Compare commits
9 Commits
v1.1.1-1.1
...
v1.1.1-1.1
| Author | SHA1 | Date | |
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4ef56f548c | ||
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f972d5fe42 | ||
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4d069b15a2 | ||
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b4ebd7d6a2 | ||
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a94b7f2929 | ||
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db9225a6ca | ||
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c0da30efae | ||
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bb9998a59b | ||
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656a548074 |
@@ -100,7 +100,7 @@ dependencies {
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// The userdev artifact is a special name and will get all sorts of transformations applied to it.
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minecraft "net.minecraftforge:forge:${project.minecraft_version}-${project.forge_version}"
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compile(fg.deobf("me.shedaniel.cloth:cloth-config-forge:${project.cloth_version}"))
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// compile(fg.deobf("me.shedaniel.cloth:cloth-config-forge:${project.cloth_version}"))
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// You may put jars on which you depend on in ./libs or you may define them like so..
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// compile "some.group:artifact:version:classifier"
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// compile "some.group:artifact:version"
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@@ -4,13 +4,12 @@ org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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# Forge Properties
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minecraft_version=1.16.4
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mappings=20201028-1.16.3
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forge_version=35.1.37
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minecraft_version=1.15.2
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mappings=20200514-1.15.1
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forge_version=31.2.0
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cloth_version=4.11.14
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# Mod Properties
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mod_version = 1.0
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mod_version = 1.1.1
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maven_group = markil3
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archives_base_name = immersive_hud
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archives_base_name = immersive_hud
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@@ -3,6 +3,7 @@ package markil3.immersive_hud;
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import com.electronwill.nightconfig.core.file.CommentedFileConfig;
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import com.electronwill.nightconfig.core.io.WritingMode;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.math.MathHelper;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.fml.common.Mod;
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@@ -50,7 +51,7 @@ public class ConfigManager
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new ForgeConfigSpec.Builder().configure(ConfigManager::new);
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INSTANCE = specPair.getLeft();
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SPEC = specPair.getRight();
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CommentedFileConfig config = CommentedFileConfig.builder(CONFIG_PATH)
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CommentedFileConfig config = CommentedFileConfig.builder(Minecraft.getInstance().gameDir.toPath().toAbsolutePath().resolve(CONFIG_PATH))
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.sync()
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.autoreload()
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.writingMode(WritingMode.REPLACE)
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@@ -155,7 +156,9 @@ public class ConfigManager
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private final TimeValues hungerTime;
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private final TimeValues effectTime;
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private final ForgeConfigSpec.IntValue crosshairTime;
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private final ForgeConfigSpec.BooleanValue hideCrosshair;
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private final ForgeConfigSpec.IntValue handTime;
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private final ForgeConfigSpec.BooleanValue hideHands;
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private final ForgeConfigSpec.BooleanValue showArmor;
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private final ForgeConfigSpec.DoubleValue minHealth;
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private final ForgeConfigSpec.IntValue minHunger;
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@@ -182,6 +185,10 @@ public class ConfigManager
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6 * TICKS_PER_SECOND,
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0,
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10 * 60 * TICKS_PER_SECOND);
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this.hideCrosshair =
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configSpecBuilder.translation(
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"immersive_hud.configGui.hideCrosshair.title")
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.define("hideCrosshair", true);
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this.handTime =
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configSpecBuilder.translation(
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"immersive_hud.configGui.handTime.title")
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@@ -189,6 +196,10 @@ public class ConfigManager
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30 * TICKS_PER_SECOND,
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0,
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10 * 60 * TICKS_PER_SECOND);
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this.hideHands =
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configSpecBuilder.translation(
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"immersive_hud.configGui.hideHands.title")
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.define("hideHands", true);
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this.showArmor = configSpecBuilder.translation(
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"immersive_hud.configGui.showArmor.title")
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.define("showArmor", true);
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@@ -282,6 +293,16 @@ public class ConfigManager
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return this.crosshairTime.get();
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}
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/**
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* Checks whether the crosshairs should be hidden after a period of time.
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*
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* @return - Whether or not crosshairs will be hidden.
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*/
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public boolean hideCrosshair()
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{
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return this.hideCrosshair.get();
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}
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/**
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* Obtains the time that the hands are allowed to display.
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*
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@@ -292,6 +313,16 @@ public class ConfigManager
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return this.handTime.get();
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}
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/**
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* Checks whether hands should be hidden after a period of time.
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*
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* @return - Whether or not hands will be hidden.
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*/
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public boolean hideHands()
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{
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return this.hideHands.get();
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}
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/**
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* Checks whether the armor bar should render.
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*
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@@ -334,6 +365,16 @@ public class ConfigManager
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this.crosshairTime.set(time);
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}
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/**
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* Sets whether the crosshairs should be hidden after a period of time.
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*
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* @param hide - Whether or not crosshairs will be hidden.
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*/
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public void hideCrosshair(boolean hide)
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{
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this.hideCrosshair.set(hide);
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}
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/**
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* Sets the time that the hands are allowed to display.
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*
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@@ -344,6 +385,16 @@ public class ConfigManager
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this.handTime.set(time);
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}
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/**
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* Sets whether hands should be hidden after a period of time.
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*
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* @param hide - Whether or not hands will be hidden.
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*/
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public void hideHands(boolean hide)
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{
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this.hideHands.set(hide);
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}
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/**
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* Determines whether the armor bar should render.
