Compare commits
1 Commits
v1.1-1.15-
...
v1.0-1.15.
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
db9225a6ca |
@@ -4,12 +4,12 @@ org.gradle.jvmargs=-Xmx3G
|
||||
org.gradle.daemon=false
|
||||
|
||||
# Forge Properties
|
||||
minecraft_version=1.15
|
||||
mappings=20190719-1.14.3
|
||||
forge_version=29.0.4
|
||||
minecraft_version=1.15.2
|
||||
mappings=20200514-1.15.1
|
||||
forge_version=31.2.0
|
||||
|
||||
|
||||
# Mod Properties
|
||||
mod_version = 1.1
|
||||
mod_version = 1.0
|
||||
maven_group = markil3
|
||||
archives_base_name = immersive_hud
|
||||
@@ -155,9 +155,7 @@ public class ConfigManager
|
||||
private final TimeValues hungerTime;
|
||||
private final TimeValues effectTime;
|
||||
private final ForgeConfigSpec.IntValue crosshairTime;
|
||||
private final ForgeConfigSpec.BooleanValue hideCrosshair;
|
||||
private final ForgeConfigSpec.IntValue handTime;
|
||||
private final ForgeConfigSpec.BooleanValue hideHands;
|
||||
private final ForgeConfigSpec.BooleanValue showArmor;
|
||||
private final ForgeConfigSpec.DoubleValue minHealth;
|
||||
private final ForgeConfigSpec.IntValue minHunger;
|
||||
@@ -184,10 +182,6 @@ public class ConfigManager
|
||||
6 * TICKS_PER_SECOND,
|
||||
0,
|
||||
10 * 60 * TICKS_PER_SECOND);
|
||||
this.hideCrosshair =
|
||||
configSpecBuilder.translation(
|
||||
"immersive_hud.configGui.hideCrosshair.title")
|
||||
.define("hideCrosshair", true);
|
||||
this.handTime =
|
||||
configSpecBuilder.translation(
|
||||
"immersive_hud.configGui.handTime.title")
|
||||
@@ -195,10 +189,6 @@ public class ConfigManager
|
||||
30 * TICKS_PER_SECOND,
|
||||
0,
|
||||
10 * 60 * TICKS_PER_SECOND);
|
||||
this.hideHands =
|
||||
configSpecBuilder.translation(
|
||||
"immersive_hud.configGui.hideHands.title")
|
||||
.define("hideHands", true);
|
||||
this.showArmor = configSpecBuilder.translation(
|
||||
"immersive_hud.configGui.showArmor.title")
|
||||
.define("showArmor", true);
|
||||
@@ -292,16 +282,6 @@ public class ConfigManager
|
||||
return this.crosshairTime.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the crosshairs should be hidden after a period of time.
|
||||
*
|
||||
* @return - Whether or not crosshairs will be hidden.
|
||||
*/
|
||||
public boolean hideCrosshair()
|
||||
{
|
||||
return this.hideCrosshair.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Obtains the time that the hands are allowed to display.
|
||||
*
|
||||
@@ -312,16 +292,6 @@ public class ConfigManager
|
||||
return this.handTime.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether hands should be hidden after a period of time.
|
||||
*
|
||||
* @return - Whether or not hands will be hidden.
|
||||
*/
|
||||
public boolean hideHands()
|
||||
{
|
||||
return this.hideHands.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the armor bar should render.
|
||||
*
|
||||
@@ -364,16 +334,6 @@ public class ConfigManager
|
||||
this.crosshairTime.set(time);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the crosshairs should be hidden after a period of time.
|
||||
*
|
||||
* @param hide - Whether or not crosshairs will be hidden.
|
||||
*/
|
||||
public void hideCrosshair(boolean hide)
|
||||
{
|
||||
this.hideCrosshair.set(hide);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the time that the hands are allowed to display.
|
||||
*
|
||||
@@ -384,16 +344,6 @@ public class ConfigManager
|
||||
this.handTime.set(time);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether hands should be hidden after a period of time.
|
||||
*
|
||||
* @param hide - Whether or not hands will be hidden.
|
||||
*/
|
||||
public void hideHands(boolean hide)
|
||||
{
|
||||
this.hideHands.set(hide);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether the armor bar should render.
