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3 Commits

Author SHA1 Message Date
Markil3
cdc1139658 Update gradle.properties 2021-08-30 22:30:05 -06:00
Markil3
2b2c81aa45 Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 22:10:22 -06:00
Markil3
5d7f44636b Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:29:40 -06:00
26 changed files with 150 additions and 160 deletions

6
.github/workflows/build.yml vendored Executable file → Normal file
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@@ -12,9 +12,9 @@ jobs:
matrix:
# Use these Java versions
java: [
1.16, # Minimum supported by Minecraft
16, # Current Java LTS
16 # Latest version
1.8, # Minimum supported by Minecraft
11, # Current Java LTS
15 # Latest version
]
# and run on both Linux and Windows
os: [ubuntu-20.04, windows-latest]

2
.gitignore vendored Executable file → Normal file
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@@ -32,5 +32,3 @@ bin/
run/
/logs/
local.properties
remappedSrc/

0
LICENSE Executable file → Normal file
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0
README.md Executable file → Normal file
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15
build.gradle Executable file → Normal file
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@@ -1,10 +1,10 @@
plugins {
id 'fabric-loom' version '0.8-SNAPSHOT'
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'maven-publish'
}
sourceCompatibility = JavaVersion.VERSION_16
targetCompatibility = JavaVersion.VERSION_16
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
archivesBaseName = project.archives_base_name
version = project.mod_version + "-" + project.minecraft_version + "-fabric"
@@ -43,8 +43,13 @@ tasks.withType(JavaCompile).configureEach {
// If Javadoc is generated, this must be specified in that task too.
it.options.encoding = "UTF-8"
// Minecraft 1.17 (21w19a) upwards uses Java 16.
it.options.release = 16
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
it.options.release = targetVersion
}
}
java {

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10
gradle.properties Executable file → Normal file
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@@ -3,12 +3,12 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.17
yarn_mappings=1.17+build.1
loader_version=0.11.3
minecraft_version=1.16.4
yarn_mappings=1.16.4+build.9
loader_version=0.11.1
cloth_version=5.0.34
modmenu_version=2.0.2
cloth_version=4.11.14
modmenu_version=1.16.8
# Mod Properties
mod_version = 1.2

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.0.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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0
settings.gradle Executable file → Normal file
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8
src/main/java/markil3/immersive_hud/ConfigManager.java Executable file → Normal file
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@@ -1,19 +1,19 @@
package markil3.immersive_hud;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
import me.shedaniel.autoconfig.AutoConfig;
/**
* Configuration manager of this mod, which reads from and writes to this mod's
* configuration file.

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0
src/main/java/markil3/immersive_hud/Main.java Executable file → Normal file
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162
src/main/java/markil3/immersive_hud/ModMenu.java Executable file → Normal file
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@@ -17,6 +17,7 @@ import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Collectors;
@@ -37,42 +38,45 @@ public class ModMenu implements ModMenuApi
"option.immersive_hud." + name +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value
.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value
.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value
.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
@@ -87,23 +91,25 @@ public class ModMenu implements ModMenuApi
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class
.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig
.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general"));
@@ -132,66 +138,68 @@ public class ModMenu implements ModMenuApi
"option.immersive_hud" +
".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance
.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideCrosshair"),
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance
.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideHands"),
instance.hideHands())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val))
.build());
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"),
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"),
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"),
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays

88
src/main/java/markil3/immersive_hud/TimerUtils.java Executable file → Normal file
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@@ -55,7 +55,7 @@ import java.util.Set;
* Contains the logic for changing the HUD.
*
* @author Markil 3
* @version 1.1.1-1.17-fabric
* @version 0.1-1.16.4-fabric
*/
public class TimerUtils
{
@@ -174,7 +174,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, alpha);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -288,9 +288,8 @@ public class TimerUtils
* view, and briefly brings the health and hunger into view if the held item
* is food.
*
* @param hand - The hand being triggered
* @param hand - The hand being triggered
* @param clear - Whether the hand it being enabled or disabled.
*
* @since 0.1-1.16.4-fabric
*/
public static void onClick(Hand hand, boolean clear)
@@ -355,11 +354,11 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
}
else
@@ -372,11 +371,9 @@ public class TimerUtils
* Run whenever a hand is rendered in 1st person. This brings the player
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
@@ -442,7 +439,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawCrosshair(float ticks)
@@ -479,8 +475,8 @@ public class TimerUtils
> 0)
{
setAlpha(Main.getAlpha(crosshairTime > 0 ?
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
}
else
{
@@ -499,7 +495,6 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the mount health bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth(MatrixStack stack, float ticks)
@@ -543,8 +538,8 @@ public class TimerUtils
if (changed)
{
mountTime = healthTimes.getMaxTime() - (mountTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (mountTime > 0)
{
@@ -631,7 +626,6 @@ public class TimerUtils
* Obtains how transparent
*
* @param effectinstance
*
* @return
*/
public static float getPotionAlpha(StatusEffectInstance effectinstance)
@@ -643,7 +637,8 @@ public class TimerUtils
if (effectinstance.getDuration() <= BLINK_TIME)
{
effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
MathHelper.sin(7000F / (effectinstance
.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F;
}
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
@@ -668,7 +663,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the armor bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawArmor()
@@ -696,7 +690,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the health.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHealth(float ticks)
@@ -740,8 +733,8 @@ public class TimerUtils
if (changed)
{
healthTime = healthTimes.getMaxTime() - (healthTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (healthTime > 0)
{
@@ -772,7 +765,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the hunger bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHunger(float ticks)
@@ -819,8 +811,8 @@ public class TimerUtils
if (changed)
{
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
hungerTimes.getFadeInTime() :
0);
hungerTimes.getFadeInTime() :
0);
}
else if (hungerTime > 0)
{
@@ -851,9 +843,7 @@ public class TimerUtils
* as needed.
*
* @param stack
*
* @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar(MatrixStack stack, float ticks)
@@ -872,11 +862,11 @@ public class TimerUtils
return true;
}
if (entity.getMountJumpStrength() > 0)
if (entity.method_3151() > 0)
{
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
0);
jump.getFadeInTime() :
0);
}
else if (jumpTime > 0)
{
@@ -900,7 +890,6 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the experience bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience(MatrixStack stack, float ticks)
@@ -929,8 +918,8 @@ public class TimerUtils
if (changed)
{
experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() :
0);
experience.getFadeInTime() :
0);
}
else if (experienceTime > 0)
{
@@ -955,7 +944,6 @@ public class TimerUtils
* or not to draw it.
*
* @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar(MatrixStack)
* @since 0.1-1.16.4-fabric
*/
@@ -1064,7 +1052,7 @@ public class TimerUtils
{
if (entity.isUsingItem() && entity
.getActiveHand() != null && entity.getActiveHand()
.ordinal() == i)
.ordinal() == i)
{
switch (i)
{
@@ -1127,11 +1115,11 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
if (i == 0)
{
@@ -1150,9 +1138,9 @@ public class TimerUtils
/*
* Checks for a change in what slot is used.
*/
if (selectedHotbarSlot != entity.getInventory().selectedSlot)
if (selectedHotbarSlot != entity.inventory.selectedSlot)
{
selectedHotbarSlot = entity.getInventory().selectedSlot;
selectedHotbarSlot = entity.inventory.selectedSlot;
mainHandTime = handTime;
changed = true;
}
@@ -1160,8 +1148,8 @@ public class TimerUtils
if (changed)
{
hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ?
hotbar.getFadeInTime() :
0);
hotbar.getFadeInTime() :
0);
}
else if (hotbarTime > 0)
{
@@ -1175,25 +1163,19 @@ public class TimerUtils
* Determines whether or not to draw the crosshair, adjusting the alpha as
* needed.
*
* @return If true, then cancel drawing the crosshair.
* @since 0.1-1.16.4-fabric
*/
public static void recolorHotbar(MatrixStack stack)
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
// RenderSystem.pushMatrix();
RenderSystem.pushMatrix();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime()));
/*
* Update the hotbar item matrix
*/
stack = RenderSystem.getModelViewStack();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.applyModelViewMatrix();
}
}

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src/main/java/markil3/immersive_hud/mixin/HudHook.java Executable file → Normal file
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@@ -40,7 +40,7 @@ import markil3.immersive_hud.TimerUtils;
* that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 1.1.1-1.17-fabric
* @version 0.1-1.16.4-fabric
*/
@Mixin(InGameHud.class)
public class HudHook
@@ -634,7 +634,7 @@ public class HudHook
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;setShaderColor(FFFF)V", shift
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
MatrixStack matrices,
@@ -661,7 +661,7 @@ public class HudHook
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 1.1.1-1.17-fabric
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
@@ -671,10 +671,8 @@ public class HudHook
{
try
{
RenderSystem.popMatrix();
stack.pop();
stack = RenderSystem.getModelViewStack();
stack.pop();
RenderSystem.applyModelViewMatrix();
/*
* Resets the color so that nothing else is bothered.
*/

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src/main/resources/assets/immersive_hud/icon.png Executable file → Normal file
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@@ -34,9 +34,8 @@
],
"depends": {
"fabricloader": ">=0.11.3",
"minecraft": "1.17.x",
"java": ">=16"
"fabricloader": ">=0.7.4",
"minecraft": "1.16.x"
},
"suggests": {
"modmenu": "*",

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@@ -2,7 +2,7 @@
"required": true,
"minVersion": "0.8",
"package": "markil3.immersive_hud.mixin",
"compatibilityLevel": "JAVA_16",
"compatibilityLevel": "JAVA_8",
"mixins": [
],
"client": [