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*
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@@ -16,6 +16,8 @@
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*/
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package markil3.immersive_hud;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@@ -59,19 +61,24 @@ public class EventBus
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@SubscribeEvent
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public static void onClick(final PlayerInteractEvent event)
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{
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DistExecutor.safeRunWhenOn(Dist.CLIENT,
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(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
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{
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@Override
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public void run()
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{
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Item item =
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Optional.ofNullable(event.getItemStack())
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.map(ItemStack::getItem)
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.orElse(null);
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TimerUtils.onClick(event.getHand(), item);
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}
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});
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try
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{
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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{
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Item item =
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Optional.ofNullable(event.getItemStack())
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.map(ItemStack::getItem)
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.orElse(null);
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TimerUtils.onClick(event.getHand(), item);
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onClick " +
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"event",
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e);
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}
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}
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/**
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@@ -86,15 +93,20 @@ public class EventBus
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@SubscribeEvent
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public static void onMount(final EntityMountEvent event)
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{
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DistExecutor.safeRunWhenOn(Dist.CLIENT,
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(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
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{
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@Override
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public void run()
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{
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TimerUtils.resetMountHealth();
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}
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});
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try
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{
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
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{
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TimerUtils.resetMountHealth();
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});
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud.EventBus#onMount " +
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"event",
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e);
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}
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}
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/**
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@@ -106,9 +118,21 @@ public class EventBus
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@SubscribeEvent
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public static void onRenderHand(final RenderHandEvent event)
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{
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if (TimerUtils.onRenderHand(event.getHand(), event.getMatrixStack(), event.getPartialTicks()))
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try
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{
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event.setCanceled(true);
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if (TimerUtils.onRenderHand(event.getHand(),
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event.getMatrixStack(),
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event.getPartialTicks()))
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{
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event.setCanceled(true);
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}
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}
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catch (Exception e)
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{
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LOGGER.error(
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"Error in running markil3.immersive_hud" +
|
||||
".EventBus#onRenderHand event",
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e);
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}
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}
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@@ -121,151 +145,162 @@ public class EventBus
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@SubscribeEvent
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public static void onGUIDraw(final RenderGameOverlayEvent event)
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{
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Minecraft mc = Minecraft.getInstance();
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boolean fadeIn = false;
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switch (event.getType())
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try
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{
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case CROSSHAIRS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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Minecraft mc = Minecraft.getInstance();
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boolean fadeIn = false;
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switch (event.getType())
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{
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if (TimerUtils.drawCrosshair(event.getPartialTicks()))
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case CROSSHAIRS:
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if (event instanceof RenderGameOverlayEvent.Pre)
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{
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if (TimerUtils.drawCrosshair(event.getPartialTicks()))
|
||||
{
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event.setCanceled(true);
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||||
}
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||||
}
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/*
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||||
* Reset the transparency.
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*/
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else if (event instanceof RenderGameOverlayEvent.Post)
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{
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resetAlpha();
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}
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break;
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case POTION_ICONS:
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if (event instanceof RenderGameOverlayEvent.Pre)
|
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{
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TimerUtils.updatePotions(mc.player);
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event.setCanceled(true);
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RenderUtils.renderPotionIcons(mc,
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mc.ingameGUI, event.getPartialTicks());
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resetAlpha();
|
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}
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break;
|
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case HOTBAR:
|
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if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
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if (!TimerUtils.drawHotbar(event.getPartialTicks()))
|
||||
{
|
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RenderUtils.renderHotbar(mc, mc.ingameGUI,
|
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event.getPartialTicks(), TimerUtils.hotbarTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
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{
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resetAlpha();
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}
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break;
|
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case POTION_ICONS:
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if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
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TimerUtils.updatePotions(mc.player);
|
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event.setCanceled(true);
|
||||
RenderUtils.renderPotionIcons(mc,
|
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mc.ingameGUI,
|
||||
event.getMatrixStack(), event.getPartialTicks());
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case HOTBAR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawHotbar(event.getPartialTicks()))
|
||||
break;
|
||||
case HEALTH:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
RenderUtils.renderHotbar(mc, mc.ingameGUI,
|
||||
event.getMatrixStack(),
|
||||
event.getPartialTicks(), TimerUtils.hotbarTime);
|
||||
if (TimerUtils.drawHealth(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case HEALTH:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawHealth(event.getMatrixStack(), event.getPartialTicks()))
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case FOOD:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawHunger(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case ARMOR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawArmor(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case AIR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawAir(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case HEALTHMOUNT:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawMountHealth(event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
