TimerUtils.updatePotion(effect,
|
||||||
|
MinecraftClient.getInstance().getTickDelta());
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusEffectOverlay " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Makes the actual adjustment to the hotbar as needed.
|
||||||
|
*
|
||||||
|
* @param f - The original transparency
|
||||||
|
* @param stack - The matrix stack
|
||||||
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
|
* @since 0.1-1.16.4-fabric
|
||||||
|
*/
|
||||||
|
@ModifyVariable(method = "renderStatusEffectOverlay" +
|
||||||
|
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
|
||||||
|
@At(value = "STORE"))
|
||||||
|
public float updatePotion(float f,
|
||||||
|
MatrixStack stack)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return TimerUtils.getPotionAlpha(currentEffect);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusEffectOverlay " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
return 1F;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resets any changes from drawing the potion effects.
|
||||||
|
*
|
||||||
|
* @param matrices - The matrix drawing stack.
|
||||||
|
* @param callbackInfo
|
||||||
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
|
* @since 0.2-1.16.4-fabric
|
||||||
|
*/
|
||||||
|
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
|
||||||
|
public void finishPotion(MatrixStack matrices,
|
||||||
|
CallbackInfo callbackInfo)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderStatusEffectOverlay " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -182,6 +603,7 @@ public class HudHook
|
|||||||
* @param matrices - The matrix drawing stack.
|
* @param matrices - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
|
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
|
||||||
@@ -190,9 +612,20 @@ public class HudHook
|
|||||||
MatrixStack matrices,
|
MatrixStack matrices,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
if (EventBus.updateHotbar())
|
try
|
||||||
{
|
{
|
||||||
callbackInfo.cancel();
|
if (TimerUtils.updateHotbar(tickDelta))
|
||||||
|
{
|
||||||
|
callbackInfo.cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderHotbar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -203,35 +636,63 @@ public class HudHook
|
|||||||
* @param matrices - The matrix drawing stack.
|
* @param matrices - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 0.2-1.16.4-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
|
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
|
||||||
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
|
"Lcom/mojang/blaze3d/systems/RenderSystem;setShaderColor(FFFF)V", shift
|
||||||
= At.Shift.AFTER))
|
= At.Shift.AFTER))
|
||||||
public void adjustHotbar(float tickDelta,
|
public void adjustHotbar(float tickDelta,
|
||||||
MatrixStack matrices,
|
MatrixStack matrices,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
EventBus.recolorHotbar();
|
try
|
||||||
|
{
|
||||||
|
TimerUtils.recolorHotbar(matrices);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderHotbar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Resets any changes from drawing the hotbar.
|
* Resets any changes from drawing the hotbar.
|
||||||
*
|
*
|
||||||
* @param tickDelta
|
* @param tickDelta
|
||||||
* @param matrices - The matrix drawing stack.
|
* @param stack - The matrix drawing stack.
|
||||||
* @param callbackInfo
|
* @param callbackInfo
|
||||||
*
|
*
|
||||||
|
* @version 1.1.1-1.17-fabric
|
||||||
* @since 0.1-1.16.4-fabric
|
* @since 0.1-1.16.4-fabric
|
||||||
*/
|
*/
|
||||||
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
|
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
|
||||||
public void finishHotbar(float tickDelta,
|
public void finishHotbar(float tickDelta,
|
||||||
MatrixStack matrices,
|
MatrixStack stack,
|
||||||
CallbackInfo callbackInfo)
|
CallbackInfo callbackInfo)
|
||||||
{
|
{
|
||||||
/*
|
try
|
||||||
* Resets the color so that nothing else is bothered.
|
{
|
||||||
*/
|
stack.pop();
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
stack = RenderSystem.getModelViewStack();
|
||||||
|
stack.pop();
|
||||||
|
RenderSystem.applyModelViewMatrix();
|
||||||
|
/*
|
||||||
|
* Resets the color so that nothing else is bothered.
|
||||||
|
*/
|
||||||
|
TimerUtils.resetAlpha();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LOGGER.error(
|
||||||
|
"Error in running net.minecraft.client.gui.hud" +
|
||||||
|
".InGameHud#renderHotbar " +
|
||||||
|
"event",
|
||||||
|
e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,85 +0,0 @@
|
|||||||
/**
|
|
||||||
* Copyright (C) 2021 Markil 3
|
|
||||||
* <p>
|
|
||||||
* This program is free software: you can redistribute it and/or modify it under
|
|
||||||
* the terms of the GNU General Public License as published by the Free Software
|
|
||||||
* Foundation, either version 3 of the License, or (at your option) any later
|
|
||||||
* version.
|
|
||||||
* <p>
|
|
||||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
||||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
||||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
||||||
* details.
|
|
||||||
* <p>
|
|
||||||
* You should have received a copy of the GNU General Public License along with
|
|
||||||
* this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
package markil3.immersive_hud.mixin;
|
|
||||||
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
|
|
||||||
import net.minecraft.util.profiler.DummyProfiler;
|
|
||||||
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
|
||||||
|
|
||||||
import markil3.immersive_hud.EventBus;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This class hooks into the profiler to trigger color changes for the status
|
|
||||||
* indicators.
