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3 Commits

Author SHA1 Message Date
Markil3
cdc1139658 Update gradle.properties 2021-08-30 22:30:05 -06:00
Markil3
2b2c81aa45 Allows some items to not trigger a hand/crosshair update.
This is helpful if one is using Firework rockets to fly around the landscape.
2021-08-30 22:10:22 -06:00
Markil3
5d7f44636b Changes how the mod handles status bars slightly.
This should somewhat increase compatibility with the AppleSkin mod.
2021-07-22 13:29:40 -06:00
26 changed files with 257 additions and 156 deletions

0
.github/workflows/build.yml vendored Executable file → Normal file
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.gitignore vendored Executable file → Normal file
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@@ -32,5 +32,3 @@ bin/
run/ run/
/logs/ /logs/
local.properties
remappedSrc/

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15
build.gradle Executable file → Normal file
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@@ -1,10 +1,10 @@
plugins { plugins {
id 'fabric-loom' version '0.8-SNAPSHOT' id 'fabric-loom' version '0.5-SNAPSHOT'
id 'maven-publish' id 'maven-publish'
} }
sourceCompatibility = JavaVersion.VERSION_16 sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_16 targetCompatibility = JavaVersion.VERSION_1_8
archivesBaseName = project.archives_base_name archivesBaseName = project.archives_base_name
version = project.mod_version + "-" + project.minecraft_version + "-fabric" version = project.mod_version + "-" + project.minecraft_version + "-fabric"
@@ -43,8 +43,13 @@ tasks.withType(JavaCompile).configureEach {
// If Javadoc is generated, this must be specified in that task too. // If Javadoc is generated, this must be specified in that task too.
it.options.encoding = "UTF-8" it.options.encoding = "UTF-8"
// Minecraft 1.17 (21w19a) upwards uses Java 16. // The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
it.options.release = 16 // JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
it.options.release = targetVersion
}
} }
java { java {

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@@ -3,14 +3,14 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties # Fabric Properties
# check these on https://fabricmc.net/use # check these on https://fabricmc.net/use
minecraft_version=1.17 minecraft_version=1.16.4
yarn_mappings=1.17+build.1 yarn_mappings=1.16.4+build.9
loader_version=0.11.3 loader_version=0.11.1
cloth_version=5.0.34 cloth_version=4.11.14
modmenu_version=2.0.2 modmenu_version=1.16.8
# Mod Properties # Mod Properties
mod_version = 1.1.1 mod_version = 1.2
maven_group = markil3 maven_group = markil3
archives_base_name = immersive_hud archives_base_name = immersive_hud

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.0.2-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

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settings.gradle Executable file → Normal file
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src/main/java/markil3/immersive_hud/ConfigManager.java Executable file → Normal file
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@@ -1,11 +1,19 @@
package markil3.immersive_hud; package markil3.immersive_hud;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig; import me.shedaniel.autoconfig.AutoConfig;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND; import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.Arrays;
import java.util.Set;
import java.util.stream.Collectors;
/** /**
* Configuration manager of this mod, which reads from and writes to this mod's * Configuration manager of this mod, which reads from and writes to this mod's
* configuration file. * configuration file.
@@ -88,6 +96,7 @@ public class ConfigManager
private boolean showArmor = true; private boolean showArmor = true;
private double minHealth = 0.5; private double minHealth = 0.5;
private int minHunger = 17; private int minHunger = 17;
private Identifier[] ignoredItems = new Identifier[]{Registry.ITEM.getId(Items.FIREWORK_ROCKET)};
/** /**
* Returns the instance of this class. * Returns the instance of this class.
@@ -247,6 +256,26 @@ public class ConfigManager
return this.minHunger; return this.minHunger;
} }
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return A set of ignored items.
*/
public Set<Item> getIgnoredItems()
{
return Arrays.stream(ignoredItems).map(Registry.ITEM::get).collect(Collectors.toSet());
}
/**
* Obtains a collection of items that won't cause hands and crosshairs to show when used.
*
* @return An array of identifiers.
*/
public Identifier[] getIgnoredIdentifiers()
{
return this.ignoredItems;
}
/** /**
* Sets the time that the hands are allowed to display. * Sets the time that the hands are allowed to display.
* *
@@ -318,6 +347,26 @@ public class ConfigManager
{ {
this.minHunger = MathHelper.clamp(boundary, 0, 20); this.minHunger = MathHelper.clamp(boundary, 0, 20);
} }
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(Item... items)
{
this.ignoredItems = Arrays.stream(items).map(Registry.ITEM::getId).toArray(Identifier[]::new);
}
/**
* Sets which items won't cause the hands and crosshairs to show when used.
*
* @param items - A set of ignored items.
*/
public void setIgnoredItems(String... items)
{
this.ignoredItems = Arrays.stream(items).map(Identifier::new).filter(i -> Registry.ITEM.getOrEmpty(i).isPresent()).toArray(Identifier[]::new);
}
/** /**
* Saves changes to this mod's configuration. * Saves changes to this mod's configuration.
*/ */