RenderSystem.popMatrix();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case JUMPBAR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawJumpbar(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderHorseJumpBar(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.jumpTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
event.getMatrixStack().pop();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case FOOD:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawHunger(event.getMatrixStack(), event.getPartialTicks()))
|
||||
break;
|
||||
case EXPERIENCE:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawExperience(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderExperience(mc,
|
||||
mc.ingameGUI,
|
||||
event.getPartialTicks(),
|
||||
TimerUtils.experienceTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
event.getMatrixStack().pop();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case ARMOR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawArmor(event.getMatrixStack(), event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
event.getMatrixStack().pop();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case AIR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawAir(event.getMatrixStack(), event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Reset the transparency.
|
||||
*/
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
event.getMatrixStack().pop();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case HEALTHMOUNT:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
if (TimerUtils.drawMountHealth(event.getMatrixStack(), event.getPartialTicks()))
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
else if (event instanceof RenderGameOverlayEvent.Post)
|
||||
{
|
||||
event.getMatrixStack().pop();
|
||||
resetAlpha();
|
||||
}
|
||||
break;
|
||||
case JUMPBAR:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawJumpbar(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderHorseJumpBar(mc, mc.ingameGUI,
|
||||
event.getMatrixStack(), event.getPartialTicks(), TimerUtils.jumpTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EXPERIENCE:
|
||||
if (event instanceof RenderGameOverlayEvent.Pre)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
if (!TimerUtils.drawExperience(event.getPartialTicks()))
|
||||
{
|
||||
RenderUtils.renderExperience(mc, mc.ingameGUI,
|
||||
event.getMatrixStack(), event.getPartialTicks(), TimerUtils.experienceTime);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error(
|
||||
"Error in running markil3.immersive_hud.EventBus#onGUIDraw event",
|
||||
e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,11 +17,8 @@
|
||||
*/
|
||||
package markil3.immersive_hud;
|
||||
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraftforge.fml.ExtensionPoint;
|
||||
import net.minecraftforge.fml.ModList;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.VersionChecker;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
@@ -56,7 +53,7 @@ public class Main
|
||||
{
|
||||
if (Class.forName("me.shedaniel.clothconfig2.api.ConfigBuilder") != null)
|
||||
{
|
||||
ModMenu.setupScreen();
|
||||
// ModMenu.setupScreen();
|
||||
}
|
||||
}
|
||||
catch (ClassNotFoundException e)
|
||||
|
||||
@@ -1,176 +0,0 @@
|
||||
package markil3.immersive_hud;
|
||||
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraftforge.fml.ExtensionPoint;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
|
||||
import me.shedaniel.clothconfig2.api.ConfigBuilder;
|
||||
import me.shedaniel.clothconfig2.api.ConfigCategory;
|
||||
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
|
||||
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
|
||||
|
||||
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
|
||||
|
||||
public class ModMenu
|
||||
{
|
||||
|
||||
static void startTimeField(ConfigEntryBuilder entryBuilder,
|
||||
ConfigCategory cat,
|
||||
ConfigManager.TimeValues value)
|
||||
{
|
||||
final float SHOW_TIME = 6;
|
||||
final float FADE_IN = 0.25F;
|
||||
final float FADE_OUT = 0.5F;
|
||||
|
||||
DoubleListEntry maxTime =
|
||||
entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud." + value.getName() +
|
||||
"MaxTime"),
|
||||
(float) value.getMaxTime() / TICKS_PER_SECOND)
|
||||
.setDefaultValue(SHOW_TIME)
|
||||
.setMin(0)
|
||||
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud." + value.getName() +
|
||||
"MaxTime"))
|
||||
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
|
||||
.build();
|
||||
|
||||
DoubleListEntry fadeIn =
|
||||
entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud." + value.getName() +
|
||||
"FadeIn"),
|
||||
(float) value.getFadeInTime() / TICKS_PER_SECOND)
|
||||
.setDefaultValue(FADE_IN).setMin(0).setMax(10 * 60 * TICKS_PER_SECOND)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud." + value.getName() +
|
||||
"FadeIn"))
|
||||
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
|
||||
.build();
|
||||
|
||||
DoubleListEntry fadeOut =
|
||||
entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud." + value.getName() +
|
||||
"FadeOut"),
|
||||
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
|
||||
.setDefaultValue(FADE_OUT)
|
||||
.setMin(0)
|
||||
.setMax(10 * 60 * TICKS_PER_SECOND)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud." + value.getName() +
|
||||
"FadeOut"))
|
||||
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
|
||||
.build();
|
||||
|
||||
cat.addEntry(maxTime);
|
||||
cat.addEntry(fadeIn);
|
||||
cat.addEntry(fadeOut);
|
||||
}
|
||||
|
||||
static void setupScreen()
|
||||
{
|
||||
ModLoadingContext.get()
|
||||
.registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY,
|
||||
() -> (mc, screen) -> {
|
||||
ConfigCategory general;
|
||||
ConfigEntryBuilder entryBuilder;
|
||||
final ConfigBuilder builder = ConfigBuilder.create()
|
||||
.setParentScreen(screen)
|
||||
.setTitle(new TranslationTextComponent(
|
||||
"immersive_hud.configGui.title"))
|
||||
.setSavingRunnable(() -> {
|
||||
ConfigManager.getInstance().save();
|
||||
});
|
||||
general =
|
||||
builder.getOrCreateCategory(new TranslationTextComponent(
|
||||
"category.immersive_hud.general"));
|
||||
entryBuilder = builder.entryBuilder();
|
||||
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance()
|
||||
.getHotbarTime());
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance()
|
||||
.getExperenceTime());
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance().getJumpTime());
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance()
|
||||
.getHealthTime());
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance()
|
||||
.getHungerTime());
|
||||
startTimeField(entryBuilder,
|
||||
general,
|
||||
ConfigManager.getInstance()
|
||||
.getPotionTime());
|
||||
|
||||
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud" +
|
||||
".crosshairTime"),
|
||||
(float) ConfigManager.getInstance()
|
||||
.getCrosshairTime() / TICKS_PER_SECOND)
|
||||
.setDefaultValue(6)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud" +
|
||||
".crosshairTime"))
|
||||
.setSaveConsumer(val -> ConfigManager.getInstance()
|
||||
.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
|
||||
.build());
|
||||
|
||||
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud.handTime"),
|
||||
(float) ConfigManager.getInstance()
|
||||
.getHandTime() / TICKS_PER_SECOND)
|
||||
.setDefaultValue(30)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud.handTime"))
|
||||
.setSaveConsumer(val -> ConfigManager.getInstance()
|
||||
.setHandTime((int) (val * TICKS_PER_SECOND)))
|
||||
.build());
|
||||
|
||||
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
|
||||
"option.immersive_hud.minHealth"),
|
||||
ConfigManager.getInstance()
|
||||
.getMinHealth())
|
||||
.setDefaultValue(0.5)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud.minHealth"))
|
||||
.setSaveConsumer(val -> ConfigManager.getInstance()
|
||||
.setMinHealth(
|
||||
val))
|
||||
.build());
|
||||
|
||||
general.addEntry(entryBuilder.startIntField(new TranslationTextComponent(
|
||||
"option.immersive_hud.minHunger"),
|
||||
ConfigManager.getInstance()
|
||||
.getMinHunger())
|
||||
.setDefaultValue(17)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud.minHunger"))
|
||||
.setSaveConsumer(val -> ConfigManager.getInstance()
|
||||
.setMinHunger(
|
||||
val))
|
||||
.build());
|
||||
|
||||
general.addEntry(entryBuilder.startBooleanToggle(new TranslationTextComponent(
|
||||
"option.immersive_hud.showArmor"),
|
||||
ConfigManager.getInstance()
|
||||
.shouldShowArmor())
|
||||
.setDefaultValue(true)
|
||||
.setTooltip(new TranslationTextComponent(
|
||||
"tooltip.immersive_hud.showArmor"))
|
||||
.setSaveConsumer(val -> ConfigManager.getInstance()
|
||||
.shouldShowArmor(
|
||||
val))
|
||||
.build());
|
||||
|
||||
return builder.build();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,7 @@ package markil3.immersive_hud;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Ordering;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -38,7 +39,9 @@ import net.minecraft.crash.CrashReportCategory;
|
||||
import net.minecraft.crash.ReportedException;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.potion.Effect;
|
||||
import net.minecraft.potion.EffectInstance;
|
||||
import net.minecraft.util.HandSide;
|
||||
@@ -62,7 +65,7 @@ public class RenderUtils
|
||||
{
|
||||
public static void renderPotionIcons(Minecraft mc,
|
||||
IngameGui gui,
|
||||
MatrixStack matrixStack, float ticks)
|
||||
float ticks)
|
||||
{
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
@@ -86,7 +89,9 @@ public class RenderUtils
|
||||
.sortedCopy(collection))
|
||||
{
|
||||
Effect effect = effectinstance.getPotion();
|
||||
float effectAlpha = TimerUtils.getPotionAlpha(mc.player, effectinstance, ticks);
|
||||
float effectAlpha = TimerUtils.getPotionAlpha(mc.player,
|
||||
effectinstance,
|
||||
ticks);
|
||||
if (!effectinstance.shouldRenderHUD() || effectAlpha < 0.01F)
|
||||
{
|
||||
continue;
|
||||
@@ -118,11 +123,11 @@ public class RenderUtils
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, effectAlpha);
|
||||
if (effectinstance.isAmbient())
|
||||
{
|
||||
gui.blit(matrixStack, k, l, 165, 166, 24, 24);
|
||||
gui.blit(k, l, 165, 166, 24, 24);
|
||||
}
|
||||
else
|
||||
{
|
||||
gui.blit(matrixStack, k, l, 141, 166, 24, 24);
|
||||
gui.blit(k, l, 141, 166, 24, 24);
|
||||
}
|
||||
|
||||
TextureAtlasSprite textureatlassprite =
|
||||
@@ -135,8 +140,7 @@ public class RenderUtils
|
||||
.bindTexture(textureatlassprite.getAtlasTexture()
|
||||
.getTextureLocation());
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1);
|
||||
gui.blit(matrixStack,
|
||||
j1 + 3,
|
||||
gui.blit(j1 + 3,
|
||||
k1 + 3,
|
||||
gui.getBlitOffset(),
|
||||
18,
|
||||
@@ -144,7 +148,6 @@ public class RenderUtils
|
||||
textureatlassprite);
|
||||
});
|
||||
effectinstance.renderHUDEffect(gui,
|
||||
matrixStack,
|
||||
k,
|
||||
l,
|
||||
gui.getBlitOffset(),
|
||||
@@ -161,7 +164,6 @@ public class RenderUtils
|
||||
*
|
||||
* @param mc - A Minecraft instance.