|
||||
*
|
||||
|
||||
@@ -23,7 +23,7 @@ import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.client.event.RenderSpecificHandEvent;
|
||||
import net.minecraftforge.client.event.RenderHandEvent;
|
||||
import net.minecraftforge.event.entity.EntityMountEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
@@ -60,8 +60,6 @@ public class EventBus
|
||||
*/
|
||||
@SubscribeEvent
|
||||
public static void onClick(final PlayerInteractEvent event)
|
||||
{
|
||||
try
|
||||
{
|
||||
DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
|
||||
{
|
||||
@@ -72,14 +70,6 @@ public class EventBus
|
||||
TimerUtils.onClick(event.getHand(), item);
|
||||
});
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud.EventBus#onClick " +
|
||||
"event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Run whenever the player mounts something. This brings the mount's health
|
||||
@@ -92,22 +82,12 @@ public class EventBus
|
||||
*/
|
||||
@SubscribeEvent
|
||||
public static void onMount(final EntityMountEvent event)
|
||||
{
|
||||
try
|
||||
{
|
||||
DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
|
||||
{
|
||||
TimerUtils.resetMountHealth();
|
||||
});
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud.EventBus#onMount " +
|
||||
"event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Run whenever a hand is rendered in 1st person. This brings the player
|
||||
@@ -116,9 +96,7 @@ public class EventBus
|
||||
* @param event - event data
|
||||
*/
|
||||
@SubscribeEvent
|
||||
public static void onRenderHand(final RenderSpecificHandEvent event)
|
||||
{
|
||||
try
|
||||
public static void onRenderHand(final RenderHandEvent event)
|
||||
{
|
||||
if (TimerUtils.onRenderHand(event.getHand(),
|
||||
event.getMatrixStack(),
|
||||
@@ -127,14 +105,6 @@ public class EventBus
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud" +
|
||||
".EventBus#onRenderHand event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever we are drawing a part of the GUI. This is where most of
|
||||
@@ -144,8 +114,6 @@ public class EventBus
|
||||
*/
|
||||
@SubscribeEvent
|
||||
public static void onGUIDraw(final RenderGameOverlayEvent event)
|
||||
{
|
||||
try
|
||||
{
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
boolean fadeIn = false;
|
||||
@@ -296,11 +264,4 @@ public class EventBus
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud.EventBus#onGUIDraw event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,8 +67,8 @@ public class RenderUtils
|
||||
IngameGui gui,
|
||||
float ticks)
|
||||
{
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
|
||||
Collection<EffectInstance> collection =
|
||||
mc.player.getActivePotionEffects();
|
||||
@@ -137,8 +137,8 @@ public class RenderUtils
|
||||
float f1 = effectAlpha;
|
||||
list.add(() -> {
|
||||
mc.getTextureManager()
|
||||
.bindTexture(textureatlassprite.func_229241_m_()
|
||||
.func_229223_g_());
|
||||
.bindTexture(textureatlassprite.getAtlasTexture()
|
||||
.getTextureLocation());
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1);
|
||||
gui.blit(j1 + 3,
|
||||
k1 + 3,
|
||||
@@ -185,8 +185,8 @@ public class RenderUtils
|
||||
jump.getMaxTime(),
|
||||
jump.getFadeInTime(),
|
||||
jump.getFadeOutTime());
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
int xPosition = scaledWidth / 2 - 91;
|
||||
|
||||
mc.getProfiler().startSection("jumpBar");
|
||||
@@ -240,8 +240,8 @@ public class RenderUtils
|
||||
|
||||
if (mc.playerController.gameIsSurvivalOrAdventure())
|
||||
{
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
int x = scaledWidth / 2 - 91;
|
||||
|
||||
mc.getProfiler().startSection("expBar");
|
||||
@@ -339,8 +339,8 @@ public class RenderUtils
|
||||
hotbar.getFadeInTime(),
|
||||
hotbar.getFadeOutTime());
|
||||
|
||||
int scaledWidth = mc.func_228018_at_().getScaledWidth();
|
||||
int scaledHeight = mc.func_228018_at_().getScaledHeight();
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
if (playerentity != null)
|
||||
{
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
@@ -502,7 +502,7 @@ public class RenderUtils
|
||||
IBakedModel bakedmodel = mc.getItemRenderer().getItemModelWithOverrides(itemIn, (World)null, entityIn);
|
||||
RenderSystem.pushMatrix();
|
||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
mc.getTextureManager().func_229267_b_(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
RenderSystem.enableRescaleNormal();
|
||||
RenderSystem.enableAlphaTest();
|
||||
RenderSystem.defaultAlphaFunc();
|
||||
@@ -514,18 +514,18 @@ public class RenderUtils
|
||||
RenderSystem.scalef(1.0F, -1.0F, 1.0F);
|
||||
RenderSystem.scalef(16.0F, 16.0F, 16.0F);
|
||||
MatrixStack matrixstack = new MatrixStack();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().func_228019_au_().func_228487_b_();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
Item item = itemIn.getItem();
|
||||
boolean flag = !bakedmodel.isGui3d() || item == Items.SHIELD || item == Items.TRIDENT;
|
||||
if (flag) {
|
||||
RenderHelper.func_227783_c_();
|
||||
RenderHelper.setupGuiFlatDiffuseLighting();
|
||||
}
|
||||
|
||||
