Compare commits

...

3 Commits

Author SHA1 Message Date
Markil3
cdc1139658 Update gradle.properties 2021-08-30 22:30:05 -06:00
Markil3
2b2c81aa45 Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 22:10:22 -06:00
Markil3
5d7f44636b Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:29:40 -06:00
6 changed files with 226 additions and 120 deletions

View File

@@ -11,6 +11,6 @@ cloth_version=4.11.14
modmenu_version=1.16.8 modmenu_version=1.16.8
# Mod Properties # Mod Properties
mod_version = 1.1.1 mod_version = 1.2
maven_group = markil3 maven_group = markil3
archives_base_name = immersive_hud archives_base_name = immersive_hud

View File

@@ -1,11 +1,19 @@
package markil3.immersive_hud; package markil3.immersive_hud;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig; import me.shedaniel.autoconfig.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND; import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
/** /**
* Configuration manager of this mod, which reads from and writes to this mod's * Configuration manager of this mod, which reads from and writes to this mod's
* configuration file. * configuration file.
@@ -88,6 +96,7 @@ public class ConfigManager
private boolean showArmor = true; private boolean showArmor = true;
private double minHealth = 0.5; private double minHealth = 0.5;
private int minHunger = 17; private int minHunger = 17;
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
/** /**
* Returns the instance of this class. * Returns the instance of this class.
@@ -247,6 +256,26 @@ public class ConfigManager
return this.minHunger; return this.minHunger;
} }
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return A set of ignored items.
*/
public Set<Item> getIgnoredItems()
{
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return An array of identifiers.
*/
public Identifier[] getIgnoredIdentifiers()
{
return this.ignoredItems;
}
/** /**
* Sets the time that the hands are allowed to display. * Sets the time that the hands are allowed to display.
* *
@@ -318,6 +347,26 @@ public class ConfigManager
{ {
this.minHunger = MathHelper.clamp(boundary, 0, 20); this.minHunger = MathHelper.clamp(boundary, 0, 20);
} }
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(Item... items)
{
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(String... items)
{
this.ignoredItems = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.ITEM.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
}
/** /**
* Saves changes to this mod's configuration. * Saves changes to this mod's configuration.
*/ */