|
||||
* @param gui - The GUI.
|
||||
* @param matrixStack - The rendering transformation matrix stack.
|
||||
* @param ticks
|
||||
* @param renderTime - How much time before this element becomes fully
|
||||
* transparent.
|
||||
@@ -170,16 +172,19 @@ public class RenderUtils
|
||||
*/
|
||||
public static void renderHorseJumpBar(Minecraft mc,
|
||||
IngameGui gui,
|
||||
MatrixStack matrixStack,
|
||||
float ticks, double renderTime)
|
||||
{
|
||||
ConfigManager.TimeValues jump = ConfigManager.getInstance().getJumpTime();
|
||||
ConfigManager.TimeValues jump =
|
||||
ConfigManager.getInstance().getJumpTime();
|
||||
if (renderTime <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float alpha = Main.getAlpha(renderTime, jump.getMaxTime(), jump.getFadeInTime(), jump.getFadeOutTime());
|
||||
float alpha = Main.getAlpha(renderTime,
|
||||
jump.getMaxTime(),
|
||||
jump.getFadeInTime(),
|
||||
jump.getFadeOutTime());
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
int xPosition = scaledWidth / 2 - 91;
|
||||
@@ -192,10 +197,10 @@ public class RenderUtils
|
||||
int i = 182;
|
||||
int j = (int) (f * 183.0F);
|
||||
int k = scaledHeight - TimerUtils.getJumpTranslation();
|
||||
gui.blit(matrixStack, xPosition, k, 0, 84, 182, 5);
|
||||
gui.blit(xPosition, k, 0, 84, 182, 5);
|
||||
if (j > 0)
|
||||
{
|
||||
gui.blit(matrixStack, xPosition, k, 0, 89, j, 5);
|
||||
gui.blit(xPosition, k, 0, 89, j, 5);
|
||||
}
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
@@ -208,7 +213,6 @@ public class RenderUtils
|
||||
*
|
||||
* @param mc - A Minecraft instance.
|
||||
* @param gui - The GUI.
|
||||
* @param matrixStack - The rendering transformation matrix stack.
|
||||
* @param ticks
|
||||
* @param renderTime - How much time before this element becomes fully
|
||||
* transparent.
|
||||
@@ -217,17 +221,21 @@ public class RenderUtils
|
||||
*/
|
||||
public static void renderExperience(Minecraft mc,
|
||||
IngameGui gui,
|
||||
MatrixStack matrixStack,
|
||||
float ticks, double renderTime)
|
||||
{
|
||||
ConfigManager.TimeValues experience = ConfigManager.getInstance().getHealthTime();
|
||||
ConfigManager.TimeValues hotbar = ConfigManager.getInstance().getHotbarTime();
|
||||
ConfigManager.TimeValues experience =
|
||||
ConfigManager.getInstance().getHealthTime();
|
||||
ConfigManager.TimeValues hotbar =
|
||||
ConfigManager.getInstance().getHotbarTime();
|
||||
if (renderTime <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
float alpha = Main.getAlpha(renderTime, experience.getMaxTime(), experience.getFadeInTime(), experience.getFadeOutTime());
|
||||
float alpha = Main.getAlpha(renderTime,
|
||||
experience.getMaxTime(),
|
||||
experience.getFadeInTime(),
|
||||
experience.getFadeOutTime());
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
|
||||
if (mc.playerController.gameIsSurvivalOrAdventure())
|
||||
@@ -245,10 +253,10 @@ public class RenderUtils
|
||||
int j = 182;
|
||||
int k = (int) (mc.player.experience * 183.0F);
|
||||
int l = scaledHeight - TimerUtils.getExperienceTranslation();
|
||||
gui.blit(matrixStack, x, l, 0, 64, 182, 5);
|
||||
gui.blit(x, l, 0, 64, 182, 5);
|
||||
if (k > 0)
|
||||
{
|
||||
gui.blit(matrixStack, x, l, 0, 69, k, 5);
|
||||
gui.blit(x, l, 0, 69, k, 5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,34 +269,33 @@ public class RenderUtils
|
||||
String s = "" + mc.player.experienceLevel;
|
||||
int i1 = (scaledWidth - gui.getFontRenderer()
|
||||
.getStringWidth(s)) / 2;
|
||||
int j1 = scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime, hotbar.getMaxTime(), hotbar.getFadeInTime(), hotbar.getFadeOutTime()) + 9F) * alpha) - (int) (4F * alpha);
|
||||
int j1 =
|
||||
scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime,
|
||||
hotbar.getMaxTime(),
|
||||
hotbar.getFadeInTime(),
|
||||
hotbar.getFadeOutTime()) + 9F) * alpha) - (int) (4F * alpha);
|
||||
gui.getFontRenderer()
|
||||
.drawString(matrixStack,
|
||||
s,
|
||||
.drawString(s,
|
||||
(float) (i1 + 1),
|
||||
(float) j1,
|
||||
0);
|
||||
gui.getFontRenderer()
|
||||
.drawString(matrixStack,
|
||||
s,
|
||||
.drawString(s,
|
||||
(float) (i1 - 1),
|
||||
(float) j1,
|
||||
0);
|
||||
gui.getFontRenderer()
|
||||
.drawString(matrixStack,
|
||||
s,
|
||||
.drawString(s,
|
||||
(float) i1,
|
||||
(float) (j1 + 1),
|
||||
0);
|
||||
gui.getFontRenderer()
|
||||
.drawString(matrixStack,
|
||||
s,
|
||||
.drawString(s,
|
||||
(float) i1,
|
||||
(float) (j1 - 1),
|
||||
0);
|
||||
gui.getFontRenderer()
|
||||
.drawString(matrixStack,
|
||||
s,
|
||||
.drawString(s,
|
||||
(float) i1,
|
||||
(float) j1,
|
||||
8453920);
|
||||
@@ -305,20 +312,19 @@ public class RenderUtils
|
||||
*
|
||||
* @param mc - A Minecraft instance.
