Files
MinecraftImmersiveHUD/src/main/java/markil3/immersive_hud/mixin/HudHook.java
Markil3 7195d8ac0d Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:18:00 -06:00

677 lines
19 KiB
Java

/**
* Copyright (C) 2021 Markil 3
* <p>
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* <p>
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* <p>
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <https://www.gnu.org/licenses/>.
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import markil3.immersive_hud.TimerUtils;
/**
* This mixin hooks into the HUD class to modify most of the HUD elements. Note
* that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(InGameHud.class)
public class HudHook
{
private static final Logger LOGGER = LogManager.getLogger(HudHook.class);
private StatusEffectInstance currentEffect;
/**
* Determines whether or not to draw the crosshair.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true)
public void startCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Resets any changes from drawing the crosshair.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
"event",
e);
}
}
/**
* Determines whether or not to draw the horse jump bar.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true)
public void startJumpbar(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the horse jump bar.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing jumpbar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountJumpBar " +
"event",
e);
}
}
/**
* Determines whether or not to draw the experience bar.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true)
public void startExperience(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the experience bar.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(int x, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing experience bar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderExperienceBar " +
"event",
e);
}
}
/**
* Changes the position of the status bars as the ones below them move up
* and down.
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
{
LOGGER.debug("Starting status bars");
try
{
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHealthTranslation(), 0F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the armor GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;push" +
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the health GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 0))
public void renderHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Adjusts the food GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1))
public void renderFood(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{
/*
* Resets the transparency from the previous call.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawHunger(MinecraftClient.getInstance()
.getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Resets the air GUI.
*
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.setAlpha(1F);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
{
LOGGER.debug("Finishing status bars");
try
{
RenderSystem.popMatrix();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusBars " +
"event",
e);
}
}
/**
* Determines whether or not to draw the mount's health.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true)
public void startMountHealth(CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
{
callbackInfo.cancel();
}
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/**
* Resets any changes from drawing the mount's health.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
RenderSystem.popMatrix();
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderMountHealth " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay()V", at =
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
((ClientPlayerEntity) MinecraftClient.getInstance().cameraEntity) :
null);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Redirect(method = "renderStatusEffectOverlay()V", at =
@At(value = "INVOKE",
target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
return TimerUtils.updatePotion(effect,
MinecraftClient.getInstance().getTickDelta());
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return true;
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @param f - The original transparency
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@ModifyVariable(method = "renderStatusEffectOverlay()V", at =
@At(value = "STORE"))
public float updatePotion(float f)
{
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
return 1F;
}
/**
* Resets any changes from drawing the potion effects.
*
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing potions");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderStatusEffectOverlay " +
"event",
e);
}
}
/**
* Determines whether or not to draw the hotbar.
*
* @param tickDelta
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true)
public void startHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Makes the actual adjustment to the hotbar as needed.
*
* @param tickDelta
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}
}
/**
* Resets any changes from drawing the hotbar.
*
* @param tickDelta
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing hotbar");
try
{
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.resetAlpha();
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"event",
e);
}
}
}