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8 Commits

Author SHA1 Message Date
Markil3
cdc1139658 Update gradle.properties 2021-08-30 22:30:05 -06:00
Markil3
2b2c81aa45 Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 22:10:22 -06:00
Markil3
5d7f44636b Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:29:40 -06:00
Markil3
cf4ed2d4af Fixes a conflict with other poorly-configured mods. 2021-04-06 08:42:49 -06:00
Markil3
93767421ee Gets ready for release 1.1 2021-04-01 13:08:56 -06:00
Markil3
96718b2b57 Adds the ability to always show hands and crosshairs.
Apparently, @rflambert doesn't want the hands to fade. It seemed like a good idea, so I added a configurable option to the main repo.
2021-03-26 11:15:55 -06:00
Markil3
e3c0f1d533 Catches any errors that occur when triggering events.
It is pretty annoying for the game to crash because of a GUI mod. This should reduce that.
2021-03-26 10:08:16 -06:00
Markil3
6daf696e01 Fixes a ClassCastException (#1). 2021-03-25 17:09:03 -06:00
12 changed files with 534 additions and 214 deletions

View File

@@ -1,5 +1,5 @@
plugins {
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'maven-publish'
}
@@ -21,9 +21,8 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// modApi "me.shedaniel.cloth:config-2:${project.cloth_version}"
modApi "me.sargunvohra.mcmods:autoconfig1u:${project.autoconfig_version}"
// modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
modApi "me.shedaniel.cloth:cloth-config-fabric:${project.cloth_version}"
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.

View File

@@ -3,15 +3,14 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.14.3
yarn_mappings=1.14.3+build.13
loader_version=0.11.2
minecraft_version=1.16.4
yarn_mappings=1.16.4+build.9
loader_version=0.11.1
cloth_version=2.9.3
modmenu_version=1.6.3-95
autoconfig_version=2.2.0
cloth_version=4.11.14
modmenu_version=1.16.8
# Mod Properties
mod_version = 1.1
mod_version = 1.2
maven_group = markil3
archives_base_name = immersive_hud

View File

@@ -1,13 +1,19 @@
package markil3.immersive_hud;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.shedaniel.autoconfig.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Configuration manager of this mod, which reads from and writes to this mod's
* configuration file.
@@ -90,6 +96,7 @@ public class ConfigManager
private boolean showArmor = true;
private double minHealth = 0.5;
private int minHunger = 17;
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
/**
* Returns the instance of this class.
@@ -100,7 +107,7 @@ public class ConfigManager
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
return AutoConfig.getConfigHolder(ConfigManagerCloth.class)
.getConfig();
@@ -187,7 +194,6 @@ public class ConfigManager
{
return this.crosshairTime;
}
/**
* Checks whether the crosshairs should be hidden after a period of time.
*
@@ -250,6 +256,26 @@ public class ConfigManager
return this.minHunger;
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return A set of ignored items.
*/
public Set<Item> getIgnoredItems()
{
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return An array of identifiers.
*/
public Identifier[] getIgnoredIdentifiers()
{
return this.ignoredItems;
}
/**
* Sets the time that the hands are allowed to display.
*
@@ -321,9 +347,29 @@ public class ConfigManager
{
this.minHunger = MathHelper.clamp(boundary, 0, 20);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(Item... items)
{
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(String... items)
{
this.ignoredItems = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.ITEM.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
}
/**
* Saves changes to this mod's configuration.
*/
* Saves changes to this mod's configuration.
*/
// public void save()
// {
// SPEC.save();

View File

@@ -1,13 +1,13 @@
package markil3.immersive_hud;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
import me.shedaniel.autoconfig.ConfigData;
import me.shedaniel.autoconfig.annotation.Config;
@Config(name = "immersive_hud")
public class ConfigManagerCloth extends ConfigManager implements ConfigData
{
@Override
public void validatePostLoad() throws ConfigData.ValidationException
public void validatePostLoad() throws ValidationException
{
this.setMinHealth(this.getMinHealth());
}