|
||||
* @param gui - The GUI.
|
||||
* @param matrixStack - The rendering transformation matrix stack.
|
||||
* @param partialTicks
|
||||
* @param renderTime - How much time before this element becomes fully
|
||||
* transparent.
|
||||
*
|
||||
* @see IngameGui#renderHotbar(float, MatrixStack)
|
||||
* @see IngameGui#renderHotbar(float)
|
||||
*/
|
||||
public static void renderHotbar(Minecraft mc,
|
||||
IngameGui gui,
|
||||
MatrixStack matrixStack,
|
||||
float partialTicks,
|
||||
double renderTime)
|
||||
{
|
||||
ConfigManager.TimeValues hotbar = ConfigManager.getInstance().getHotbarTime();
|
||||
ConfigManager.TimeValues hotbar =
|
||||
ConfigManager.getInstance().getHotbarTime();
|
||||
final ResourceLocation WIDGETS_TEX_PATH =
|
||||
new ResourceLocation("textures/gui/widgets.png");
|
||||
PlayerEntity playerentity = mc.player;
|
||||
@@ -328,7 +334,10 @@ public class RenderUtils
|
||||
return;
|
||||
}
|
||||
|
||||
float alpha = Main.getAlpha(renderTime, hotbar.getMaxTime(), hotbar.getFadeInTime(), hotbar.getFadeOutTime());
|
||||
float alpha = Main.getAlpha(renderTime,
|
||||
hotbar.getMaxTime(),
|
||||
hotbar.getFadeInTime(),
|
||||
hotbar.getFadeOutTime());
|
||||
|
||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
||||
@@ -343,9 +352,13 @@ public class RenderUtils
|
||||
int k = 182;
|
||||
int l = 91;
|
||||
gui.setBlitOffset(-90);
|
||||
gui.blit(matrixStack, i - 91, scaledHeight - TimerUtils.getHotbarTranslation(), 0, 0, 182, 22);
|
||||
gui.blit(matrixStack,
|
||||
i - 91 - 1 + playerentity.inventory.currentItem * 20,
|
||||
gui.blit(i - 91,
|
||||
scaledHeight - TimerUtils.getHotbarTranslation(),
|
||||
0,
|
||||
0,
|
||||
182,
|
||||
22);
|
||||
gui.blit(i - 91 - 1 + playerentity.inventory.currentItem * 20,
|
||||
scaledHeight - (int) (22F * alpha) - 1,
|
||||
0,
|
||||
22,
|
||||
@@ -355,8 +368,7 @@ public class RenderUtils
|
||||
{
|
||||
if (handside == HandSide.LEFT)
|
||||
{
|
||||
gui.blit(matrixStack,
|
||||
i - 91 - 29,
|
||||
gui.blit(i - 91 - 29,
|
||||
scaledHeight - (int) (23F * alpha),
|
||||
24,
|
||||
22,
|
||||
@@ -365,8 +377,7 @@ public class RenderUtils
|
||||
}
|
||||
else
|
||||
{
|
||||
gui.blit(matrixStack,
|
||||
i + 91,
|
||||
gui.blit(i + 91,
|
||||
scaledHeight - (int) (23F * alpha),
|
||||
53,
|
||||
22,
|
||||
@@ -428,9 +439,8 @@ public class RenderUtils
|
||||
.bindTexture(AbstractGui.GUI_ICONS_LOCATION);
|
||||
int l1 = (int) (f * 19.0F);
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
gui.blit(matrixStack, k2, j2, 0, 94, 18, 18);
|
||||
gui.blit(matrixStack,
|
||||
k2,
|
||||
gui.blit(k2, j2, 0, 94, 18, 18);
|
||||
gui.blit(k2,
|
||||
j2 + 18 - l1,
|
||||
18,
|
||||
112 - l1,
|
||||
@@ -463,132 +473,79 @@ public class RenderUtils
|
||||
PlayerEntity player,
|
||||
ItemStack stack)
|
||||
{
|
||||
if (!stack.isEmpty())
|
||||
{
|
||||
float f = (float) stack.getAnimationsToGo() - partialTicks;
|
||||
RenderSystem.pushMatrix();
|
||||
if (!stack.isEmpty()) {
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
if (f > 0.0F)
|
||||
{
|
||||
float f = (float)stack.getAnimationsToGo() - partialTicks;
|
||||
if (f > 0.0F) {
|
||||
RenderSystem.pushMatrix();
|
||||
float f1 = 1.0F + f / 5.0F;
|
||||
RenderSystem.translatef((float) (x + 8),
|
||||
(float) (y + 12),
|
||||
0.0F);
|
||||
RenderSystem.translatef((float)(x + 8), (float)(y + 12), 0.0F);
|
||||
RenderSystem.scalef(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F);
|
||||
RenderSystem.translatef((float) (-(x + 8)),
|
||||
(float) (-(y + 12)),
|
||||
0.0F);
|
||||
RenderSystem.translatef((float)(-(x + 8)), (float)(-(y + 12)), 0.0F);
|
||||
}
|
||||
|
||||
renderItemAndEffectIntoGUI(mc, alpha, player, stack, x, y);
|
||||
if (f > 0.0F)
|
||||
{
|
||||
renderItemAndEffectIntoGUI(mc, player, stack, x, y, alpha);
|
||||
if (f > 0.0F) {
|
||||
RenderSystem.popMatrix();
|
||||
}
|
||||
RenderSystem.popMatrix();
|
||||
|
||||
mc.getItemRenderer()
|
||||
.renderItemOverlays(mc.fontRenderer, stack, x, y);
|
||||
mc.getItemRenderer().renderItemOverlays(mc.fontRenderer, stack, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a single item on the HUD.
