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17 Commits

Author SHA1 Message Date
Markil3
b799830e41 Adds fading for the oxygen bar.
This should fix #2. Thanks, @Reddy64!
2022-02-03 09:59:22 -07:00
Markil3
a3523a274b Allows the experience bar to show when looking at certain blocks (anvils, enchantment tables, etc). 2021-12-24 09:09:47 -07:00
Markil3
4525dd7706 Workflow bug fix 2021-12-24 08:55:39 -07:00
Markil3
1ed145fcaa Updated the workflow for 1.18 and Java 17 2021-12-24 08:52:02 -07:00
Markil3
02c22c4ca3 Updated the mod for 1.18 2021-12-24 08:41:39 -07:00
Markil3
02dddb3257 Update gradle.properties 2021-08-30 22:30:24 -06:00
Markil3
59d2a3934c Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 22:23:13 -06:00
Markil3
c4fe9992b0 Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:37:28 -06:00
Markil3
8646ac8ec8 Update build.yml 2021-06-18 09:32:53 -06:00
Markil3
241b8c8357 Update build.yml for 1.17 workflows 2021-06-18 09:29:19 -06:00
Markil3
4d1cf0d9e2 Fixes the inventory items not moving properly. 2021-06-18 08:46:06 -06:00
Markil3
3b73bf6cb8 Updates for Minecraft 1.17
Still needs a bit of tweaking
2021-06-18 08:27:59 -06:00
Markil3
cf4ed2d4af Fixes a conflict with other poorly-configured mods. 2021-04-06 08:42:49 -06:00
Markil3
93767421ee Gets ready for release 1.1 2021-04-01 13:08:56 -06:00
Markil3
96718b2b57 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:15:55 -06:00
Markil3
e3c0f1d533 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:08:16 -06:00
Markil3
6daf696e01 Fixes a ClassCastException (#1). 2021-03-25 17:09:03 -06:00
29 changed files with 1043 additions and 404 deletions

6
.github/workflows/build.yml vendored Normal file → Executable file
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@@ -12,9 +12,9 @@ jobs:
matrix:
# Use these Java versions
java: [
1.8, # Minimum supported by Minecraft
11, # Current Java LTS
15 # Latest version
1.17, # Minimum supported by Minecraft
17, # Current Java LTS
17 # Latest version
]
# and run on both Linux and Windows
os: [ubuntu-20.04, windows-latest]

7
.gitignore vendored Normal file → Executable file
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@@ -32,3 +32,10 @@ bin/
run/
/logs/
local.properties
remappedSrc/
MinecraftImmersiveHUD.mcpack
manifest.json
pack_icon.png
scripts/
subpacks/

0
LICENSE Normal file → Executable file
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0
README.md Normal file → Executable file
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22
build.gradle Normal file → Executable file
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@@ -1,10 +1,10 @@
plugins {
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'fabric-loom' version '0.11-SNAPSHOT'
id 'maven-publish'
}
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
archivesBaseName = project.archives_base_name
version = project.mod_version + "-" + project.minecraft_version + "-fabric"
@@ -21,10 +21,11 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
modApi "me.shedaniel.cloth:cloth-config-fabric:${project.cloth_version}"
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.
}
@@ -44,13 +45,8 @@ tasks.withType(JavaCompile).configureEach {
// If Javadoc is generated, this must be specified in that task too.
it.options.encoding = "UTF-8"
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
it.options.release = targetVersion
}
// Minecraft 1.18 (1.18-pre2) upwards uses Java 17.
it.options.release = 17
}
java {

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16
gradle.properties Normal file → Executable file
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@@ -1,17 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.jvmargs=-Xmx4G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.14.3
yarn_mappings=1.14.3+build.13
loader_version=0.11.2
minecraft_version=1.18.1
yarn_mappings=1.18.1+build.22
loader_version=0.12.12
cloth_version=2.9.3
modmenu_version=1.6.3-95
autoconfig_version=2.2.0
cloth_version=6.1.48
modmenu_version=3.0.1
fabric_version=0.46.2+1.18
# Mod Properties
mod_version = 1.1
mod_version = 1.3
maven_group = markil3
archives_base_name = immersive_hud

