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8 Commits

Author SHA1 Message Date
Markil3
929aeec7ba Gets ready for release 1.1 2021-04-01 12:57:15 -06:00
Markil3
2eff4a4bb2 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:25:55 -06:00
Markil3
83d17c1037 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:24:23 -06:00
Markil3
b2329a34a9 Fixes a ClassCastException (#1) 2021-03-25 17:11:44 -06:00
Markil3
be64f84832 Sets up for Fabric 1.14
Note that we had to remove the modmenu and cloth APIs, since we couldn't figure out how to get the dependency mess to work. Maybe we will fix it later, but at least the .toml config file still works.
2021-03-03 08:26:28 -07:00
Markil3
238d32a27a Fixes the configuration code not triggering. 2021-03-02 15:32:01 -07:00
Markil3
30d3eb9880 Stabilizes the mod for 1.15 2021-03-02 15:28:37 -07:00
Markil3
b9d0d3eaf9 Sets the mod to use 1.15 2021-03-02 15:28:16 -07:00
26 changed files with 192 additions and 411 deletions

0
.github/workflows/build.yml vendored Executable file → Normal file
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.gitignore vendored Executable file → Normal file
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@@ -32,5 +32,3 @@ bin/
run/
/logs/
local.properties
remappedSrc/

0
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20
build.gradle Executable file → Normal file
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@@ -1,10 +1,10 @@
plugins {
id 'fabric-loom' version '0.8-SNAPSHOT'
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'maven-publish'
}
sourceCompatibility = JavaVersion.VERSION_16
targetCompatibility = JavaVersion.VERSION_16
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
archivesBaseName = project.archives_base_name
version = project.mod_version + "-" + project.minecraft_version + "-fabric"
@@ -21,8 +21,9 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modApi "me.shedaniel.cloth:cloth-config-fabric:${project.cloth_version}"
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
// modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.
@@ -43,8 +44,13 @@ tasks.withType(JavaCompile).configureEach {
// If Javadoc is generated, this must be specified in that task too.
it.options.encoding = "UTF-8"
// Minecraft 1.17 (21w19a) upwards uses Java 16.
it.options.release = 16
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
it.options.release = targetVersion
}
}
java {

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@@ -3,14 +3,15 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.17
yarn_mappings=1.17+build.1
loader_version=0.11.3
minecraft_version=1.14.3
yarn_mappings=1.14.3+build.13
loader_version=0.11.2
cloth_version=5.0.34
modmenu_version=2.0.2
cloth_version=2.9.3
modmenu_version=1.6.3-95
autoconfig_version=2.2.0
# Mod Properties
mod_version = 1.1.1
mod_version = 1.1
maven_group = markil3
archives_base_name = immersive_hud

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.0.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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settings.gradle Executable file → Normal file
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7
src/main/java/markil3/immersive_hud/ConfigManager.java Executable file → Normal file
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@@ -2,7 +2,9 @@ package markil3.immersive_hud;
import net.minecraft.util.math.MathHelper;
import me.shedaniel.autoconfig.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
@@ -98,7 +100,7 @@ public class ConfigManager
{
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig();
@@ -185,6 +187,7 @@ public class ConfigManager
{
return this.crosshairTime;
}
/**
* Checks whether the crosshairs should be hidden after a period of time.
*

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@@ -1,13 +1,13 @@
package markil3.immersive_hud;
import me.shedaniel.autoconfig.ConfigData;
import me.shedaniel.autoconfig.annotation.Config;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
@Config(name = "immersive_hud")
public class ConfigManagerCloth extends ConfigManager implements ConfigData
{
@Override
public void validatePostLoad() throws ValidationException
public void validatePostLoad() throws ConfigData.ValidationException
{
this.setMinHealth(this.getMinHealth());
}

9
src/main/java/markil3/immersive_hud/Main.java Executable file → Normal file
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@@ -19,8 +19,11 @@ package markil3.immersive_hud;
import net.fabricmc.api.ModInitializer;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
@@ -37,7 +40,7 @@ public class Main implements ModInitializer
{
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{
AutoConfig.register(ConfigManagerCloth.class,
Toml4jConfigSerializer::new);

