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22 Commits

Author SHA1 Message Date
Markil3
7d67a0445a Fixes a conflict with other poorly-configured mods. 2021-04-06 08:43:36 -06:00
Markil3
f054a5aa20 Gets ready for release 1.1 2021-04-01 13:07:40 -06:00
Markil3
93548ae7a7 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:21:22 -06:00
Markil3
7195d8ac0d Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:18:00 -06:00
Markil3
a6b05ba15a Fixes a ClassCastException (#1) 2021-03-25 17:12:38 -06:00
Markil3
238d32a27a Fixes the configuration code not triggering. 2021-03-02 15:32:01 -07:00
Markil3
30d3eb9880 Stabilizes the mod for 1.15 2021-03-02 15:28:37 -07:00
Markil3
b9d0d3eaf9 Sets the mod to use 1.15 2021-03-02 15:28:16 -07:00
Markil3
d2252917b6 Gets ready for version 1.0 release. 2021-03-02 11:26:32 -07:00
Markil3
95111de1aa Updates the URLs to point to the appropriate locations. 2021-03-02 11:26:06 -07:00
Markil3
7be634fc47 Makes both the Cloth and the ModMenu APIs optional.
We want users to be able to use this with as few dependencies as possible.
2021-03-02 11:18:20 -07:00
Markil3
ddd266a0ab Removes the Fabric API dependency.
We didn't need it.
2021-03-02 11:11:45 -07:00
Markil3
c560e50288 Adjusts the health and hunger to always show under wither, poison, and hunger. 2021-03-02 10:41:53 -07:00
Markil3
fb52f20d14 Tweaks potions some more 2021-03-02 10:35:45 -07:00
Markil3
8798691dc0 Moves the status bar adjustments to HudHook
They really do belong there. Hooking into the profiler was just a crutch.
2021-03-02 10:27:29 -07:00
Markil3
37df8eef93 Removed the need for the "name" field.
It kept getting picked up by the autoconfig API.
2021-03-02 10:07:51 -07:00
Markil3
9cd7488f67 Adds support for configuring the timings via Clith Config and Mod Menu. 2021-03-02 09:42:28 -07:00
Markil3
3b42b1729d Makes the hotbar and experience/jump bars slide in and out. 2021-03-01 18:54:47 -07:00
Markil3
1bf31b7bcd Makes potion icons fade over time 2021-03-01 17:18:41 -07:00
Markil3
b66a152603 Locks down some fieldsso that they are now private. 2021-02-27 09:18:29 -07:00
Markil3
a54ec64baa Renames EventBus to TimerUtils.
It makes more sense.
2021-02-27 09:17:14 -07:00
Markil3
c11bf47f17 Makes some changes to make the methods here resemble that of the Forge implementation more. 2021-02-27 09:15:37 -07:00
14 changed files with 1656 additions and 393 deletions

View File

@@ -11,11 +11,8 @@ version = project.mod_version + "-" + project.minecraft_version + "-fabric"
group = project.maven_group
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven { url "https://maven.shedaniel.me/" }
maven { url "https://maven.terraformersmc.com/" }
}
dependencies {
@@ -24,8 +21,9 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.

View File

@@ -3,15 +3,15 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.16.4
yarn_mappings=1.16.4+build.9
loader_version=0.11.1
minecraft_version=1.15
yarn_mappings=1.15+build.2
loader_version=0.11.2
cloth_version=2.9.3
modmenu_version=1.8.4+build.20
autoconfig_version=2.2.0
# Mod Properties
mod_version = 0.1
mod_version = 1.1.1
maven_group = markil3
archives_base_name = immersive_hud
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.30.3+1.16

