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8 Commits

Author SHA1 Message Date
Markil3
0aa3ff4266 Fixes a crash on some computers where the configuration file can't always be made. 2021-04-01 18:18:45 -06:00
Markil3
7bbb03736d Gets ready for release 1.1 2021-04-01 13:10:50 -06:00
Markil3
c5c62a0675 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 10:52:14 -06:00
Markil3
a357b924d8 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 09:22:57 -06:00
Markil3
3c2e6baa0c Fixes a ClassCastException (#1) 2021-03-25 17:16:17 -06:00
Markil3
c0da30efae Fixes the hand not moving correctly. 2021-03-02 18:04:39 -07:00
Markil3
bb9998a59b Locks this build out of 1.15.2
There is at least one change that doesn't work in 1.15.2. A new branch will be needed for this.
2021-03-02 18:04:15 -07:00
Markil3
656a548074 Prepares the mod for 1.15 2021-03-02 17:49:11 -07:00
9 changed files with 175 additions and 436 deletions

View File

@@ -100,7 +100,7 @@ dependencies {
// The userdev artifact is a special name and will get all sorts of transformations applied to it. // The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft "net.minecraftforge:forge:${project.minecraft_version}-${project.forge_version}" minecraft "net.minecraftforge:forge:${project.minecraft_version}-${project.forge_version}"
compile(fg.deobf("me.shedaniel.cloth:cloth-config-forge:${project.cloth_version}")) // compile(fg.deobf("me.shedaniel.cloth:cloth-config-forge:${project.cloth_version}"))
// You may put jars on which you depend on in ./libs or you may define them like so.. // You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier" // compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version" // compile "some.group:artifact:version"

View File

@@ -4,11 +4,10 @@ org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false org.gradle.daemon=false
# Forge Properties # Forge Properties
minecraft_version=1.16.4 minecraft_version=1.15
mappings=20201028-1.16.3 mappings=20190719-1.14.3
forge_version=35.1.37 forge_version=29.0.4
cloth_version=4.11.14
# Mod Properties # Mod Properties
mod_version = 1.1.1 mod_version = 1.1.1

