Compare commits
5 Commits
v1.0-1.14-
...
v1.1-1.15.
| Author | SHA1 | Date | |
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f972d5fe42 | ||
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4d069b15a2 | ||
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b4ebd7d6a2 | ||
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a94b7f2929 | ||
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db9225a6ca |
@@ -4,12 +4,12 @@ org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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# Forge Properties
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minecraft_version=1.15
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mappings=20190719-1.14.3
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forge_version=29.0.4
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minecraft_version=1.15.2
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mappings=20200514-1.15.1
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forge_version=31.2.0
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# Mod Properties
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mod_version = 1.0
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mod_version = 1.1
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maven_group = markil3
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archives_base_name = immersive_hud
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archives_base_name = immersive_hud
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@@ -155,7 +155,9 @@ public class ConfigManager
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private final TimeValues hungerTime;
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private final TimeValues effectTime;
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private final ForgeConfigSpec.IntValue crosshairTime;
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private final ForgeConfigSpec.BooleanValue hideCrosshair;
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private final ForgeConfigSpec.IntValue handTime;
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private final ForgeConfigSpec.BooleanValue hideHands;
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private final ForgeConfigSpec.BooleanValue showArmor;
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private final ForgeConfigSpec.DoubleValue minHealth;
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private final ForgeConfigSpec.IntValue minHunger;
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@@ -182,6 +184,10 @@ public class ConfigManager
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6 * TICKS_PER_SECOND,
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0,
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10 * 60 * TICKS_PER_SECOND);
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this.hideCrosshair =
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configSpecBuilder.translation(
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"immersive_hud.configGui.hideCrosshair.title")
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.define("hideCrosshair", true);
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this.handTime =
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configSpecBuilder.translation(
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"immersive_hud.configGui.handTime.title")
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@@ -189,6 +195,10 @@ public class ConfigManager
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30 * TICKS_PER_SECOND,
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0,
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10 * 60 * TICKS_PER_SECOND);
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this.hideHands =
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configSpecBuilder.translation(
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"immersive_hud.configGui.hideHands.title")
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.define("hideHands", true);
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this.showArmor = configSpecBuilder.translation(
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"immersive_hud.configGui.showArmor.title")
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.define("showArmor", true);
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@@ -282,6 +292,16 @@ public class ConfigManager
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return this.crosshairTime.get();
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}
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/**
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* Checks whether the crosshairs should be hidden after a period of time.
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*
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* @return - Whether or not crosshairs will be hidden.
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*/
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public boolean hideCrosshair()
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{
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return this.hideCrosshair.get();
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}
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/**
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* Obtains the time that the hands are allowed to display.
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*
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@@ -292,6 +312,16 @@ public class ConfigManager
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return this.handTime.get();
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}
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/**
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* Checks whether hands should be hidden after a period of time.
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*
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* @return - Whether or not hands will be hidden.
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*/
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public boolean hideHands()
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{
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return this.hideHands.get();
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}
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/**
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* Checks whether the armor bar should render.
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*
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@@ -334,6 +364,16 @@ public class ConfigManager
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this.crosshairTime.set(time);
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}
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/**
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* Sets whether the crosshairs should be hidden after a period of time.
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*
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* @param hide - Whether or not crosshairs will be hidden.
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*/
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public void hideCrosshair(boolean hide)
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{
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this.hideCrosshair.set(hide);
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}
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/**
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* Sets the time that the hands are allowed to display.
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*
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@@ -344,6 +384,16 @@ public class ConfigManager
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this.handTime.set(time);
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}
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/**
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* Sets whether hands should be hidden after a period of time.
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*
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* @param hide - Whether or not hands will be hidden.
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*/
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public void hideHands(boolean hide)
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{
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this.hideHands.set(hide);
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}
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/**
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* Determines whether the armor bar should render.