View File

@@ -19,11 +19,8 @@ package markil3.immersive_hud;
import net.fabricmc.api.ModInitializer;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
//import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
//import me.sargunvohra.mcmods.autoconfig1u.serializer.Toml4jConfigSerializer;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer;
/**
* The main entry point for the Immersive HUD mod.
@@ -40,7 +37,7 @@ public class Main implements ModInitializer
{
try
{
if (Class.forName("me.sargunvohra.mcmods.autoconfig1u.AutoConfig") != null)
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig.register(ConfigManagerCloth.class,
Toml4jConfigSerializer::new);

View File

@@ -0,0 +1,232 @@
package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.item.Items;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import net.minecraft.util.InvalidIdentifierException;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder;
import me.shedaniel.clothconfig2.api.ConfigCategory;
import me.shedaniel.clothconfig2.api.ConfigEntryBuilder;
import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Collectors;
public class ModMenu implements ModMenuApi
{
private void startTimeField(String name, ConfigEntryBuilder entryBuilder,
ConfigCategory cat,
ConfigManager.TimeValues value)
{
final float SHOW_TIME = 6;
final float FADE_IN = 0.25F;
final float FADE_OUT = 0.5F;
DoubleListEntry maxTime =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"MaxTime"),
(float) value.getMaxTime() / TICKS_PER_SECOND)
.setDefaultValue(SHOW_TIME)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND) // 10 Minutes
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"MaxTime"))
.setSaveConsumer(val -> value
.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeIn =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeIn"),
(float) value.getFadeInTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_IN)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeIn"))
.setSaveConsumer(val -> value
.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build();
DoubleListEntry fadeOut =
entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud." + name +
"FadeOut"),
(float) value.getFadeOutTime() / TICKS_PER_SECOND)
.setDefaultValue(FADE_OUT)
.setMin(0)
.setMax(10 * 60 * TICKS_PER_SECOND)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name +
"FadeOut"))
.setSaveConsumer(val -> value
.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build();
cat.addEntry(maxTime);
cat.addEntry(fadeIn);
cat.addEntry(fadeOut);
}
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory()
{
return screen -> {
ConfigCategory general;
ConfigEntryBuilder entryBuilder;
ConfigManager instance = ConfigManager.getInstance();
final ConfigBuilder builder = ConfigBuilder.create()
.setParentScreen(screen)
.setTitle(new TranslatableText(
"immersive_hud.configGui.title"))
.setSavingRunnable(() -> {
try
{
if (Class
.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{
AutoConfig
.getConfigHolder(ConfigManagerCloth.class)
.save();
}
}
catch (ClassNotFoundException e)
{
// Do nothing
}
});
general =
builder.getOrCreateCategory(new TranslatableText(
"category.immersive_hud.general"));
entryBuilder = builder.entryBuilder();
startTimeField("hotbar", entryBuilder,
general,
instance.getHotbarTime());
startTimeField("experience", entryBuilder,
general,
instance.getExperienceTime());
startTimeField("jump", entryBuilder,
general,
instance.getJumpTime());
startTimeField("jump", entryBuilder,
general,
instance.getHealthTime());
startTimeField("hunger", entryBuilder,
general,
instance.getHungerTime());
startTimeField("effect", entryBuilder,
general,
instance.getPotionTime());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud" +
".crosshairTime"),
(float) instance.getCrosshairTime() / TICKS_PER_SECOND)
.setDefaultValue(6)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud" +
".crosshairTime"))
.setSaveConsumer(val -> instance
.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideCrosshair"),
instance.hideCrosshair())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideCrosshair"))
.setSaveConsumer(val -> instance.hideCrosshair(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.handTime"),
(float) instance.getHandTime() / TICKS_PER_SECOND)
.setDefaultValue(30)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance
.setHandTime((int) (val * TICKS_PER_SECOND)))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.hideHands"),
instance.hideHands())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.hideHands"))
.setSaveConsumer(val -> instance.hideHands(val))
.build());
general.addEntry(entryBuilder.startDoubleField(new TranslatableText(
"option.immersive_hud.minHealth"),
instance.getMinHealth())
.setDefaultValue(0.5)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHealth"))
.setSaveConsumer(val -> instance.setMinHealth(val))
.build());
general.addEntry(entryBuilder.startIntField(new TranslatableText(
"option.immersive_hud.minHunger"),
instance.getMinHunger())
.setDefaultValue(17)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.minHunger"))
.setSaveConsumer(val -> instance.setMinHunger(val))
.build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
"option.immersive_hud.showArmor"),
instance.shouldShowArmor())
.setDefaultValue(true)
.setTooltip(new TranslatableText(
"tooltip.immersive_hud.showArmor"))
.setSaveConsumer(val -> instance.shouldShowArmor(val))
.build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays
.asList(instance
.getIgnoredIdentifiers()).stream().map(Identifier::toString)
.collect(Collectors.toList()))
.setDefaultValue(Arrays
.asList(Registry.ITEM.getId(Items.FIREWORK_ROCKET).toString()))
.setTooltip(new TranslatableText("tooltip.immersive_hud.ignoreList"))
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
try
{
Optional<String> item = val.stream().filter(i -> !Registry.ITEM.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
if (item.isPresent())
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
}
}
catch (InvalidIdentifierException e)
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
}
return Optional.empty();
})
.build());
return builder.build();
};
}
}