View File

@@ -16,12 +16,14 @@
*/ */
package markil3.immersive_hud; package markil3.immersive_hud;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.event.entity.EntityMountEvent; import net.minecraftforge.event.entity.EntityMountEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -61,18 +63,13 @@ public class EventBus
{ {
try try
{ {
DistExecutor.safeRunWhenOn(Dist.CLIENT, DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
{
@Override
public void run()
{ {
Item item = Item item =
Optional.ofNullable(event.getItemStack()) Optional.ofNullable(event.getItemStack())
.map(ItemStack::getItem) .map(ItemStack::getItem)
.orElse(null); .orElse(null);
TimerUtils.onClick(event.getHand(), item); TimerUtils.onClick(event.getHand(), item);
}
}); });
} }
catch (Exception e) catch (Exception e)
@@ -98,14 +95,9 @@ public class EventBus
{ {
try try
{ {
DistExecutor.safeRunWhenOn(Dist.CLIENT, DistExecutor.runWhenOn(Dist.CLIENT, () -> () ->
(DistExecutor.SafeSupplier<DistExecutor.SafeRunnable>) () -> new DistExecutor.SafeRunnable()
{
@Override
public void run()
{ {
TimerUtils.resetMountHealth(); TimerUtils.resetMountHealth();
}
}); });
} }
catch (Exception e) catch (Exception e)
@@ -124,7 +116,7 @@ public class EventBus
* @param event - event data * @param event - event data
*/ */
@SubscribeEvent @SubscribeEvent
public static void onRenderHand(final RenderHandEvent event) public static void onRenderHand(final RenderSpecificHandEvent event)
{ {
try try
{ {
@@ -182,8 +174,7 @@ public class EventBus
TimerUtils.updatePotions(mc.player); TimerUtils.updatePotions(mc.player);
event.setCanceled(true); event.setCanceled(true);
RenderUtils.renderPotionIcons(mc, RenderUtils.renderPotionIcons(mc,
mc.ingameGUI, mc.ingameGUI, event.getPartialTicks());
event.getMatrixStack(), event.getPartialTicks());
resetAlpha(); resetAlpha();
} }
break; break;
@@ -194,7 +185,6 @@ public class EventBus
if (!TimerUtils.drawHotbar(event.getPartialTicks())) if (!TimerUtils.drawHotbar(event.getPartialTicks()))
{ {
RenderUtils.renderHotbar(mc, mc.ingameGUI, RenderUtils.renderHotbar(mc, mc.ingameGUI,
event.getMatrixStack(),
event.getPartialTicks(), TimerUtils.hotbarTime); event.getPartialTicks(), TimerUtils.hotbarTime);
} }
} }
@@ -202,23 +192,21 @@ public class EventBus
case HEALTH: case HEALTH:
if (event instanceof RenderGameOverlayEvent.Pre) if (event instanceof RenderGameOverlayEvent.Pre)
{ {
if (TimerUtils.drawHealth(event.getMatrixStack(), if (TimerUtils.drawHealth(event.getPartialTicks()))
event.getPartialTicks()))
{ {
event.setCanceled(true); event.setCanceled(true);
} }
} }
else if (event instanceof RenderGameOverlayEvent.Post) else if (event instanceof RenderGameOverlayEvent.Post)
{ {
event.getMatrixStack().pop(); RenderSystem.popMatrix();
resetAlpha(); resetAlpha();
} }
break; break;
case FOOD: case FOOD:
if (event instanceof RenderGameOverlayEvent.Pre) if (event instanceof RenderGameOverlayEvent.Pre)
{ {
if (TimerUtils.drawHunger(event.getMatrixStack(), if (TimerUtils.drawHunger(event.getPartialTicks()))
event.getPartialTicks()))
{ {
event.setCanceled(true); event.setCanceled(true);
} }
@@ -228,15 +216,14 @@ public class EventBus
*/ */
else if (event instanceof RenderGameOverlayEvent.Post) else if (event instanceof RenderGameOverlayEvent.Post)
{ {
event.getMatrixStack().pop(); RenderSystem.popMatrix();
resetAlpha(); resetAlpha();
} }
break; break;
case ARMOR: case ARMOR:
if (event instanceof RenderGameOverlayEvent.Pre) if (event instanceof RenderGameOverlayEvent.Pre)
{ {
if (TimerUtils.drawArmor(event.getMatrixStack(), if (TimerUtils.drawArmor(event.getPartialTicks()))
event.getPartialTicks()))
{ {
event.setCanceled(true); event.setCanceled(true);
} }
@@ -246,15 +233,14 @@ public class EventBus
*/ */
else if (event instanceof RenderGameOverlayEvent.Post) else if (event instanceof RenderGameOverlayEvent.Post)
{ {
event.getMatrixStack().pop(); RenderSystem.popMatrix();
resetAlpha(); resetAlpha();
} }
break; break;
case AIR: case AIR:
if (event instanceof RenderGameOverlayEvent.Pre) if (event instanceof RenderGameOverlayEvent.Pre)
{ {
if (TimerUtils.drawAir(event.getMatrixStack(), if (TimerUtils.drawAir(event.getPartialTicks()))
event.getPartialTicks()))
{ {
event.setCanceled(true); event.setCanceled(true);
} }
@@ -264,22 +250,21 @@ public class EventBus
*/ */
else if (event instanceof RenderGameOverlayEvent.Post) else if (event instanceof RenderGameOverlayEvent.Post)
{ {
event.getMatrixStack().pop(); RenderSystem.popMatrix();
resetAlpha(); resetAlpha();
} }
break; break;
case HEALTHMOUNT: case HEALTHMOUNT:
if (event instanceof RenderGameOverlayEvent.Pre) if (event instanceof RenderGameOverlayEvent.Pre)
{ {
if (TimerUtils.drawMountHealth(event.getMatrixStack(), if (TimerUtils.drawMountHealth(event.getPartialTicks()))
event.getPartialTicks()))
{ {
event.setCanceled(true); event.setCanceled(true);
} }
} }
else if (event instanceof RenderGameOverlayEvent.Post) else if (event instanceof RenderGameOverlayEvent.Post)
{ {
event.getMatrixStack().pop(); RenderSystem.popMatrix();
resetAlpha(); resetAlpha();
} }
break; break;
@@ -291,7 +276,6 @@ public class EventBus
{ {
RenderUtils.renderHorseJumpBar(mc, RenderUtils.renderHorseJumpBar(mc,
mc.ingameGUI, mc.ingameGUI,
event.getMatrixStack(),
event.getPartialTicks(), event.getPartialTicks(),
TimerUtils.jumpTime); TimerUtils.jumpTime);
} }
@@ -305,7 +289,6 @@ public class EventBus
{ {
RenderUtils.renderExperience(mc, RenderUtils.renderExperience(mc,
mc.ingameGUI, mc.ingameGUI,
event.getMatrixStack(),
event.getPartialTicks(), event.getPartialTicks(),
TimerUtils.experienceTime); TimerUtils.experienceTime);
} }

View File

@@ -17,11 +17,8 @@
*/ */
package markil3.immersive_hud; package markil3.immersive_hud;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.fml.ExtensionPoint; import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModList;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.VersionChecker;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
@@ -56,7 +53,7 @@ public class Main
{ {
if (Class.forName("me.shedaniel.clothconfig2.api.ConfigBuilder") != null) if (Class.forName("me.shedaniel.clothconfig2.api.ConfigBuilder") != null)
{ {
ModMenu.setupScreen(); // ModMenu.setupScreen();
} }
} }
catch (ClassNotFoundException e) catch (ClassNotFoundException e)