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@@ -1,191 +0,0 @@
package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.text.TranslatableText;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general"));
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud" +
".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideCrosshair"),
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideHands"),
instance.hideHands())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"),
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"),
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"),
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
return builder.build();
};
}
}

98
src/main/java/markil3/immersive_hud/TimerUtils.java Executable file → Normal file
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@@ -16,11 +16,10 @@
*/
package markil3.immersive_hud;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
@@ -35,10 +34,11 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem;
import net.minecraft.item.ThrowablePotionItem;
import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult;
@@ -54,7 +54,7 @@ import java.util.Optional;
* Contains the logic for changing the HUD.
*
* @author Markil 3
* @version 1.1.1-1.17-fabric
* @version 0.1-1.16.4-fabric
*/
public class TimerUtils
{
@@ -173,7 +173,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, alpha);
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -337,10 +337,6 @@ public class TimerUtils
0);
}
}
else
{
System.out.println("Unusing hand " + hand);
}
}
/**
@@ -348,14 +344,12 @@ public class TimerUtils
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
@@ -378,10 +372,9 @@ public class TimerUtils
}
if (offHandTime < HAND_UP_TIME)
{
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME,
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME),
0);
}
}
@@ -399,10 +392,9 @@ public class TimerUtils
}
if (mainHandTime < HAND_UP_TIME)
{
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME,
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME),
0);
}
}
@@ -433,13 +425,13 @@ public class TimerUtils
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.crosshairTarget != null && mc.crosshairTarget
if (mc.hitResult != null && mc.hitResult
.getType() != HitResult.Type.MISS)
{
if (mc.crosshairTarget.getType() == HitResult.Type
if (mc.hitResult.getType() == HitResult.Type
.ENTITY)
{
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
if (((EntityHitResult) mc.hitResult).getEntity() != entity
.getVehicle())
{
changed = true;
@@ -477,7 +469,7 @@ public class TimerUtils
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth(MatrixStack stack, float ticks)
public static boolean drawMountHealth(float ticks)
{
/*
* When the health percentage falls to this level or below, the
@@ -509,9 +501,9 @@ public class TimerUtils
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getMaxHealth())
if (mountMaxHealth != mount.getHealthMaximum())
{
mountMaxHealth = mount.getMaxHealth();
mountMaxHealth = mount.getHealthMaximum();
changed = true;
}
}
@@ -532,10 +524,10 @@ public class TimerUtils
*/
if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY)
{
if (mountTime > 0)
if (tmp != null && mountTime > 0)
{
stack.push();
stack.translate(0F,
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
@@ -546,8 +538,8 @@ public class TimerUtils
}
return true;
}
stack.push();
stack.translate(0F,
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
getHealthTranslation(),
0F);
return false;
@@ -707,9 +699,9 @@ public class TimerUtils
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getMaxHealth())
if (maxHealth != entity.getHealthMaximum())
{
maxHealth = entity.getMaxHealth();
maxHealth = entity.getHealthMaximum();
changed = true;
}
if (changed)
@@ -825,13 +817,11 @@ public class TimerUtils
* Determines whether or not to draw the horse jump bar, adjusting the alpha
* as needed.
*
* @param stack
*
* @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar(MatrixStack stack, float ticks)
public static boolean drawJumpbar(float ticks)
{
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
@@ -847,7 +837,7 @@ public class TimerUtils
return true;
}
if (entity.getMountJumpStrength() > 0)
if (entity.method_3151() > 0)
{
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
@@ -859,8 +849,8 @@ public class TimerUtils
}
if (jumpTime > 0)
{
stack.push();
stack.translate(0F, TimerUtils.getJumpTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
@@ -878,7 +868,7 @@ public class TimerUtils
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience(MatrixStack stack, float ticks)
public static boolean drawExperience(float ticks)
{
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
@@ -913,8 +903,10 @@ public class TimerUtils
}
if (experienceTime > 0)
{
stack.push();
stack.translate(0F, TimerUtils.getExperienceTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
@@ -931,7 +923,7 @@ public class TimerUtils
*
* @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar(MatrixStack)
* @see #recolorHotbar()
* @since 0.1-1.16.4-fabric
*/
public static boolean updateHotbar(float ticks)
@@ -1056,7 +1048,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long
* as the item is being held at all.
*/
else if (item instanceof ThrowablePotionItem ||
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem)
@@ -1125,9 +1117,9 @@ public class TimerUtils
/*
* Checks for a change in what slot is used.
*/
if (selectedHotbarSlot != entity.getInventory().selectedSlot)
if (selectedHotbarSlot != entity.inventory.selectedSlot)
{
selectedHotbarSlot = entity.getInventory().selectedSlot;
selectedHotbarSlot = entity.inventory.selectedSlot;
mainHandTime = handTime;
changed = true;
}
@@ -1150,25 +1142,19 @@ public class TimerUtils
* Determines whether or not to draw the crosshair, adjusting the alpha as
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static void recolorHotbar(MatrixStack stack)
public static void recolorHotbar()
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
// RenderSystem.pushMatrix();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime()));
/*
* Update the hotbar item matrix
*/
stack = RenderSystem.getModelViewStack();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.applyModelViewMatrix();
}
}