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

269
gradlew vendored
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@@ -1,7 +1,7 @@
#!/usr/bin/env sh
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -17,67 +17,101 @@
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -87,9 +121,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -98,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
@@ -106,80 +140,95 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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139
src/main/java/markil3/immersive_hud/ConfigManager.java Normal file → Executable file
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@@ -1,13 +1,21 @@
package markil3.immersive_hud;
import net.minecraft.util.math.MathHelper;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
import me.shedaniel.autoconfig.AutoConfig;
/**
* Configuration manager of this mod, which reads from and writes to this mod's
* configuration file.
@@ -82,6 +90,7 @@ public class ConfigManager
private TimeValues jumpTime = new TimeValues();
private TimeValues healthTime = new TimeValues();
private TimeValues hungerTime = new TimeValues();
private TimeValues airTime = new TimeValues();
private TimeValues effectTime = new TimeValues();
private int crosshairTime = 6 * TICKS_PER_SECOND;
private boolean hideCrosshair = true;
@@ -90,6 +99,9 @@ public class ConfigManager
private boolean showArmor = true;
private double minHealth = 0.5;
private int minHunger = 17;
private int minAir = 300;
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
private Identifier[] enchantingBlocks = new Identifier[]{Registry.BLOCK.getId(Blocks.ENCHANTING_TABLE), Registry.BLOCK.getId(Blocks.ANVIL), Registry.BLOCK.getId(Blocks.BOOKSHELF), Registry.BLOCK.getId(Blocks.FURNACE), Registry.BLOCK.getId(Blocks.BLAST_FURNACE), Registry.BLOCK.getId(Blocks.SMOKER), Registry.BLOCK.getId(Blocks.GRINDSTONE)};
/**
* Returns the instance of this class.
@@ -100,7 +112,7 @@ public class ConfigManager
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig();
@@ -168,6 +180,11 @@ public class ConfigManager
return this.hungerTime;
}
public TimeValues getAirTime()
{
return this.airTime;
}
/**
* Obtains time values related to potion effects.
*
@@ -187,7 +204,6 @@ public class ConfigManager
{
return this.crosshairTime;
}
/**
* Checks whether the crosshairs should be hidden after a period of time.
*
@@ -250,6 +266,57 @@ public class ConfigManager
return this.minHunger;
}
/**
* Obtains the minimum oxygen for fading. Anything below that and the oxygen
* always displays.
*
* @return The oxygen boundary, from 0 to 20.
*/
public int getMinAir()
{
return this.minAir;
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return A set of ignored items.
*/
public Set<Item> getIgnoredItems()
{
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return An array of identifiers.
*/
public Identifier[] getIgnoredIdentifiers()
{
return this.ignoredItems;
}
/**
* Obtains a collection of items that will display the enchantment bar when hovered over.
*
* @return A set of blocks.
*/
public Set<Block> getEnchantingItems()
{
return Arrays.stream(enchantingBlocks).map(Registry.BLOCK::get).collect(Collectors.toSet());
}
/**
* Obtains a collection of items that will display the enchantment bar when hovered over.
*
* @return An array blocks.
*/
public Identifier[] getEnchantingdentifiers()
{
return this.enchantingBlocks;
}
/**
* Sets the time that the hands are allowed to display.
*
@@ -321,9 +388,61 @@ public class ConfigManager
{
this.minHunger = MathHelper.clamp(boundary, 0, 20);
}
/**
* Sets the minimum oxygen value for fading. Anything below that and the
* air bar always displays.
*
* @param boundary - The air boundary, from 0 to 20.
*/
public void setMinAir(int boundary)
{
this.minAir = MathHelper.clamp(boundary, 0, 20);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(Item... items)
{
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(String... items)
{
this.ignoredItems = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.ITEM.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
}
/**
* Sets which items will display the experience bar when hovered over.
*
* @param items - A set of ignored items.
*/
public void setEnchantingItems(Block... items)
{
this.enchantingBlocks = Arrays.stream(items).map(Registry.BLOCK::getId).toArray(Identifier[]::new);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setEnchantingItems(String... items)
{
this.enchantingBlocks = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.BLOCK.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
}
/**
* Saves changes to this mod's configuration.
*/
* Saves changes to this mod's configuration.
*/
// public void save()
// {
// SPEC.save();