View File

@@ -16,10 +16,11 @@
*/
package markil3.immersive_hud;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffect;
@@ -34,11 +35,10 @@ import net.minecraft.item.FilledMapItem;
import net.minecraft.item.FishingRodItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.LingeringPotionItem;
import net.minecraft.item.RangedWeaponItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SnowballItem;
import net.minecraft.item.SplashPotionItem;
import net.minecraft.item.ThrowablePotionItem;
import net.minecraft.item.TridentItem;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.EntityHitResult;
@@ -49,6 +49,7 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Optional;
import java.util.Set;
/**
* Contains the logic for changing the HUD.
@@ -173,7 +174,7 @@ public class TimerUtils
*/
public static void setAlpha(float alpha)
{
GlStateManager.color4f(1.0F, 1.0F, 1.0F, alpha);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
}
/**
@@ -250,6 +251,8 @@ public class TimerUtils
ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
@@ -263,8 +266,21 @@ public class TimerUtils
jump.getMaxTime(),
jump.getFadeInTime(),
jump.getFadeOutTime());
float statusAlpha = Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime());
statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
/*
* Draw it in its standard location until it is completely transparent, then move it
* instantly.
*/
statusAlpha = (float) Math.ceil(statusAlpha);
return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha);
jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha);
}
/**
@@ -272,9 +288,8 @@ public class TimerUtils
* view, and briefly brings the health and hunger into view if the held item
* is food.
*
* @param hand - The hand being triggered
* @param hand - The hand being triggered
* @param clear - Whether the hand it being enabled or disabled.
*
* @since 0.1-1.16.4-fabric
*/
public static void onClick(Hand hand, boolean clear)
@@ -289,6 +304,7 @@ public class TimerUtils
LivingEntity entity;
Item item;
Iterator<ItemStack> hands;
Set<Item> ignored;
if (mc.getCameraEntity() instanceof LivingEntity)
{
entity = (LivingEntity) mc.getCameraEntity();
@@ -314,6 +330,14 @@ public class TimerUtils
.map(ItemStack::getItem)
.orElse(null);
}
if (item != null)
{
ignored = ConfigManager.getInstance().getIgnoredItems();
if (ignored.contains(item))
{
return;
}
}
crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND)
{
@@ -330,26 +354,30 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
}
else
{
System.out.println("Unusing hand " + hand);
}
}
/**
* Run whenever a hand is rendered in 1st person. This brings the player
* hands into and out of view as needed.
*
* @param hand - The hand being rendered.
*
* @param hand - The hand being rendered.
* @param matrixStack - The rendering stack.
* @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean onRenderHand(Hand hand,
MatrixStack matrixStack,
float ticks)
{
final float HAND_UP_TIME = 20F;
@@ -372,10 +400,11 @@ public class TimerUtils
}
if (offHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - offHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -392,10 +421,11 @@ public class TimerUtils
}
if (mainHandTime < HAND_UP_TIME)
{
GlStateManager.translatef(0,
(float) (-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME),
0);
matrixStack
.translate(0,
-1.0F * (HAND_UP_TIME - mainHandTime) /
HAND_UP_TIME,
0);
}
}
break;
@@ -409,7 +439,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawCrosshair(float ticks)
@@ -425,13 +454,13 @@ public class TimerUtils