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0
src/main/java/markil3/immersive_hud/Main.java Executable file → Normal file
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55
src/main/java/markil3/immersive_hud/ModMenu.java Executable file → Normal file
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@@ -3,7 +3,11 @@ package markil3.immersive_hud;
import com.terraformersmc.modmenu.api.ConfigScreenFactory; import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi; import com.terraformersmc.modmenu.api.ModMenuApi;
import net.minecraft.item.Items;
import net.minecraft.text.TranslatableText; import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import net.minecraft.util.InvalidIdentifierException;
import net.minecraft.util.registry.Registry;
import me.shedaniel.autoconfig.AutoConfig; import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.clothconfig2.api.ConfigBuilder; import me.shedaniel.clothconfig2.api.ConfigBuilder;
@@ -13,6 +17,11 @@ import me.shedaniel.clothconfig2.gui.entries.DoubleListEntry;
import static markil3.immersive_hud.Main.TICKS_PER_SECOND; import static markil3.immersive_hud.Main.TICKS_PER_SECOND;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Collectors;
public class ModMenu implements ModMenuApi public class ModMenu implements ModMenuApi
{ {
@@ -35,7 +44,8 @@ public class ModMenu implements ModMenuApi
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"MaxTime")) "MaxTime"))
.setSaveConsumer(val -> value.setMaxTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.setMaxTime((int) (val * TICKS_PER_SECOND)))
.build(); .build();
DoubleListEntry fadeIn = DoubleListEntry fadeIn =
@@ -49,7 +59,8 @@ public class ModMenu implements ModMenuApi
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"FadeIn")) "FadeIn"))
.setSaveConsumer(val -> value.setFadeInTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.setFadeInTime((int) (val * TICKS_PER_SECOND)))
.build(); .build();
DoubleListEntry fadeOut = DoubleListEntry fadeOut =
@@ -63,7 +74,8 @@ public class ModMenu implements ModMenuApi
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud." + name + "tooltip.immersive_hud." + name +
"FadeOut")) "FadeOut"))
.setSaveConsumer(val -> value.setFadeOutTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> value
.setFadeOutTime((int) (val * TICKS_PER_SECOND)))
.build(); .build();
cat.addEntry(maxTime); cat.addEntry(maxTime);
@@ -85,9 +97,11 @@ public class ModMenu implements ModMenuApi
.setSavingRunnable(() -> { .setSavingRunnable(() -> {
try try
{ {
if (Class.forName("me.shedaniel.autoconfig.AutoConfig") != null) if (Class
.forName("me.shedaniel.autoconfig.AutoConfig") != null)
{ {
AutoConfig.getConfigHolder(ConfigManagerCloth.class) AutoConfig
.getConfigHolder(ConfigManagerCloth.class)
.save(); .save();
} }
} }
@@ -128,7 +142,8 @@ public class ModMenu implements ModMenuApi
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud" + "tooltip.immersive_hud" +
".crosshairTime")) ".crosshairTime"))
.setSaveConsumer(val -> instance.setCrosshairTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> instance
.setCrosshairTime((int) (val * TICKS_PER_SECOND)))
.build()); .build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText( general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
@@ -146,7 +161,8 @@ public class ModMenu implements ModMenuApi
.setDefaultValue(30) .setDefaultValue(30)
.setTooltip(new TranslatableText( .setTooltip(new TranslatableText(
"tooltip.immersive_hud.handTime")) "tooltip.immersive_hud.handTime"))
.setSaveConsumer(val -> instance.setHandTime((int) (val * TICKS_PER_SECOND))) .setSaveConsumer(val -> instance
.setHandTime((int) (val * TICKS_PER_SECOND)))
.build()); .build());
general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText( general.addEntry(entryBuilder.startBooleanToggle(new TranslatableText(
@@ -185,6 +201,31 @@ public class ModMenu implements ModMenuApi
.setSaveConsumer(val -> instance.shouldShowArmor(val)) .setSaveConsumer(val -> instance.shouldShowArmor(val))
.build()); .build());
general.addEntry(entryBuilder
.startStrList(new TranslatableText("option.immersive_hud.ignoreList"), Arrays
.asList(instance
.getIgnoredIdentifiers()).stream().map(Identifier::toString)
.collect(Collectors.toList()))
.setDefaultValue(Arrays
.asList(Registry.ITEM.getId(Items.FIREWORK_ROCKET).toString()))
.setTooltip(new TranslatableText("tooltip.immersive_hud.ignoreList"))
.setSaveConsumer(val -> instance.setIgnoredItems(val.toArray(new String[0]))).setErrorSupplier(val -> {
try
{
Optional<String> item = val.stream().filter(i -> !Registry.ITEM.getOrEmpty(new Identifier(i)).isPresent()).findFirst();
if (item.isPresent())
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.unknownItem"));
}
}
catch (InvalidIdentifierException e)
{
return Optional.of(new TranslatableText("error.immersive_hud.ignoreList.illegalId"));
}
return Optional.empty();
})
.build());
return builder.build(); return builder.build();
}; };
} }