View File

@@ -1,13 +1,13 @@
package markil3.immersive_hud;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
import me.shedaniel.autoconfig.ConfigData;
import me.shedaniel.autoconfig.annotation.Config;
@Config(name = "immersive_hud")
public class ConfigManagerCloth extends ConfigManager implements ConfigData
{
@Override
public void validatePostLoad() throws ConfigData.ValidationException
public void validatePostLoad() throws ValidationException
{
this.setMinHealth(this.getMinHealth());
}

9
src/main/java/markil3/immersive_hud/Main.java Normal file → Executable file
View File

@@ -19,11 +19,8 @@ package markil3.immersive_hud;
import net.fabricmc.api.ModInitializer;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
@@ -40,7 +37,7 @@ public class Main implements ModInitializer
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.register(ConfigManagerCloth.class,
Toml4jConfigSerializer::new);

View File

@@ -0,0 +1,262 @@
package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.block.Blocks;
import net.minecraft.item.Items;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import net.minecraft.util.InvalidIdentifierException;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Collectors;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general"));
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("air", entryBuilder,
general,
instance.getAirTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud" +
".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideCrosshair"),
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideHands"),
instance.hideHands())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"),
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"),
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minAir"),
instance.getMinAir())
.setDefaultValue(300)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minAir"))
.setSaveConsumer(val -> instance.setMinAir(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"),
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays
.asList(instance
.getIgnoredIdentifiers()).stream().map(Identifier::toString)
.collect(Collectors.toList()))
.setDefaultValue(Arrays
.asList(Registry.ITEM.getId(Items.FIREWORK_ROCKET).toString()))
.setTooltip(new TranslatableText("tooltip.immersive_hud.ignoreList"))
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
try
{
Optional<String> item = val.stream().filter(i -> !Registry.ITEM.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
if (item.isPresent())
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
}
}
catch (InvalidIdentifierException e)
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
}
return Optional.empty();
})
.build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.enchantingList"), Arrays
.asList(instance
.getEnchantingdentifiers()).stream().map(Identifier::toString)
.collect(Collectors.toList()))
.setDefaultValue(Arrays
.asList(Blocks.ENCHANTING_TABLE, Blocks.ANVIL, Blocks.BOOKSHELF, Blocks.FURNACE, Blocks.BLAST_FURNACE, Blocks.SMOKER, Blocks.GRINDSTONE).stream().map(b -> Registry.BLOCK.getId(b).toString()).toList())
.setTooltip(new TranslatableText("tooltip.immersive_hud.enchantingList"))
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
try
{
Optional<String> item = val.stream().filter(i -> !Registry.BLOCK.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
if (item.isPresent())
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
}
}
catch (InvalidIdentifierException e)
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
}
return Optional.empty();
})
.build());
return builder.build();
};
}
}

260
src/main/java/markil3/immersive_hud/TimerUtils.java Normal file → Executable file
View File