View File

@@ -0,0 +1,329 @@
package markil3.immersive_hud;
import net.minecraft.util.math.MathHelper;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
/**
* Configuration manager of this mod, which reads from and writes to this mod's
* configuration file.
* <p>
* The methods that change this mod's configuration do not automatically write
* those changes to the configuration file on disk. Instead, they only update
* the configuration in memory.
*
* @author Markil 3
*/
public class ConfigManager
{
public static class TimeValues
{
private static final int SHOW_TIME = 6 * TICKS_PER_SECOND;
private static final int FADE_IN = TICKS_PER_SECOND / 2;
private static final int FADE_OUT = TICKS_PER_SECOND;
private int maxTime = SHOW_TIME;
private int fadeIn = FADE_IN;
private int fadeOut = FADE_OUT;
/**
* Obtains the maximum time that the hotbar can be on the screen,
* including fading.
*
* @return The maximum hotbar display time.
*/
public int getMaxTime()
{
return this.maxTime;
}
/**
* Obtains the time that the hotbar takes to fade in.
*
* @return The hotbar fade in time.
*/
public int getFadeInTime()
{
return this.fadeIn;
}
/**
* Obtains the time that the hotbar takes to fade out.
*
* @return The hotbar fade out time.
*/
public int getFadeOutTime()
{
return this.fadeOut;
}
public void setMaxTime(int time)
{
this.maxTime = time;
}
public void setFadeInTime(int time)
{
this.fadeIn = time;
}
public void setFadeOutTime(int time)
{
this.fadeOut = time;
}
}
private TimeValues hotbarTime = new TimeValues();
private TimeValues experienceTime = new TimeValues();
private TimeValues jumpTime = new TimeValues();
private TimeValues healthTime = new TimeValues();
private TimeValues hungerTime = new TimeValues();
private TimeValues effectTime = new TimeValues();
private int crosshairTime = 6 * TICKS_PER_SECOND;
private boolean hideCrosshair = true;
private int handTime = 30 * TICKS_PER_SECOND;
private boolean hideHands = true;
private boolean showArmor = true;
private double minHealth = 0.5;
private int minHunger = 17;
/**
* Returns the instance of this class.
*
* @return the instance of this class
*/
public static ConfigManager getInstance()
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig();
}
else
{
throw new ClassNotFoundException();
}
}
catch (ClassNotFoundException e)
{
return new ConfigManager();
}
}
// Validations
/**
* Obtains time values related to the hotbar.
*
* @return The hotbar display time values.
*/
public TimeValues getHotbarTime()
{
return this.hotbarTime;
}
/**
* Obtains time values related to the experience bar.
*
* @return The experience bar display time values.
*/
public TimeValues getExperienceTime()
{
return this.experienceTime;
}
/**
* Obtains time values related to the jump bar.
*
* @return The jump display time values.
*/
public TimeValues getJumpTime()
{
return this.jumpTime;
}
/**
* Obtains time values related to the health bar.
*
* @return The health display time values.
*/
public TimeValues getHealthTime()
{
return this.healthTime;
}
/**
* Obtains time values related to the hunger bar.
*
* @return The hunger display time values.
*/
public TimeValues getHungerTime()
{
return this.hungerTime;
}
/**
* Obtains time values related to potion effects.
*
* @return Potion display time values.
*/
public TimeValues getPotionTime()
{
return this.effectTime;
}
/**
* Obtains the time that the crosshairs are allowed to display.
*
* @return The crosshair display time values.
*/
public int getCrosshairTime()
{
return this.crosshairTime;
}
/**
* Checks whether the crosshairs should be hidden after a period of time.
*
* @return - Whether or not crosshairs will be hidden.
*/
public boolean hideCrosshair()
{
return this.hideCrosshair;
}
/**
* Obtains the time that the hands are allowed to display.
*
* @return The hand display time values.
*/
public int getHandTime()
{
return this.handTime;
}
/**
* Checks whether hands should be hidden after a period of time.
*
* @return - Whether or not hands will be hidden.
*/
public boolean hideHands()
{
return this.hideHands;
}
/**
* Checks whether the armor bar should render.
*
* @return Whether or not armor shows on the HUD.
*/
public boolean shouldShowArmor()
{
return this.showArmor;
}
/**
* Obtains the minimum health for fading. Anything below that and the health
* always displays.
*
* @return The health boundary, from 0 to 1.
*/
public double getMinHealth()
{
return this.minHealth;
}
/**
* Obtains the minimum hunger for fading. Anything below that and the hunger
* always displays.
*
* @return The hunger boundary, from 0 to 20.
*/
public int getMinHunger()
{
return this.minHunger;
}
/**
* Sets the time that the hands are allowed to display.
*
* @param time - The hand display time values.
*/
public void setCrosshairTime(int time)
{
this.crosshairTime = time;
}
/**
* Sets whether the crosshairs should be hidden after a period of time.
*
* @param hide - Whether or not crosshairs will be hidden.
*/
public void hideCrosshair(boolean hide)
{
this.hideCrosshair = hide;
}
/**
* Sets the time that the hands are allowed to display.
*
* @param time - The hand display time values.
*/
public void setHandTime(int time)
{
this.handTime = time;
}
/**
* Sets whether hands should be hidden after a period of time.
*
* @param hide - Whether or not hands will be hidden.
*/
public void hideHands(boolean hide)
{
this.hideHands = hide;
}
/**
* Determines whether the armor bar should render.
*
* @param show - Whether or not armor shows on the HUD.
*/
public void shouldShowArmor(boolean show)
{
this.showArmor = show;
}
/**
* Sets the minimum health for fading. Anything below that and the health
* always displays.
*
* @param boundary - The health boundary, from 0 to 1.
*/
public void setMinHealth(double boundary)
{
this.minHealth = MathHelper.clamp(boundary, 0, 1);
}
/**
* Sets the minimum hunger for fading. Anything below that and the hunger
* always displays.
*
* @param boundary - The hunger boundary, from 0 to 20.
*/
public void setMinHunger(int boundary)
{
this.minHunger = MathHelper.clamp(boundary, 0, 20);
}
/**
* Saves changes to this mod's configuration.
*/
// public void save()
// {
// SPEC.save();
// }
}

View File

@@ -0,0 +1,14 @@
package markil3.immersive_hud;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
@Config(name = "immersive_hud")
public class ConfigManagerCloth extends ConfigManager implements ConfigData
{
@Override
public void validatePostLoad() throws ConfigData.ValidationException
{
this.setMinHealth(this.getMinHealth());
}
}