|
||||
*
|
||||
* @param mc - A Minecraft instance.
|
||||
* @param alpha - How transparent the item should be, on a scale from 0 to
|
||||
* 1.
|
||||
* @param ent - The player that the item is from.
|
||||
* @param stack - The item to render.
|
||||
* @param x - The x position of the item on the screen.
|
||||
* @param y - The y position of the item on the screen
|
||||
*
|
||||
* @see net.minecraft.client.renderer.ItemRenderer#renderItemIntoGUI(LivingEntity,
|
||||
* ItemStack, int, int)
|
||||
*/
|
||||
static void renderItemAndEffectIntoGUI(Minecraft mc,
|
||||
float alpha,
|
||||
PlayerEntity ent,
|
||||
ItemStack stack,
|
||||
int x,
|
||||
int y)
|
||||
private static void renderItemAndEffectIntoGUI(Minecraft mc, LivingEntity entityIn, ItemStack itemIn, int x, int y, float alpha)
|
||||
{
|
||||
TextureManager textureManager = mc.textureManager;
|
||||
IBakedModel bakedmodel = mc.getItemRenderer()
|
||||
.getItemModelWithOverrides(stack,
|
||||
(World) null,
|
||||
(LivingEntity) null);
|
||||
if (!stack.isEmpty())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!itemIn.isEmpty()) {
|
||||
float zLevel = 50.0F;
|
||||
|
||||
try {
|
||||
IBakedModel bakedmodel = mc.getItemRenderer().getItemModelWithOverrides(itemIn, (World)null, entityIn);
|
||||
RenderSystem.pushMatrix();
|
||||
textureManager.bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
textureManager.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
|
||||
.setBlurMipmapDirect(false, false);
|
||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
RenderSystem.enableRescaleNormal();
|
||||
// RenderSystem.enableAlphaTest();
|
||||
// RenderSystem.defaultAlphaFunc();
|
||||
// RenderSystem.enableBlend();
|
||||
// RenderSystem.blendFunc(GlStateManager.SourceFactor
|
||||
// .SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
|
||||
RenderSystem.translatef((float) x, (float) y, 100.0F + 50F);
|
||||
RenderSystem.enableAlphaTest();
|
||||
RenderSystem.defaultAlphaFunc();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
RenderSystem.translatef((float)x, (float)y, 100.0F + zLevel);
|
||||
RenderSystem.translatef(8.0F, 8.0F, 0.0F);
|
||||
RenderSystem.scalef(1.0F, -1.0F, 1.0F);
|
||||
RenderSystem.scalef(16.0F, 16.0F, 16.0F);
|
||||
MatrixStack matrixstack = new MatrixStack();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl =
|
||||
Minecraft.getInstance()
|
||||
.getRenderTypeBuffers()
|
||||
.getBufferSource();
|
||||
boolean flag = !bakedmodel.isSideLit();
|
||||
if (flag)
|
||||
{
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().getRenderTypeBuffers().getBufferSource();
|
||||
Item item = itemIn.getItem();
|
||||
boolean flag = !bakedmodel.isGui3d() || item == Items.SHIELD || item == Items.TRIDENT;
|
||||
if (flag) {
|
||||
RenderHelper.setupGuiFlatDiffuseLighting();
|
||||
}
|
||||
|
||||
mc.getItemRenderer()
|
||||
.renderItem(stack,
|
||||
ItemCameraTransforms.TransformType.GUI,
|
||||
false,
|
||||
matrixstack,
|
||||
irendertypebuffer$impl,
|
||||
15728880,
|
||||
OverlayTexture.NO_OVERLAY,
|
||||
bakedmodel);
|
||||
mc.getItemRenderer().renderItem(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.NO_OVERLAY, bakedmodel);
|
||||
irendertypebuffer$impl.finish();
|
||||
RenderSystem.enableDepthTest();
|
||||
if (flag)
|
||||
{
|
||||
if (flag) {
|
||||
RenderHelper.setupGui3DDiffuseLighting();
|
||||
}
|
||||
|
||||
// RenderSystem.disableAlphaTest();
|
||||
RenderSystem.disableAlphaTest();
|
||||
RenderSystem.disableRescaleNormal();
|
||||
RenderSystem.popMatrix();
|
||||
}
|
||||
catch (Throwable throwable)
|
||||
{
|
||||
CrashReport crashreport = CrashReport.makeCrashReport(throwable,
|
||||
"Rendering item");
|
||||
CrashReportCategory crashreportcategory =
|
||||
crashreport.makeCategory("Item being rendered");
|
||||
} catch (Throwable throwable) {
|
||||
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering item");
|
||||
CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being rendered");
|
||||
crashreportcategory.addDetail("Item Type", () -> {
|
||||
return String.valueOf((Object) stack.getItem());
|
||||
return String.valueOf((Object)itemIn.getItem());
|
||||
});
|
||||
crashreportcategory.addDetail("Registry Name",
|
||||
() -> String.valueOf(stack.getItem()
|
||||
.getRegistryName()));
|
||||
crashreportcategory.addDetail("Registry Name", () -> String.valueOf(itemIn.getItem().getRegistryName()));
|
||||
crashreportcategory.addDetail("Item Damage", () -> {
|
||||
return String.valueOf(stack.getDamage());
|
||||
return String.valueOf(itemIn.getDamage());
|
||||
});
|
||||
crashreportcategory.addDetail("Item NBT", () -> {
|
||||
return String.valueOf((Object) stack.getTag());
|
||||
return String.valueOf((Object)itemIn.getTag());
|
||||
});
|
||||
crashreportcategory.addDetail("Item Foil", () -> {
|
||||
return String.valueOf(stack.hasEffect());
|
||||
return String.valueOf(itemIn.hasEffect());
|
||||
});
|
||||