View File

@@ -3,7 +3,11 @@ package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory; import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi; import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.item.Items;
import net.minecraft.text.TranslatableText; import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import net.minecraft.util.InvalidIdentifierException;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig; import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder; import me.shedaniel.clothconfig2.api.ConfigBuilder;
@@ -13,6 +17,11 @@ import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND; import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Collectors;
public class ModMenu implements ModMenuApi public class ModMenu implements ModMenuApi
{ {
@@ -29,42 +38,45 @@ public class ModMenu implements ModMenuApi
"option.immersive_hud." + name + "option.immersive_hud." + name +
"MaxTime"), "MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND) (float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME) .setDefaultValue(SHOW_TIME)
.setMin(0) .setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes .setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"MaxTime")) "MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.build(); .setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn = DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText( entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name + "option.immersive_hud." + name +
"FadeIn"), "FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND) (float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN) .setDefaultValue(FADE_IN)
.setMin(0) .setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) .setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"FadeIn")) "FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.build(); .setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut = DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText( entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name + "option.immersive_hud." + name +
"FadeOut"), "FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND) (float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT) .setDefaultValue(FADE_OUT)
.setMin(0) .setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) .setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"FadeOut")) "FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.build(); .setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime); cat.addEntry(maxTime);
cat.addEntry(fadeIn); cat.addEntry(fadeIn);
@@ -79,23 +91,25 @@ public class ModMenu implements ModMenuApi
ConfigEntryBuilder entryBuilder; ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance(); ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create() final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen) .setParentScreen(screen)
.setTitle(new TranslatableText( .setTitle(new TranslatableText(
"immersive_hud.configGui.title")) "immersive_hud.configGui.title"))
.setSavingRunnable(() -> { .setSavingRunnable(() -> {
try try
{ {
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null) if (Class
{ .forName("me.shedaniel.autoconfig.AutoConfig") != null)
AutoConfig.getConfigHolder(ConfigManagerCloth.class) {
.save(); AutoConfig
} .getConfigHolder(ConfigManagerCloth.class)
} .save();
catch (ClassNotFoundException e) }
{ }
// Do nothing catch (ClassNotFoundException e)
} {
}); // Do nothing
}
});
general = general =
builder.getOrCreateCategory(new TranslatableText( builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general")); "category.immersive_hud.general"));
@@ -124,65 +138,92 @@ public class ModMenu implements ModMenuApi
"option.immersive_hud" + "option.immersive_hud" +
".crosshairTime"), ".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND) (float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6) .setDefaultValue(6)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud" + "tooltip.immersive_hud" +
".crosshairTime")) ".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> instance
.build()); .setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText( general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideCrosshair"), "option.immersive_hud.hideCrosshair"),
instance.hideCrosshair()) instance.hideCrosshair())
.setDefaultValue(true) .setDefaultValue(true)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair")) "tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val)) .setSaveConsumer(val -> instance.hideCrosshair(val))
.build()); .build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText( general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"), "option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND) (float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30) .setDefaultValue(30)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime")) "tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> instance
.build()); .setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText( general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideHands"), "option.immersive_hud.hideHands"),
instance.hideHands()) instance.hideHands())
.setDefaultValue(true) .setDefaultValue(true)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands")) "tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val)) .setSaveConsumer(val -> instance.hideHands(val))
.build()); .build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText( general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"), "option.immersive_hud.minHealth"),
instance.getMinHealth()) instance.getMinHealth())
.setDefaultValue(0.5) .setDefaultValue(0.5)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth")) "tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val)) .setSaveConsumer(val -> instance.setMinHealth(val))
.build()); .build());
general.addEntry(entryBuilder.startIntField(new TranslatableText( general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"), "option.immersive_hud.minHunger"),
instance.getMinHunger()) instance.getMinHunger())
.setDefaultValue(17) .setDefaultValue(17)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger")) "tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val)) .setSaveConsumer(val -> instance.setMinHunger(val))
.build()); .build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText( general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"), "option.immersive_hud.showArmor"),
instance.shouldShowArmor()) instance.shouldShowArmor())
.setDefaultValue(true) .setDefaultValue(true)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor")) "tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val)) .setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays
.asList(instance
.getIgnoredIdentifiers()).stream().map(Identifier::toString)
.collect(Collectors.toList()))
.setDefaultValue(Arrays
.asList(Registry.ITEM.getId(Items.FIREWORK_ROCKET).toString()))
.setTooltip(new TranslatableText("tooltip.immersive_hud.ignoreList"))
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
try
{
Optional<String> item = val.stream().filter(i -> !Registry.ITEM.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
if (item.isPresent())
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
}
}
catch (InvalidIdentifierException e)
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
}
return Optional.empty();
})
.build()); .build());
return builder.build(); return builder.build();

