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9 Commits

Author SHA1 Message Date
Markil3
ed84dbd6c7 Fabric 1.14-1.2 Mod Release 2021-08-30 22:29:13 -06:00
Markil3
c5d703e748 Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 21:09:19 -06:00
Markil3
9a2a120352 Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:20:27 -06:00
Markil3
7664f7447d Fixes a conflict with other poorly-configured mods. 2021-04-06 08:44:15 -06:00
Markil3
929aeec7ba Gets ready for release 1.1 2021-04-01 12:57:15 -06:00
Markil3
2eff4a4bb2 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:25:55 -06:00
Markil3
83d17c1037 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:24:23 -06:00
Markil3
b2329a34a9 Fixes a ClassCastException (#1) 2021-03-25 17:11:44 -06:00
Markil3
be64f84832 Sets up for Fabric 1.14
Note that we had to remove the modmenu and cloth APIs, since we couldn't figure out how to get the dependency mess to work. Maybe we will fix it later, but at least the .toml config file still works.
2021-03-03 08:26:28 -07:00
13 changed files with 617 additions and 387 deletions

1
.gitignore vendored
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@@ -32,3 +32,4 @@ bin/
run/
/logs/
/remappedSrc/

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@@ -1,5 +1,5 @@
plugins {
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'maven-publish'
}
@@ -21,9 +21,9 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
// modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.

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@@ -3,15 +3,15 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.15
yarn_mappings=1.15+build.2
minecraft_version=1.14.3
yarn_mappings=1.14.3+build.13
loader_version=0.11.2
cloth_version=2.9.3
modmenu_version=1.8.4+build.20
modmenu_version=1.6.3-95
autoconfig_version=2.2.0
# Mod Properties
mod_version = 1.0
mod_version = 1.2
maven_group = markil3
archives_base_name = immersive_hud

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@@ -1,11 +1,23 @@
package markil3.immersive_hud;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Configuration manager of this mod, which reads from and writes to this mod's
* configuration file.
@@ -82,10 +94,13 @@ public class ConfigManager
private TimeValues hungerTime = new TimeValues();
private TimeValues effectTime = new TimeValues();
private int crosshairTime = 6 * TICKS_PER_SECOND;
private boolean hideCrosshair = true;
private int handTime = 30 * TICKS_PER_SECOND;
private boolean hideHands = true;
private boolean showArmor = true;
private double minHealth = 0.5;
private int minHunger = 17;
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
/**
* Returns the instance of this class.
@@ -184,6 +199,16 @@ public class ConfigManager
return this.crosshairTime;
}
/**
* Checks whether the crosshairs should be hidden after a period of time.
*
* @return - Whether or not crosshairs will be hidden.
*/
public boolean hideCrosshair()
{
return this.hideCrosshair;
}
/**
* Obtains the time that the hands are allowed to display.
*
@@ -194,6 +219,16 @@ public class ConfigManager
return this.handTime;
}
/**
* Checks whether hands should be hidden after a period of time.
*
* @return - Whether or not hands will be hidden.
*/
public boolean hideHands()
{
return this.hideHands;
}
/**
* Checks whether the armor bar should render.
*
@@ -226,6 +261,16 @@ public class ConfigManager
return this.minHunger;
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return A set of ignored items.
*/
public Set<Item> getIgnoredItems()
{
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
}
/**
* Sets the time that the hands are allowed to display.
*
@@ -236,6 +281,16 @@ public class ConfigManager
this.crosshairTime = time;
}
/**
* Sets whether the crosshairs should be hidden after a period of time.
*
* @param hide - Whether or not crosshairs will be hidden.
*/
public void hideCrosshair(boolean hide)
{
this.hideCrosshair = hide;
}
/**
* Sets the time that the hands are allowed to display.
*
@@ -246,6 +301,16 @@ public class ConfigManager
this.handTime = time;
}
/**
* Sets whether hands should be hidden after a period of time.
*
* @param hide - Whether or not hands will be hidden.
*/
public void hideHands(boolean hide)
{
this.hideHands = hide;
}
/**
* Determines whether the armor bar should render.
*
@@ -277,6 +342,16 @@ public class ConfigManager
{
this.minHunger = MathHelper.clamp(boundary, 0, 20);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(Item... items)
{
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Saves changes to this mod's configuration.
*/

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@@ -22,6 +22,9 @@ import net.fabricmc.api.ModInitializer;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
*