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*
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@@ -24,7 +24,6 @@ import net.minecraft.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderHandEvent;
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import net.minecraftforge.client.event.RenderSpecificHandEvent;
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import net.minecraftforge.event.entity.EntityMountEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@@ -62,14 +61,24 @@ public class EventBus
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@SubscribeEvent
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public static void onClick(final PlayerInteractEvent event)
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{
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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try
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{
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Item item =
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Optional.ofNullable(event.getItemStack())
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.map(ItemStack::getItem)
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.orElse(null);
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TimerUtils.onClick(event.getHand(), item);
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});
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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{
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Item item =
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Optional.ofNullable(event.getItemStack())
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.map(ItemStack::getItem)
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.orElse(null);
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TimerUtils.onClick(event.getHand(), item);
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onClick " +
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"event",
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e);
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}
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}
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/**
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@@ -84,10 +93,20 @@ public class EventBus
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@SubscribeEvent
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public static void onMount(final EntityMountEvent event)
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{
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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try
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{
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TimerUtils.resetMountHealth();
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});
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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{
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TimerUtils.resetMountHealth();
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onMount " +
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"event",
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e);
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}
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}
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/**
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@@ -97,13 +116,23 @@ public class EventBus
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* @param event - event data
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*/
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@SubscribeEvent
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public static void onRenderHand(final RenderSpecificHandEvent event)
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public static void onRenderHand(final RenderHandEvent event)
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{
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if (TimerUtils.onRenderHand(event.getHand(),
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event.getMatrixStack(),
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event.getPartialTicks()))
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try
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{
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event.setCanceled(true);
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if (TimerUtils.onRenderHand(event.getHand(),
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event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud" +
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".EventBus#onRenderHand event",
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e);
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}
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}
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@@ -116,153 +145,162 @@ public class EventBus
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@SubscribeEvent
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public static void onGUIDraw(final RenderGameOverlayEvent event)
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{
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Minecraft mc = Minecraft.getInstance();
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boolean fadeIn = false;
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switch (event.getType())
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try
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{
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case CROSSHAIRS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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Minecraft mc = Minecraft.getInstance();
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boolean fadeIn = false;
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switch (event.getType())
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{
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if (TimerUtils.drawCrosshair(event.getPartialTicks()))