View File

@@ -49,6 +49,7 @@ import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.Optional; import java.util.Optional;
import java.util.Set;
/** /**
* Contains the logic for changing the HUD. * Contains the logic for changing the HUD.
@@ -250,6 +251,8 @@ public class TimerUtils
ConfigManager.getInstance().getExperienceTime(); ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump = ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime(); ConfigManager.getInstance().getJumpTime();
ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
float hotbarAlpha = Main.getAlpha(hotbarTime, float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(), hotbar.getMaxTime(),
@@ -263,8 +266,21 @@ public class TimerUtils
jump.getMaxTime(), jump.getMaxTime(),
jump.getFadeInTime(), jump.getFadeInTime(),
jump.getFadeOutTime()); jump.getFadeOutTime());
float statusAlpha = Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime());
statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
/*
* Draw it in its standard location until it is completely transparent, then move it
* instantly.
*/
statusAlpha = (float) Math.ceil(statusAlpha);
return 7 * (1 - Math.max(experienceAlpha, return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha); jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha);
} }
/** /**
@@ -272,9 +288,8 @@ public class TimerUtils
* view, and briefly brings the health and hunger into view if the held item * view, and briefly brings the health and hunger into view if the held item
* is food. * is food.
* *
* @param hand - The hand being triggered * @param hand - The hand being triggered
* @param clear - Whether the hand it being enabled or disabled. * @param clear - Whether the hand it being enabled or disabled.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static void onClick(Hand hand, boolean clear) public static void onClick(Hand hand, boolean clear)
@@ -289,6 +304,7 @@ public class TimerUtils
LivingEntity entity; LivingEntity entity;
Item item; Item item;
Iterator<ItemStack> hands; Iterator<ItemStack> hands;
Set<Item> ignored;
if (mc.getCameraEntity() instanceof LivingEntity) if (mc.getCameraEntity() instanceof LivingEntity)
{ {
entity = (LivingEntity) mc.getCameraEntity(); entity = (LivingEntity) mc.getCameraEntity();
@@ -314,6 +330,14 @@ public class TimerUtils
.map(ItemStack::getItem) .map(ItemStack::getItem)
.orElse(null); .orElse(null);
} }
if (item != null)
{
ignored = ConfigManager.getInstance().getIgnoredItems();
if (ignored.contains(item))
{
return;
}
}
crosshairTime = ConfigManager.getInstance().getCrosshairTime(); crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND) if (hand == Hand.MAIN_HAND)
{ {
@@ -330,11 +354,11 @@ public class TimerUtils
if (item.isFood()) if (item.isFood())
{ {
healthTime = health.getMaxTime() - (healthTime > 0 ? healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() : health.getFadeInTime() :
0); 0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ? hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() : hunger.getFadeInTime() :
0); 0);
} }
} }
else else
@@ -347,11 +371,9 @@ public class TimerUtils
* Run whenever a hand is rendered in 1st person. This brings the player * Run whenever a hand is rendered in 1st person. This brings the player
* hands into and out of view as needed. * hands into and out of view as needed.
* *
* @param hand - The hand being rendered. * @param hand - The hand being rendered.
* @param matrixStack - The rendering stack. * @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all. * @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean onRenderHand(Hand hand, public static boolean onRenderHand(Hand hand,
@@ -417,7 +439,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the crosshair. * @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawCrosshair(float ticks) public static boolean drawCrosshair(float ticks)
@@ -454,8 +475,8 @@ public class TimerUtils
> 0) > 0)
{ {
setAlpha(Main.getAlpha(crosshairTime > 0 ? setAlpha(Main.getAlpha(crosshairTime > 0 ?
crosshairTime : crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0)); CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
} }
else else
{ {
@@ -474,7 +495,6 @@ public class TimerUtils
* as needed. * as needed.
* *
* @return If true, then cancel drawing the mount health bar. * @return If true, then cancel drawing the mount health bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawMountHealth(MatrixStack stack, float ticks) public static boolean drawMountHealth(MatrixStack stack, float ticks)
@@ -518,8 +538,8 @@ public class TimerUtils
if (changed) if (changed)
{ {
mountTime = healthTimes.getMaxTime() - (mountTime > 0 ? mountTime = healthTimes.getMaxTime() - (mountTime > 0 ?
healthTimes.getFadeInTime() : healthTimes.getFadeInTime() :
0); 0);
} }
else if (mountTime > 0) else if (mountTime > 0)
{ {
@@ -606,7 +626,6 @@ public class TimerUtils
* Obtains how transparent * Obtains how transparent
* *
* @param effectinstance * @param effectinstance
*
* @return * @return
*/ */
public static float getPotionAlpha(StatusEffectInstance effectinstance) public static float getPotionAlpha(StatusEffectInstance effectinstance)
@@ -618,7 +637,8 @@ public class TimerUtils
if (effectinstance.getDuration() <= BLINK_TIME) if (effectinstance.getDuration() <= BLINK_TIME)
{ {
effectAlpha = effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance MathHelper.sin(7000F / (effectinstance
.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F; .getDuration() + 100F) + 0.5F;
} }
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime()) else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