View File

@@ -1,194 +0,0 @@
package markil3.immersive_hud;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu
{
static void startTimeField(ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud." + value.getName() +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud." + value.getName() +
"MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud." + value.getName() +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN).setMin(0).setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud." + value.getName() +
"FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud." + value.getName() +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud." + value.getName() +
"FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
static void setupScreen()
{
ModLoadingContext.get()
.registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY,
() -> (mc, screen) -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslationTextComponent(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
ConfigManager.getInstance().save();
});
general =
builder.getOrCreateCategory(new TranslationTextComponent(
"category.immersive_hud.general"));
entryBuilder = builder.entryBuilder();
startTimeField(entryBuilder,
general,
ConfigManager.getInstance()
.getHotbarTime());
startTimeField(entryBuilder,
general,
ConfigManager.getInstance()
.getExperenceTime());
startTimeField(entryBuilder,
general,
ConfigManager.getInstance().getJumpTime());
startTimeField(entryBuilder,
general,
ConfigManager.getInstance()
.getHealthTime());
startTimeField(entryBuilder,
general,
ConfigManager.getInstance()
.getHungerTime());
startTimeField(entryBuilder,
general,
ConfigManager.getInstance()
.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud" +
".crosshairTime"),
(float) ConfigManager.getInstance()
.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslationTextComponent(
"option.immersive_hud.hideCrosshair"), ConfigManager.getInstance().hideCrosshair())
.setDefaultValue(true)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud.handTime"),
(float) ConfigManager.getInstance()
.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslationTextComponent(
"option.immersive_hud.hideHands"), ConfigManager.getInstance().hideHands())
.setDefaultValue(true)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslationTextComponent(
"option.immersive_hud.minHealth"),
ConfigManager.getInstance()
.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.setMinHealth(
val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslationTextComponent(
"option.immersive_hud.minHunger"),
ConfigManager.getInstance()
.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.setMinHunger(
val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslationTextComponent(
"option.immersive_hud.showArmor"),
ConfigManager.getInstance()
.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslationTextComponent(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> ConfigManager.getInstance()
.shouldShowArmor(
val))
.build());
return builder.build();
});
}
}

