Adds a seed entity.

Graphics!
This commit is contained in:
William Hubbard
2023-02-05 15:57:11 -07:00
parent 674ae01057
commit 3afe5322b3
2 changed files with 8 additions and 2 deletions

View File

@@ -11,7 +11,7 @@ from random import randrange
from Games.Throot.artrepository import *
from Games.Throot.player import Player, Camera
from Games.Throot.map import ObstacleSlice, OBSTACLE_SLICES
from Games.Throot.sprites import Obstacle, Collectible, update_entities
from Games.Throot.sprites import Entity, Obstacle, Collectible, update_entities
from Games.Throot.constants import *
@@ -91,9 +91,15 @@ class GameLoop(Room):
self.finish_depth = 0
self.waterx = float(0)
seed_sprite = thumby.Sprite(seed.width, seed.height, seed.image, 0, 0, 0, False, False)
self.seed = Entity((thumby.display.width - seed.width) // 2, 0, seed.width, seed.height, None, seed_sprite)
def start(self, event):
self.entities.clear()
self.entities.add(
self.seed
)
self.current_obstacle_slice = OBSTACLE_SLICES[0]
self.player = Player()
self.player.yspeed = 10