View File

@@ -18,8 +18,9 @@
package markil3.immersive_hud;
import net.fabricmc.api.ModInitializer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.util.math.MatrixStack;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
@@ -29,9 +30,23 @@ import net.minecraft.client.util.math.MatrixStack;
*/
public class Main implements ModInitializer
{
public static final int TICKS_PER_SECOND = 20;
@Override
public void onInitialize()
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{
AutoConfig.register(ConfigManagerCloth.class,
Toml4jConfigSerializer::new);
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
}
/**
@@ -45,9 +60,19 @@ public class Main implements ModInitializer
*
* @since 0.1-1.16.4-fabric
*/
static float getAlpha(int renderTime)
static float getAlpha(double renderTime,
double maxTime,
double fadeInTime,
double fadeOutTime)
{
return Math.min(renderTime / 20.0F,
1.0F);
if (renderTime <= fadeOutTime)
{
return (float) (renderTime / fadeOutTime);
}
else if (renderTime > maxTime - fadeInTime)
{
return (float) ((maxTime - renderTime) / fadeInTime);
}
return 1F;
}
}

View File

@@ -0,0 +1,184 @@
package markil3.immersive_hud;
import net.minecraft.client.gui.screen.Screen;
import java.util.function.Function;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"MaxTime",
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip("tooltip.immersive_hud." + name +
"MaxTime")
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeIn",
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeIn")
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeOut",
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeOut")
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public String getModId()
{
return "immersive_hud";
}
@Override
public Function<Screen, ? extends Screen> getConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle("immersive_hud.configGui.title")
.setSavingRunnable(() -> {
try
{
if (Class.forName(
"me.sargunvohra.mcmods.autoconfig1u" +
".AutoConfig") != null)
{
((me.sargunvohra.mcmods.autoconfig1u.ConfigManager<ConfigManagerCloth>) AutoConfig
.getConfigHolder(
ConfigManagerCloth.class)).save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory("category.immersive_hud" +
".general");
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.crosshairTime",
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip("tooltip.immersive_hud.crosshairTime")
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.hideCrosshair",
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.hideCrosshair")
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.handTime",
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip("tooltip.immersive_hud.handTime")
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.hideHands",
instance.hideHands())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.hideHands")
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.minHealth",
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip("tooltip.immersive_hud.minHealth")
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(
"option.immersive_hud.minHunger",
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip("tooltip.immersive_hud.minHunger")
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.showArmor",
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.showArmor")
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
return builder.build();
};
}
}

