merge water, update game loop
@@ -33,7 +33,7 @@ class Player:
self.accaccx = self.accx
self.anim = PlayerAnimation(self.x, self.y)
self.debugvisible = True
self.debugvisible = False
def update_phys(self, tpf, camera: Camera):
self.prev_x = self.xsub
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