@@ -16,10 +16,13 @@
*/
package markil3.immersive_hud;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
@@ -34,13 +37,13 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem;
import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.ThrowablePotionItem;
import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.MathHelper;
@@ -49,12 +52,13 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Optional;
import java.util.Set;
/**
* Contains the logic for changing the HUD.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
* @version 1.1.1-1.17-fabric
*/
public class TimerUtils
{
@@ -127,11 +131,21 @@ public class TimerUtils
* in hunger.
*/
private static int hunger = -1;
/**
* Records what the oxygen level was previously. Used to check for a change
* in oxygen.
*/
private static int air = -1;
/**
* Records whether or not there was food poisoning. Used to check for a
* change in hunger.
*/
private static boolean isFoodPoisoned = false;
/**
* How many more ticks the oxygen bar will be onscreen. Every tick is 1/20th
* of a second.
*/
private static double airTime;
/**
* How many more ticks the mount's health bar will be onscreen. Every tick
@@ -173,7 +187,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -250,6 +264,10 @@ public class TimerUtils
ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
ConfigManager.TimeValues airTimes =
ConfigManager.getInstance().getAirTime();
float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
@@ -263,8 +281,32 @@ public class TimerUtils
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime());
return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha);
float statusAlpha = Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime());
statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
statusAlpha = Math.max(statusAlpha, Main.getAlpha(airTime,
airTimes.getMaxTime(),
airTimes.getFadeInTime(),
airTimes.getFadeOutTime()));
/*
* Draw it in its standard location until it is completely transparent, then move it
* instantly.
*/
statusAlpha = (float) Math.ceil(statusAlpha);
float trans = 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha) + 9 * (1 - Math.max(Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()), Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime())));
return trans;
}
/**
@@ -289,6 +331,7 @@ public class TimerUtils
LivingEntity entity;
Item item;
Iterator<ItemStack> hands;
Set<Item> ignored;
if (mc.getCameraEntity() instanceof LivingEntity)
{
entity = (LivingEntity) mc.getCameraEntity();
@@ -314,6 +357,14 @@ public class TimerUtils
.map(ItemStack::getItem)
.orElse(null);
}
if (item != null)
{
ignored = ConfigManager.getInstance().getIgnoredItems();
if (ignored.contains(item))
{
return;
}
}
crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND)
{
@@ -337,6 +388,10 @@ public class TimerUtils
0);
}
}
else
{
System.out.println("Unusing hand " + hand);
}
}
/**
@@ -344,12 +399,14 @@ public class TimerUtils
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
@@ -372,10 +429,11 @@ public class TimerUtils
}
if (offHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -392,10 +450,11 @@ public class TimerUtils
}
if (mainHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -425,13 +484,13 @@ public class TimerUtils
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.hitResult != null && mc.hitResult
if (mc.crosshairTarget != null && mc.crosshairTarget
.getType() != HitResult.Type.MISS)
{
if (mc.hitResult.getType() == HitResult.Type
if (mc.crosshairTarget.getType() == HitResult.Type
.ENTITY)
{
if (((EntityHitResult) mc.hitResult).getEntity() != entity
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
.getVehicle())
{
changed = true;
@@ -469,7 +528,7 @@ public class TimerUtils
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth(float ticks)
public static boolean drawMountHealth(MatrixStack stack, float ticks)
{
/*
* When the health percentage falls to this level or below, the
@@ -501,9 +560,9 @@ public class TimerUtils
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getHealthMaximum())
if (mountMaxHealth != mount.getMaxHealth())
{
mountMaxHealth = mount.getHealthMaximum();
mountMaxHealth = mount.getMaxHealth();
changed = true;
}
}
@@ -524,10 +583,10 @@ public class TimerUtils
*/
if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY)
{
if (tmp != null && mountTime > 0)
if (mountTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
stack.push();
stack.translate(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
@@ -538,8 +597,8 @@ public class TimerUtils
}
return true;
}
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
stack.push();
stack.translate(0F,
getHealthTranslation(),
0F);
return false;
@@ -699,9 +758,9 @@ public class TimerUtils
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getHealthMaximum())
if (maxHealth != entity.getMaxHealth())
{
maxHealth = entity.getHealthMaximum();
maxHealth = entity.getMaxHealth();
changed = true;
}
if (changed)
@@ -813,15 +872,104 @@ public class TimerUtils
.hasStatusEffect(StatusEffects.HUNGER);
}
/**
* Determines whether or not to draw the oxygen bar, adjusting the alpha as