View File

@@ -23,6 +23,8 @@ import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BowItem;
@@ -41,10 +43,10 @@ import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.MathHelper;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Optional;
@@ -54,35 +56,19 @@ import java.util.Optional;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
public class EventBus
public class TimerUtils
{
/**
* The number of ticks that the hand will be onscreen. Every tick is 1/20th
* of a second.
*/
static final int HAND_TIME = 10 * 20;
/**
* The number of ticks most elements will be onscreen. Every tick is 1/20th
* of a second.
*/
static final int VISUAL_TIME = 6 * 20;
/**
* The number of ticks that the health and hunger bars will be onscreen.
* Every tick is 1/20th of a second.
*/
static final int HEALTH_TIME = (int) ((float) VISUAL_TIME * 2.5);
/**
* How many more ticks the hand will be onscreen. Every tick is 1/20th of a
* second.
*/
private static int mainHandTime, offHandTime;
private static double mainHandTime, offHandTime;
/**
* How many more ticks the crosshair will be onscreen. Every tick is 1/20th
* of a second.
*/
private static int crosshairTime;
private static double crosshairTime;
/**
* If true, then the hand (and crosshairs) will be locked onto the screen
* without disappearing until this flag is updated.
@@ -95,11 +81,13 @@ public class EventBus
*/
private static int mapLock;
private static HashMap<StatusEffect, Double> effectTime = new HashMap<>();
/**
* How many more ticks the hotbar will be onscreen. Every tick is 1/20th of
* a second.
*/
private static int hotbarTime;
private static double hotbarTime;
/**
* The last hotbar slot that was selected. This is used to check for a
* change in the hotbar slot.
@@ -115,7 +103,7 @@ public class EventBus
* How many more ticks the health bar will be onscreen. Every tick is 1/20th
* of a second.
*/
private static int healthTime;
private static double healthTime;
/**
* Records what the health was previously. Used to check for a change in the
* health.
@@ -133,7 +121,7 @@ public class EventBus
* How many more ticks the hunger bar will be onscreen. Every tick is 1/20th
* of a second.
*/
private static int hungerTime;
private static double hungerTime;
/**
* Records what the hunger level was previously. Used to check for a change
* in hunger.
@@ -149,7 +137,7 @@ public class EventBus
* How many more ticks the mount's health bar will be onscreen. Every tick
* is 1/20th of a second.
*/
private static int mountTime;
private static double mountTime;
/**
* Records what the health of the mount was previously. Used to check for a
* change in the health.
@@ -165,19 +153,120 @@ public class EventBus
* How many more ticks the mount's jump bar will be onscreen. Every tick is
* 1/20th of a second.
*/
private static int jumpTime;
private static double jumpTime;
/**
* How many more ticks the experience bar will be onscreen. Every tick is
* 1/20th of a second.
*/
private static int experienceTime;
private static double experienceTime;
/**
* Records what the experience was previously. Used to check for a change in
* the health.
*/
private static float experienceProgress = -1;
/**
* Sets the transparency level of the next drawn element.
*
* @param alpha - The transparency, from 0 to 1.
*/
public static void setAlpha(float alpha)
{
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
* Resets the transparency level.
*
* @see #setAlpha(float)
*/
public static void resetAlpha()
{
setAlpha(1.0F);
}
/**
* Obtains the offset from the bottom of the screen that the hotbar
* receives.
*
* @return The offset the hotbar uses.
*/
public static int getHotbarTranslation()
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
return (int) (22F * (1 - Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime())));
}
/**
* Obtains the offset from the bottom of the screen that the experience bar
* receives.
*
* @return The offset the experience bar uses.
*/
public static int getExperienceTranslation()
{
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
return (int) ((12F + (22 - getHotbarTranslation())) * (1 - Main.getAlpha(
experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
experience.getFadeOutTime()))) + getHotbarTranslation();
}
/**
* Obtains the offset from the bottom of the screen that the jump bar
* receives.
*
* @return The offset the jump bar uses.
*/
public static int getJumpTranslation()
{
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getExperienceTime();
return (int) ((12F + (22 - getHotbarTranslation())) * (1 - Main.getAlpha(
jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime()))) + getHotbarTranslation();
}
/**
* Obtains the offset that the status bars (health, hunger, etc.) gets from
* their usual position.
*
* @return The offset.
*/
public static float getHealthTranslation()
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime());
float experienceAlpha = Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
experience.getFadeOutTime());
float jumpAlpha = Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime());
return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha);
}
/**
* Run whenever the player clicks a mouse button. This brings the hands into
* view, and briefly brings the health and hunger into view if the held item
@@ -190,6 +279,12 @@ public class EventBus
*/
public static void onClick(Hand hand, boolean clear)
{
ConfigManager.TimeValues health =
ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hunger =
ConfigManager.getInstance().getHungerTime();
double handTime = ConfigManager.getInstance().getHandTime();
MinecraftClient mc = MinecraftClient.getInstance();
LivingEntity entity;
Item item;
@@ -219,29 +314,29 @@ public class EventBus
.map(ItemStack::getItem)
.orElse(null);
}
crosshairTime = VISUAL_TIME;
crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND)
{
mainHandTime = HAND_TIME;
mainHandTime = handTime;
mainHandLock = item != null;
}
else
{
offHandTime = HAND_TIME;
offHandTime = handTime;
offHandLock = item != null;
}
if (item != null)
{
if (item.isFood())
{
healthTime = HEALTH_TIME;
hungerTime = HEALTH_TIME;
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
}
}
else
{
System.out.println("Unusing hand " + hand);
}
}
/**
@@ -255,9 +350,15 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand, MatrixStack matrixStack)