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@@ -1,168 +0,0 @@
package markil3.immersive_hud;
import net.minecraft.client.gui.screen.Screen;
import java.util.function.Function;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"MaxTime",
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip("tooltip.immersive_hud." + name +
"MaxTime")
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeIn",
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeIn")
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeOut",
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeOut")
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public String getModId()
{
return "immersive_hud";
}
@Override
public Function<Screen, ? extends Screen> getConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle("immersive_hud.configGui.title")
.setSavingRunnable(() -> {
try
{
if (Class.forName(
"me.sargunvohra.mcmods.autoconfig1u" +
".AutoConfig") != null)
{
((me.sargunvohra.mcmods.autoconfig1u.ConfigManager<ConfigManagerCloth>) AutoConfig
.getConfigHolder(
ConfigManagerCloth.class)).save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory("category.immersive_hud" +
".general");
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.crosshairTime",
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip("tooltip.immersive_hud.crosshairTime")
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.handTime",
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip("tooltip.immersive_hud.handTime")
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.minHealth",
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip("tooltip.immersive_hud.minHealth")
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(
"option.immersive_hud.minHunger",
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip("tooltip.immersive_hud.minHunger")
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.showArmor",
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.showArmor")
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
return builder.build();
};
}
}

View File

@@ -16,11 +16,10 @@
*/
package markil3.immersive_hud;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
@@ -35,10 +34,11 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem;
import net.minecraft.item.ThrowablePotionItem;
import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult;
@@ -48,7 +48,9 @@ import net.minecraft.util.math.MathHelper;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Optional;
import java.util.Set;
/**
* Contains the logic for changing the HUD.
@@ -173,7 +175,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -250,6 +252,8 @@ public class TimerUtils
ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
@@ -263,8 +267,21 @@ public class TimerUtils
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime());
float statusAlpha = Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime());
statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
/*
* Draw it in its standard location until it is completely transparent, then move it
* instantly.
*/
statusAlpha = (float) Math.ceil(statusAlpha);
return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha);
jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha);
}
/**
@@ -289,6 +306,7 @@ public class TimerUtils
LivingEntity entity;
Item item;
Iterator<ItemStack> hands;
Set<Item> ignored;
if (mc.getCameraEntity() instanceof LivingEntity)
{
entity = (LivingEntity) mc.getCameraEntity();
@@ -314,6 +332,14 @@ public class TimerUtils
.map(ItemStack::getItem)
.orElse(null);
}
if (item != null)
{
ignored = ConfigManager.getInstance().getIgnoredItems();
if (ignored.contains(item))
{
return;
}
}
crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND)
{
@@ -344,18 +370,19 @@ public class TimerUtils
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
boolean hideHands = ConfigManager.getInstance().hideHands();
if (hideHands)
{
switch (hand)
{
case OFF_HAND:
@@ -371,10 +398,9 @@ public class TimerUtils
}
if (offHandTime < HAND_UP_TIME)
{
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME,
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME),
0);
}
}
@@ -392,15 +418,15 @@ public class TimerUtils
}
if (mainHandTime < HAND_UP_TIME)
{
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME,
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME),
0);
}
}
break;
}
}
return false;
}
@@ -422,13 +448,16 @@ public class TimerUtils
boolean changed = false;
boolean canceled = false;
if (mc.crosshairTarget != null && mc.crosshairTarget
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.hitResult != null && mc.hitResult
.getType() != HitResult.Type.MISS)
{
if (mc.crosshairTarget.getType() == HitResult.Type
if (mc.hitResult.getType() == HitResult.Type
.ENTITY)
{
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
if (((EntityHitResult) mc.hitResult).getEntity() != entity
.getVehicle())
{
changed = true;
@@ -454,6 +483,7 @@ public class TimerUtils
{
crosshairTime -= ticks;
}
}
return canceled;
}
@@ -484,7 +514,7 @@ public class TimerUtils
LivingEntity mount;
boolean changed = false;
if (tmp == null)
if (tmp == null || !(tmp instanceof LivingEntity))
{
mountHealth = -1;
mountMaxHealth = -1;
@@ -497,9 +527,9 @@ public class TimerUtils
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getMaximumHealth())
if (mountMaxHealth != mount.getHealthMaximum())
{
mountMaxHealth = mount.getMaximumHealth();
mountMaxHealth = mount.getHealthMaximum();
changed = true;
}
}
@@ -522,8 +552,8 @@ public class TimerUtils
{
if (tmp != null && mountTime > 0)
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
@@ -534,8 +564,8 @@ public class TimerUtils
}
return true;
}
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
getHealthTranslation(),
0F);
return false;
@@ -695,9 +725,9 @@ public class TimerUtils
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getMaximumHealth())
if (maxHealth != entity.getHealthMaximum())
{
maxHealth = entity.getMaximumHealth();
maxHealth = entity.getHealthMaximum();
changed = true;
}
if (changed)
@@ -845,8 +875,8 @@ public class TimerUtils
}
if (jumpTime > 0)
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
@@ -899,8 +929,10 @@ public class TimerUtils
}
if (experienceTime > 0)
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getExperienceTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
@@ -1042,7 +1074,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long
* as the item is being held at all.
*/
else if (item instanceof ThrowablePotionItem ||
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem)
@@ -1144,8 +1176,8 @@ public class TimerUtils
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),