|
|
||||||
*
|
|
||||||
* @author Markil 3
|
|
||||||
* @version 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
@Mixin(DummyProfiler.class)
|
|
||||||
public class ProfilerHook
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Hooks into the profiler to add logic to drawing armor.
|
|
||||||
*
|
|
||||||
* @param section - The profiler section
|
|
||||||
* @param callbackInfo
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
@Inject(method = "push", at = @At(value = "TAIL"))
|
|
||||||
public void renderArmor(String section, CallbackInfo callbackInfo)
|
|
||||||
{
|
|
||||||
if (section.equals("armor"))
|
|
||||||
{
|
|
||||||
EventBus.drawArmor();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Hooks into the profiler to add logic to drawing status bars besides
|
|
||||||
* armor.
|
|
||||||
*
|
|
||||||
* @param section - The profiler section
|
|
||||||
* @param callbackInfo
|
|
||||||
*
|
|
||||||
* @since 0.1-1.16.4-fabric
|
|
||||||
*/
|
|
||||||
@Inject(method = "swap", at = @At(value = "TAIL"))
|
|
||||||
public void renderStatus(String section, CallbackInfo callbackInfo)
|
|
||||||
{
|
|
||||||
switch (section)
|
|
||||||
{
|
|
||||||
case "health":
|
|
||||||
EventBus.drawHealth();
|
|
||||||
break;
|
|
||||||
case "food":
|
|
||||||
EventBus.drawHunger();
|
|
||||||
break;
|
|
||||||
case "air":
|
|
||||||
/*
|
|
||||||
* Resets the color so that nothing else is bothered.
|
|
||||||
*/
|
|
||||||
RenderSystem.color4f(1, 1, 1, 1F);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
0
src/main/resources/assets/immersive_hud/icon.png
Normal file → Executable file
|
Before Width: | Height: | Size: 380 KiB After Width: | Height: | Size: 380 KiB |
67
src/main/resources/assets/immersive_hud/lang/en_us.json
Executable file
@@ -0,0 +1,67 @@
|
|||||||
|
{
|
||||||
|
"immersive_hud.configGui.title": "Immersive HUD Configuration",
|
||||||
|
"option.immersive_hud.hotbarMaxTime": "Hotbar Display Time",
|
||||||
|
"option.immersive_hud.hotbarFadeIn": "Hotbar Fade In Time",
|
||||||
|
"option.immersive_hud.hotbarFadeOut": "Hotbar Fade Out Time",
|
||||||
|
"option.immersive_hud.experienceMaxTime": "Experience Display Time",
|
||||||
|
"option.immersive_hud.experienceFadeIn": "Experience Fade In Time",
|
||||||
|
"option.immersive_hud.experienceFadeOut": "Experience Fade Out Time",
|
||||||
|
"option.immersive_hud.jumpMaxTime": "Jump Bar Display Time",
|
||||||
|
"option.immersive_hud.jumpFadeIn": "Jump Bar Fade In Time",
|
||||||
|
"option.immersive_hud.jumpFadeOut": "Jump Bar Fade Out Time",
|
||||||
|
"option.immersive_hud.healthMaxTime": "Health Bar Display Time",
|
||||||
|
"option.immersive_hud.healthFadeIn": "Health Bar Fade In Time",
|
||||||
|
"option.immersive_hud.healthFadeOut": "Health Bar Fade Out Time",
|
||||||
|
"option.immersive_hud.hungerMaxTime": "Hunger Bar Display Time",
|
||||||
|
"option.immersive_hud.hungerFadeIn": "Hunger Bar Fade In Time",
|
||||||
|
"option.immersive_hud.hungerFadeOut": "Hunger Bar Fade Out Time",
|
||||||
|
"option.immersive_hud.airMaxTime": "Oxygen Bar Display Time",
|
||||||
|
"option.immersive_hud.airFadeIn": "Oxygen Bar Fade In Time",
|
||||||
|
"option.immersive_hud.airFadeOut": "Oxygen Bar Fade Out Time",
|
||||||
|
"option.immersive_hud.effectMaxTime": "Potion Display Time",
|
||||||
|
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
|
||||||
|
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
|
||||||
|
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
|
||||||
|
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
|
||||||
|
"option.immersive_hud.handTime": "Hand Display Time",
|
||||||
|
"option.immersive_hud.hideHands": "Hide Hands",
|
||||||
|
"option.immersive_hud.minHealth": "Minimum Health Fade",
|
||||||
|
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
|
||||||
|
"option.immersive_hud.minAir": "Minimum Oxygen Fade",
|
||||||
|
"option.immersive_hud.showArmor": "Show Armor",
|
||||||
|
"option.immersive_hud.ignoreList": "Ignored Items",
|
||||||
|
"option.immersive_hud.enchantingList": "Experience Blocks",
|
||||||
|
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
|
||||||
|
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
|
||||||
|
"tooltip.immersive_hud.experienceMaxTime": "How long the experience bar can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.experienceFadeIn": "How many seconds it takes for the experience bar to fade in",
|
||||||
|
"tooltip.immersive_hud.experienceFadeOut": "How many seconds it takes for the experience bar to move out",
|
||||||
|
