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8 Commits

Author SHA1 Message Date
Markil3
70f534e033 Update gradle.properties 2021-08-30 22:29:44 -06:00
Markil3
50fad9acfd Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape
2021-08-30 21:21:59 -06:00
Markil3
2403546896 Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:31:43 -06:00
Markil3
7d67a0445a Fixes a conflict with other poorly-configured mods. 2021-04-06 08:43:36 -06:00
Markil3
f054a5aa20 Gets ready for release 1.1 2021-04-01 13:07:40 -06:00
Markil3
93548ae7a7 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:21:22 -06:00
Markil3
7195d8ac0d Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:18:00 -06:00
Markil3
a6b05ba15a Fixes a ClassCastException (#1) 2021-03-25 17:12:38 -06:00
10 changed files with 298 additions and 122 deletions

1
.gitignore vendored
View File

@@ -32,4 +32,3 @@ bin/
run/
/logs/
/remappedSrc/

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@@ -1,5 +1,5 @@
plugins {
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'maven-publish'
}
@@ -21,9 +21,9 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.

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@@ -3,12 +3,12 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.14.3
yarn_mappings=1.14.3+build.13
minecraft_version=1.15
yarn_mappings=1.15+build.2
loader_version=0.11.2
cloth_version=2.9.3
modmenu_version=1.6.3-95
modmenu_version=1.8.4+build.20
autoconfig_version=2.2.0
# Mod Properties

View File

@@ -6,15 +6,11 @@ import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
@@ -114,7 +110,7 @@ public class ConfigManager
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
{
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig();
.getConfig();
}
else
{
@@ -353,8 +349,8 @@ public class ConfigManager
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Saves changes to this mod's configuration.
*/
* Saves changes to this mod's configuration.
*/
// public void save()
// {
// SPEC.save();

View File

@@ -22,9 +22,6 @@ import net.fabricmc.api.ModInitializer;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
*

View File

@@ -0,0 +1,184 @@
package markil3.immersive_hud;
import net.minecraft.client.gui.screen.Screen;
import java.util.function.Function;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"MaxTime",
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip("tooltip.immersive_hud." + name +
"MaxTime")
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeIn",
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeIn")
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField("option.immersive_hud." + name +
"FadeOut",
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip("tooltip.immersive_hud." + name +
"FadeOut")
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public String getModId()
{
return "immersive_hud";
}
@Override
public Function<Screen, ? extends Screen> getConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle("immersive_hud.configGui.title")
.setSavingRunnable(() -> {
try
{
if (Class.forName(
"me.sargunvohra.mcmods.autoconfig1u" +
".AutoConfig") != null)
{
((me.sargunvohra.mcmods.autoconfig1u.ConfigManager<ConfigManagerCloth>) AutoConfig
.getConfigHolder(
ConfigManagerCloth.class)).save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory("category.immersive_hud" +
".general");
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.crosshairTime",
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip("tooltip.immersive_hud.crosshairTime")
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.hideCrosshair",
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.hideCrosshair")
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.handTime",
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip("tooltip.immersive_hud.handTime")
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.hideHands",
instance.hideHands())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.hideHands")
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(
"option.immersive_hud.minHealth",
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip("tooltip.immersive_hud.minHealth")
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(
"option.immersive_hud.minHunger",
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip("tooltip.immersive_hud.minHunger")
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(
"option.immersive_hud.showArmor",
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip("tooltip.immersive_hud.showArmor")
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
return builder.build();
};
}
}

