13 Commits

Author SHA1 Message Date
Markil3
33ed9c062a Adds a second stage for ascending. 2023-02-25 04:47:02 -07:00
Neal Finger
09870bfa81 Update player.py
bug fix
2023-02-12 13:29:38 -07:00
Neal Finger
f34883b84f smooth root render
-root will always draw a line to the player position.  This makes the root growing animation look smoother and show the exact player position.
-dpad up toggles this
-button b toggles the debug render
2023-02-12 13:21:21 -07:00
Neal Finger
00f03652eb player movement
-input class rough draft
-use of time per frame for x movement
-y speed needed to be halved for some reason
-animation line drawing starts from player then moves outward to prepare for storing more points than can fit on the screen (scrolling up after complete stage)
2023-02-12 12:24:06 -07:00
Neal Finger
81bce7fe63 Update player.py
player root animation grows based on distance not just the y value

refactor the PlayerAnimation class
2023-02-11 14:10:35 -07:00
Neal Finger
5acb279226 title screen
sprite, player root animation calm down
2023-02-05 15:59:55 -07:00
Neal Finger
15d86a7391 general update
merge water, update game loop
2023-02-05 14:59:08 -07:00
William Hubbard
518bf5f5e6 Fixes collision code. 2023-02-05 13:58:32 -07:00
William Hubbard
b80c215d98 Sets the depth to be handled by the player
Just a lot simpler.
2023-02-05 13:09:05 -07:00
Neal Finger
176d89ea14 take out print
take out print
2023-02-04 23:20:57 -07:00
Neal Finger
4b8eb17ba1 player animation fix
edited throop, player
2023-02-04 22:58:07 -07:00
Neal Finger
7e454cd8e4 Game Manager
merge of game manager,  Gameloop and player animation. Animation is brocken.
2023-02-04 20:24:16 -07:00
William Hubbard
c356965c2d Adds obstacles and obstacles at once. 2023-02-04 18:05:08 -07:00