boolean hideCrosshair = ConfigManager.getInstance().hideCrosshair();
if (hideCrosshair)
{
if (mc.hitResult != null && mc.hitResult
if (mc.crosshairTarget != null && mc.crosshairTarget
.getType() != HitResult.Type.MISS)
{
if (mc.hitResult.getType() == HitResult.Type
if (mc.crosshairTarget.getType() == HitResult.Type
.ENTITY)
{
if (((EntityHitResult) mc.hitResult).getEntity() != entity
if (((EntityHitResult) mc.crosshairTarget).getEntity() != entity
.getVehicle())
{
changed = true;
@@ -446,8 +475,8 @@ public class TimerUtils
> 0)
{
setAlpha(Main.getAlpha(crosshairTime > 0 ?
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
crosshairTime :
CROSSHAIR_TIME, CROSSHAIR_TIME, 0, 0));
}
else
{
@@ -466,10 +495,9 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the mount health bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawMountHealth(float ticks)
public static boolean drawMountHealth(MatrixStack stack, float ticks)
{
/*
* When the health percentage falls to this level or below, the
@@ -501,17 +529,17 @@ public class TimerUtils
mountHealth = mount.getHealth();
changed = true;
}
if (mountMaxHealth != mount.getHealthMaximum())
if (mountMaxHealth != mount.getMaxHealth())
{
mountMaxHealth = mount.getHealthMaximum();
mountMaxHealth = mount.getMaxHealth();
changed = true;
}
}
if (changed)
{
mountTime = healthTimes.getMaxTime() - (mountTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (mountTime > 0)
{
@@ -524,10 +552,10 @@ public class TimerUtils
*/
if (mountHealth / mountMaxHealth > HEALTH_BOUNDARY)
{
if (tmp != null && mountTime > 0)
if (mountTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
stack.push();
stack.translate(0F,
getHealthTranslation(),
0F);
setAlpha(Main.getAlpha(mountTime,
@@ -538,8 +566,8 @@ public class TimerUtils
}
return true;
}
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
stack.push();
stack.translate(0F,
getHealthTranslation(),
0F);
return false;
@@ -598,7 +626,6 @@ public class TimerUtils
* Obtains how transparent
*
* @param effectinstance
*
* @return
*/
public static float getPotionAlpha(StatusEffectInstance effectinstance)
@@ -610,7 +637,8 @@ public class TimerUtils
if (effectinstance.getDuration() <= BLINK_TIME)
{
effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
MathHelper.sin(7000F / (effectinstance
.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F;
}
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
@@ -635,7 +663,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the armor bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawArmor()
@@ -663,7 +690,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the health.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHealth(float ticks)
@@ -699,16 +725,16 @@ public class TimerUtils
health = entity.getHealth();
changed = true;
}
if (maxHealth != entity.getHealthMaximum())
if (maxHealth != entity.getMaxHealth())
{
maxHealth = entity.getHealthMaximum();
maxHealth = entity.getMaxHealth();
changed = true;
}
if (changed)
{
healthTime = healthTimes.getMaxTime() - (healthTime > 0 ?
healthTimes.getFadeInTime() :
0);
healthTimes.getFadeInTime() :
0);
}
else if (healthTime > 0)
{
@@ -739,7 +765,6 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the hunger bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawHunger(float ticks)
@@ -786,8 +811,8 @@ public class TimerUtils
if (changed)
{
hungerTime = hungerTimes.getMaxTime() - (hungerTime > 0 ?
hungerTimes.getFadeInTime() :
0);
hungerTimes.getFadeInTime() :
0);
}
else if (hungerTime > 0)
{