View File

@@ -21,6 +21,8 @@ import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -38,6 +40,9 @@ import markil3.immersive_hud.TimerUtils;
@Mixin(ClientPlayerEntity.class)
public class ClientPlayerHook
{
private static final Logger LOGGER =
LogManager.getLogger(ClientPlayerHook.class);
/**
* Updates hand timing every time an attack is initiated.
*
@@ -48,9 +53,20 @@ public class ClientPlayerHook
*/
@Inject(method = "swingHand", at = @At(value = "TAIL"))
public void swingHand(Hand hand, CallbackInfo callbackInfo)
{
try
{
TimerUtils.onClick(hand, hand == null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#swingHand " +
"event",
e);
}
}
/**
* Updates hand timing every time an item is used.
@@ -62,9 +78,20 @@ public class ClientPlayerHook
*/
@Inject(method = "setCurrentHand", at = @At(value = "TAIL"))
public void setCurrentHand(Hand hand, CallbackInfo callbackInfo)
{
try
{
TimerUtils.onClick(hand, hand == null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#setCurrentHand " +
"event",
e);
}
}
/**
* Updates hand timing every the hand is no longer being used.
@@ -75,6 +102,8 @@ public class ClientPlayerHook
*/
@Inject(method = "clearActiveItem", at = @At(value = "HEAD"))
public void clearActiveItem(CallbackInfo callbackInfo)
{
try
{
if (MinecraftClient.getInstance().cameraEntity instanceof LivingEntity)
{
@@ -82,4 +111,13 @@ public class ClientPlayerHook
.getActiveHand(), true);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.network" +
".ClientPlayerEntity#clearActiveItem " +
"event",
e);
}
}
}

View File

@@ -17,12 +17,12 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -37,45 +37,49 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(HeldItemRenderer.class)
@Mixin(FirstPersonRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
* @param player
* @param tickDelta
* @param pitch
* @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V",
shift = At.Shift.AFTER), cancellable = true)
public void renderHand(AbstractClientPlayerEntity player,
float tickDelta,
float pitch,
@Inject(method = "renderFirstPersonItem" +
"(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
"FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
"/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
Hand hand,
float swingProgress,
ItemStack item,
float equipProgress,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
float h,
ItemStack itemStack,
float i,
CallbackInfo callbackInfo)
{
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
try
{
if (TimerUtils.onRenderHand(hand, f))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"event",
e);
}
}
}