"tooltip.immersive_hud.jumpMaxTime": "How long the horse jump bar can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.jumpFadeIn": "How many seconds it takes for the horse jump bar to fade in",
|
||||||
|
"tooltip.immersive_hud.jumpFadeOut": "How many seconds it takes for the horse jump bar to fade out",
|
||||||
|
"tooltip.immersive_hud.healthMaxTime": "How long the health bar can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.healthFadeIn": "How many seconds it takes for the health bar to fade in",
|
||||||
|
"tooltip.immersive_hud.healthFadeOut": "How many seconds it takes for the health bar to fade out",
|
||||||
|
"tooltip.immersive_hud.hungerMaxTime": "How long the hunger bar can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.hungerFadeIn": "How many seconds it takes for the hunger bar to fade in",
|
||||||
|
"tooltip.immersive_hud.hungerFadeOut": "How many seconds it takes for the hunger bar to fade out",
|
||||||
|
"tooltip.immersive_hud.airMaxTime": "How long the hunger bar can be oxygen on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.airFadeIn": "How many seconds it takes for the oxygen bar to fade in",
|
||||||
|
"tooltip.immersive_hud.airFadeOut": "How many seconds it takes for the oxygen bar to fade out",
|
||||||
|
"tooltip.immersive_hud.effectMaxTime": "How long potion icons can be displayed on screen in seconds",
|
||||||
|
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
|
||||||
|
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
|
||||||
|
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
|
||||||
|
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
|
||||||
|
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
|
||||||
|
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
|
||||||
|
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
|
||||||
|
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
|
||||||
|
"tooltip.immersive_hud.minAir": "When the oxygen level goes below this level, the oxygen bar won't fade away",
|
||||||
|
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD",
|
||||||
|
"tooltip.immersive_hud.ignoreList": "Which items will not trigger the arm and crosshairs when used",
|
||||||
|
"tooltip.immersive_hud.enchantingList": "Which blocks will show the experience bar when looked at.",
|
||||||
|
"error.immersive_hud.ignoreList.unknownItem": "Unknown item %s",
|
||||||
|
"error.immersive_hud.ignoreList.illegalId": "%s is not a legal item identifier"
|
||||||
|
}
|
||||||
@@ -9,8 +9,9 @@
|
|||||||
"Markil 3"
|
"Markil 3"
|
||||||
],
|
],
|
||||||
"contact": {
|
"contact": {
|
||||||
"homepage": "https://fabricmc.net/",
|
"homepage": "https://www.planetminecraft.com/mod/immersive-hud/",
|
||||||
"sources": "https://github.com/FabricMC/fabric-example-mod"
|
"sources": "https://github.com/Markil3/MinecraftImmersiveHUD",
|
||||||
|
"issues": "https://github.com/Markil3/MinecraftImmersiveHUD/issues"
|
||||||
},
|
},
|
||||||
|
|
||||||
"license": "GPL-3.0-only",
|
"license": "GPL-3.0-only",
|
||||||
@@ -20,18 +21,25 @@
|
|||||||
"entrypoints": {
|
"entrypoints": {
|
||||||
"main": [
|
"main": [
|
||||||
"markil3.immersive_hud.Main"
|
"markil3.immersive_hud.Main"
|
||||||
|
],
|
||||||
|
"modmenu": [
|
||||||
|
"markil3.immersive_hud.ModMenu"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"mixins": [
|
"mixins": [
|
||||||
{
|
{
|
||||||
"config": "modid.mixins.json",
|
"config": "immersive_hud.mixins.json",
|
||||||
"environment": "client"
|
"environment": "client"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
||||||
"depends": {
|
"depends": {
|
||||||
"fabricloader": ">=0.7.4",
|
"fabricloader": ">=0.12.12",
|
||||||
"fabric": "*",
|
"minecraft": "1.18.x",
|
||||||
"minecraft": "1.16.x"
|
"java": ">=17"
|
||||||
|
},
|
||||||
|
"suggests": {
|
||||||
|
"modmenu": "*",
|
||||||
|
"cloth-config2": "*"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,14 +2,13 @@
|
|||||||
"required": true,
|
"required": true,
|
||||||
"minVersion": "0.8",
|
"minVersion": "0.8",
|
||||||
"package": "markil3.immersive_hud.mixin",
|
"package": "markil3.immersive_hud.mixin",
|
||||||
"compatibilityLevel": "JAVA_8",
|
"compatibilityLevel": "JAVA_16",
|
||||||
"mixins": [
|
"mixins": [
|
||||||
],
|
],
|
||||||
"client": [
|
"client": [
|
||||||
"ClientPlayerHook",
|
"ClientPlayerHook",
|
||||||
"HeldItemHook",
|
"HeldItemHook",
|
||||||
"HudHook",
|
"HudHook"
|
||||||
"ProfilerHook"
|
|
||||||
],
|
],
|
||||||
"injectors": {
|
"injectors": {
|
||||||
"defaultRequire": 1
|
"defaultRequire": 1
|
||||||