diff --git a/Throot.py b/Throot.py index 0878d8b..3f673e7 100644 --- a/Throot.py +++ b/Throot.py @@ -161,7 +161,7 @@ class GameLoop(Room): # Generate new entities as needed if abs(self.player.y) < abs(self.finish_depth): - self.entities |= update_entities(self.entities, 5, self.player.ysub, self.player.prev_y) + self.entities |= update_entities(self.entities, self.level, self.player.ysub, self.player.prev_y) else: self.entities.clear()