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
boolean hideHands = ConfigManager.getInstance().hideHands();
if (hideHands)
{
final int HAND_UP_TIME = 20;
switch (hand)
{
case OFF_HAND:
@@ -267,7 +368,10 @@ public class EventBus
}
else if (!offHandLock && (mapLock & 0b01) == 0)
{
offHandTime--;
if (offHandTime > 0)
{
offHandTime -= ticks;
}
if (offHandTime < HAND_UP_TIME)
{
matrixStack
@@ -285,8 +389,10 @@ public class EventBus
}
else if (!mainHandLock && (mapLock & 0b10) == 0)
{
System.out.println("Decreasing main hand time");
mainHandTime--;
if (mainHandTime > 0)
{
mainHandTime -= ticks;
}
if (mainHandTime < HAND_UP_TIME)
{
matrixStack
@@ -298,6 +404,7 @@ public class EventBus
}
break;
}
}
return false;
}
@@ -309,11 +416,19 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawCrosshair()
public static boolean drawCrosshair(float ticks)
{
final double CROSSHAIR_TIME =
ConfigManager.getInstance().getCrosshairTime();
MinecraftClient mc = MinecraftClient.getInstance();
Entity entity = mc.getCameraEntity();
boolean changed = false;
boolean canceled = false;
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.crosshairTarget != null && mc.crosshairTarget
.getType() != HitResult.Type.MISS)
{
@@ -334,25 +449,20 @@ public class EventBus
if (changed || mainHandLock || offHandLock || crosshairTime
> 0)
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(crosshairTime > 0 ?
setAlpha(Main.getAlpha(crosshairTime > 0 ?
crosshairTime :
VISUAL_TIME));
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
}
else
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
0F);
canceled = true;
}
if (crosshairTime > 0)
{
crosshairTime--;
crosshairTime -= ticks;
}
return false;
}
return canceled;
}
/**
@@ -363,14 +473,18 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth()
public static boolean drawMountHealth(float ticks)
{
/*
* When the health percentage falls to this level or below, the
* health bar won't disappear, allowing the player to be constantly
* reminded of their low health.
*/
final float CONST_BOUNDARY = 0.5F;
final double HEALTH_BOUNDARY =
ConfigManager.getInstance().getMinHealth();
ConfigManager.TimeValues healthTimes =
ConfigManager.getInstance().getHealthTime();
MinecraftClient mc = MinecraftClient.getInstance();
Entity entity = mc.getCameraEntity();
@@ -378,7 +492,7 @@ public class EventBus
LivingEntity mount;
boolean changed = false;
if (tmp == null)
if (tmp == null || !(tmp instanceof LivingEntity))
{
mountHealth = -1;
mountMaxHealth = -1;
@@ -391,33 +505,134 @@ public class EventBus
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getMaxHealth())
if (mountMaxHealth != mount.getMaximumHealth())
{
mountMaxHealth = mount.getMaxHealth();
mountMaxHealth = mount.getMaximumHealth();
changed = true;
}
}
if (changed)
{
mountTime = VISUAL_TIME;
mountTime = healthTimes.getMaxTime() - (mountTime > 0 ?
healthTimes.getFadeInTime() :
0);
}
else if (mountTime > 0)
{
mountTime--;
mountTime -= ticks;
}
if (mountTime > 0)
{
/*
* Renders it along with health.
* Only makes a change if the player is healthy. Otherwise,
* the bar is shown.
*/
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(mountTime));
if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY)
{
if (tmp != null && mountTime > 0)
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime()));
return false;
}
return true;
}
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
getHealthTranslation(),
0F);
return false;
}
/**
* Updates the timings of some of the potions currently affecting the
* player.
*
* @param player - The player being affected.
*/
public static void updatePotions(ClientPlayerEntity player)
{
for (StatusEffect effect :
new HashSet<>(effectTime.keySet()))
{
if (!player.hasStatusEffect(effect))
{
effectTime.remove(effect);
}
}
}
/**
* Updates the timings of some of the potions currently affecting the
* player.
*
* @param effectinstance - The effect to update
* @param ticks
*/
public static boolean updatePotion(StatusEffectInstance effectinstance,
float ticks)
{
final int BLINK_TIME = 200;
ConfigManager.TimeValues potion =
ConfigManager.getInstance().getPotionTime();
Double time = effectTime.get(effectinstance.getEffectType());
if (time == null)
{
effectTime.put(effectinstance.getEffectType(),
(time = (double) potion.getMaxTime()));
}
else
{
effectTime.put(effectinstance.getEffectType(), (time -= ticks));
}
return Main.getAlpha(time,
potion.getMaxTime(),
potion.getFadeInTime(),
potion.getFadeOutTime()) > 0 || effectinstance.getDuration() <= BLINK_TIME;
}
/**
* Obtains how transparent
*
* @param effectinstance
*
* @return
*/
public static float getPotionAlpha(StatusEffectInstance effectinstance)
{
ConfigManager.TimeValues potion =
ConfigManager.getInstance().getPotionTime();
final int BLINK_TIME = 200;
float effectAlpha = 0.0F;
if (effectinstance.getDuration() <= BLINK_TIME)
{
effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F;
}
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
{
effectAlpha =
-(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
}
else
{
effectAlpha =
Main.getAlpha(effectTime.getOrDefault(effectinstance.getEffectType(),
0.0),
potion.getMaxTime(),
potion.getFadeInTime(),
potion.getFadeOutTime());
}
return effectAlpha;
}
/**
* Determines whether or not to draw the armor bar, adjusting the alpha as
@@ -429,27 +644,23 @@ public class EventBus
*/
public static boolean drawArmor()
{
ConfigManager.TimeValues healthTimes;
/*
* Sets the armor to fade in and out in sync with the health.
* Technically, since this method gets called before health, it will
* be 1 tick behind, but I'm not too concerned about it.
*/
if (healthTime > 0)
if (ConfigManager.getInstance().shouldShowArmor() && healthTime > 0)
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(healthTime));
}
else
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
0.0F);
}
healthTimes = ConfigManager.getInstance().getHealthTime();
setAlpha(Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime()));
return false;
}
return true;
}
/**
* Determines whether or not to draw the health bar, adjusting the alpha as
@@ -459,14 +670,17 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHealth()
public static boolean drawHealth(float ticks)
{
/*
* When the health percentage falls to this level or below, the
* health bar won't disappear, allowing the player to be constantly