mc.getItemRenderer().func_229111_a_(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.field_229196_a_, bakedmodel);
|
||||
irendertypebuffer$impl.func_228461_a_();
|
||||
mc.getItemRenderer().renderItem(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.NO_OVERLAY, bakedmodel);
|
||||
irendertypebuffer$impl.finish();
|
||||
RenderSystem.enableDepthTest();
|
||||
if (flag) {
|
||||
RenderHelper.func_227784_d_();
|
||||
RenderHelper.setupGui3DDiffuseLighting();
|
||||
}
|
||||
|
||||
RenderSystem.disableAlphaTest();
|
||||
|
||||
@@ -24,6 +24,7 @@ import net.minecraft.potion.Effect;
|
||||
import net.minecraft.potion.EffectInstance;
|
||||
import net.minecraft.potion.Effects;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
@@ -296,10 +297,6 @@ public class TimerUtils
|
||||
{
|
||||
float HAND_UP_TIME = 20F;
|
||||
|
||||
boolean hideHands =
|
||||
ConfigManager.getInstance().hideHands();
|
||||
if (hideHands)
|
||||
{
|
||||
switch (hand)
|
||||
{
|
||||
case OFF_HAND:
|
||||
@@ -308,7 +305,7 @@ public class TimerUtils
|
||||
/*
|
||||
* Undo the transformation of the previous hand
|
||||
*/
|
||||
matrixStack.func_227862_a_(0,
|
||||
matrixStack.translate(0,
|
||||
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
@@ -325,7 +322,7 @@ public class TimerUtils
|
||||
if (offHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.func_227862_a_(0,
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
@@ -345,14 +342,13 @@ public class TimerUtils
|
||||
if (mainHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.func_227861_a_(0,
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -387,10 +383,6 @@ public class TimerUtils
|
||||
boolean changed = false;
|
||||
boolean canceled = false;
|
||||
|
||||
boolean hideCrosshair =
|
||||
ConfigManager.getInstance().hideCrosshair();
|
||||
if (hideCrosshair)
|
||||
{
|
||||
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
|
||||
{
|
||||
if (mc.objectMouseOver.getType() == RayTraceResult.Type.ENTITY)
|
||||
@@ -420,7 +412,6 @@ public class TimerUtils
|
||||
{
|
||||
crosshairTime -= ticks;
|
||||
}
|
||||
}
|
||||
|
||||
return canceled;
|
||||
}
|
||||
@@ -483,8 +474,7 @@ public class TimerUtils
|
||||
}
|
||||
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
|
||||
{
|
||||
effectAlpha =
|
||||
-(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
effectAlpha = -(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -767,8 +757,7 @@ public class TimerUtils
|
||||
* Only makes a change if the player is healthy. Otherwise,
|
||||
* the bar is shown.
|
||||
*/
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(
|
||||
Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
{
|
||||
if (healthTime > 0)
|
||||
{
|
||||
@@ -937,7 +926,7 @@ public class TimerUtils
|
||||
Entity tmp = mc.player.getRidingEntity();
|
||||
boolean changed = false;
|
||||
|
||||
if (tmp == null || !(tmp instanceof LivingEntity))
|
||||
if (tmp == null)
|
||||
{
|
||||
mountHealth = -1;
|
||||
mountMaxHealth = -1;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||
modLoader="javafml" #mandatory
|
||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||
loaderVersion="[28,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
||||
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
||||
license="GPL-3.0-only"
|
||||
@@ -57,7 +57,7 @@ The following elements will only show up under certain conditions:
|
||||
# Does this dependency have to exist - if not, ordering below must be specified
|
||||
mandatory=true #mandatory
|
||||
# The version range of the dependency
|
||||
versionRange="[28,)" #mandatory
|
||||
versionRange="[31,)" #mandatory
|
||||
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||
ordering="NONE"
|
||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
@@ -78,6 +78,6 @@ The following elements will only show up under certain conditions:
|
||||
[[dependencies.immersive_hud]]
|
||||
modId="minecraft"
|
||||
mandatory=true
|
||||
versionRange="[1.15,1.15.2)"
|
||||
versionRange="[1.15.2,1.16)"
|
||||
ordering="NONE"
|
||||
side="CLIENT"
|
||||
|
||||
@@ -19,9 +19,7 @@
|
||||
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
|
||||
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
|
||||
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
|
||||
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
|
||||
"option.immersive_hud.handTime": "Hand Display Time",
|
||||
"option.immersive_hud.hideHands": "Hide Hands",
|
||||
"option.immersive_hud.minHealth": "Minimum Health Fade",
|
||||
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
|
||||
"option.immersive_hud.showArmor": "Show Armor",
|
||||
@@ -44,9 +42,7 @@
|
||||
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
|
||||
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
|
||||
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
|
||||
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
|
||||
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
|
||||
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
|
||||
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
|
||||
|
||||
Reference in New Issue
Block a user