@@ -817,11 +842,11 @@ public class TimerUtils
* Determines whether or not to draw the horse jump bar, adjusting the alpha
* as needed.
*
* @param stack
* @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawJumpbar(float ticks)
public static boolean drawJumpbar(MatrixStack stack, float ticks)
{
ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime();
@@ -840,8 +865,8 @@ public class TimerUtils
if (entity.method_3151() > 0)
{
jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() :
0);
jump.getFadeInTime() :
0);
}
else if (jumpTime > 0)
{
@@ -849,8 +874,8 @@ public class TimerUtils
}
if (jumpTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getJumpTranslation(), 0F);
stack.push();
stack.translate(0F, TimerUtils.getJumpTranslation(), 0F);
setAlpha(Main.getAlpha(jumpTime,
jump.getMaxTime(),
jump.getFadeInTime(),
@@ -865,10 +890,9 @@ public class TimerUtils
* as needed.
*
* @return If true, then cancel drawing the experience bar.
*
* @since 0.1-1.16.4-fabric
*/
public static boolean drawExperience(float ticks)
public static boolean drawExperience(MatrixStack stack, float ticks)
{
ConfigManager.TimeValues experience =
ConfigManager.getInstance().getExperienceTime();
@@ -894,8 +918,8 @@ public class TimerUtils
if (changed)
{
experienceTime = experience.getMaxTime() - (experienceTime > 0 ?
experience.getFadeInTime() :
0);
experience.getFadeInTime() :
0);
}
else if (experienceTime > 0)
{
@@ -903,10 +927,8 @@ public class TimerUtils
}
if (experienceTime > 0)
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getExperienceTranslation(),
0F);
stack.push();
stack.translate(0F, TimerUtils.getExperienceTranslation(), 0F);
setAlpha(Main.getAlpha(experienceTime,
experience.getMaxTime(),
experience.getFadeInTime(),
@@ -922,8 +944,7 @@ public class TimerUtils
* or not to draw it.
*
* @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar()
* @see #recolorHotbar(MatrixStack)
* @since 0.1-1.16.4-fabric
*/
public static boolean updateHotbar(float ticks)
@@ -1031,7 +1052,7 @@ public class TimerUtils
{
if (entity.isUsingItem() && entity
.getActiveHand() != null && entity.getActiveHand()
.ordinal() == i)
.ordinal() == i)
{
switch (i)
{
@@ -1048,7 +1069,7 @@ public class TimerUtils
* Items that have the crosshairs enabled for as long
* as the item is being held at all.
*/
else if (item instanceof SplashPotionItem || item instanceof LingeringPotionItem ||
else if (item instanceof ThrowablePotionItem ||
item instanceof SnowballItem || item instanceof
EggItem || item instanceof EnderPearlItem || item
instanceof FishingRodItem)
@@ -1094,11 +1115,11 @@ public class TimerUtils
if (item.isFood())
{
healthTime = health.getMaxTime() - (healthTime > 0 ?
health.getFadeInTime() :
0);
health.getFadeInTime() :
0);
hungerTime = hunger.getMaxTime() - (hungerTime > 0 ?
hunger.getFadeInTime() :
0);
hunger.getFadeInTime() :
0);
}
if (i == 0)
{
@@ -1127,8 +1148,8 @@ public class TimerUtils
if (changed)
{
hotbarTime = hotbar.getMaxTime() - (hotbarTime > 0 ?
hotbar.getFadeInTime() :
0);
hotbar.getFadeInTime() :
0);
}
else if (hotbarTime > 0)
{
@@ -1143,15 +1164,15 @@ public class TimerUtils
* needed.
*
* @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric
*/
public static void recolorHotbar()
public static void recolorHotbar(MatrixStack stack)
{
ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime();
GlStateManager.pushMatrix();
GlStateManager.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.pushMatrix();
stack.push();
RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(),
hotbar.getFadeInTime(),