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@@ -17,9 +17,7 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
@@ -39,47 +37,37 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(HeldItemRenderer.class)
@Mixin(FirstPersonRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER =
LogManager.getLogger(HeldItemHook.class);
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
* @param player
* @param tickDelta
* @param pitch
* @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V",
shift = At.Shift.AFTER), cancellable = true)
public void renderHand(AbstractClientPlayerEntity player,
float tickDelta,
float pitch,
@Inject(method = "renderFirstPersonItem" +
"(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
"FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
"/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
Hand hand,
float swingProgress,
ItemStack item,
float equipProgress,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
float h,
ItemStack itemStack,
float i,
CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
if (TimerUtils.onRenderHand(hand, f))
{
callbackInfo.cancel();
}
@@ -87,8 +75,8 @@ public class HeldItemHook
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render.item" +
".HeldItemRenderer#renderFirstPersonItem " +
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"event",
e);
}

180
src/main/java/markil3/immersive_hud/mixin/HudHook.java Executable file → Normal file
View File

@@ -16,12 +16,11 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
@@ -40,7 +39,7 @@ import markil3.immersive_hud.TimerUtils;
* that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 1.1.1-1.17-fabric
* @version 0.1-1.16.4-fabric
*/
@Mixin(InGameHud.class)
public class HudHook
@@ -52,7 +51,6 @@ public class HudHook
/**
* Determines whether or not to draw the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -60,8 +58,9 @@ public class HudHook
*/
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true)
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
public void startCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
@@ -74,7 +73,7 @@ public class HudHook
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#startCrosshair " +
".InGameHud#renderCrosshair " +
"event",
e);
}
@@ -83,15 +82,15 @@ public class HudHook
/**
* Resets any changes from drawing the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
public void finishCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{
/*
@@ -112,7 +111,6 @@ public class HudHook
/**
* Determines whether or not to draw the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -120,14 +118,13 @@ public class HudHook
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true)
public void startJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
public void startJumpbar(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(stack,
MinecraftClient.getInstance().getTickDelta()))
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
@@ -145,20 +142,20 @@ public class HudHook
/**
* Resets any changes from drawing the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(MatrixStack stack,
public void finishJumpbar(
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing jumpbar");
try
{
stack.pop();
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -177,7 +174,6 @@ public class HudHook
/**
* Determines whether or not to draw the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -185,14 +181,13 @@ public class HudHook
*/
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true)
public void startExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
public void startExperience(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(stack,
MinecraftClient.getInstance().getTickDelta()))
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
@@ -210,20 +205,18 @@ public class HudHook
/**
* Resets any changes from drawing the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
public void finishExperience(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing experience bar");
try
{
stack.pop();
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -243,18 +236,18 @@ public class HudHook
* Changes the position of the status bars as the ones below them move up
* and down.
*
* @param stack - The matrix stack used.
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("HEAD"))
public MatrixStack startStatus(MatrixStack stack)
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
{
LOGGER.debug("Starting status bars");
try
{
stack.push();
stack.translate(0F, TimerUtils.getHealthTranslation(), 0F);
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
}
catch (Exception e)
{
@@ -264,20 +257,20 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Adjusts the armor GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;push(Ljava/lang/String;)V"))
public void renderArmor(MatrixStack matrices, CallbackInfo callbackInfo)
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;push" +
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
@@ -298,15 +291,16 @@ public class HudHook
/**