View File

@@ -16,10 +16,11 @@
*/
package markil3.immersive_hud;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
@@ -34,11 +35,10 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem;
import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.ThrowablePotionItem;
import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult;
@@ -48,7 +48,6 @@ import net.minecraft.util.math.MathHelper;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Optional;
import java.util.Set;
@@ -175,7 +174,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -289,9 +288,8 @@ public class TimerUtils
* view, and briefly brings the health and hunger into view if the held item
* is food.
*
* @param hand - The hand being triggered
* @param hand - The hand being triggered
* @param clear - Whether the hand it being enabled or disabled.
*
* @since 0.1-1.16.4-fabric
*/
public static void onClick(Hand hand, boolean clear)
@@ -356,11 +354,11 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
}
}
@@ -369,13 +367,13 @@ public class TimerUtils
* Run whenever a hand is rendered in 1st person. This brings the player
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
*
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
@@ -398,10 +396,11 @@ public class TimerUtils
}
if (offHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -418,10 +417,11 @@ public class TimerUtils
}
if (mainHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -435,7 +435,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawCrosshair(float ticks)
@@ -451,13 +450,13 @@ public class TimerUtils
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.hitResult != null && mc.hitResult
if (mc.crosshairTarget != null && mc.crosshairTarget
.getType() != HitResult.Type.MISS)
{
if (mc.hitResult.getType() == HitResult.Type
if (mc.crosshairTarget.getType() == HitResult.Type
.ENTITY)
{
if (((EntityHitResult) mc.hitResult).getEntity() != entity
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
.getVehicle())
{
changed = true;
@@ -472,8 +471,8 @@ public class TimerUtils
> 0)
{
setAlpha(Main.getAlpha(crosshairTime > 0 ?
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
}
else
{
@@ -492,7 +491,6 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the mount health bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth(float ticks)
@@ -527,17 +525,17 @@ public class TimerUtils
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getHealthMaximum())
if (mountMaxHealth != mount.getMaximumHealth())
{
mountMaxHealth = mount.getHealthMaximum();
mountMaxHealth = mount.getMaximumHealth();
changed = true;
}
}
if (changed)
{
mountTime = healthTimes.getMaxTime() - (mountTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (mountTime > 0)
{
@@ -552,8 +550,8 @@ public class TimerUtils
{
if (tmp != null && mountTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
@@ -564,8 +562,8 @@ public class TimerUtils
}
return true;
}
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
getHealthTranslation(),
0F);
return false;
@@ -624,7 +622,6 @@ public class TimerUtils
* Obtains how transparent
*
* @param effectinstance
*
* @return
*/
public static float getPotionAlpha(StatusEffectInstance effectinstance)
@@ -636,7 +633,8 @@ public class TimerUtils
if (effectinstance.getDuration() <= BLINK_TIME)
{
effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
MathHelper.sin(7000F / (effectinstance
.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F;
}
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
@@ -661,7 +659,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the armor bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawArmor()
@@ -689,7 +686,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the health.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHealth(float ticks)
@@ -725,16 +721,16 @@ public class TimerUtils
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getHealthMaximum())
if (maxHealth != entity.getMaximumHealth())
{
maxHealth = entity.getHealthMaximum();
maxHealth = entity.getMaximumHealth();
changed = true;
}
if (changed)
{
healthTime = healthTimes.getMaxTime() - (healthTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (healthTime > 0)
{
@@ -765,7 +761,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the hunger bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHunger(float ticks)
@@ -812,8 +807,8 @@ public class TimerUtils
if (changed)
{
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
hungerTimes.getFadeInTime() :
0);
hungerTimes.getFadeInTime() :
0);
}
else if (hungerTime > 0)
{
@@ -844,7 +839,6 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar(float ticks)
@@ -866,8 +860,8 @@ public class TimerUtils
if (entity.method_3151() > 0)
{
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
0);
jump.getFadeInTime() :
0);
}
else if (jumpTime > 0)
{
@@ -875,8 +869,8 @@ public class TimerUtils
}
if (jumpTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
@@ -891,7 +885,6 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the experience bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience(float ticks)
@@ -920,8 +913,8 @@ public class TimerUtils
if (changed)
{
experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() :
0);
experience.getFadeInTime() :
0);
}
else if (experienceTime > 0)
{
@@ -929,8 +922,8 @@ public class TimerUtils
}
if (experienceTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
RenderSystem.pushMatrix();
RenderSystem.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
setAlpha(Main.getAlpha(experienceTime,
@@ -948,7 +941,6 @@ public class TimerUtils
* or not to draw it.
*
* @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar()
* @since 0.1-1.16.4-fabric
*/
@@ -1057,7 +1049,7 @@ public class TimerUtils
{
if (entity.isUsingItem() && entity
.getActiveHand() != null && entity.getActiveHand()
.ordinal() == i)
.ordinal() == i)
{
switch (i)
{
@@ -1074,7 +1066,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long
* as the item is being held at all.
*/
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
else if (item instanceof ThrowablePotionItem ||
item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem)
@@ -1120,11 +1112,11 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
if (i == 0)
{
@@ -1153,8 +1145,8 @@ public class TimerUtils
if (changed)
{
hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ?
hotbar.getFadeInTime() :
0);
hotbar.getFadeInTime() :
0);
}
else if (hotbarTime > 0)
{
@@ -1169,15 +1161,14 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static void recolorHotbar()
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),

View File

@@ -17,7 +17,9 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
@@ -37,46 +39,56 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(FirstPersonRenderer.class)
@Mixin(HeldItemRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
private static final Logger LOGGER =
LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
* @param player
* @param tickDelta
* @param pitch
* @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderFirstPersonItem" +
"(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
"FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
"/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V",
shift = At.Shift.AFTER), cancellable = true)
public void renderHand(AbstractClientPlayerEntity player,
float tickDelta,
float pitch,
Hand hand,
float h,
ItemStack itemStack,
float i,
float swingProgress,
ItemStack item,
float equipProgress,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.onRenderHand(hand, f))
{
callbackInfo.cancel();
}
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"Error in running net.minecraft.client.render.item" +
".HeldItemRenderer#renderFirstPersonItem " +
"event",
e);
}

View File

@@ -16,7 +16,7 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
@@ -155,7 +155,7 @@ public class HudHook
LOGGER.debug("Finishing jumpbar");
try
{
GlStateManager.popMatrix();
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -216,7 +216,7 @@ public class HudHook
LOGGER.debug("Finishing experience bar");
try
{
GlStateManager.popMatrix();
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -244,10 +244,8 @@ public class HudHook
LOGGER.debug("Starting status bars");
try
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
RenderSystem.pushMatrix();
RenderSystem.translatef(0F, TimerUtils.getHealthTranslation(), 0F);
}
catch (Exception e)
{
@@ -364,8 +362,7 @@ public class HudHook
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
{
@@ -393,7 +390,7 @@ public class HudHook
LOGGER.debug("Finishing status bars");
try
{
GlStateManager.popMatrix();
RenderSystem.popMatrix();
}
catch (Exception e)
{
@@ -456,7 +453,7 @@ public class HudHook
/*
* Resets the color so that nothing else is bothered.
*/
GlStateManager.popMatrix();
RenderSystem.popMatrix();
TimerUtils.resetAlpha();
}
catch (Exception e)
@@ -626,7 +623,7 @@ public class HudHook
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
CallbackInfo callbackInfo)
@@ -662,7 +659,7 @@ public class HudHook
LOGGER.debug("Finishing hotbar");
try
{
GlStateManager.popMatrix();
RenderSystem.popMatrix();
/*
* Resets the color so that nothing else is bothered.
*/

View File

@@ -35,7 +35,7 @@
"depends": {
"fabricloader": ">=0.7.4",
"minecraft": "1.14.x"
"minecraft": "1.15.x"
},
"suggests": {
"modmenu": "*",