* needed.
*
* @return If true, then cancel drawing the oxygen bar.
*
* @since 1.3.1-1.18-fabric
*/
public static boolean drawAir(float ticks)
{
/*
* When air falls to this level or below, the oxygen bar won't
* disappear, allowing the player to be constantly reminded of their
* low oxygen.
*/
final int AIR_BOUNDARY = ConfigManager.getInstance().getMinAir();
ConfigManager.TimeValues airTimes =
ConfigManager.getInstance().getAirTime();
MinecraftClient mc = MinecraftClient.getInstance();
PlayerEntity entity;
boolean canceled;
boolean changed = false;
if (mc.getCameraEntity() instanceof PlayerEntity)
{
entity = (PlayerEntity) mc.getCameraEntity();
}
else
{
return true;
}
if (air != entity.getAir())
{
float dividor = entity.getMaxAir() / 10;
if (air / dividor != entity.getAir() / dividor)
{
changed = true;
}
air = entity.getAir();
}
if (air <= AIR_BOUNDARY)
{
changed = true;
}
if (entity.hasStatusEffect(StatusEffects
.CONDUIT_POWER) || entity.hasStatusEffect(StatusEffects
.WATER_BREATHING))
{
changed = false;
}
if (changed)
{
airTime = airTimes.getMaxTime() - (airTime > 0 ?
airTimes.getFadeInTime() :
0);
}
else if (airTime > 0)
{
airTime -= ticks;
}
if (airTime <= 0 && (air >= AIR_BOUNDARY || entity.hasStatusEffect(StatusEffects
.CONDUIT_POWER) || entity.hasStatusEffect(StatusEffects
.WATER_BREATHING)))
{
return true;
}
/*
* Only makes a change if the player is healthy. Otherwise,
* the bar is shown.
*/
if (entity.getAir() >= entity.getMaxAir() || entity.hasStatusEffect(StatusEffects
.CONDUIT_POWER) || entity.hasStatusEffect(StatusEffects
.WATER_BREATHING))
{
setAlpha(Main.getAlpha(airTime,
airTimes.getMaxTime(),
airTimes.getFadeInTime(),
airTimes.getFadeOutTime()));
}
return airTime == 0 && entity.getAir() >= entity.getMaxAir() && !entity.hasStatusEffect(StatusEffects
.CONDUIT_POWER) && !entity.hasStatusEffect(StatusEffects
.WATER_BREATHING);
}
/**
* Determines whether or not to draw the horse jump bar, adjusting the alpha
* as needed.
*
* @param stack
*
* @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar(float ticks)
public static boolean drawJumpbar(MatrixStack stack, float ticks)
{
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
@@ -837,7 +985,7 @@ public class TimerUtils
return true;
}
if (entity.method_3151() > 0)
if (entity.getMountJumpStrength() > 0)
{
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
@@ -849,8 +997,8 @@ public class TimerUtils
}
if (jumpTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
stack.push();
stack.translate(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
@@ -868,7 +1016,7 @@ public class TimerUtils
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience(float ticks)
public static boolean drawExperience(MatrixStack stack, float ticks)
{
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
@@ -891,22 +1039,32 @@ public class TimerUtils
experienceProgress = entity.totalExperience;
changed = true;
}
if (experienceTime <= 0 && mc.crosshairTarget != null && mc.crosshairTarget.getType() == HitResult.Type.BLOCK)
{
Block block = mc.world.getBlockState(((BlockHitResult) mc.crosshairTarget).getBlockPos()).getBlock();
Set<Block> ignored = ConfigManager.getInstance().getEnchantingItems();
if (ignored.contains(block))
{
changed = true;
}
}
if (changed)
{
experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() :
0);
experience.getFadeInTime() :
0);
}
else if (experienceTime > 0)
{
experienceTime -= ticks;
}
if (experienceTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
stack.push();
stack.translate(0F, TimerUtils.getExperienceTranslation(), 0F);
setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
@@ -923,7 +1081,7 @@ public class TimerUtils
*
* @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar()
* @see #recolorHotbar(MatrixStack)
* @since 0.1-1.16.4-fabric
*/
public static boolean updateHotbar(float ticks)
@@ -1048,7 +1206,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long
* as the item is being held at all.
*/
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
else if (item instanceof ThrowablePotionItem ||
item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem)
@@ -1117,9 +1275,9 @@ public class TimerUtils
/*
* Checks for a change in what slot is used.
*/
if (selectedHotbarSlot != entity.inventory.selectedSlot)
if (selectedHotbarSlot != entity.getInventory().selectedSlot)
{
selectedHotbarSlot = entity.inventory.selectedSlot;
selectedHotbarSlot = entity.getInventory().selectedSlot;
mainHandTime = handTime;
changed = true;
}
@@ -1142,19 +1300,25 @@ public class TimerUtils
* Determines whether or not to draw the crosshair, adjusting the alpha as
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static void recolorHotbar()
public static void recolorHotbar(MatrixStack stack)
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
// RenderSystem.pushMatrix();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),
hotbar.getFadeOutTime()));
/*
* Update the hotbar item matrix
*/
stack = RenderSystem.getModelViewStack();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.applyModelViewMatrix();
}
}