* Adjusts the health GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 0))
public void renderHealth(MatrixStack matrices, CallbackInfo callbackInfo)
public void renderHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{
/*
@@ -332,15 +326,16 @@ public class HudHook
/**
* Adjusts the food GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 1))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
public void renderFood(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{
/*
@@ -366,15 +361,16 @@ public class HudHook
/**
* Resets the air GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(MatrixStack matrices, CallbackInfo callbackInfo)
public void renderAir(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{
/*
@@ -392,13 +388,13 @@ public class HudHook
}
}
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("TAIL"))
public MatrixStack finishStatus(MatrixStack stack)
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
{
LOGGER.debug("Finishing status bars");
try
{
stack.pop();
GlStateManager.popMatrix();
}
catch (Exception e)
{
@@ -408,13 +404,11 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Determines whether or not to draw the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -422,15 +416,19 @@ public class HudHook
*/
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true)
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
public void startMountHealth(CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.drawMountHealth(stack,
MinecraftClient.getInstance().getTickDelta()))
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
@@ -445,21 +443,21 @@ public class HudHook
/**
* Resets any changes from drawing the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
public void finishMountHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
stack.pop();
GlStateManager.popMatrix();
TimerUtils.resetAlpha();
}
catch (Exception e)
@@ -478,11 +476,11 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@Inject(method = "renderStatusEffectOverlay()V", at =
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(MatrixStack effect, CallbackInfo info)
public void startPotion(CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
@@ -505,14 +503,14 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Redirect(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@Redirect(method = "renderStatusEffectOverlay()V", at =
@At(value = "INVOKE",
target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
@@ -534,17 +532,15 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param f - The original transparency
* @param stack - The matrix stack
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@ModifyVariable(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@ModifyVariable(method = "renderStatusEffectOverlay()V", at =
@At(value = "STORE"))
public float updatePotion(float f,
MatrixStack stack)
public float updatePotion(float f)
{
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
@@ -563,16 +559,15 @@ public class HudHook
/**
* Resets any changes from drawing the potion effects.
*
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(MatrixStack matrices,
CallbackInfo callbackInfo)
public void finishPotion(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing potions");
try
{
/*
@@ -594,7 +589,6 @@ public class HudHook
* Determines whether or not to draw the hotbar.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -603,9 +597,9 @@ public class HudHook
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true)
public void startHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
@@ -627,22 +621,21 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;setShaderColor(FFFF)V", shift
"Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar(matrices);
TimerUtils.recolorHotbar();
}
catch (Exception e)
{
@@ -658,23 +651,19 @@ public class HudHook
* Resets any changes from drawing the hotbar.
*
* @param tickDelta
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 1.1.1-1.17-fabric
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta,
MatrixStack stack,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing hotbar");
try
{
stack.pop();
stack = RenderSystem.getModelViewStack();
stack.pop();
RenderSystem.applyModelViewMatrix();
GlStateManager.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -683,8 +672,7 @@ public class HudHook
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"event",
e);
}

0
src/main/resources/assets/immersive_hud/icon.png Executable file → Normal file
View File

Before

Width:  |  Height:  |  Size: 380 KiB

After

Width:  |  Height:  |  Size: 380 KiB

View File

View File

@@ -28,15 +28,14 @@
},
"mixins": [
{
"config": "immersive_hud.mixins.json",
"config": "modid.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.11.3",
"minecraft": "1.17.x",
"java": ">=16"
"fabricloader": ">=0.7.4",
"minecraft": "1.14.x"
},
"suggests": {
"modmenu": "*",

View File

@@ -2,7 +2,7 @@
"required": true,
"minVersion": "0.8",
"package": "markil3.immersive_hud.mixin",
"compatibilityLevel": "JAVA_16",
"compatibilityLevel": "JAVA_8",
"mixins": [
],
"client": [