throw new ReportedException(crashreport);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@ import net.minecraft.potion.Effect;
|
||||
import net.minecraft.potion.EffectInstance;
|
||||
import net.minecraft.potion.Effects;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
@@ -270,11 +269,11 @@ public class TimerUtils
|
||||
if (item.isFood())
|
||||
{
|
||||
healthTime = health.getMaxTime() - (healthTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -295,60 +294,64 @@ public class TimerUtils
|
||||
MatrixStack matrixStack,
|
||||
float ticks)
|
||||
{
|
||||
float HAND_UP_TIME = 1F;
|
||||
float HAND_UP_TIME = 20F;
|
||||
|
||||
switch (hand)
|
||||
boolean hideHands =
|
||||
ConfigManager.getInstance().hideHands();
|
||||
if (hideHands)
|
||||
{
|
||||
case OFF_HAND:
|
||||
if (mainHandTime > 0 && mainHandTime < HAND_UP_TIME)
|
||||
switch (hand)
|
||||
{
|
||||
/*
|
||||
* Undo the transformation of the previous hand
|
||||
*/
|
||||
matrixStack
|
||||
.translate(0,
|
||||
1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME,
|
||||
0);
|
||||
}
|
||||
if (offHandTime == 0 && !offHandLock)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!offHandLock && (mapLock & 0b01) == 0)
|
||||
{
|
||||
if (offHandTime > 0)
|
||||
case OFF_HAND:
|
||||
if (mainHandTime > 0 && mainHandTime < HAND_UP_TIME)
|
||||
{
|
||||
offHandTime -= ticks;
|
||||
/*
|
||||
* Undo the transformation of the previous hand
|
||||
*/
|
||||
matrixStack.translate(0,
|
||||
(float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
if (offHandTime < HAND_UP_TIME)
|
||||
if (offHandTime == 0 && !offHandLock)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME,
|
||||
0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MAIN_HAND:
|
||||
if (mainHandTime == 0 && !mainHandLock)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!mainHandLock && (mapLock & 0b10) == 0)
|
||||
{
|
||||
if (mainHandTime > 0)
|
||||
else if (!offHandLock && (mapLock & 0b01) == 0)
|
||||
{
|
||||
mainHandTime -= ticks;
|
||||
if (offHandTime > 0)
|
||||
{
|
||||
offHandTime -= ticks;
|
||||
}
|
||||
if (offHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
}
|
||||
if (mainHandTime < HAND_UP_TIME)
|
||||
break;
|
||||
case MAIN_HAND:
|
||||
if (mainHandTime == 0 && !mainHandLock)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME,
|
||||
0);
|
||||
return true;
|
||||
}
|
||||
else if (!mainHandLock && (mapLock & 0b10) == 0)
|
||||
{
|
||||
if (mainHandTime > 0)
|
||||
{
|
||||
mainHandTime -= ticks;
|
||||
}
|
||||
if (mainHandTime < HAND_UP_TIME)
|
||||
{
|
||||
matrixStack
|
||||
.translate(0,
|
||||
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
|
||||
0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -361,8 +364,8 @@ public class TimerUtils
|
||||
ConfigManager.TimeValues health =
|
||||
ConfigManager.getInstance().getHealthTime();
|
||||
mountTime = health.getMaxTime() - (mountTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
jumpTime = 0;
|
||||
}
|
||||
|
||||
@@ -384,34 +387,39 @@ public class TimerUtils
|
||||
boolean changed = false;
|
||||
boolean canceled = false;
|
||||
|
||||
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
|
||||
boolean hideCrosshair =
|
||||
ConfigManager.getInstance().hideCrosshair();
|
||||
if (hideCrosshair)
|
||||
{
|
||||
if (mc.objectMouseOver.getType() == RayTraceResult.Type.ENTITY)
|
||||
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
|
||||
{
|
||||
if (mc.objectMouseOver.hitInfo == null || mc.objectMouseOver.hitInfo != mc.player
|
||||
.getRidingEntity())
|
||||
if (mc.objectMouseOver.getType() == RayTraceResult.Type.ENTITY)
|
||||
{
|
||||
if (mc.objectMouseOver.hitInfo == null || mc.objectMouseOver.hitInfo != mc.player
|
||||
.getRidingEntity())
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
if (changed || mainHandLock || offHandLock || crosshairTime > 0)
|
||||
{
|
||||
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
||||
crosshairTime :
|
||||
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = true;
|
||||
canceled = true;
|
||||
}
|
||||
if (crosshairTime > 0)
|
||||
{
|
||||
crosshairTime -= ticks;
|
||||
}
|
||||
}
|
||||
if (changed || mainHandLock || offHandLock || crosshairTime > 0)
|
||||
{
|
||||
setAlpha(Main.getAlpha(crosshairTime > 0 ?
|
||||
crosshairTime :
|
||||
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
canceled = true;
|
||||
}
|
||||
if (crosshairTime > 0)
|
||||
{
|
||||
crosshairTime -= ticks;
|
||||
}
|
||||
|
||||
return canceled;
|
||||
@@ -475,7 +483,8 @@ public class TimerUtils
|
||||
}
|
||||
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
|
||||
{
|
||||
effectAlpha = -(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
effectAlpha =
|
||||
-(effectinstance.getDuration() - BLINK_TIME) / 22F + 0.454F;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -646,11 +655,11 @@ public class TimerUtils
|
||||
if (item.isFood())
|
||||
{
|
||||
healthTime = health.getMaxTime() - (healthTime > 0 ?