* reminded of their low health.
*/
final float CONST_BOUNDARY = 0.5F;
final double HEALTH_BOUNDARY =
ConfigManager.getInstance().getMinHealth();
ConfigManager.TimeValues healthTimes =
ConfigManager.getInstance().getHealthTime();
MinecraftClient mc = MinecraftClient.getInstance();
LivingEntity entity;
@@ -479,14 +693,7 @@ public class EventBus
return true;
}
boolean changed = false;
/*
* Resets the transparency from the armor call.
*/
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
1F);
boolean canceled;
/**
* Checks for a change in current or max health.
@@ -496,31 +703,39 @@ public class EventBus
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getMaxHealth())
if (maxHealth != entity.getMaximumHealth())
{
maxHealth = entity.getMaxHealth();
maxHealth = entity.getMaximumHealth();
changed = true;
}
if (changed)
{
healthTime = HEALTH_TIME;
healthTime = healthTimes.getMaxTime() - (healthTime > 0 ?
healthTimes.getFadeInTime() :
0);
}
else if (healthTime > 0)
{
healthTime--;
healthTime -= ticks;
}
/*
* Only makes a change if the player is healthy. Otherwise,
* the bar is shown.
*/
if (health / maxHealth > CONST_BOUNDARY)
if (health / maxHealth > HEALTH_BOUNDARY && !entity
.hasStatusEffect(StatusEffects.WITHER) && !entity.hasStatusEffect(
StatusEffects.POISON))
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(healthTime));
setAlpha(Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime()));
}
return false;
canceled =
healthTime == 0 && health / maxHealth > HEALTH_BOUNDARY && !entity
.hasStatusEffect(StatusEffects.WITHER) && !entity.hasStatusEffect(
StatusEffects.POISON);
return canceled;
}
/**
@@ -531,26 +746,22 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHunger()
public static boolean drawHunger(float ticks)
{
/*
* When hunger falls to this level or below, the hunger bar won't
* disappear, allowing the player to be constantly reminded of their
* low hunger.
*/
final int HUNGER_BOUNDARY = 15;
final int HUNGER_BOUNDARY = ConfigManager.getInstance().getMinHunger();
ConfigManager.TimeValues hungerTimes =
ConfigManager.getInstance().getHungerTime();
MinecraftClient mc = MinecraftClient.getInstance();
PlayerEntity entity;
boolean canceled;
boolean changed = false;
/*
* Resets the transparency from last time.
*/
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
1F);
if (mc.getCameraEntity() instanceof PlayerEntity)
{
entity = (PlayerEntity) mc.getCameraEntity();
@@ -578,21 +789,32 @@ public class EventBus
}
if (changed)
{
hungerTime = HEALTH_TIME;
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
hungerTimes.getFadeInTime() :
0);
}
else if (hungerTime > 0)
{
hungerTime--;
hungerTime -= ticks;
}
if (hungerTime <= 0 && hunger > HUNGER_BOUNDARY)
{
return true;
}
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(hungerTime));
/*
* Only makes a change if the player is satisfied. Otherwise,
* Only makes a change if the player is healthy. Otherwise,
* the bar is shown.
*/
return false;
if (hunger > HUNGER_BOUNDARY && !entity.hasStatusEffect(StatusEffects.HUNGER))
{
setAlpha(Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
}
return hungerTime == 0 && hunger > HUNGER_BOUNDARY && !entity
.hasStatusEffect(StatusEffects.HUNGER);
}
/**
@@ -603,12 +825,13 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar()
public static boolean drawJumpbar(float ticks)
{
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
MinecraftClient mc = MinecraftClient.getInstance();
ClientPlayerEntity entity;
boolean changed = false;
if (mc.getCameraEntity() instanceof ClientPlayerEntity)
{
entity = (ClientPlayerEntity) mc.getCameraEntity();
@@ -620,18 +843,22 @@ public class EventBus
if (entity.method_3151() > 0)
{
jumpTime = VISUAL_TIME;
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
0);
}
else if (jumpTime > 0)
{
jumpTime--;
jumpTime -= ticks;
}
if (experienceTime > 0)
if (jumpTime > 0)
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(jumpTime));
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime()));
return false;
}
return true;
@@ -645,8 +872,11 @@ public class EventBus
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience()
public static boolean drawExperience(float ticks)
{
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
MinecraftClient mc = MinecraftClient.getInstance();
ClientPlayerEntity entity;
boolean changed = false;
@@ -667,18 +897,24 @@ public class EventBus
}
if (changed)
{
experienceTime = VISUAL_TIME;
experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() :
0);
}
else if (experienceTime > 0)
{
experienceTime--;
experienceTime -= ticks;
}
if (experienceTime > 0)
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(experienceTime));
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
experience.getFadeOutTime()));
return false;
}
return true;
@@ -694,8 +930,16 @@ public class EventBus
* @see #recolorHotbar()
* @since 0.1-1.16.4-fabric
*/
public static boolean updateHotbar()
public static boolean updateHotbar(float ticks)
{
ConfigManager.TimeValues health =
ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hunger =
ConfigManager.getInstance().getHungerTime();
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
double handTime = ConfigManager.getInstance().getHandTime();
MinecraftClient mc = MinecraftClient.getInstance();
ClientPlayerEntity entity;
Item item, handItem = null;
@@ -853,18 +1097,22 @@ public class EventBus
*/
if (item.isFood())
{
healthTime = HEALTH_TIME;
hungerTime = HEALTH_TIME;
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
}
if (i == 0)
{
mainHandItem = item;
mainHandTime = HAND_TIME;
mainHandTime = handTime;
}
else if (i == 1)
{
offHandItem = item;
offHandTime = HAND_TIME;
offHandTime = handTime;
}
}
i++;
@@ -876,17 +1124,19 @@ public class EventBus
if (selectedHotbarSlot != entity.inventory.selectedSlot)
{
selectedHotbarSlot = entity.inventory.selectedSlot;
mainHandTime = HAND_TIME;
mainHandTime = handTime;
changed = true;
}
if (changed)
{
hotbarTime = VISUAL_TIME;
hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ?
hotbar.getFadeInTime() :
0);
}
else if (hotbarTime > 0)
{
hotbarTime--;
hotbarTime -= ticks;
}
return hotbarTime == 0;
@@ -902,9 +1152,13 @@ public class EventBus
*/
public static void recolorHotbar()
{
RenderSystem.color4f(1.0F,
1.0F,
1.0F,
Main.getAlpha(hotbarTime));
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime()));
}
}

