CONST_FPS = 60 ROOM_START = 0 ROOM_MAIN = 1 ROOM_END = 2 ROOM_NEXT = -1 # The first part of the level, where we are reaching the water DESCEND_STAGE = 0 # The transition to the second part of the level, where the camera travels # back to the surface WATER_STAGE = 1 # The second part of the level, where we are growing into the sky ASCEND_STAGE = 2 # The "level complete" animation BLOOM_STAGE = 3