65
src/main/java/markil3/immersive_hud/TimerUtils.java Executable file → Normal file
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@@ -49,12 +49,13 @@ import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.Optional; import java.util.Optional;
import java.util.Set;
/** /**
* Contains the logic for changing the HUD. * Contains the logic for changing the HUD.
* *
* @author Markil 3 * @author Markil 3
* @version 1.1.1-1.17-fabric * @version 0.1-1.16.4-fabric
*/ */
public class TimerUtils public class TimerUtils
{ {
@@ -173,7 +174,7 @@ public class TimerUtils
*/ */
public static void setAlpha(float alpha) public static void setAlpha(float alpha)
{ {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, alpha); RenderSystem.color4f(1.0F, 1.0F, 1.0F, alpha);
} }
/** /**
@@ -250,6 +251,8 @@ public class TimerUtils
ConfigManager.getInstance().getExperienceTime(); ConfigManager.getInstance().getExperienceTime();
ConfigManager.TimeValues jump = ConfigManager.TimeValues jump =
ConfigManager.getInstance().getJumpTime(); ConfigManager.getInstance().getJumpTime();
ConfigManager.TimeValues healthTimes = ConfigManager.getInstance().getHealthTime();
ConfigManager.TimeValues hungerTimes = ConfigManager.getInstance().getHungerTime();
float hotbarAlpha = Main.getAlpha(hotbarTime, float hotbarAlpha = Main.getAlpha(hotbarTime,
hotbar.getMaxTime(), hotbar.getMaxTime(),
@@ -263,8 +266,21 @@ public class TimerUtils
jump.getMaxTime(), jump.getMaxTime(),
jump.getFadeInTime(), jump.getFadeInTime(),
jump.getFadeOutTime()); jump.getFadeOutTime());
float statusAlpha = Main.getAlpha(healthTime,
healthTimes.getMaxTime(),
healthTimes.getFadeInTime(),
healthTimes.getFadeOutTime());
statusAlpha = Math.max(statusAlpha, Main.getAlpha(hungerTime,
hungerTimes.getMaxTime(),
hungerTimes.getFadeInTime(),
hungerTimes.getFadeOutTime()));
/*
* Draw it in its standard location until it is completely transparent, then move it
* instantly.
*/
statusAlpha = (float) Math.ceil(statusAlpha);
return 7 * (1 - Math.max(experienceAlpha, return 7 * (1 - Math.max(experienceAlpha,
jumpAlpha)) + 22 * (1 - hotbarAlpha); jumpAlpha)) + 22 * (1 - hotbarAlpha) + 42 * (1 - statusAlpha);
} }
/** /**
@@ -274,7 +290,6 @@ public class TimerUtils
* *
* @param hand - The hand being triggered * @param hand - The hand being triggered
* @param clear - Whether the hand it being enabled or disabled. * @param clear - Whether the hand it being enabled or disabled.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static void onClick(Hand hand, boolean clear) public static void onClick(Hand hand, boolean clear)
@@ -289,6 +304,7 @@ public class TimerUtils
LivingEntity entity; LivingEntity entity;
Item item; Item item;
Iterator<ItemStack> hands; Iterator<ItemStack> hands;
Set<Item> ignored;
if (mc.getCameraEntity() instanceof LivingEntity) if (mc.getCameraEntity() instanceof LivingEntity)
{ {
entity = (LivingEntity) mc.getCameraEntity(); entity = (LivingEntity) mc.getCameraEntity();
@@ -314,6 +330,14 @@ public class TimerUtils
.map(ItemStack::getItem) .map(ItemStack::getItem)
.orElse(null); .orElse(null);
} }
if (item != null)
{
ignored = ConfigManager.getInstance().getIgnoredItems();
if (ignored.contains(item))
{
return;
}
}
crosshairTime = ConfigManager.getInstance().getCrosshairTime(); crosshairTime = ConfigManager.getInstance().getCrosshairTime();
if (hand == Hand.MAIN_HAND) if (hand == Hand.MAIN_HAND)
{ {
@@ -349,9 +373,7 @@ public class TimerUtils
* *
* @param hand - The hand being rendered. * @param hand - The hand being rendered.
* @param matrixStack - The rendering stack. * @param matrixStack - The rendering stack.
*
* @return If true, then don't render this hand at all. * @return If true, then don't render this hand at all.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean onRenderHand(Hand hand, public static boolean onRenderHand(Hand hand,
@@ -417,7 +439,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the crosshair. * @return If true, then cancel drawing the crosshair.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawCrosshair(float ticks) public static boolean drawCrosshair(float ticks)
@@ -474,7 +495,6 @@ public class TimerUtils
* as needed. * as needed.
* *
* @return If true, then cancel drawing the mount health bar. * @return If true, then cancel drawing the mount health bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawMountHealth(MatrixStack stack, float ticks) public static boolean drawMountHealth(MatrixStack stack, float ticks)
@@ -606,7 +626,6 @@ public class TimerUtils
* Obtains how transparent * Obtains how transparent
* *
