Files
MinecraftImmersiveHUD/src/main/resources/assets/immersive_hud/lang/en_us.json
2021-06-18 08:46:06 -06:00

53 lines
4.1 KiB
JSON
Executable File

{
"immersive_hud.configGui.title": "Immersive HUD Configuration",
"option.immersive_hud.hotbarMaxTime": "Hotbar Display Time",
"option.immersive_hud.hotbarFadeIn": "Hotbar Fade In Time",
"option.immersive_hud.hotbarFadeOut": "Hotbar Fade Out Time",
"option.immersive_hud.experienceMaxTime": "Experience Display Time",
"option.immersive_hud.experienceFadeIn": "Experience Fade In Time",
"option.immersive_hud.experienceFadeOut": "Experience Fade Out Time",
"option.immersive_hud.jumpMaxTime": "Jump Bar Display Time",
"option.immersive_hud.jumpFadeIn": "Jump Bar Fade In Time",
"option.immersive_hud.jumpFadeOut": "Jump Bar Fade Out Time",
"option.immersive_hud.healthMaxTime": "Health Bar Display Time",
"option.immersive_hud.healthFadeIn": "Health Bar Fade In Time",
"option.immersive_hud.healthFadeOut": "Health Bar Fade Out Time",
"option.immersive_hud.hungerMaxTime": "Hunger Bar Display Time",
"option.immersive_hud.hungerFadeIn": "Hunger Bar Fade In Time",
"option.immersive_hud.hungerFadeOut": "Hunger Bar Fade Out Time",
"option.immersive_hud.effectMaxTime": "Potion Display Time",
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
"option.immersive_hud.crosshairTime": "Crosshair Display Time",
"option.immersive_hud.hideCrosshair": "Hide Crosshair",
"option.immersive_hud.handTime": "Hand Display Time",
"option.immersive_hud.hideHands": "Hide Hands",
"option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
"tooltip.immersive_hud.experienceMaxTime": "How long the experience bar can be displayed on screen in seconds",
"tooltip.immersive_hud.experienceFadeIn": "How many seconds it takes for the experience bar to fade in",
"tooltip.immersive_hud.experienceFadeOut": "How many seconds it takes for the experience bar to move out",
"tooltip.immersive_hud.jumpMaxTime": "How long the horse jump bar can be displayed on screen in seconds",
"tooltip.immersive_hud.jumpFadeIn": "How many seconds it takes for the horse jump bar to fade in",
"tooltip.immersive_hud.jumpFadeOut": "How many seconds it takes for the horse jump bar to fade out",
"tooltip.immersive_hud.healthMaxTime": "How long the health bar can be displayed on screen in seconds",
"tooltip.immersive_hud.healthFadeIn": "How many seconds it takes for the health bar to fade in",
"tooltip.immersive_hud.healthFadeOut": "How many seconds it takes for the health bar to fade out",
"tooltip.immersive_hud.hungerMaxTime": "How long the hunger bar can be displayed on screen in seconds",
"tooltip.immersive_hud.hungerFadeIn": "How many seconds it takes for the hunger bar to fade in",
"tooltip.immersive_hud.hungerFadeOut": "How many seconds it takes for the hunger bar to fade out",
"tooltip.immersive_hud.effectMaxTime": "How long potion icons can be displayed on screen in seconds",
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
"tooltip.immersive_hud.crosshairTime": "How many seconds the crosshairs can be on screen",
"tooltip.immersive_hud.hideCrosshair": "Whether or not the crosshairs should be hidden after a period of time",
"tooltip.immersive_hud.handTime": "How many seconds the hands can be on screen",
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
}