View File

@@ -17,7 +17,9 @@
package markil3.immersive_hud.mixin;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.FirstPersonRenderer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
@@ -37,46 +39,56 @@ import markil3.immersive_hud.TimerUtils;
* @author Markil 3
* @version 0.1-1.16.4-fabric
*/
@Mixin(FirstPersonRenderer.class)
@Mixin(HeldItemRenderer.class)
public class HeldItemHook
{
private static final Logger LOGGER = LogManager.getLogger(HeldItemHook.class);
private static final Logger LOGGER =
LogManager.getLogger(HeldItemHook.class);
/**
* Determines whether or not to render a certain hand.
*
* @param player
* @param tickDelta
* @param pitch
* @param hand
* @param swingProgress
* @param item
* @param equipProgress
* @param matrices
* @param vertexConsumers
* @param light
* @param callbackInfo
*
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderFirstPersonItem" +
"(Lnet/minecraft/client/network/AbstractClientPlayerEntity;" +
"FFLnet/minecraft/util/Hand;FLnet/minecraft/item/ItemStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform" +
"/GlStateManager;pushMatrix()V", shift = At.Shift.AFTER),
cancellable = true)
public void renderHand(AbstractClientPlayerEntity abstractClientPlayerEntity,
float f,
float g,
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/util/math/MatrixStack;push()V",
shift = At.Shift.AFTER), cancellable = true)
public void renderHand(AbstractClientPlayerEntity player,
float tickDelta,
float pitch,
Hand hand,
float h,
ItemStack itemStack,
float i,
float swingProgress,
ItemStack item,
float equipProgress,
MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.onRenderHand(hand, f))
{
callbackInfo.cancel();
}
if (TimerUtils.onRenderHand(hand, matrices, tickDelta))
{
callbackInfo.cancel();
}
}
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.render" +
".FirstPersonRenderer#renderFirstPersonItem " +
"Error in running net.minecraft.client.render.item" +
".HeldItemRenderer#renderFirstPersonItem " +
"event",
e);
}