@@ -643,7 +663,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the armor bar. * @return If true, then cancel drawing the armor bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawArmor() public static boolean drawArmor()
@@ -671,7 +690,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the health. * @return If true, then cancel drawing the health.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawHealth(float ticks) public static boolean drawHealth(float ticks)
@@ -715,8 +733,8 @@ public class TimerUtils
if (changed) if (changed)
{ {
healthTime = healthTimes.getMaxTime() - (healthTime > 0 ? healthTime = healthTimes.getMaxTime() - (healthTime > 0 ?
healthTimes.getFadeInTime() : healthTimes.getFadeInTime() :
0); 0);
} }
else if (healthTime > 0) else if (healthTime > 0)
{ {
@@ -747,7 +765,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the hunger bar. * @return If true, then cancel drawing the hunger bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawHunger(float ticks) public static boolean drawHunger(float ticks)
@@ -794,8 +811,8 @@ public class TimerUtils
if (changed) if (changed)
{ {
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ? hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
hungerTimes.getFadeInTime() : hungerTimes.getFadeInTime() :
0); 0);
} }
else if (hungerTime > 0) else if (hungerTime > 0)
{ {
@@ -826,9 +843,7 @@ public class TimerUtils
* as needed. * as needed.
* *
* @param stack * @param stack
*
* @return If true, then cancel drawing the jump bar. * @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawJumpbar(MatrixStack stack, float ticks) public static boolean drawJumpbar(MatrixStack stack, float ticks)
@@ -850,8 +865,8 @@ public class TimerUtils
if (entity.method_3151() > 0) if (entity.method_3151() > 0)
{ {
jumpTime = jump.getMaxTime() - (jumpTime > 0 ? jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() : jump.getFadeInTime() :
0); 0);
} }
else if (jumpTime > 0) else if (jumpTime > 0)
{ {
@@ -875,7 +890,6 @@ public class TimerUtils
* as needed. * as needed.
* *
* @return If true, then cancel drawing the experience bar. * @return If true, then cancel drawing the experience bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawExperience(MatrixStack stack, float ticks) public static boolean drawExperience(MatrixStack stack, float ticks)
@@ -904,8 +918,8 @@ public class TimerUtils
if (changed) if (changed)
{ {
experienceTime = experience.getMaxTime() - (experienceTime > 0 ? experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() : experience.getFadeInTime() :
0); 0);
} }
else if (experienceTime > 0) else if (experienceTime > 0)
{ {
@@ -930,7 +944,6 @@ public class TimerUtils
* or not to draw it. * or not to draw it.
* *
* @return If true, then cancel drawing the hotbar. * @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar(MatrixStack) * @see #recolorHotbar(MatrixStack)
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@@ -1039,7 +1052,7 @@ public class TimerUtils
{ {
if (entity.isUsingItem() && entity if (entity.isUsingItem() && entity
.getActiveHand() != null && entity.getActiveHand() .getActiveHand() != null && entity.getActiveHand()
.ordinal() == i) .ordinal() == i)
{ {
switch (i) switch (i)
{ {
@@ -1102,11 +1115,11 @@ public class TimerUtils
if (item.isFood()) if (item.isFood())
{ {
healthTime = health.getMaxTime() - (healthTime > 0 ? healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() : health.getFadeInTime() :
0); 0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ? hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() : hunger.getFadeInTime() :
0); 0);
} }
if (i == 0) if (i == 0)
{ {
@@ -1135,8 +1148,8 @@ public class TimerUtils
if (changed) if (changed)
{ {
hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ? hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ?
hotbar.getFadeInTime() : hotbar.getFadeInTime() :
0); 0);
} }
else if (hotbarTime > 0) else if (hotbarTime > 0)
{ {
@@ -1151,7 +1164,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the crosshair. * @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static void recolorHotbar(MatrixStack stack) public static void recolorHotbar(MatrixStack stack)

View File

@@ -338,7 +338,7 @@ public class HudHook
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + "/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", "/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1)) ordinal = 1, shift = At.Shift.BY, by = 3))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo) public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
{ {
try try

View File

@@ -25,6 +25,7 @@
"option.immersive_hud.minHealth": "Minimum Health Fade", "option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade", "option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor", "option.immersive_hud.showArmor": "Show Armor",
"option.immersive_hud.ignoreList": "Ignored Items",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds", "tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in", "tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out", "tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
@@ -49,5 +50,8 @@
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time", "tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away", "tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away", "tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD" "tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD",
"tooltip.immersive_hud.ignoreList": "Which items will not trigger the arm and crosshairs when used",
"error.immersive_hud.ignoreList.unknownItem": "Unknown item %s",
"error.immersive_hud.ignoreList.illegalId": "%s is not a legal item identifier"
} }