* @param effectinstance * @param effectinstance
*
* @return * @return
*/ */
public static float getPotionAlpha(StatusEffectInstance effectinstance) public static float getPotionAlpha(StatusEffectInstance effectinstance)
@@ -618,7 +637,8 @@ public class TimerUtils
if (effectinstance.getDuration() <= BLINK_TIME) if (effectinstance.getDuration() <= BLINK_TIME)
{ {
effectAlpha = effectAlpha =
MathHelper.sin(7000F / (effectinstance.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance MathHelper.sin(7000F / (effectinstance
.getDuration() + 16F * (float) Math.PI)) * 50F / (effectinstance
.getDuration() + 100F) + 0.5F; .getDuration() + 100F) + 0.5F;
} }
else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime()) else if (effectinstance.getDuration() <= BLINK_TIME + potion.getFadeInTime())
@@ -643,7 +663,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the armor bar. * @return If true, then cancel drawing the armor bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawArmor() public static boolean drawArmor()
@@ -671,7 +690,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the health. * @return If true, then cancel drawing the health.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawHealth(float ticks) public static boolean drawHealth(float ticks)
@@ -747,7 +765,6 @@ public class TimerUtils
* needed. * needed.
* *
* @return If true, then cancel drawing the hunger bar. * @return If true, then cancel drawing the hunger bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawHunger(float ticks) public static boolean drawHunger(float ticks)
@@ -826,9 +843,7 @@ public class TimerUtils
* as needed. * as needed.
* *
* @param stack * @param stack
*
* @return If true, then cancel drawing the jump bar. * @return If true, then cancel drawing the jump bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawJumpbar(MatrixStack stack, float ticks) public static boolean drawJumpbar(MatrixStack stack, float ticks)
@@ -847,7 +862,7 @@ public class TimerUtils
return true; return true;
} }
if (entity.getMountJumpStrength() > 0) if (entity.method_3151() > 0)
{ {
jumpTime = jump.getMaxTime() - (jumpTime > 0 ? jumpTime = jump.getMaxTime() - (jumpTime > 0 ?
jump.getFadeInTime() : jump.getFadeInTime() :
@@ -875,7 +890,6 @@ public class TimerUtils
* as needed. * as needed.
* *
* @return If true, then cancel drawing the experience bar. * @return If true, then cancel drawing the experience bar.
*
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static boolean drawExperience(MatrixStack stack, float ticks) public static boolean drawExperience(MatrixStack stack, float ticks)
@@ -930,7 +944,6 @@ public class TimerUtils
* or not to draw it. * or not to draw it.
* *
* @return If true, then cancel drawing the hotbar. * @return If true, then cancel drawing the hotbar.
*
* @see #recolorHotbar(MatrixStack) * @see #recolorHotbar(MatrixStack)
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@@ -1125,9 +1138,9 @@ public class TimerUtils
/* /*
* Checks for a change in what slot is used. * Checks for a change in what slot is used.
*/ */
if (selectedHotbarSlot != entity.getInventory().selectedSlot) if (selectedHotbarSlot != entity.inventory.selectedSlot)
{ {
selectedHotbarSlot = entity.getInventory().selectedSlot; selectedHotbarSlot = entity.inventory.selectedSlot;
mainHandTime = handTime; mainHandTime = handTime;
changed = true; changed = true;
} }
@@ -1150,25 +1163,19 @@ public class TimerUtils
* Determines whether or not to draw the crosshair, adjusting the alpha as * Determines whether or not to draw the crosshair, adjusting the alpha as
* needed. * needed.
* *
* @return If true, then cancel drawing the crosshair.
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
public static void recolorHotbar(MatrixStack stack) public static void recolorHotbar(MatrixStack stack)
{ {
ConfigManager.TimeValues hotbar = ConfigManager.TimeValues hotbar =
ConfigManager.getInstance().getHotbarTime(); ConfigManager.getInstance().getHotbarTime();
// RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
stack.push(); stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F); RenderSystem.translatef(0F, TimerUtils.getHotbarTranslation(), 0F);
setAlpha(Main.getAlpha(hotbarTime, setAlpha(Main.getAlpha(hotbarTime,
hotbar.getMaxTime(), hotbar.getMaxTime(),
hotbar.getFadeInTime(), hotbar.getFadeInTime(),
hotbar.getFadeOutTime())); hotbar.getFadeOutTime()));
/*
* Update the hotbar item matrix
*/
stack = RenderSystem.getModelViewStack();
stack.push();
stack.translate(0F, TimerUtils.getHotbarTranslation(), 0F);
RenderSystem.applyModelViewMatrix();
} }
} }