View File

@@ -17,6 +17,7 @@ package markil3.immersive_hud;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.google.common.collect.Ordering; import com.google.common.collect.Ordering;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@@ -38,7 +39,9 @@ import net.minecraft.crash.CrashReportCategory;
import net.minecraft.crash.ReportedException; import net.minecraft.crash.ReportedException;
import net.minecraft.entity.LivingEntity; import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.potion.Effect; import net.minecraft.potion.Effect;
import net.minecraft.potion.EffectInstance; import net.minecraft.potion.EffectInstance;
import net.minecraft.util.HandSide; import net.minecraft.util.HandSide;
@@ -62,10 +65,10 @@ public class RenderUtils
{ {
public static void renderPotionIcons(Minecraft mc, public static void renderPotionIcons(Minecraft mc,
IngameGui gui, IngameGui gui,
MatrixStack matrixStack, float ticks) float ticks)
{ {
int scaledWidth = mc.getMainWindow().getScaledWidth(); int scaledWidth = mc.func_228018_at_().getScaledWidth();
int scaledHeight = mc.getMainWindow().getScaledHeight(); int scaledHeight = mc.func_228018_at_().getScaledHeight();
Collection<EffectInstance> collection = Collection<EffectInstance> collection =
mc.player.getActivePotionEffects(); mc.player.getActivePotionEffects();
@@ -86,7 +89,9 @@ public class RenderUtils
.sortedCopy(collection)) .sortedCopy(collection))
{ {
Effect effect = effectinstance.getPotion(); Effect effect = effectinstance.getPotion();
float effectAlpha = TimerUtils.getPotionAlpha(mc.player, effectinstance, ticks); float effectAlpha = TimerUtils.getPotionAlpha(mc.player,
effectinstance,
ticks);
if (!effectinstance.shouldRenderHUD() || effectAlpha < 0.01F) if (!effectinstance.shouldRenderHUD() || effectAlpha < 0.01F)
{ {
continue; continue;
@@ -118,11 +123,11 @@ public class RenderUtils
RenderSystem.color4f(1.0F, 1.0F, 1.0F, effectAlpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, effectAlpha);
if (effectinstance.isAmbient()) if (effectinstance.isAmbient())
{ {
gui.blit(matrixStack, k, l, 165, 166, 24, 24); gui.blit(k, l, 165, 166, 24, 24);
} }
else else
{ {
gui.blit(matrixStack, k, l, 141, 166, 24, 24); gui.blit(k, l, 141, 166, 24, 24);
} }
TextureAtlasSprite textureatlassprite = TextureAtlasSprite textureatlassprite =
@@ -132,11 +137,10 @@ public class RenderUtils
float f1 = effectAlpha; float f1 = effectAlpha;
list.add(() -> { list.add(() -> {
mc.getTextureManager() mc.getTextureManager()
.bindTexture(textureatlassprite.getAtlasTexture() .bindTexture(textureatlassprite.func_229241_m_()
.getTextureLocation()); .func_229223_g_());
RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1); RenderSystem.color4f(1.0F, 1.0F, 1.0F, f1);
gui.blit(matrixStack, gui.blit(j1 + 3,
j1 + 3,
k1 + 3, k1 + 3,
gui.getBlitOffset(), gui.getBlitOffset(),
18, 18,
@@ -144,7 +148,6 @@ public class RenderUtils
textureatlassprite); textureatlassprite);
}); });
effectinstance.renderHUDEffect(gui, effectinstance.renderHUDEffect(gui,
matrixStack,
k, k,
l, l,
gui.getBlitOffset(), gui.getBlitOffset(),
@@ -161,7 +164,6 @@ public class RenderUtils
* *
* @param mc - A Minecraft instance. * @param mc - A Minecraft instance.
* @param gui - The GUI. * @param gui - The GUI.
* @param matrixStack - The rendering transformation matrix stack.
* @param ticks * @param ticks
* @param renderTime - How much time before this element becomes fully * @param renderTime - How much time before this element becomes fully
* transparent. * transparent.
@@ -170,18 +172,21 @@ public class RenderUtils
*/ */
public static void renderHorseJumpBar(Minecraft mc, public static void renderHorseJumpBar(Minecraft mc,
IngameGui gui, IngameGui gui,
MatrixStack matrixStack,
float ticks, double renderTime) float ticks, double renderTime)
{ {
ConfigManager.TimeValues jump = ConfigManager.getInstance().getJumpTime(); ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
if (renderTime <= 0) if (renderTime <= 0)
{ {
return; return;
} }
float alpha = Main.getAlpha(renderTime, jump.getMaxTime(), jump.getFadeInTime(), jump.getFadeOutTime()); float alpha = Main.getAlpha(renderTime,
int scaledWidth = mc.getMainWindow().getScaledWidth(); jump.getMaxTime(),
int scaledHeight = mc.getMainWindow().getScaledHeight(); jump.getFadeInTime(),
jump.getFadeOutTime());
int scaledWidth = mc.func_228018_at_().getScaledWidth();
int scaledHeight = mc.func_228018_at_().getScaledHeight();
int xPosition = scaledWidth / 2 - 91; int xPosition = scaledWidth / 2 - 91;
mc.getProfiler().startSection("jumpBar"); mc.getProfiler().startSection("jumpBar");