View File

View File

@@ -17,7 +17,9 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
@@ -37,46 +39,56 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(FirstPersonRenderer.class)
@Mixin(HeldItemRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
private static final Logger LOGGER =
LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
* @param player
* @param tickDelta
* @param pitch
* @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderFirstPersonItem" +
"(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
"FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
"/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V",
shift = At.Shift.AFTER), cancellable = true)
public void renderHand(AbstractClientPlayerEntity player,
float tickDelta,
float pitch,
Hand hand,
float h,
ItemStack itemStack,
float i,
float swingProgress,
ItemStack item,
float equipProgress,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.onRenderHand(hand, f))
{
callbackInfo.cancel();
}
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"Error in running net.minecraft.client.render.item" +
".HeldItemRenderer#renderFirstPersonItem " +
"event",
e);
}

192
src/main/java/markil3/immersive_hud/mixin/HudHook.java Normal file → Executable file
View File

@@ -16,11 +16,12 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
@@ -39,7 +40,7 @@ import markil3.immersive_hud.TimerUtils;
* that most of the logic can be found in {@link TimerUtils}.
*
* @author Markil 3
* @version 0.1-1.16.4-fabric
* @version 1.1.1-1.17-fabric
*/
@Mixin(InGameHud.class)
public class HudHook
@@ -51,6 +52,7 @@ public class HudHook
/**
* Determines whether or not to draw the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -58,9 +60,8 @@ public class HudHook
*/
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true)
public void startCrosshair(CallbackInfo callbackInfo)
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
@@ -73,7 +74,7 @@ public class HudHook
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
".InGameHud#startCrosshair " +
"event",
e);
}
@@ -82,15 +83,15 @@ public class HudHook
/**
* Resets any changes from drawing the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(CallbackInfo callbackInfo)
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{
/*
@@ -111,6 +112,7 @@ public class HudHook
/**
* Determines whether or not to draw the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -118,13 +120,14 @@ public class HudHook
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true)
public void startJumpbar(int x, CallbackInfo callbackInfo)
public void startJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawJumpbar(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
@@ -142,20 +145,20 @@ public class HudHook
/**
* Resets any changes from drawing the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(
int x,
CallbackInfo callbackInfo)
public void finishJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing jumpbar");
try
{
GlStateManager.popMatrix();
stack.pop();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -174,6 +177,7 @@ public class HudHook
/**
* Determines whether or not to draw the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -181,13 +185,14 @@ public class HudHook
*/
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true)
public void startExperience(int x, CallbackInfo callbackInfo)
public void startExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawExperience(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
@@ -205,18 +210,20 @@ public class HudHook
/**
* Resets any changes from drawing the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(int x, CallbackInfo callbackInfo)
public void finishExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing experience bar");
try
{
GlStateManager.popMatrix();
stack.pop();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -236,18 +243,19 @@ public class HudHook
* Changes the position of the status bars as the ones below them move up
* and down.
*
* @param stack - The matrix stack used.
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("HEAD"))
public MatrixStack startStatus(MatrixStack stack)
{
LOGGER.debug("Starting status bars");
try
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
float trans = TimerUtils.getHealthTranslation();
stack.push();
stack.translate(0F, trans, 0F);
}
catch (Exception e)
{
@@ -257,20 +265,20 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Adjusts the armor GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;push" +