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src/main/java/markil3/immersive_hud/mixin/HudHook.java Executable file → Normal file
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@@ -40,7 +40,7 @@ import markil3.immersive_hud.TimerUtils;
* that most of the logic can be found in {@link TimerUtils}. * that most of the logic can be found in {@link TimerUtils}.
* *
* @author Markil 3 * @author Markil 3
* @version 1.1.1-1.17-fabric * @version 0.1-1.16.4-fabric
*/ */
@Mixin(InGameHud.class) @Mixin(InGameHud.class)
public class HudHook public class HudHook
@@ -338,7 +338,7 @@ public class HudHook
@Inject(method = "renderStatusBars(Lnet/minecraft/client/util" + @Inject(method = "renderStatusBars(Lnet/minecraft/client/util" +
"/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" + "/math/MatrixStack;)V", at = @At(value = "INVOKE", target = "Lnet" +
"/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", "/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V",
ordinal = 1)) ordinal = 1, shift = At.Shift.BY, by = 3))
public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo) public void renderFood(MatrixStack matrices, CallbackInfo callbackInfo)
{ {
try try
@@ -634,7 +634,7 @@ public class HudHook
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target = @Inject(method = "renderHotbar", at = @At(value = "INVOKE", target =
"Lcom/mojang/blaze3d/systems/RenderSystem;setShaderColor(FFFF)V", shift "Lcom/mojang/blaze3d/systems/RenderSystem;color4f(FFFF)V", shift
= At.Shift.AFTER)) = At.Shift.AFTER))
public void adjustHotbar(float tickDelta, public void adjustHotbar(float tickDelta,
MatrixStack matrices, MatrixStack matrices,
@@ -661,7 +661,7 @@ public class HudHook
* @param stack - The matrix drawing stack. * @param stack - The matrix drawing stack.
* @param callbackInfo * @param callbackInfo
* *
* @version 1.1.1-1.17-fabric * @version 0.2-1.16.4-fabric
* @since 0.1-1.16.4-fabric * @since 0.1-1.16.4-fabric
*/ */
@Inject(method = "renderHotbar", at = @At(value = "TAIL")) @Inject(method = "renderHotbar", at = @At(value = "TAIL"))
@@ -671,10 +671,8 @@ public class HudHook
{ {
try try
{ {
RenderSystem.popMatrix();
stack.pop(); stack.pop();
stack = RenderSystem.getModelViewStack();
stack.pop();
RenderSystem.applyModelViewMatrix();
/* /*
* Resets the color so that nothing else is bothered. * Resets the color so that nothing else is bothered.
*/ */