@@ -192,10 +197,10 @@ public class RenderUtils
int i = 182; int i = 182;
int j = (int) (f * 183.0F); int j = (int) (f * 183.0F);
int k = scaledHeight - TimerUtils.getJumpTranslation(); int k = scaledHeight - TimerUtils.getJumpTranslation();
gui.blit(matrixStack, xPosition, k, 0, 84, 182, 5); gui.blit(xPosition, k, 0, 84, 182, 5);
if (j > 0) if (j > 0)
{ {
gui.blit(matrixStack, xPosition, k, 0, 89, j, 5); gui.blit(xPosition, k, 0, 89, j, 5);
} }
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
@@ -208,7 +213,6 @@ public class RenderUtils
* *
* @param mc - A Minecraft instance. * @param mc - A Minecraft instance.
* @param gui - The GUI. * @param gui - The GUI.
* @param matrixStack - The rendering transformation matrix stack.
* @param ticks * @param ticks
* @param renderTime - How much time before this element becomes fully * @param renderTime - How much time before this element becomes fully
* transparent. * transparent.
@@ -217,23 +221,27 @@ public class RenderUtils
*/ */
public static void renderExperience(Minecraft mc, public static void renderExperience(Minecraft mc,
IngameGui gui, IngameGui gui,
MatrixStack matrixStack,
float ticks, double renderTime) float ticks, double renderTime)
{ {
ConfigManager.TimeValues experience = ConfigManager.getInstance().getHealthTime(); ConfigManager.TimeValues experience =
ConfigManager.TimeValues hotbar = ConfigManager.getInstance().getHotbarTime(); ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
if (renderTime <= 0) if (renderTime <= 0)
{ {
return; return;
} }
float alpha = Main.getAlpha(renderTime, experience.getMaxTime(), experience.getFadeInTime(), experience.getFadeOutTime()); float alpha = Main.getAlpha(renderTime,
experience.getMaxTime(),
experience.getFadeInTime(),
experience.getFadeOutTime());
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
if (mc.playerController.gameIsSurvivalOrAdventure()) if (mc.playerController.gameIsSurvivalOrAdventure())
{ {
int scaledWidth = mc.getMainWindow().getScaledWidth(); int scaledWidth = mc.func_228018_at_().getScaledWidth();
int scaledHeight = mc.getMainWindow().getScaledHeight(); int scaledHeight = mc.func_228018_at_().getScaledHeight();
int x = scaledWidth / 2 - 91; int x = scaledWidth / 2 - 91;
mc.getProfiler().startSection("expBar"); mc.getProfiler().startSection("expBar");
@@ -245,10 +253,10 @@ public class RenderUtils
int j = 182; int j = 182;
int k = (int) (mc.player.experience * 183.0F); int k = (int) (mc.player.experience * 183.0F);
int l = scaledHeight - TimerUtils.getExperienceTranslation(); int l = scaledHeight - TimerUtils.getExperienceTranslation();
gui.blit(matrixStack, x, l, 0, 64, 182, 5); gui.blit(x, l, 0, 64, 182, 5);
if (k > 0) if (k > 0)
{ {
gui.blit(matrixStack, x, l, 0, 69, k, 5); gui.blit(x, l, 0, 69, k, 5);
} }
} }
@@ -261,34 +269,33 @@ public class RenderUtils
String s = "" + mc.player.experienceLevel; String s = "" + mc.player.experienceLevel;
int i1 = (scaledWidth - gui.getFontRenderer() int i1 = (scaledWidth - gui.getFontRenderer()
.getStringWidth(s)) / 2; .getStringWidth(s)) / 2;
int j1 = scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime, hotbar.getMaxTime(), hotbar.getFadeInTime(), hotbar.getFadeOutTime()) + 9F) * alpha) - (int) (4F * alpha); int j1 =
scaledHeight - (int) ((22F * Main.getAlpha(TimerUtils.hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime()) + 9F) * alpha) - (int) (4F * alpha);
gui.getFontRenderer() gui.getFontRenderer()
.drawString(matrixStack, .drawString(s,
s,
(float) (i1 + 1), (float) (i1 + 1),
(float) j1, (float) j1,
0); 0);
gui.getFontRenderer() gui.getFontRenderer()
.drawString(matrixStack, .drawString(s,
s,
(float) (i1 - 1), (float) (i1 - 1),
(float) j1, (float) j1,
0); 0);
gui.getFontRenderer() gui.getFontRenderer()
.drawString(matrixStack, .drawString(s,
s,
(float) i1, (float) i1,
(float) (j1 + 1), (float) (j1 + 1),
0); 0);
gui.getFontRenderer() gui.getFontRenderer()
.drawString(matrixStack, .drawString(s,
s,
(float) i1, (float) i1,
(float) (j1 - 1), (float) (j1 - 1),
0); 0);
gui.getFontRenderer() gui.getFontRenderer()
.drawString(matrixStack, .drawString(s,
s,
(float) i1, (float) i1,
(float) j1, (float) j1,
8453920); 8453920);
@@ -305,20 +312,19 @@ public class RenderUtils
* *
* @param mc - A Minecraft instance. * @param mc - A Minecraft instance.
* @param gui - The GUI. * @param gui - The GUI.
* @param matrixStack - The rendering transformation matrix stack.
* @param partialTicks * @param partialTicks
* @param renderTime - How much time before this element becomes fully * @param renderTime - How much time before this element becomes fully
* transparent. * transparent.