View File

@@ -16,11 +16,12 @@
*/
package markil3.immersive_hud.mixin;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.apache.logging.log4j.LogManager;
@@ -51,6 +52,7 @@ public class HudHook
/**
* Determines whether or not to draw the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -58,9 +60,8 @@ public class HudHook
*/
@Inject(method = "renderCrosshair", at = @At(value = "HEAD"),
cancellable = true)
public void startCrosshair(CallbackInfo callbackInfo)
public void startCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Starting crosshair");
try
{
if (TimerUtils.drawCrosshair(MinecraftClient.getInstance()
@@ -73,7 +74,7 @@ public class HudHook
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderCrosshair " +
".InGameHud#startCrosshair " +
"event",
e);
}
@@ -82,15 +83,15 @@ public class HudHook
/**
* Resets any changes from drawing the crosshair.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderCrosshair", at = @At(value = "TAIL"))
public void finishCrosshair(CallbackInfo callbackInfo)
public void finishCrosshair(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing crosshair");
try
{
/*
@@ -111,6 +112,7 @@ public class HudHook
/**
* Determines whether or not to draw the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -118,13 +120,14 @@ public class HudHook
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "HEAD"),
cancellable = true)
public void startJumpbar(int x, CallbackInfo callbackInfo)
public void startJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting jumpbar");
try
{
if (TimerUtils.drawJumpbar(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawJumpbar(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
@@ -142,20 +145,20 @@ public class HudHook
/**
* Resets any changes from drawing the horse jump bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountJumpBar", at = @At(value = "TAIL"))
public void finishJumpbar(
int x,
CallbackInfo callbackInfo)
public void finishJumpbar(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing jumpbar");
try
{
GlStateManager.popMatrix();
stack.pop();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -174,6 +177,7 @@ public class HudHook
/**
* Determines whether or not to draw the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -181,13 +185,14 @@ public class HudHook
*/
@Inject(method = "renderExperienceBar", at = @At(value = "HEAD"),
cancellable = true)
public void startExperience(int x, CallbackInfo callbackInfo)
public void startExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting experience bar");
try
{
if (TimerUtils.drawExperience(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawExperience(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
@@ -205,18 +210,20 @@ public class HudHook
/**
* Resets any changes from drawing the experience bar.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderExperienceBar", at = @At(value = "TAIL"))
public void finishExperience(int x, CallbackInfo callbackInfo)
public void finishExperience(MatrixStack stack,
int x,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing experience bar");
try
{
GlStateManager.popMatrix();
stack.pop();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -236,18 +243,18 @@ public class HudHook
* Changes the position of the status bars as the ones below them move up
* and down.
*
* @param stack - The matrix stack used.
*
* @return The same matrix stack, with a new matrix pushed onto it.
*/
@Inject(method = "renderStatusBars", at = @At("HEAD"))
public void startStatus(CallbackInfo info)
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("HEAD"))
public MatrixStack startStatus(MatrixStack stack)
{
LOGGER.debug("Starting status bars");
try
{
GlStateManager.pushMatrix();
GlStateManager.translatef(0F,
TimerUtils.getHealthTranslation(),
0F);
stack.push();
stack.translate(0F, TimerUtils.getHealthTranslation(), 0F);
}
catch (Exception e)
{
@@ -257,20 +264,20 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Adjusts the armor GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;push" +
"(Ljava/lang/String;)V"))
public void renderArmor(CallbackInfo callbackInfo)
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;push(Ljava/lang/String;)V"))
public void renderArmor(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering armor");
try
{
if (TimerUtils.drawArmor())
@@ -291,16 +298,15 @@ public class HudHook
/**
* Adjusts the health GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 0))
public void renderHealth(CallbackInfo callbackInfo)
public void renderHealth(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering health");
try
{
/*
@@ -326,16 +332,15 @@ public class HudHook
/**
* Adjusts the food GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
ordinal = 1))
public void renderFood(CallbackInfo callbackInfo)
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1, shift = At.Shift.BY, by = 3))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering food");
try
{
/*
@@ -361,16 +366,15 @@ public class HudHook
/**
* Resets the air GUI.
*
* @param matrices
* @param callbackInfo
*/
@Inject(method = "renderStatusBars()V", at = @At(value = "INVOKE",
target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap" +
"(Ljava/lang/String;)V",
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 2))
public void renderAir(CallbackInfo callbackInfo)
public void renderAir(MatrixStack matrices, CallbackInfo callbackInfo)
{
LOGGER.debug("Rendering air");
try
{
/*
@@ -388,13 +392,13 @@ public class HudHook
}
}
@Inject(method = "renderStatusBars", at = @At("TAIL"))
public void finishStatus(CallbackInfo info)
@ModifyVariable(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At("TAIL"))
public MatrixStack finishStatus(MatrixStack stack)
{
LOGGER.debug("Finishing status bars");