View File

@@ -17,25 +17,22 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import markil3.immersive_hud.EventBus;
import markil3.immersive_hud.TimerUtils;
/**
* This mixin hooks into the client player class to check for when the hands
* move. Note that most of the logic can be found in {@link EventBus}.
* move. Note that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
@@ -43,6 +40,9 @@ import markil3.immersive_hud.EventBus;
@Mixin(ClientPlayerEntity.class)
public class ClientPlayerHook
{
private static final Logger LOGGER =
LogManager.getLogger(ClientPlayerHook.class);
/**
* Updates hand timing every time an attack is initiated.
*
@@ -54,7 +54,18 @@ public class ClientPlayerHook
@Inject(method = "swingHand", at = @At(value = "TAIL"))
public void swingHand(Hand hand, CallbackInfo callbackInfo)
{
EventBus.onClick(hand, hand == null);
try
{
TimerUtils.onClick(hand, hand == null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#swingHand " +
"event",
e);
}
}
/**
@@ -68,7 +79,18 @@ public class ClientPlayerHook
@Inject(method = "setCurrentHand", at = @At(value = "TAIL"))
public void setCurrentHand(Hand hand, CallbackInfo callbackInfo)
{
EventBus.onClick(hand, hand == null);
try
{
TimerUtils.onClick(hand, hand == null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#setCurrentHand " +
"event",
e);
}
}
/**
@@ -80,11 +102,22 @@ public class ClientPlayerHook
*/
@Inject(method = "clearActiveItem", at = @At(value = "HEAD"))
public void clearActiveItem(CallbackInfo callbackInfo)
{
try
{
if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity)
{
EventBus.onClick(((LivingEntity) MinecraftClient.getInstance().cameraEntity)
TimerUtils.onClick(((LivingEntity) MinecraftClient.getInstance().cameraEntity)
.getActiveHand(), true);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#clearActiveItem " +
"event",
e);
}
}
}

View File

@@ -16,9 +16,6 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
@@ -26,16 +23,18 @@ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import markil3.immersive_hud.EventBus;
import markil3.immersive_hud.TimerUtils;
/**
* This mixin hooks into the hand renderer to make the hands move in and out of
* view. Note that most of the logic can be found in {@link EventBus}.
* view. Note that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
@@ -43,6 +42,9 @@ import markil3.immersive_hud.EventBus;
@Mixin(HeldItemRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER =
LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
@@ -75,10 +77,21 @@ public class HeldItemHook
int light,
CallbackInfo callbackInfo)
{
if (EventBus.onRenderHand(hand, matrices))
try
{
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render.item" +
".HeldItemRenderer#renderFirstPersonItem " +
"event",
e);
}
}
}

View File

@@ -18,20 +18,25 @@ package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.profiler.DummyProfiler;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import markil3.immersive_hud.EventBus;
import markil3.immersive_hud.TimerUtils;
/**
* This mixin hooks into the HUD class to modify most of the HUD elements. Note
* that most of the logic can be found in {@link EventBus}.
* that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
@@ -39,199 +44,633 @@ import markil3.immersive_hud.EventBus;
@Mixin(InGameHud.class)
public class HudHook
{
private static final Logger LOGGER = LogManager.getLogger(HudHook.class);
private StatusEffectInstance currentEffect;
/**
* Determines whether or not to draw the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"))
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true)
public void startCrosshair(CallbackInfo callbackInfo)
{
EventBus.drawCrosshair();
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Resets any changes from drawing the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
public void finishCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Determines whether or not to draw the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"))
public void startJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true)
public void startJumpbar(int x, CallbackInfo callbackInfo)
{
EventBus.drawJumpbar();
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(MatrixStack stack,
public void finishJumpbar(
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing jumpbar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Determines whether or not to draw the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true)
public void startExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
public void startExperience(int x, CallbackInfo callbackInfo)
{
if (EventBus.drawExperience())
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
public void finishExperience(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing experience bar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Changes the position of the status bars as the ones below them move up
* and down.
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
{
LOGGER.debug("Starting status bars");
try
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHealthTranslation(), 0F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the armor GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;push" +
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the health GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 0))
public void renderHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the food GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1))
public void renderFood(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHunger(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Resets the air GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
TimerUtils.setAlpha(1F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
{
LOGGER.debug("Finishing status bars");
try
{
RenderSystem.popMatrix();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Determines whether or not to draw the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"))
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true)
public void startMountHealth(CallbackInfo callbackInfo)
{
EventBus.drawMountHealth();
try
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/**
* Resets any changes from drawing the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
public void finishMountHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
RenderSystem.popMatrix();
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay()V", at =
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) :
null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Redirect(method = "renderStatusEffectOverlay()V", at =
@At(value = "INVOKE",
target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
return TimerUtils.updatePotion(effect,
MinecraftClient.getInstance().getTickDelta());
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return true;
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @param f - The original transparency
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@ModifyVariable(method = "renderStatusEffectOverlay()V", at =
@At(value = "STORE"))
public float updatePotion(float f)
{
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return 1F;
}
/**
* Resets any changes from drawing the potion effects.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing potions");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Determines whether or not to draw the hotbar.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true)
public void startHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
if (EventBus.updateHotbar())
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
EventBus.recolorHotbar();
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the hotbar.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing hotbar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"event",
e);
}
}
}