* *
* @see IngameGui#renderHotbar(float, MatrixStack) * @see IngameGui#renderHotbar(float)
*/ */
public static void renderHotbar(Minecraft mc, public static void renderHotbar(Minecraft mc,
IngameGui gui, IngameGui gui,
MatrixStack matrixStack,
float partialTicks, float partialTicks,
double renderTime) double renderTime)
{ {
ConfigManager.TimeValues hotbar = ConfigManager.getInstance().getHotbarTime(); ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
final ResourceLocation WIDGETS_TEX_PATH = final ResourceLocation WIDGETS_TEX_PATH =
new ResourceLocation("textures/gui/widgets.png"); new ResourceLocation("textures/gui/widgets.png");
PlayerEntity playerentity = mc.player; PlayerEntity playerentity = mc.player;
@@ -328,10 +334,13 @@ public class RenderUtils
return; return;
} }
float alpha = Main.getAlpha(renderTime, hotbar.getMaxTime(), hotbar.getFadeInTime(), hotbar.getFadeOutTime()); float alpha = Main.getAlpha(renderTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime());
int scaledWidth = mc.getMainWindow().getScaledWidth(); int scaledWidth = mc.func_228018_at_().getScaledWidth();
int scaledHeight = mc.getMainWindow().getScaledHeight(); int scaledHeight = mc.func_228018_at_().getScaledHeight();
if (playerentity != null) if (playerentity != null)
{ {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
@@ -343,9 +352,13 @@ public class RenderUtils
int k = 182; int k = 182;
int l = 91; int l = 91;
gui.setBlitOffset(-90); gui.setBlitOffset(-90);
gui.blit(matrixStack, i - 91, scaledHeight - TimerUtils.getHotbarTranslation(), 0, 0, 182, 22); gui.blit(i - 91,
gui.blit(matrixStack, scaledHeight - TimerUtils.getHotbarTranslation(),
i - 91 - 1 + playerentity.inventory.currentItem * 20, 0,
0,
182,
22);
gui.blit(i - 91 - 1 + playerentity.inventory.currentItem * 20,
scaledHeight - (int) (22F * alpha) - 1, scaledHeight - (int) (22F * alpha) - 1,
0, 0,
22, 22,
@@ -355,8 +368,7 @@ public class RenderUtils
{ {
if (handside == HandSide.LEFT) if (handside == HandSide.LEFT)
{ {
gui.blit(matrixStack, gui.blit(i - 91 - 29,
i - 91 - 29,
scaledHeight - (int) (23F * alpha), scaledHeight - (int) (23F * alpha),
24, 24,
22, 22,
@@ -365,8 +377,7 @@ public class RenderUtils
} }
else else
{ {
gui.blit(matrixStack, gui.blit(i + 91,
i + 91,
scaledHeight - (int) (23F * alpha), scaledHeight - (int) (23F * alpha),
53, 53,
22, 22,
@@ -428,9 +439,8 @@ public class RenderUtils
.bindTexture(AbstractGui.GUI_ICONS_LOCATION); .bindTexture(AbstractGui.GUI_ICONS_LOCATION);
int l1 = (int) (f * 19.0F); int l1 = (int) (f * 19.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
gui.blit(matrixStack, k2, j2, 0, 94, 18, 18); gui.blit(k2, j2, 0, 94, 18, 18);
gui.blit(matrixStack, gui.blit(k2,
k2,
j2 + 18 - l1, j2 + 18 - l1,
18, 18,
112 - l1, 112 - l1,
@@ -463,132 +473,79 @@ public class RenderUtils
PlayerEntity player, PlayerEntity player,
ItemStack stack) ItemStack stack)
{ {
if (!stack.isEmpty()) if (!stack.isEmpty()) {
{
float f = (float) stack.getAnimationsToGo() - partialTicks;
RenderSystem.pushMatrix();
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
if (f > 0.0F) float f = (float)stack.getAnimationsToGo() - partialTicks;
{ if (f > 0.0F) {
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
float f1 = 1.0F + f / 5.0F; float f1 = 1.0F + f / 5.0F;
RenderSystem.translatef((float) (x + 8), RenderSystem.translatef((float)(x + 8), (float)(y + 12), 0.0F);
(float) (y + 12),
0.0F);
RenderSystem.scalef(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F); RenderSystem.scalef(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F);
RenderSystem.translatef((float) (-(x + 8)), RenderSystem.translatef((float)(-(x + 8)), (float)(-(y + 12)), 0.0F);
(float) (-(y + 12)),
0.0F);
} }
renderItemAndEffectIntoGUI(mc, alpha, player, stack, x, y); renderItemAndEffectIntoGUI(mc, player, stack, x, y, alpha);
if (f > 0.0F) if (f > 0.0F) {
{
RenderSystem.popMatrix(); RenderSystem.popMatrix();
} }
RenderSystem.popMatrix();
mc.getItemRenderer() mc.getItemRenderer().renderItemOverlays(mc.fontRenderer, stack, x, y);
.renderItemOverlays(mc.fontRenderer, stack, x, y);
} }
} }
/** private static void renderItemAndEffectIntoGUI(Minecraft mc, LivingEntity entityIn, ItemStack itemIn, int x, int y, float alpha)
* Renders a single item on the HUD.
*
* @param mc - A Minecraft instance.
* @param alpha - How transparent the item should be, on a scale from 0 to
* 1.
* @param ent - The player that the item is from.
* @param stack - The item to render.
* @param x - The x position of the item on the screen.
* @param y - The y position of the item on the screen
*