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case CROSSHAIRS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawCrosshair(event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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}
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/*
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* Reset the transparency.
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*/
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else if (event instanceof RenderGameOverlayEvent.Post)
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{
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resetAlpha();
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}
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break;
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case POTION_ICONS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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TimerUtils.updatePotions(mc.player);
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event.setCanceled(true);
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RenderUtils.renderPotionIcons(mc,
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mc.ingameGUI, event.getPartialTicks());
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resetAlpha();
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}
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break;
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case HOTBAR:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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event.setCanceled(true);
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if (!TimerUtils.drawHotbar(event.getPartialTicks()))
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{
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RenderUtils.renderHotbar(mc, mc.ingameGUI,
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event.getPartialTicks(), TimerUtils.hotbarTime);
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}
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}
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}
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/*
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* Reset the transparency.
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*/
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else if (event instanceof RenderGameOverlayEvent.Post)
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{
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resetAlpha();
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}
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break;
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case POTION_ICONS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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TimerUtils.updatePotions(mc.player);
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event.setCanceled(true);
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RenderUtils.renderPotionIcons(mc,
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mc.ingameGUI, event.getPartialTicks());
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resetAlpha();
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}
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break;
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case HOTBAR:
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if (event instanceof RenderGameOverlayEvent.Pre)
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||||
{
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event.setCanceled(true);
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if (!TimerUtils.drawHotbar(event.getPartialTicks()))
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break;
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case HEALTH:
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if (event instanceof RenderGameOverlayEvent.Pre)
|
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{
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RenderUtils.renderHotbar(mc, mc.ingameGUI,
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event.getPartialTicks(), TimerUtils.hotbarTime);
|
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if (TimerUtils.drawHealth(event.getPartialTicks()))
|
||||
{
|
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event.setCanceled(true);
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||||
}
|
||||
}
|
||||
}
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break;
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case HEALTH:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawHealth(event.getPartialTicks()))
|
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else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
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RenderSystem.popMatrix();
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resetAlpha();
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||||
}
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||||
break;
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case FOOD:
|
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if (event instanceof RenderGameOverlayEvent.Pre)
|
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{
|
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if (TimerUtils.drawHunger(event.getPartialTicks()))
|
||||
{
|
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event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
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||||
*/
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||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
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RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
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||||
break;
|
||||