try
{
GlStateManager.popMatrix();
stack.pop();
}
catch (Exception e)
{
@@ -404,11 +408,13 @@ public class HudHook
"event",
e);
}
return stack;
}
/**
* Determines whether or not to draw the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -416,19 +422,15 @@ public class HudHook
*/
@Inject(method = "renderMountHealth", at = @At(value = "HEAD"),
cancellable = true)
public void startMountHealth(CallbackInfo callbackInfo)
public void startMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
{
try
{
if (TimerUtils.drawMountHealth(MinecraftClient.getInstance()
.getTickDelta()))
if (TimerUtils.drawMountHealth(stack,
MinecraftClient.getInstance().getTickDelta()))
{
callbackInfo.cancel();
}
else
{
LOGGER.debug("Starting mount health");
}
}
catch (Exception e)
{
@@ -443,21 +445,21 @@ public class HudHook
/**
* Resets any changes from drawing the mount's health.
*
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderMountHealth", at = @At(value = "TAIL"))
public void finishMountHealth(CallbackInfo callbackInfo)
public void finishMountHealth(MatrixStack stack, CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing mount health");
try
{
/*
* Resets the color so that nothing else is bothered.
*/
GlStateManager.popMatrix();
stack.pop();
TimerUtils.resetAlpha();
}
catch (Exception e)
@@ -476,11 +478,11 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay()V", at =
@Inject(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "HEAD", shift = At.Shift.AFTER))
public void startPotion(CallbackInfo info)
public void startPotion(MatrixStack effect, CallbackInfo info)
{
LOGGER.debug("Starting potions");
try
{
TimerUtils.updatePotions(MinecraftClient.getInstance().cameraEntity instanceof ClientPlayerEntity ?
@@ -503,14 +505,14 @@ public class HudHook
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Redirect(method = "renderStatusEffectOverlay()V", at =
@Redirect(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "INVOKE",
target =
"Lnet/minecraft/entity/effect/StatusEffectInstance;" +
"shouldShowIcon()Z"))
public boolean shouldRenderPotion(StatusEffectInstance effect)
{
LOGGER.debug("Updating potions");
try
{
currentEffect = effect;
@@ -532,15 +534,17 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param f - The original transparency
* @param stack - The matrix stack
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@ModifyVariable(method = "renderStatusEffectOverlay()V", at =
@ModifyVariable(method = "renderStatusEffectOverlay" +
"(Lnet/minecraft/client/util/math/MatrixStack;)V", at =
@At(value = "STORE"))
public float updatePotion(float f)
public float updatePotion(float f,
MatrixStack stack)
{
LOGGER.debug("Adjusting potions");
try
{
return TimerUtils.getPotionAlpha(currentEffect);
@@ -559,15 +563,16 @@ public class HudHook
/**
* Resets any changes from drawing the potion effects.
*
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.2-1.16.4-fabric
*/
@Inject(method = "renderStatusEffectOverlay", at = @At(value = "TAIL"))
public void finishPotion(CallbackInfo callbackInfo)
public void finishPotion(MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing potions");
try
{
/*
@@ -589,6 +594,7 @@ public class HudHook
* Determines whether or not to draw the hotbar.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -597,9 +603,9 @@ public class HudHook
@Inject(method = "renderHotbar", at = @At(value = "HEAD"), cancellable =
true)
public void startHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Starting hotbar");
try
{
if (TimerUtils.updateHotbar(tickDelta))
@@ -621,21 +627,22 @@ public class HudHook
* Makes the actual adjustment to the hotbar as needed.
*
* @param tickDelta
* @param matrices - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric
*/
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/platform/GlStateManager;color4f(FFFF)V", shift
"Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER))
public void adjustHotbar(float tickDelta,
MatrixStack matrices,
CallbackInfo callbackInfo)
{
LOGGER.debug("Adjusting hotbar");
try
{
TimerUtils.recolorHotbar();
TimerUtils.recolorHotbar(matrices);
}
catch (Exception e)
{
@@ -651,6 +658,7 @@ public class HudHook
* Resets any changes from drawing the hotbar.
*
* @param tickDelta
* @param stack - The matrix drawing stack.
* @param callbackInfo
*
* @version 0.2-1.16.4-fabric
@@ -658,12 +666,13 @@ public class HudHook
*/
@Inject(method = "renderHotbar", at = @At(value = "TAIL"))
public void finishHotbar(float tickDelta,
MatrixStack stack,
CallbackInfo callbackInfo)
{
LOGGER.debug("Finishing hotbar");
try
{
GlStateManager.popMatrix();
RenderSystem.popMatrix();
stack.pop();
/*
* Resets the color so that nothing else is bothered.
*/
@@ -672,7 +681,8 @@ public class HudHook
catch (Exception e)
{
LOGGER.error(
"Error in running net.minecraft.client.gui.hud.InGameHud#renderHotbar " +
"Error in running net.minecraft.client.gui.hud" +
".InGameHud#renderHotbar " +
"event",
e);
}

View File

@@ -25,6 +25,7 @@
"option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor",
"option.immersive_hud.ignoreList": "Ignored Items",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
@@ -49,5 +50,8 @@
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD"
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD",
"tooltip.immersive_hud.ignoreList": "Which items will not trigger the arm and crosshairs when used",
"error.immersive_hud.ignoreList.unknownItem": "Unknown item %s",
"error.immersive_hud.ignoreList.illegalId": "%s is not a legal item identifier"
}

View File

@@ -28,14 +28,14 @@
},
"mixins": [
{
"config": "modid.mixins.json",
"config": "immersive_hud.mixins.json",
"environment": "client"
}
],
"depends": {
"fabricloader": ">=0.7.4",
"minecraft": "1.14.x"
"minecraft": "1.16.x"
},
"suggests": {
"modmenu": "*",