* @see net.minecraft.client.renderer.ItemRenderer#renderItemIntoGUI(LivingEntity,
* ItemStack, int, int)
*/
static void renderItemAndEffectIntoGUI(Minecraft mc,
float alpha,
PlayerEntity ent,
ItemStack stack,
int x,
int y)
{
TextureManager textureManager = mc.textureManager;
IBakedModel bakedmodel = mc.getItemRenderer()
.getItemModelWithOverrides(stack,
(World) null,
(LivingEntity) null);
if (!stack.isEmpty())
{
try
{ {
if (!itemIn.isEmpty()) {
float zLevel = 50.0F;
try {
IBakedModel bakedmodel = mc.getItemRenderer().getItemModelWithOverrides(itemIn, (World)null, entityIn);
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
textureManager.bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE); mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
textureManager.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE) mc.getTextureManager().func_229267_b_(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
.setBlurMipmapDirect(false, false);
RenderSystem.enableRescaleNormal(); RenderSystem.enableRescaleNormal();
// RenderSystem.enableAlphaTest(); RenderSystem.enableAlphaTest();
// RenderSystem.defaultAlphaFunc(); RenderSystem.defaultAlphaFunc();
// RenderSystem.enableBlend(); RenderSystem.enableBlend();
// RenderSystem.blendFunc(GlStateManager.SourceFactor RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
// .SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha); RenderSystem.translatef((float)x, (float)y, 100.0F + zLevel);
RenderSystem.translatef((float) x, (float) y, 100.0F + 50F);
RenderSystem.translatef(8.0F, 8.0F, 0.0F); RenderSystem.translatef(8.0F, 8.0F, 0.0F);
RenderSystem.scalef(1.0F, -1.0F, 1.0F); RenderSystem.scalef(1.0F, -1.0F, 1.0F);
RenderSystem.scalef(16.0F, 16.0F, 16.0F); RenderSystem.scalef(16.0F, 16.0F, 16.0F);
MatrixStack matrixstack = new MatrixStack(); MatrixStack matrixstack = new MatrixStack();
IRenderTypeBuffer.Impl irendertypebuffer$impl = IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().func_228019_au_().func_228487_b_();
Minecraft.getInstance() Item item = itemIn.getItem();
.getRenderTypeBuffers() boolean flag = !bakedmodel.isGui3d() || item == Items.SHIELD || item == Items.TRIDENT;
.getBufferSource(); if (flag) {
boolean flag = !bakedmodel.isSideLit(); RenderHelper.func_227783_c_();
if (flag)
{
RenderHelper.setupGuiFlatDiffuseLighting();
} }
mc.getItemRenderer() mc.getItemRenderer().func_229111_a_(itemIn, ItemCameraTransforms.TransformType.GUI, false, matrixstack, irendertypebuffer$impl, 15728880, OverlayTexture.field_229196_a_, bakedmodel);
.renderItem(stack, irendertypebuffer$impl.func_228461_a_();
ItemCameraTransforms.TransformType.GUI,
false,
matrixstack,
irendertypebuffer$impl,
15728880,
OverlayTexture.NO_OVERLAY,
bakedmodel);
irendertypebuffer$impl.finish();
RenderSystem.enableDepthTest(); RenderSystem.enableDepthTest();
if (flag) if (flag) {
{ RenderHelper.func_227784_d_();
RenderHelper.setupGui3DDiffuseLighting();
} }
// RenderSystem.disableAlphaTest(); RenderSystem.disableAlphaTest();
RenderSystem.disableRescaleNormal(); RenderSystem.disableRescaleNormal();
RenderSystem.popMatrix(); RenderSystem.popMatrix();
} } catch (Throwable throwable) {
catch (Throwable throwable) CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering item");
{ CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being rendered");
CrashReport crashreport = CrashReport.makeCrashReport(throwable,
"Rendering item");
CrashReportCategory crashreportcategory =
crashreport.makeCategory("Item being rendered");
crashreportcategory.addDetail("Item Type", () -> { crashreportcategory.addDetail("Item Type", () -> {
return String.valueOf((Object) stack.getItem()); return String.valueOf((Object)itemIn.getItem());
}); });
crashreportcategory.addDetail("Registry Name", crashreportcategory.addDetail("Registry Name", () -> String.valueOf(itemIn.getItem().getRegistryName()));
() -> String.valueOf(stack.getItem()
.getRegistryName()));
crashreportcategory.addDetail("Item Damage", () -> { crashreportcategory.addDetail("Item Damage", () -> {
return String.valueOf(stack.getDamage()); return String.valueOf(itemIn.getDamage());
}); });
crashreportcategory.addDetail("Item NBT", () -> { crashreportcategory.addDetail("Item NBT", () -> {
return String.valueOf((Object) stack.getTag()); return String.valueOf((Object)itemIn.getTag());
}); });
crashreportcategory.addDetail("Item Foil", () -> { crashreportcategory.addDetail("Item Foil", () -> {
return String.valueOf(stack.hasEffect()); return String.valueOf(itemIn.hasEffect());
}); });
throw new ReportedException(crashreport); throw new ReportedException(crashreport);
} }