View File

@@ -1,85 +0,0 @@
/**
* Copyright (C) 2021 Markil 3
* <p>
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* <p>
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* <p>
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <https://www.gnu.org/licenses/>.
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.util.profiler.DummyProfiler;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import markil3.immersive_hud.EventBus;
/**
* This class hooks into the profiler to trigger color changes for the status
* indicators.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(DummyProfiler.class)
public class ProfilerHook
{
/**
* Hooks into the profiler to add logic to drawing armor.
*
* @param section - The profiler section
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "push", at = @At(value = "TAIL"))
public void renderArmor(String section, CallbackInfo callbackInfo)
{
if (section.equals("armor"))
{
EventBus.drawArmor();
}
}
/**
* Hooks into the profiler to add logic to drawing status bars besides
* armor.
*
* @param section - The profiler section
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "swap", at = @At(value = "TAIL"))
public void renderStatus(String section, CallbackInfo callbackInfo)
{
switch (section)
{
case "health":
EventBus.drawHealth();
break;
case "food":
EventBus.drawHunger();
break;
case "air":
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.color4f(1, 1, 1, 1F);
break;
}
}
}

View File

@@ -0,0 +1,53 @@
{
"immersive_hud.configGui.title": "Immersive HUD Configuration",
"option.immersive_hud.hotbarMaxTime": "Hotbar Display Time",
"option.immersive_hud.hotbarFadeIn": "Hotbar Fade In Time",
"option.immersive_hud.hotbarFadeOut": "Hotbar Fade Out Time",
"option.immersive_hud.experienceMaxTime": "Experience Display Time",
"option.immersive_hud.experienceFadeIn": "Experience Fade In Time",
"option.immersive_hud.experienceFadeOut": "Experience Fade Out Time",
"option.immersive_hud.jumpMaxTime": "Jump Bar Display Time",
"option.immersive_hud.jumpFadeIn": "Jump Bar Fade In Time",
"option.immersive_hud.jumpFadeOut": "Jump Bar Fade Out Time",
"option.immersive_hud.healthMaxTime": "Health Bar Display Time",
"option.immersive_hud.healthFadeIn": "Health Bar Fade In Time",
"option.immersive_hud.healthFadeOut": "Health Bar Fade Out Time",
"option.immersive_hud.hungerMaxTime": "Hunger Bar Display Time",
"option.immersive_hud.hungerFadeIn": "Hunger Bar Fade In Time",
"option.immersive_hud.hungerFadeOut": "Hunger Bar Fade Out Time",
"option.immersive_hud.effectMaxTime": "Potion Display Time",
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
"option.immersive_hud.handTime": "Hand Display Time",
"option.immersive_hud.hideHands": "Hide Hands",
"option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
"tooltip.immersive_hud.experienceMaxTime": "How long the experience bar can be displayed on screen in seconds",
"tooltip.immersive_hud.experienceFadeIn": "How many seconds it takes for the experience bar to fade in",
"tooltip.immersive_hud.experienceFadeOut": "How many seconds it takes for the experience bar to move out",
"tooltip.immersive_hud.jumpMaxTime": "How long the horse jump bar can be displayed on screen in seconds",
"tooltip.immersive_hud.jumpFadeIn": "How many seconds it takes for the horse jump bar to fade in",
"tooltip.immersive_hud.jumpFadeOut": "How many seconds it takes for the horse jump bar to fade out",
"tooltip.immersive_hud.healthMaxTime": "How long the health bar can be displayed on screen in seconds",
"tooltip.immersive_hud.healthFadeIn": "How many seconds it takes for the health bar to fade in",
"tooltip.immersive_hud.healthFadeOut": "How many seconds it takes for the health bar to fade out",
"tooltip.immersive_hud.hungerMaxTime": "How long the hunger bar can be displayed on screen in seconds",
"tooltip.immersive_hud.hungerFadeIn": "How many seconds it takes for the hunger bar to fade in",
"tooltip.immersive_hud.hungerFadeOut": "How many seconds it takes for the hunger bar to fade out",
"tooltip.immersive_hud.effectMaxTime": "How long potion icons can be displayed on screen in seconds",
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
}

View File

@@ -9,8 +9,9 @@
"Markil 3"
],
"contact": {
"homepage": "https://fabricmc.net/",
"sources": "https://github.com/FabricMC/fabric-example-mod"
"homepage": "https://www.planetminecraft.com/mod/immersive-hud/",
"sources": "https://github.com/Markil3/MinecraftImmersiveHUD",
"issues": "https://github.com/Markil3/MinecraftImmersiveHUD/issues"
},
"license": "GPL-3.0-only",
@@ -20,18 +21,24 @@
"entrypoints": {
"main": [
"markil3.immersive_hud.Main"
],
"modmenu": [
"markil3.immersive_hud.ModMenu"
]
},
"mixins": [
{
"config": "modid.mixins.json",
"config": "immersive_hud.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.7.4",
"fabric": "*",
"minecraft": "1.16.x"
"minecraft": "1.15.x"
},
"suggests": {
"modmenu": "*",
"cloth-config2": "*"
}
}

View File

@@ -8,8 +8,7 @@
"client": [
"ClientPlayerHook",
"HeldItemHook",
"HudHook",
"ProfilerHook"
"HudHook"
],
"injectors": {
"defaultRequire": 1