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;push(Ljava/lang/String;)V"))
public void renderArmor(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
@@ -291,16 +299,15 @@ public class HudHook
/**
* Adjusts the health GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 0))
public void renderHealth(CallbackInfo callbackInfo)
public void renderHealth(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{
/*
@@ -326,16 +333,15 @@ public class HudHook
/**
* Adjusts the food GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 1))
public void renderFood(CallbackInfo callbackInfo)
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1, shift = At.Shift.BY, by = 3))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{
/*
@@ -361,22 +367,25 @@ public class HudHook
/**
* Resets the air GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
public void renderAir(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
TimerUtils.setAlpha(1F);
if (TimerUtils.drawAir(MinecraftClient.getInstance().getTickDelta()))
{
TimerUtils.setAlpha(0F);
}
}
catch (Exception e)
{
@@ -388,13 +397,14 @@ public class HudHook
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("TAIL"))
public MatrixStack finishStatus(MatrixStack stack)
{
LOGGER.debug("Finishing status bars");
try
{
GlStateManager.popMatrix();
TimerUtils.setAlpha(1F);
stack.pop();
}
catch (Exception e)
{
@@ -404,11 +414,13 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Determines whether or not to draw the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -416,19 +428,15 @@ public class HudHook
*/
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true)
public void startMountHealth(CallbackInfo callbackInfo)
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawMountHealth(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
@@ -443,21 +451,21 @@ public class HudHook
/**
* Resets any changes from drawing the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(CallbackInfo callbackInfo)
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
GlStateManager.popMatrix();
stack.pop();
TimerUtils.resetAlpha();
}
catch (Exception e)
@@ -476,11 +484,11 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay()V", at =
@Inject(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(CallbackInfo info)
public void startPotion(MatrixStack effect, CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
@@ -503,14 +511,14 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Redirect(method = "renderStatusEffectOverlay()V", at =
@Redirect(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "INVOKE",
target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
@@ -532,15 +540,17 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param f - The original transparency
* @param stack - The matrix stack
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@ModifyVariable(method = "renderStatusEffectOverlay()V", at =
@ModifyVariable(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "STORE"))
public float updatePotion(float f)
public float updatePotion(float f,
MatrixStack stack)
{
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
@@ -559,15 +569,16 @@ public class HudHook
/**
* Resets any changes from drawing the potion effects.
*
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(CallbackInfo callbackInfo)
public void finishPotion(MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing potions");
try
{
/*
@@ -589,6 +600,7 @@ public class HudHook
* Determines whether or not to draw the hotbar.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -597,9 +609,9 @@ public class HudHook
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true)
public void startHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
@@ -621,21 +633,22 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
"Lcom/mojang/blaze3d/systems/RenderSystem;setShaderColor(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
TimerUtils.recolorHotbar(matrices);
}
catch (Exception e)
{
@@ -651,19 +664,23 @@ public class HudHook
* Resets any changes from drawing the hotbar.
*
* @param tickDelta
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @version 1.1.1-1.17-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta,
MatrixStack stack,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing hotbar");
try
{
GlStateManager.popMatrix();
stack.pop();
stack = RenderSystem.getModelViewStack();
stack.pop();
RenderSystem.applyModelViewMatrix();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -672,7 +689,8 @@ public class HudHook
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}