View File

@@ -308,9 +308,8 @@ public class TimerUtils
/* /*
* Undo the transformation of the previous hand * Undo the transformation of the previous hand
*/ */
matrixStack matrixStack.func_227862_a_(0,
.translate(0, (float) (1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME,
0); 0);
} }
if (offHandTime == 0 && !offHandLock) if (offHandTime == 0 && !offHandLock)
@@ -326,8 +325,8 @@ public class TimerUtils
if (offHandTime < HAND_UP_TIME) if (offHandTime < HAND_UP_TIME)
{ {
matrixStack matrixStack
.translate(0, .func_227862_a_(0,
-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME, (float) (-1.0F * (HAND_UP_TIME - offHandTime) / HAND_UP_TIME),
0); 0);
} }
} }
@@ -346,8 +345,8 @@ public class TimerUtils
if (mainHandTime < HAND_UP_TIME) if (mainHandTime < HAND_UP_TIME)
{ {
matrixStack matrixStack
.translate(0, .func_227861_a_(0,
-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME, (float) (-1.0F * (HAND_UP_TIME - mainHandTime) / HAND_UP_TIME),
0); 0);
} }
} }
@@ -388,7 +387,9 @@ public class TimerUtils
boolean changed = false; boolean changed = false;
boolean canceled = false; boolean canceled = false;
if (ConfigManager.getInstance().hideCrosshair()) boolean hideCrosshair =
ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{ {
if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS) if (mc.objectMouseOver != null && mc.objectMouseOver.getType() != RayTraceResult.Type.MISS)
{ {
@@ -725,7 +726,7 @@ public class TimerUtils
* *
* @since 0.2-1.16.4-forge * @since 0.2-1.16.4-forge
*/ */
public static boolean drawHealth(MatrixStack stack, float ticks) public static boolean drawHealth(float ticks)
{ {
/* /*
* When the health percentage falls to this level or below, the * When the health percentage falls to this level or below, the
@@ -771,8 +772,8 @@ public class TimerUtils
{ {
if (healthTime > 0) if (healthTime > 0)
{ {
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
setAlpha(Main.getAlpha(healthTime, setAlpha(Main.getAlpha(healthTime,
@@ -783,8 +784,8 @@ public class TimerUtils
} }
return true; return true;
} }
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
@@ -798,7 +799,7 @@ public class TimerUtils
* *
* @since 0.2-1.16.4-forge * @since 0.2-1.16.4-forge
*/ */
public static boolean drawHunger(MatrixStack stack, float ticks) public static boolean drawHunger(float ticks)
{ {
/* /*
* When hunger falls to this level or below, the hunger bar won't * When hunger falls to this level or below, the hunger bar won't
@@ -845,16 +846,16 @@ public class TimerUtils
hungerTimes.getMaxTime(), hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(), hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime())); hungerTimes.getFadeOutTime()));
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
} }
return true; return true;
} }
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
@@ -864,14 +865,13 @@ public class TimerUtils
* Determines whether or not to draw the armor bar, adjusting the alpha as * Determines whether or not to draw the armor bar, adjusting the alpha as
* needed. * needed.
* *
* @param stack
* @param ticks * @param ticks
* *
* @return If true, then cancel drawing the armor bar. * @return If true, then cancel drawing the armor bar.
* *
* @since 0.2-1.16.4-forge * @since 0.2-1.16.4-forge
*/ */
public static boolean drawArmor(MatrixStack stack, float ticks) public static boolean drawArmor(float ticks)
{ {
ConfigManager.TimeValues healthTimes; ConfigManager.TimeValues healthTimes;
/* /*
@@ -884,8 +884,8 @@ public class TimerUtils
healthTimes.getMaxTime(), healthTimes.getMaxTime(),
healthTimes.getFadeInTime(), healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime())); healthTimes.getFadeOutTime()));
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
@@ -896,17 +896,16 @@ public class TimerUtils
/** /**
* Repositions the oxygen bar. * Repositions the oxygen bar.
* *
* @param stack
* @param ticks * @param ticks
* *
* @return If true, then cancel drawing the oxygen bar. * @return If true, then cancel drawing the oxygen bar.
* *
* @since 0.2-1.16.4-forge * @since 0.2-1.16.4-forge
*/ */
public static boolean drawAir(MatrixStack stack, float ticks) public static boolean drawAir(float ticks)
{ {
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;
@@ -916,14 +915,13 @@ public class TimerUtils
* Determines whether or not to draw the mount's health, adjusting the alpha * Determines whether or not to draw the mount's health, adjusting the alpha
* as needed. * as needed.
* *
* @param stack
* @param ticks * @param ticks
* *
* @return If true, then cancel drawing the mount health bar. * @return If true, then cancel drawing the mount health bar.
* *
* @since 0.2-1.16.4-forge * @since 0.2-1.16.4-forge
*/ */
public static boolean drawMountHealth(MatrixStack stack, float ticks) public static boolean drawMountHealth(float ticks)
{ {
/* /*
* When the health percentage falls to this level or below, the * When the health percentage falls to this level or below, the
@@ -978,8 +976,8 @@ public class TimerUtils
{ {
if (mountTime > 0) if (mountTime > 0)
{ {
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
setAlpha(Main.getAlpha(mountTime, setAlpha(Main.getAlpha(mountTime,
@@ -990,8 +988,8 @@ public class TimerUtils
} }
return true; return true;
} }
stack.push(); RenderSystem.pushMatrix();
stack.translate(0F, RenderSystem.translatef(0F,
getHealthTranslation(), getHealthTranslation(),
0F); 0F);
return false; return false;

View File

@@ -6,7 +6,7 @@
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml # The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version # A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[35,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions. loaderVersion="[28,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties. # The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here. # Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="GPL-3.0-only" license="GPL-3.0-only"
@@ -57,7 +57,7 @@ The following elements will only show up under certain conditions:
# Does this dependency have to exist - if not, ordering below must be specified # Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory mandatory=true #mandatory
# The version range of the dependency # The version range of the dependency
versionRange="[35,)" #mandatory versionRange="[28,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE" ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER # Side this dependency is applied on - BOTH, CLIENT or SERVER
@@ -78,7 +78,6 @@ The following elements will only show up under certain conditions:
[[dependencies.immersive_hud]] [[dependencies.immersive_hud]]
modId="minecraft" modId="minecraft"
mandatory=true mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version versionRange="[1.15,1.15.2)"
versionRange="[1.16.4,1.17)"
ordering="NONE" ordering="NONE"
side="CLIENT" side="CLIENT"

View File

@@ -1,7 +1,7 @@
{ {
"pack": { "pack": {
"description": "immersive_hud resources", "description": "immersive_hud resources",
"pack_format": 6, "pack_format": 4,
"_comment": "A pack_format of 6 requires json lang files and some texture changes from 1.16.2. Note: we require v6 pack meta for all mods." "_comment": "A pack_format of 4 requires json lang files and some texture changes from 1.16.2. Note: we require v6 pack meta for all mods."
} }
} }