case ARMOR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawArmor(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case AIR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawAir(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case HEALTHMOUNT:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawMountHealth(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case JUMPBAR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawJumpbar(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderHorseJumpBar(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.jumpTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case FOOD:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawHunger(event.getPartialTicks()))
|
||||
break;
|
||||
case EXPERIENCE:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawExperience(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderExperience(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.experienceTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case ARMOR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawArmor(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case AIR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawAir(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case HEALTHMOUNT:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawMountHealth(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case JUMPBAR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawJumpbar(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderHorseJumpBar(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.jumpTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EXPERIENCE:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawExperience(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderExperience(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.experienceTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud.EventBus#onGUIDraw event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,8 +67,8 @@ public class RenderUtils
|
||||
IngameGui gui,
|
||||
float ticks)
|
||||
{
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
|
||||
Collection<EffectInstance> collection =
|
||||
mc.player.getActivePotionEffects();
|
||||
@@ -137,8 +137,8 @@ public class RenderUtils
|
||||
float f1 = effectAlpha;
|
||||
list.add(() -> {
|
||||
mc.getTextureManager()
|
||||
.bindTexture(textureatlassprite.func_229241_m_()
|
||||
.func_229223_g_());
|
||||
.bindTexture(textureatlassprite.getAtlasTexture()
|
||||
.getTextureLocation());
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1);
|
||||
gui.blit(j1 + 3,
|
||||
k1 + 3,
|
||||
@@ -185,8 +185,8 @@ public class RenderUtils
|
||||
jump.getMaxTime(),
|
||||
jump.getFadeInTime(),
|
||||
jump.getFadeOutTime());
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
int xPosition = scaledWidth / 2 - 91;
|
||||
|
||||
mc.getProfiler().startSection("jumpBar");
|
||||
@@ -240,8 +240,8 @@ public class RenderUtils
|
||||
|
||||
if (mc.playerController.gameIsSurvivalOrAdventure())
|
||||
{
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
int x = scaledWidth / 2 - 91;
|
||||
|
||||
mc.getProfiler().startSection("expBar");
|
||||
@@ -339,8 +339,8 @@ public class RenderUtils
|
||||
hotbar.getFadeInTime(),
|
||||
hotbar.getFadeOutTime());
|
||||
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
if (playerentity != null)
|
||||
{
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
@@ -502,7 +502,7 @@ public class RenderUtils
|
||||
IBakedModel bakedmodel = mc.getItemRenderer().getItemModelWithOverrides(itemIn, (World)null, entityIn);
|
||||
RenderSystem.pushMatrix();
|
||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
mc.getTextureManager().func_229267_b_(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
RenderSystem.enableRescaleNormal();
|
||||
RenderSystem.enableAlphaTest();
|
||||
RenderSystem.defaultAlphaFunc();
|
||||
@@ -514,18 +514,18 @@ public class RenderUtils
|
||||
RenderSystem.scalef(1.0F, -1.0F, 1.0F);
|
||||
RenderSystem.scalef(16.0F, 16.0F, 16.0F);
|
||||
MatrixStack matrixstack = new MatrixStack();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().func_228019_au_().func_228487_b_();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
Item item = itemIn.getItem();
|
||||
boolean flag = !bakedmodel.isGui3d() || item == Items.SHIELD || item == Items.TRIDENT;
|
||||
if (flag) {
|
||||
RenderHelper.func_227783_c_();
|
||||
RenderHelper.setupGuiFlatDiffuseLighting();
|
||||
}
|
||||
|
||||
mc.getItemRenderer().func_229111_a_(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.field_229196_a_, bakedmodel);
|
||||
irendertypebuffer$impl.func_228461_a_();
|
||||
mc.getItemRenderer().renderItem(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.NO_OVERLAY, bakedmodel);
|
||||
irendertypebuffer$impl.finish();
|
||||
RenderSystem.enableDepthTest();
|
||||
if (flag) {
|
||||
RenderHelper.func_227784_d_();
|
||||
RenderHelper.setupGui3DDiffuseLighting();
|
||||
}
|
||||
|
||||
RenderSystem.disableAlphaTest();
|
||||
|
||||
@@ -24,7 +24,6 @@ import net.minecraft.potion.Effect;
|
||||
import net.minecraft.potion.EffectInstance;
|
||||
import net.minecraft.potion.Effects;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
@@ -270,11 +269,11 @@ public class TimerUtils
|
||||
if (item.isFood())
|
||||
{
|
||||
healthTime = health.getMaxTime() - (healthTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -297,57 +296,62 @@ public class TimerUtils
|
||||
{
|
||||
float HAND_UP_TIME = 20F;
|
||||
|
||||
switch (hand)
|
||||
boolean hideHands =
|
||||
ConfigManager.getInstance().hideHands();
|
||||
if (hideHands)
|
||||
{
|
||||
case OFF_HAND:
|
||||
if (mainHandTime > 0 && mainHandTime < HAND_UP_TIME)
|
||||
switch (hand)
|
||||
{
|
||||
/*
|
||||
* Undo the transformation of the previous hand
|
||||
*/
|
||||
matrixStack.func_227862_a_(0,
|
||||
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
if (offHandTime == 0 && !offHandLock)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!offHandLock && (mapLock & 0b01) == 0)
|
||||
{
|
||||
if (offHandTime > 0)
|
||||
case OFF_HAND:
|
||||
if (mainHandTime > 0 && mainHandTime < HAND_UP_TIME)
|
||||
{
|
||||
offHandTime -= ticks;
|
||||
/*
|
||||
* Undo the transformation of the previous hand
|
||||
*/
|
||||
matrixStack.translate(0,
|
||||
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
if (offHandTime < HAND_UP_TIME)
|
||||
if (offHandTime == 0 && !offHandLock)
|
||||
{
|
||||
matrixStack
|
||||
.func_227862_a_(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MAIN_HAND:
|
||||
if (mainHandTime == 0 && !mainHandLock)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!mainHandLock && (mapLock & 0b10) == 0)
|
||||
{
|
||||
if (mainHandTime > 0)
|
||||
else if (!offHandLock && (mapLock & 0b01) == 0)
|
||||
{
|
||||
mainHandTime -= ticks;
|
||||
if (offHandTime > 0)
|
||||
{
|
||||
offHandTime -= ticks;
|
||||
}
|
||||
if (offHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
}
|
||||
if (mainHandTime < HAND_UP_TIME)
|
||||
break;
|
||||
case MAIN_HAND:
|
||||
if (mainHandTime == 0 && !mainHandLock)
|
||||
{
|
||||
matrixStack
|
||||
.func_227861_a_(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
return true;
|
||||
}
|
||||
else if (!mainHandLock && (mapLock & 0b10) == 0)
|
||||
{
|
||||
if (mainHandTime > 0)
|
||||
{
|
||||
mainHandTime -= ticks;
|
||||
}
|
||||
if (mainHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -360,8 +364,8 @@ public class TimerUtils
|
||||
ConfigManager.TimeValues health =
|
||||
ConfigManager.getInstance().getHealthTime();
|
||||
mountTime = health.getMaxTime() - (mountTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
jumpTime = 0;
|
||||
}
|
||||
|
||||
@@ -383,34 +387,39 @@ public class TimerUtils
|
||||
boolean changed = false;
|
||||
boolean canceled = false;
|
||||
|
||||
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
|
||||
boolean hideCrosshair =
|
||||
ConfigManager.getInstance().hideCrosshair();
|
||||
if (hideCrosshair)
|
||||
{
|
||||
if (mc.objectMouseOver.getType() == RayTraceResult.Type.ENTITY)
|
||||
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
|
||||
{
|
||||
if (mc.objectMouseOver.hitInfo == null || mc.objectMouseOver.hitInfo != mc.player
|
||||
.getRidingEntity())
|
||||
if (mc.objectMouseOver.getType() == RayTraceResult.Type.ENTITY)
|
||||
{
|
||||
if (mc.objectMouseOver.hitInfo == null || mc.objectMouseOver.hitInfo != mc.player
|
||||
.getRidingEntity())
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
if (changed || mainHandLock || offHandLock || crosshairTime > 0)
|
||||
{
|
||||
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
||||
crosshairTime :
|
||||
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = true;
|
||||
canceled = true;
|
||||
}
|
||||
if (crosshairTime > 0)
|
||||
{
|
||||
crosshairTime -= ticks;
|
||||
}
|
||||
}
|
||||
if (changed || mainHandLock || offHandLock || crosshairTime > 0)
|
||||
{
|
||||
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
||||
crosshairTime :
|
||||
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
canceled = true;
|
||||
}
|
||||
if (crosshairTime > 0)
|
||||
{
|
||||
crosshairTime -= ticks;
|
||||
}
|
||||
|
||||
return canceled;
|
||||
@@ -474,7 +483,8 @@ public class TimerUtils
|
||||
}
|
||||
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
|
||||
{
|
||||
effectAlpha = -(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
effectAlpha =
|
||||
-(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -645,11 +655,11 @@ public class TimerUtils
|
||||
if (item.isFood())
|
||||
{
|
||||
healthTime = health.getMaxTime() - (healthTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
if (i == 0)
|
||||
{
|
||||
@@ -757,7 +767,8 @@ public class TimerUtils
|
||||
* Only makes a change if the player is healthy. Otherwise,
|
||||
* the bar is shown.
|
||||
*/
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(
|
||||
Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
{
|
||||
if (healthTime > 0)
|
||||
{
|
||||
@@ -816,8 +827,8 @@ public class TimerUtils
|
||||
if (changed || hunger <= HUNGER_BOUNDARY)
|
||||
{
|
||||
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
|
||||
hungerTimes.getFadeInTime() :
|
||||
0);
|
||||
hungerTimes.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
else if (hungerTime > 0)
|
||||
{
|
||||
@@ -926,7 +937,7 @@ public class TimerUtils
|
||||
Entity tmp = mc.player.getRidingEntity();
|
||||
boolean changed = false;
|
||||
|
||||
if (tmp == null)
|
||||
if (tmp == null || !(tmp instanceof LivingEntity))
|
||||
{
|
||||
mountHealth = -1;
|
||||
mountMaxHealth = -1;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||
modLoader="javafml" #mandatory
|
||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||
loaderVersion="[28,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
||||
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
||||
license="GPL-3.0-only"
|
||||
@@ -57,7 +57,7 @@ The following elements will only show up under certain conditions:
|
||||
# Does this dependency have to exist - if not, ordering below must be specified
|
||||
mandatory=true #mandatory
|
||||
# The version range of the dependency
|
||||
versionRange="[28,)" #mandatory
|
||||
versionRange="[31,)" #mandatory
|
||||
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||
ordering="NONE"
|
||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
@@ -78,6 +78,6 @@ The following elements will only show up under certain conditions:
|
||||
[[dependencies.immersive_hud]]
|
||||
modId="minecraft"
|
||||
mandatory=true
|
||||
versionRange="[1.15,1.15.2)"
|
||||
versionRange="[1.15.2,1.16)"
|
||||
ordering="NONE"
|
||||
side="CLIENT"
|
||||
|
||||
@@ -19,7 +19,9 @@
|
||||
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
|
||||
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
|
||||
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
|
||||
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
|
||||
"option.immersive_hud.handTime": "Hand Display Time",
|
||||
"option.immersive_hud.hideHands": "Hide Hands",
|
||||
"option.immersive_hud.minHealth": "Minimum Health Fade",
|
||||
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
|
||||
"option.immersive_hud.showArmor": "Show Armor",
|
||||
@@ -42,7 +44,9 @@
|
||||
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
|
||||
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
|
||||
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
|
||||
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
|
||||
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
|
||||
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
|
||||
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
|
||||
|
||||
Reference in New Issue
Block a user