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
health.getFadeInTime() :
|
||||
0);
|
||||
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
hunger.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
if (i == 0)
|
||||
{
|
||||
@@ -717,7 +726,7 @@ public class TimerUtils
|
||||
*
|
||||
* @since 0.2-1.16.4-forge
|
||||
*/
|
||||
public static boolean drawHealth(MatrixStack stack, float ticks)
|
||||
public static boolean drawHealth(float ticks)
|
||||
{
|
||||
/*
|
||||
* When the health percentage falls to this level or below, the
|
||||
@@ -758,12 +767,13 @@ public class TimerUtils
|
||||
* Only makes a change if the player is healthy. Otherwise,
|
||||
* the bar is shown.
|
||||
*/
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
if (health / maxHealth > HEALTH_BOUNDARY && !mc.player.isPotionActive(
|
||||
Effects.WITHER) && !mc.player.isPotionActive(Effects.POISON))
|
||||
{
|
||||
if (healthTime > 0)
|
||||
{
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
setAlpha(Main.getAlpha(healthTime,
|
||||
@@ -774,8 +784,8 @@ public class TimerUtils
|
||||
}
|
||||
return true;
|
||||
}
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
@@ -789,7 +799,7 @@ public class TimerUtils
|
||||
*
|
||||
* @since 0.2-1.16.4-forge
|
||||
*/
|
||||
public static boolean drawHunger(MatrixStack stack, float ticks)
|
||||
public static boolean drawHunger(float ticks)
|
||||
{
|
||||
/*
|
||||
* When hunger falls to this level or below, the hunger bar won't
|
||||
@@ -817,8 +827,8 @@ public class TimerUtils
|
||||
if (changed || hunger <= HUNGER_BOUNDARY)
|
||||
{
|
||||
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
|
||||
hungerTimes.getFadeInTime() :
|
||||
0);
|
||||
hungerTimes.getFadeInTime() :
|
||||
0);
|
||||
}
|
||||
else if (hungerTime > 0)
|
||||
{
|
||||
@@ -836,16 +846,16 @@ public class TimerUtils
|
||||
hungerTimes.getMaxTime(),
|
||||
hungerTimes.getFadeInTime(),
|
||||
hungerTimes.getFadeOutTime()));
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
@@ -855,14 +865,13 @@ public class TimerUtils
|
||||
* Determines whether or not to draw the armor bar, adjusting the alpha as
|
||||
* needed.
|
||||
*
|
||||
* @param stack
|
||||
* @param ticks
|
||||
*
|
||||
* @return If true, then cancel drawing the armor bar.
|
||||
*
|
||||
* @since 0.2-1.16.4-forge
|
||||
*/
|
||||
public static boolean drawArmor(MatrixStack stack, float ticks)
|
||||
public static boolean drawArmor(float ticks)
|
||||
{
|
||||
ConfigManager.TimeValues healthTimes;
|
||||
/*
|
||||
@@ -875,8 +884,8 @@ public class TimerUtils
|
||||
healthTimes.getMaxTime(),
|
||||
healthTimes.getFadeInTime(),
|
||||
healthTimes.getFadeOutTime()));
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
@@ -887,17 +896,16 @@ public class TimerUtils
|
||||
/**
|
||||
* Repositions the oxygen bar.
|
||||
*
|
||||
* @param stack
|
||||
* @param ticks
|
||||
*
|
||||
* @return If true, then cancel drawing the oxygen bar.
|
||||
*
|
||||
* @since 0.2-1.16.4-forge
|
||||
*/
|
||||
public static boolean drawAir(MatrixStack stack, float ticks)
|
||||
public static boolean drawAir(float ticks)
|
||||
{
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
@@ -907,14 +915,13 @@ public class TimerUtils
|
||||
* Determines whether or not to draw the mount's health, adjusting the alpha
|
||||
* as needed.
|
||||
*
|
||||
* @param stack
|
||||
* @param ticks
|
||||
*
|
||||
* @return If true, then cancel drawing the mount health bar.
|
||||
*
|
||||
* @since 0.2-1.16.4-forge
|
||||
*/
|
||||
public static boolean drawMountHealth(MatrixStack stack, float ticks)
|
||||
public static boolean drawMountHealth(float ticks)
|
||||
{
|
||||
/*
|
||||
* When the health percentage falls to this level or below, the
|
||||
@@ -930,7 +937,7 @@ public class TimerUtils
|
||||
Entity tmp = mc.player.getRidingEntity();
|
||||
boolean changed = false;
|
||||
|
||||
if (tmp == null)
|
||||
if (tmp == null || !(tmp instanceof LivingEntity))
|
||||
{
|
||||
mountHealth = -1;
|
||||
mountMaxHealth = -1;
|
||||
@@ -969,8 +976,8 @@ public class TimerUtils
|
||||
{
|
||||
if (mountTime > 0)
|
||||
{
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
setAlpha(Main.getAlpha(mountTime,
|
||||
@@ -981,8 +988,8 @@ public class TimerUtils
|
||||
}
|
||||
return true;
|
||||
}
|
||||
stack.push();
|
||||
stack.translate(0F,
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.translatef(0F,
|
||||
getHealthTranslation(),
|
||||
0F);
|
||||
return false;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||
modLoader="javafml" #mandatory
|
||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||
loaderVersion="[35,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
|
||||
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
|
||||
license="GPL-3.0-only"
|
||||
@@ -57,7 +57,7 @@ The following elements will only show up under certain conditions:
|
||||
# Does this dependency have to exist - if not, ordering below must be specified
|
||||
mandatory=true #mandatory
|
||||
# The version range of the dependency
|
||||
versionRange="[35,)" #mandatory
|
||||
versionRange="[31,)" #mandatory
|
||||
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||
ordering="NONE"
|
||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
@@ -78,7 +78,6 @@ The following elements will only show up under certain conditions:
|
||||
[[dependencies.immersive_hud]]
|
||||
modId="minecraft"
|
||||
mandatory=true
|
||||
# This version range declares a minimum of the current minecraft version up to but not including the next major version
|
||||
versionRange="[1.16.4,1.17)"
|
||||
versionRange="[1.15.2,1.16)"
|
||||
ordering="NONE"
|
||||
side="CLIENT"
|
||||
|
||||
@@ -19,7 +19,9 @@
|
||||
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
|
||||
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
|
||||
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
|
||||
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
|
||||
"option.immersive_hud.handTime": "Hand Display Time",
|
||||
"option.immersive_hud.hideHands": "Hide Hands",
|
||||
"option.immersive_hud.minHealth": "Minimum Health Fade",
|
||||
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
|
||||
"option.immersive_hud.showArmor": "Show Armor",
|
||||
@@ -42,7 +44,9 @@
|
||||
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
|
||||
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
|
||||
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
|
||||
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
|
||||
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
|
||||
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
|
||||
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
|
||||
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"pack": {
|
||||
"description": "immersive_hud resources",
|
||||
"pack_format": 6,
|
||||
"_comment": "A pack_format of 6 requires json lang files and some texture changes from 1.16.2. Note: we require v6 pack meta for all mods."
|
||||
"pack_format": 4,
|
||||
"_comment": "A pack_format of 4 requires json lang files and some texture changes from 1.16.2. Note: we require v6 pack meta for all mods."
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user