View File

@@ -16,7 +16,7 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
@@ -44,7 +44,7 @@ import markil3.immersive_hud.TimerUtils;
@Mixin(InGameHud.class)
public class HudHook
{
private static final Logger logger = LogManager.getLogger(HudHook.class);
private static final Logger LOGGER = LogManager.getLogger(HudHook.class);
private StatusEffectInstance currentEffect;
@@ -60,13 +60,24 @@ public class HudHook
cancellable = true)
public void startCrosshair(CallbackInfo callbackInfo)
{
logger.debug("Starting crosshair");
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Resets any changes from drawing the crosshair.
@@ -79,12 +90,23 @@ public class HudHook
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(CallbackInfo callbackInfo)
{
logger.debug("Finishing crosshair");
LOGGER.debug("Finishing crosshair");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Determines whether or not to draw the horse jump bar.
@@ -98,12 +120,24 @@ public class HudHook
cancellable = true)
public void startJumpbar(int x, CallbackInfo callbackInfo)
{
logger.debug("Starting jumpbar");
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance().getTickDelta()))
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the horse jump bar.
@@ -118,13 +152,24 @@ public class HudHook
int x,
CallbackInfo callbackInfo)
{
logger.debug("Finishing jumpbar");
RenderSystem.popMatrix();
LOGGER.debug("Finishing jumpbar");
try
{
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Determines whether or not to draw the experience bar.
@@ -138,12 +183,24 @@ public class HudHook
cancellable = true)
public void startExperience(int x, CallbackInfo callbackInfo)
{
logger.debug("Starting experience bar");
if (TimerUtils.drawExperience(MinecraftClient.getInstance().getTickDelta()))
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the experience bar.
@@ -156,27 +213,50 @@ public class HudHook
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(int x, CallbackInfo callbackInfo)
{
logger.debug("Finishing experience bar");
RenderSystem.popMatrix();
LOGGER.debug("Finishing experience bar");
try
{
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Changes the position of the status bars as the ones below them move up
* and down.
*
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
{
logger.debug("Starting status bars");
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHealthTranslation(), 0F);
LOGGER.debug("Starting status bars");
try
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
@@ -190,12 +270,23 @@ public class HudHook
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
{
logger.debug("Rendering armor");
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the health GUI.
@@ -209,60 +300,109 @@ public class HudHook
ordinal = 0))
public void renderHealth(CallbackInfo callbackInfo)
{
logger.debug("Rendering health");
LOGGER.debug("Rendering health");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHealth(MinecraftClient.getInstance().getTickDelta()))
if (TimerUtils.drawHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the food GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE", target = "Lnet" +
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1))
ordinal = 1, shift = At.Shift.BY, by = 3))
public void renderFood(CallbackInfo callbackInfo)
{
logger.debug("Rendering food");
LOGGER.debug("Rendering food");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHunger(MinecraftClient.getInstance().getTickDelta()))
if (TimerUtils.drawHunger(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Resets the air GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
{
logger.debug("Rendering air");
LOGGER.debug("Rendering air");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.setAlpha(1F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
{
logger.debug("Finishing status bars");
RenderSystem.popMatrix();
LOGGER.debug("Finishing status bars");
try
{
GlStateManager.popMatrix();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
@@ -277,13 +417,25 @@ public class HudHook
cancellable = true)
public void startMountHealth(CallbackInfo callbackInfo)
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance().getTickDelta()))
try
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
else
{
logger.debug("Starting mount health");
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
@@ -298,13 +450,24 @@ public class HudHook
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(CallbackInfo callbackInfo)
{
logger.debug("Finishing mount health");
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.popMatrix();
GlStateManager.popMatrix();
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
@@ -316,11 +479,22 @@ public class HudHook
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(CallbackInfo info)
{
logger.debug("Starting potions");
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) :
null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
@@ -335,11 +509,23 @@ public class HudHook
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
logger.debug("Updating potions");
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
return TimerUtils.updatePotion(effect,
MinecraftClient.getInstance().getTickDelta());
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return true;
}
/**
* Makes the actual adjustment to the hotbar as needed.
@@ -353,9 +539,21 @@ public class HudHook
@At(value = "STORE"))
public float updatePotion(float f)
{
logger.debug("Adjusting potions");
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return 1F;
}
/**
* Resets any changes from drawing the potion effects.
@@ -368,12 +566,23 @@ public class HudHook
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(CallbackInfo callbackInfo)
{
logger.debug("Finishing potions");
LOGGER.debug("Finishing potions");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Determines whether or not to draw the hotbar.
@@ -389,12 +598,23 @@ public class HudHook
public void startHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
logger.debug("Starting hotbar");
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
@@ -406,14 +626,25 @@ public class HudHook
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
"Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
logger.debug("Adjusting hotbar");
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the hotbar.
@@ -428,11 +659,21 @@ public class HudHook
public void finishHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
logger.debug("Finishing hotbar");
RenderSystem.popMatrix();
LOGGER.debug("Finishing hotbar");
try
{
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"event",
e);
}
}
}

View File

@@ -19,7 +19,9 @@
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
"option.immersive_hud.handTime": "Hand Display Time",
"option.immersive_hud.hideHands": "Hide Hands",
"option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor",
@@ -42,7 +44,9 @@
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"

View File

@@ -28,14 +28,14 @@
},
"mixins": [
{
"config": "modid.mixins.json",
"config": "immersive_hud.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.7.4",
"minecraft": "1.15.x"
"minecraft": "1.14.x"
},
"suggests": {
"modmenu": "*",