0
src/main/resources/assets/immersive_hud/icon.png Normal file → Executable file
View File

Before

Width:  |  Height:  |  Size: 380 KiB

After

Width:  |  Height:  |  Size: 380 KiB

16
src/main/resources/assets/immersive_hud/lang/en_us.json Normal file → Executable file
View File

@@ -15,6 +15,9 @@
"option.immersive_hud.hungerMaxTime": "Hunger Bar Display Time",
"option.immersive_hud.hungerFadeIn": "Hunger Bar Fade In Time",
"option.immersive_hud.hungerFadeOut": "Hunger Bar Fade Out Time",
"option.immersive_hud.airMaxTime": "Oxygen Bar Display Time",
"option.immersive_hud.airFadeIn": "Oxygen Bar Fade In Time",
"option.immersive_hud.airFadeOut": "Oxygen Bar Fade Out Time",
"option.immersive_hud.effectMaxTime": "Potion Display Time",
"option.immersive_hud.effectFadeIn": "Potion Fade In Time",
"option.immersive_hud.effectFadeOut": "Potion Fade Out Time",
@@ -24,7 +27,10 @@
"option.immersive_hud.hideHands": "Hide Hands",
"option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.minAir": "Minimum Oxygen Fade",
"option.immersive_hud.showArmor": "Show Armor",
"option.immersive_hud.ignoreList": "Ignored Items",
"option.immersive_hud.enchantingList": "Experience Blocks",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
@@ -40,6 +46,9 @@
"tooltip.immersive_hud.hungerMaxTime": "How long the hunger bar can be displayed on screen in seconds",
"tooltip.immersive_hud.hungerFadeIn": "How many seconds it takes for the hunger bar to fade in",
"tooltip.immersive_hud.hungerFadeOut": "How many seconds it takes for the hunger bar to fade out",
"tooltip.immersive_hud.airMaxTime": "How long the hunger bar can be oxygen on screen in seconds",
"tooltip.immersive_hud.airFadeIn": "How many seconds it takes for the oxygen bar to fade in",
"tooltip.immersive_hud.airFadeOut": "How many seconds it takes for the oxygen bar to fade out",
"tooltip.immersive_hud.effectMaxTime": "How long potion icons can be displayed on screen in seconds",
"tooltip.immersive_hud.effectFadeIn": "How many seconds it takes for potion icons to fade in",
"tooltip.immersive_hud.effectFadeOut": "How many seconds it takes for potion icons to fade out",
@@ -49,5 +58,10 @@
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
"tooltip.immersive_hud.minAir": "When the oxygen level goes below this level, the oxygen bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD",
"tooltip.immersive_hud.ignoreList": "Which items will not trigger the arm and crosshairs when used",
"tooltip.immersive_hud.enchantingList": "Which blocks will show the experience bar when looked at.",
"error.immersive_hud.ignoreList.unknownItem": "Unknown item %s",
"error.immersive_hud.ignoreList.illegalId": "%s is not a legal item identifier"
}

View File

@@ -28,14 +28,15 @@
},
"mixins": [
{
"config": "modid.mixins.json",
"config": "immersive_hud.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.7.4",
"minecraft": "1.14.x"
"fabricloader": ">=0.12.12",
"minecraft": "1.18.x",
"java": ">=17"
},
"suggests": {
"modmenu": "*",

View File

@@ -2,7 +2,7 @@
"required": true,
"minVersion": "0.8",
"package": "markil3.immersive_hud.mixin",
"compatibilityLevel": "JAVA_8",
"compatibilityLevel": "JAVA_16",
"mixins": [
],
"client": [