0
src/main/resources/assets/immersive_hud/icon.png Executable file → Normal file
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After

Width:  |  Height:  |  Size: 380 KiB

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@@ -25,6 +25,7 @@
"option.immersive_hud.minHealth": "Minimum Health Fade", "option.immersive_hud.minHealth": "Minimum Health Fade",
"option.immersive_hud.minHunger": "Minimum Hunger Fade", "option.immersive_hud.minHunger": "Minimum Hunger Fade",
"option.immersive_hud.showArmor": "Show Armor", "option.immersive_hud.showArmor": "Show Armor",
"option.immersive_hud.ignoreList": "Ignored Items",
"tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds", "tooltip.immersive_hud.hotbarMaxTime": "How long the hotbar can be displayed on screen in seconds",
"tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in", "tooltip.immersive_hud.hotbarFadeIn": "How many seconds it takes for the hotbar to fade in",
"tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out", "tooltip.immersive_hud.hotbarFadeOut": "How many seconds it takes for the hotbar to move out",
@@ -49,5 +50,8 @@
"tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time", "tooltip.immersive_hud.hideHands": "Whether or not hands should be hidden after a period of time",
"tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away", "tooltip.immersive_hud.minHealth": "When the percentage of health goes below this level, the health bar won't fade away",
"tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away", "tooltip.immersive_hud.minHunger": "When the hunger level goes below this level, the hunger bar won't fade away",
"tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD" "tooltip.immersive_hud.showArmor": "Whether or not the armor bar should display on the HUD",
"tooltip.immersive_hud.ignoreList": "Which items will not trigger the arm and crosshairs when used",
"error.immersive_hud.ignoreList.unknownItem": "Unknown item %s",
"error.immersive_hud.ignoreList.illegalId": "%s is not a legal item identifier"
} }

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@@ -34,9 +34,8 @@
], ],
"depends": { "depends": {
"fabricloader": ">=0.11.3", "fabricloader": ">=0.7.4",
"minecraft": "1.17.x", "minecraft": "1.16.x"
"java": ">=16"
}, },
"suggests": { "suggests": {
"modmenu": "*", "modmenu": "*",

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@@ -2,7 +2,7 @@
"required": true, "required": true,
"minVersion": "0.8", "minVersion": "0.8",
"package": "markil3.immersive_hud.mixin", "package": "markil3.immersive_hud.mixin",
"compatibilityLevel": "JAVA_16", "compatibilityLevel": "JAVA_8",
"mixins": [ "mixins": [
], ],
"client": [ "client": [